'''OpenGL extension INTEL.blackhole_render This module customises the behaviour of the OpenGL.raw.GL.INTEL.blackhole_render to provide a more Python-friendly API Overview (from the spec) The purpose of this extension is to allow an application to disable all rendering operations emitted to the GPU through the OpenGL rendering commands (Draw*, DispatchCompute*, BlitFramebuffer, etc...). Changes to the OpenGL pipeline are not affected. New preprocessor #defines are added to the OpenGL Shading Language: #define GL_INTEL_blackhole_render 1 The official definition of this extension is available here: http://www.opengl.org/registry/specs/INTEL/blackhole_render.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.INTEL.blackhole_render import * from OpenGL.raw.GL.INTEL.blackhole_render import _EXTENSION_NAME def glInitBlackholeRenderINTEL(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION