| """Buffer based Numpy plugin (not used) |
| |
| This API is no more useful than the direct Numpy version, as Numpy already |
| gives us the details we need *when using the accelerator module* at a low |
| level, with very fast access. When using the non-accelerated version the |
| ctypes version *might* show some performance benefits, but it's not going |
| to be fast no matter what we do without C-level code. |
| """ |
| REGISTRY_NAME = 'numpybuffers' |
| import operator |
| try: |
| import numpy |
| except ImportError as err: |
| raise ImportError( """No numpy module present: %s"""%(err)) |
| from OpenGL.arrays import buffers |
| from OpenGL.raw.GL import _types |
| from OpenGL.raw.GL.VERSION import GL_1_1 |
| from OpenGL import constant, error |
| class NumpyHandler( buffers.BufferHandler ): |
| @classmethod |
| def zeros( cls, dims, typeCode ): |
| """Return Numpy array of zeros in given size""" |
| return numpy.zeros( dims, GL_TYPE_TO_ARRAY_MAPPING[typeCode]) |
| |
| @classmethod |
| def asArray( cls, value, typeCode=None ): |
| """Convert given value to an array value of given typeCode""" |
| return super(NumpyHandler,cls).asArray( cls.contiguous(value,typeCode), typeCode ) |
| @classmethod |
| def contiguous( cls, source, typeCode=None ): |
| """Get contiguous array from source |
| |
| source -- numpy Python array (or compatible object) |
| for use as the data source. If this is not a contiguous |
| array of the given typeCode, a copy will be made, |
| otherwise will just be returned unchanged. |
| typeCode -- optional 1-character typeCode specifier for |
| the numpy.array function. |
| |
| All gl*Pointer calls should use contiguous arrays, as non- |
| contiguous arrays will be re-copied on every rendering pass. |
| Although this doesn't raise an error, it does tend to slow |
| down rendering. |
| """ |
| typeCode = GL_TYPE_TO_ARRAY_MAPPING[ typeCode ] |
| try: |
| contiguous = source.flags.contiguous |
| except AttributeError as err: |
| if typeCode: |
| return numpy.ascontiguousarray( source, typeCode ) |
| else: |
| return numpy.ascontiguousarray( source ) |
| else: |
| if contiguous and (typeCode is None or typeCode==source.dtype.char): |
| return source |
| elif (contiguous and cls.ERROR_ON_COPY): |
| from OpenGL import error |
| raise error.CopyError( |
| """Array of type %r passed, required array of type %r""", |
| source.dtype.char, typeCode, |
| ) |
| else: |
| |
| |
| |
| |
| |
| if cls.ERROR_ON_COPY: |
| from OpenGL import error |
| raise error.CopyError( |
| """Non-contiguous array passed""", |
| source, |
| ) |
| if typeCode is None: |
| typeCode = source.dtype.char |
| return numpy.ascontiguousarray( source, typeCode ) |
| try: |
| numpy.array( [1], 's' ) |
| SHORT_TYPE = 's' |
| except TypeError as err: |
| SHORT_TYPE = 'h' |
| USHORT_TYPE = 'H' |
|
|
| def lookupDtype( char ): |
| return numpy.zeros( (1,), dtype=char ).dtype |
|
|
| ARRAY_TO_GL_TYPE_MAPPING = { |
| lookupDtype('d'): GL_1_1.GL_DOUBLE, |
| lookupDtype('f'): GL_1_1.GL_FLOAT, |
| lookupDtype('i'): GL_1_1.GL_INT, |
| lookupDtype(SHORT_TYPE): GL_1_1.GL_SHORT, |
| lookupDtype(USHORT_TYPE): GL_1_1.GL_UNSIGNED_SHORT, |
| lookupDtype('B'): GL_1_1.GL_UNSIGNED_BYTE, |
| lookupDtype('c'): GL_1_1.GL_UNSIGNED_BYTE, |
| lookupDtype('b'): GL_1_1.GL_BYTE, |
| lookupDtype('I'): GL_1_1.GL_UNSIGNED_INT, |
| |
| None: None, |
| } |
| GL_TYPE_TO_ARRAY_MAPPING = { |
| GL_1_1.GL_DOUBLE: lookupDtype('d'), |
| GL_1_1.GL_FLOAT:lookupDtype('f'), |
| GL_1_1.GL_INT: lookupDtype('i'), |
| GL_1_1.GL_BYTE: lookupDtype('b'), |
| GL_1_1.GL_SHORT: lookupDtype(SHORT_TYPE), |
| GL_1_1.GL_UNSIGNED_INT: lookupDtype('I'), |
| GL_1_1.GL_UNSIGNED_BYTE: lookupDtype('B'), |
| GL_1_1.GL_UNSIGNED_SHORT: lookupDtype(USHORT_TYPE), |
| _types.GL_VOID_P: lookupDtype('P'), |
| None: None, |
| } |
|
|