| '''OpenGL extension OVR.multiview2 | |
| This module customises the behaviour of the | |
| OpenGL.raw.GLES2.OVR.multiview2 to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension relaxes the restriction in OVR_multiview that only gl_Position | |
| can depend on ViewID in the vertex shader. With this change, view-dependent | |
| outputs like reflection vectors and similar are allowed. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/OVR/multiview2.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GLES2 import _types, _glgets | |
| from OpenGL.raw.GLES2.OVR.multiview2 import * | |
| from OpenGL.raw.GLES2.OVR.multiview2 import _EXTENSION_NAME | |
| def glInitMultiview2OVR(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |