| '''Autogenerated by xml_generate script, do not edit!''' |
| from OpenGL import platform as _p, arrays |
| |
| from OpenGL.raw.GL import _types as _cs |
| |
| from OpenGL.raw.GL._types import * |
| from OpenGL.raw.GL import _errors |
| from OpenGL.constant import Constant as _C |
|
|
| import ctypes |
| _EXTENSION_NAME = 'GL_NV_fence' |
| def _f( function ): |
| return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_fence',error_checker=_errors._error_checker) |
| GL_ALL_COMPLETED_NV=_C('GL_ALL_COMPLETED_NV',0x84F2) |
| GL_FENCE_CONDITION_NV=_C('GL_FENCE_CONDITION_NV',0x84F4) |
| GL_FENCE_STATUS_NV=_C('GL_FENCE_STATUS_NV',0x84F3) |
| @_f |
| @_p.types(None,_cs.GLsizei,arrays.GLuintArray) |
| def glDeleteFencesNV(n,fences):pass |
| @_f |
| @_p.types(None,_cs.GLuint) |
| def glFinishFenceNV(fence):pass |
| @_f |
| @_p.types(None,_cs.GLsizei,arrays.GLuintArray) |
| def glGenFencesNV(n,fences):pass |
| @_f |
| @_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray) |
| def glGetFenceivNV(fence,pname,params):pass |
| @_f |
| @_p.types(_cs.GLboolean,_cs.GLuint) |
| def glIsFenceNV(fence):pass |
| @_f |
| @_p.types(None,_cs.GLuint,_cs.GLenum) |
| def glSetFenceNV(fence,condition):pass |
| @_f |
| @_p.types(_cs.GLboolean,_cs.GLuint) |
| def glTestFenceNV(fence):pass |
|
|