--- base_model: nvidia/Cosmos3-Nano license: other license_name: openmdw1.1-license license_link: https://openmdw.ai/license/1-1/ pipeline_tag: image-to-video tags: - world-model - neural-rendering - video-generation - autoregressive --- # AgentGarten renderer The real-time neural renderer of [AgentGarten: Code Worlds for Evolving Agents](https://huggingface.co/papers/2610.12374). A code world (a simulator or a game engine) keeps the state and runs the rules; this model turns the depth and surface normals it exports into the observations an agent sees, block by block. - Paper: https://huggingface.co/papers/2610.12374 - Blog: https://mirros.ai/blog/worlds-for-evolving-agents - Technical report: https://mirros.ai/report/agent-garten.pdf - Project page: https://mirros-lab.github.io/agent-garten - Code: https://github.com/MirroS-Lab/AgentGarten ## What is in this repository | File | Contents | | --- | --- | | `student.safetensors` | The few-step autoregressive generation tower (7.0 B parameters, BF16), distilled with Adversarial Forcing | | `und.safetensors` | The frozen text tower of Cosmos3-Nano, unchanged | | `text_tokenizer/` | The Cosmos3-Nano text tokenizer, unchanged | | `config.yaml`, `manifest.json` | Network configuration and the file list the loader reads | The model starts from [Cosmos3-Nano](https://huggingface.co/nvidia/Cosmos3-Nano). It was adapted to depth and normal conditions, trained as a block-causal autoregressive model, and distilled into a four-step student. Video is encoded and decoded with the [Wan 2.2 VAE](https://huggingface.co/Wan-AI/Wan2.2-TI2V-5B), which is not included here. ## Use Install the [AgentGarten code](https://github.com/MirroS-Lab/AgentGarten), then: ```bash hf download MirroS-Lab/AgentGarten-renderer --local-dir weights/AgentGarten-renderer hf download Wan-AI/Wan2.2-TI2V-5B Wan2.2_VAE.pth --local-dir weights/Wan2.2-TI2V-5B ``` ```python from wm.inference.cosmos3 import inspect_artifact, load_artifact from wm.inference.serving import prepare_serving from wm.networks.cosmos3.streaming import Cosmos3Stream, StreamPolicy artifact = load_artifact(inspect_artifact("weights/AgentGarten-renderer")) prepare_serving(artifact.student) stream = Cosmos3Stream(artifact.student, StreamPolicy()) ``` The repository's README shows the streaming loop: each block of four latent frames is denoised in four steps and then committed to the key-value cache, so the conditions of the next block can depend on what was just generated. ## License The weights derive from Cosmos3-Nano and are released under the same [OpenMDW License Agreement, version 1.1](https://openmdw.ai/license/1-1/). The text tower and the tokenizer are NVIDIA's files, redistributed unchanged under that license.