'''OpenGL extension SGIS.detail_texture This module customises the behaviour of the OpenGL.raw.GL.SGIS.detail_texture to provide a more Python-friendly API Overview (from the spec) This extension introduces texture magnification filters that blend between the level 0 image and a separately defined "detail" image. The detail image represents the characteristics of the high frequency subband image above the band-limited level 0 image. The detail image is typically a rectangular portion of the subband image which is modified so that it can be repeated without discontinuities along its edges. Detail blending can be enabled for all color channels, for the alpha channel only, or for the red, green, and blue channels only. It is available only for 2D textures. WARNING - Silicon Graphics has filed for patent protection for some of the techniques described in this extension document. The official definition of this extension is available here: http://www.opengl.org/registry/specs/SGIS/detail_texture.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.SGIS.detail_texture import * from OpenGL.raw.GL.SGIS.detail_texture import _EXTENSION_NAME def glInitDetailTextureSGIS(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) # INPUT glDetailTexFuncSGIS.points size not checked against n*2 glDetailTexFuncSGIS=wrapper.wrapper(glDetailTexFuncSGIS).setInputArraySize( 'points', None ) glGetDetailTexFuncSGIS=wrapper.wrapper(glGetDetailTexFuncSGIS).setOutput( 'points',size=_glgets._glget_size_mapping,pnameArg='target',orPassIn=True ) ### END AUTOGENERATED SECTION