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| #ifndef TYPES_H_INCLUDED |
| #define TYPES_H_INCLUDED |
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| #include <cassert> |
| #include <cctype> |
| #include <cstdint> |
| #include <cstdlib> |
| #include <algorithm> |
|
|
| #if defined(_MSC_VER) |
| |
| #pragma warning(disable: 4127) |
| #pragma warning(disable: 4146) |
| #pragma warning(disable: 4800) |
| #endif |
|
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| |
| |
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| |
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|
|
| #if defined(__GNUC__ ) && (__GNUC__ < 9 || (__GNUC__ == 9 && __GNUC_MINOR__ <= 2)) && defined(_WIN32) && !defined(__clang__) |
| #define ALIGNAS_ON_STACK_VARIABLES_BROKEN |
| #endif |
|
|
| #define ASSERT_ALIGNED(ptr, alignment) assert(reinterpret_cast<uintptr_t>(ptr) % alignment == 0) |
|
|
| #if defined(_WIN64) && defined(_MSC_VER) |
| # include <intrin.h> |
| # define IS_64BIT |
| #endif |
|
|
| #if defined(USE_POPCNT) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) |
| # include <nmmintrin.h> |
| #endif |
|
|
| #if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) |
| # include <xmmintrin.h> |
| #endif |
|
|
| #if defined(USE_PEXT) |
| # include <immintrin.h> |
| # define pext(b, m) _pext_u64(b, m) |
| #else |
| # define pext(b, m) 0 |
| #endif |
|
|
| namespace Stockfish { |
|
|
| #ifdef USE_POPCNT |
| constexpr bool HasPopCnt = true; |
| #else |
| constexpr bool HasPopCnt = false; |
| #endif |
|
|
| #ifdef USE_PEXT |
| constexpr bool HasPext = true; |
| #else |
| constexpr bool HasPext = false; |
| #endif |
|
|
| #ifdef IS_64BIT |
| constexpr bool Is64Bit = true; |
| #else |
| constexpr bool Is64Bit = false; |
| #endif |
|
|
| typedef uint64_t Key; |
| typedef uint64_t Bitboard; |
|
|
| constexpr int MAX_MOVES = 256; |
| constexpr int MAX_PLY = 246; |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| enum Move : int { |
| MOVE_NONE, |
| MOVE_NULL = 65 |
| }; |
|
|
| enum MoveType { |
| NORMAL, |
| PROMOTION = 1 << 14, |
| EN_PASSANT = 2 << 14, |
| CASTLING = 3 << 14 |
| }; |
|
|
| enum Color { |
| WHITE, BLACK, COLOR_NB = 2 |
| }; |
|
|
| enum CastlingRights { |
| NO_CASTLING, |
| WHITE_OO, |
| WHITE_OOO = WHITE_OO << 1, |
| BLACK_OO = WHITE_OO << 2, |
| BLACK_OOO = WHITE_OO << 3, |
|
|
| KING_SIDE = WHITE_OO | BLACK_OO, |
| QUEEN_SIDE = WHITE_OOO | BLACK_OOO, |
| WHITE_CASTLING = WHITE_OO | WHITE_OOO, |
| BLACK_CASTLING = BLACK_OO | BLACK_OOO, |
| ANY_CASTLING = WHITE_CASTLING | BLACK_CASTLING, |
|
|
| CASTLING_RIGHT_NB = 16 |
| }; |
|
|
| enum Phase { |
| PHASE_ENDGAME, |
| PHASE_MIDGAME = 128, |
| MG = 0, EG = 1, PHASE_NB = 2 |
| }; |
|
|
| enum ScaleFactor { |
| SCALE_FACTOR_DRAW = 0, |
| SCALE_FACTOR_NORMAL = 64, |
| SCALE_FACTOR_MAX = 128, |
| SCALE_FACTOR_NONE = 255 |
| }; |
|
|
| enum Bound { |
| BOUND_NONE, |
| BOUND_UPPER, |
| BOUND_LOWER, |
| BOUND_EXACT = BOUND_UPPER | BOUND_LOWER |
| }; |
|
|
| enum Value : int { |
| VALUE_ZERO = 0, |
| VALUE_DRAW = 0, |
| VALUE_KNOWN_WIN = 10000, |
| VALUE_MATE = 32000, |
| VALUE_INFINITE = 32001, |
| VALUE_NONE = 32002, |
|
|
| VALUE_TB_WIN_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY, |
| VALUE_TB_LOSS_IN_MAX_PLY = -VALUE_TB_WIN_IN_MAX_PLY, |
| VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY, |
| VALUE_MATED_IN_MAX_PLY = -VALUE_MATE_IN_MAX_PLY, |
|
|
| PawnValueMg = 126, PawnValueEg = 208, |
| KnightValueMg = 781, KnightValueEg = 854, |
| BishopValueMg = 825, BishopValueEg = 915, |
| RookValueMg = 1276, RookValueEg = 1380, |
| QueenValueMg = 2538, QueenValueEg = 2682, |
|
|
| MidgameLimit = 15258, EndgameLimit = 3915 |
| }; |
|
|
| enum PieceType { |
| NO_PIECE_TYPE, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING, |
| ALL_PIECES = 0, |
| PIECE_TYPE_NB = 8 |
| }; |
|
|
| enum Piece { |
| NO_PIECE, |
| W_PAWN = PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING, |
| B_PAWN = PAWN + 8, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING, |
| PIECE_NB = 16 |
| }; |
|
|
| constexpr Value PieceValue[PHASE_NB][PIECE_NB] = { |
| { VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO, |
| VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO }, |
| { VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg, VALUE_ZERO, VALUE_ZERO, |
| VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg, VALUE_ZERO, VALUE_ZERO } |
| }; |
|
|
| typedef int Depth; |
|
|
| enum : int { |
| DEPTH_QS_CHECKS = 0, |
| DEPTH_QS_NO_CHECKS = -1, |
| DEPTH_QS_RECAPTURES = -5, |
|
|
| DEPTH_NONE = -6, |
|
|
| DEPTH_OFFSET = -7 |
| }; |
|
|
| enum Square : int { |
| SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1, |
| SQ_A2, SQ_B2, SQ_C2, SQ_D2, SQ_E2, SQ_F2, SQ_G2, SQ_H2, |
| SQ_A3, SQ_B3, SQ_C3, SQ_D3, SQ_E3, SQ_F3, SQ_G3, SQ_H3, |
| SQ_A4, SQ_B4, SQ_C4, SQ_D4, SQ_E4, SQ_F4, SQ_G4, SQ_H4, |
| SQ_A5, SQ_B5, SQ_C5, SQ_D5, SQ_E5, SQ_F5, SQ_G5, SQ_H5, |
| SQ_A6, SQ_B6, SQ_C6, SQ_D6, SQ_E6, SQ_F6, SQ_G6, SQ_H6, |
| SQ_A7, SQ_B7, SQ_C7, SQ_D7, SQ_E7, SQ_F7, SQ_G7, SQ_H7, |
| SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8, |
| SQ_NONE, |
|
|
| SQUARE_ZERO = 0, |
| SQUARE_NB = 64 |
| }; |
|
|
| enum Direction : int { |
| NORTH = 8, |
| EAST = 1, |
| SOUTH = -NORTH, |
| WEST = -EAST, |
|
|
| NORTH_EAST = NORTH + EAST, |
| SOUTH_EAST = SOUTH + EAST, |
| SOUTH_WEST = SOUTH + WEST, |
| NORTH_WEST = NORTH + WEST |
| }; |
|
|
| enum File : int { |
| FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB |
| }; |
|
|
| enum Rank : int { |
| RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB |
| }; |
|
|
| |
| struct DirtyPiece { |
|
|
| |
| int dirty_num; |
|
|
| |
| |
| |
| Piece piece[3]; |
|
|
| |
| Square from[3]; |
| Square to[3]; |
| }; |
|
|
| |
| |
| |
| |
| enum Score : int { SCORE_ZERO }; |
|
|
| constexpr Score make_score(int mg, int eg) { |
| return Score((int)((unsigned int)eg << 16) + mg); |
| } |
|
|
| |
| |
| |
| inline Value eg_value(Score s) { |
| union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) }; |
| return Value(eg.s); |
| } |
|
|
| inline Value mg_value(Score s) { |
| union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) }; |
| return Value(mg.s); |
| } |
|
|
| #define ENABLE_BASE_OPERATORS_ON(T) \ |
| constexpr T operator+(T d1, int d2) { return T(int(d1) + d2); } \ |
| constexpr T operator-(T d1, int d2) { return T(int(d1) - d2); } \ |
| constexpr T operator-(T d) { return T(-int(d)); } \ |
| inline T& operator+=(T& d1, int d2) { return d1 = d1 + d2; } \ |
| inline T& operator-=(T& d1, int d2) { return d1 = d1 - d2; } |
|
|
| #define ENABLE_INCR_OPERATORS_ON(T) \ |
| inline T& operator++(T& d) { return d = T(int(d) + 1); } \ |
| inline T& operator--(T& d) { return d = T(int(d) - 1); } |
|
|
| #define ENABLE_FULL_OPERATORS_ON(T) \ |
| ENABLE_BASE_OPERATORS_ON(T) \ |
| constexpr T operator*(int i, T d) { return T(i * int(d)); } \ |
| constexpr T operator*(T d, int i) { return T(int(d) * i); } \ |
| constexpr T operator/(T d, int i) { return T(int(d) / i); } \ |
| constexpr int operator/(T d1, T d2) { return int(d1) / int(d2); } \ |
| inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } \ |
| inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } |
|
|
| ENABLE_FULL_OPERATORS_ON(Value) |
| ENABLE_FULL_OPERATORS_ON(Direction) |
|
|
| ENABLE_INCR_OPERATORS_ON(Piece) |
| ENABLE_INCR_OPERATORS_ON(PieceType) |
| ENABLE_INCR_OPERATORS_ON(Square) |
| ENABLE_INCR_OPERATORS_ON(File) |
| ENABLE_INCR_OPERATORS_ON(Rank) |
|
|
| ENABLE_BASE_OPERATORS_ON(Score) |
|
|
| #undef ENABLE_FULL_OPERATORS_ON |
| #undef ENABLE_INCR_OPERATORS_ON |
| #undef ENABLE_BASE_OPERATORS_ON |
|
|
| |
| constexpr Square operator+(Square s, Direction d) { return Square(int(s) + int(d)); } |
| constexpr Square operator-(Square s, Direction d) { return Square(int(s) - int(d)); } |
| inline Square& operator+=(Square& s, Direction d) { return s = s + d; } |
| inline Square& operator-=(Square& s, Direction d) { return s = s - d; } |
|
|
| |
| |
| Score operator*(Score, Score) = delete; |
|
|
| |
| inline Score operator/(Score s, int i) { |
| return make_score(mg_value(s) / i, eg_value(s) / i); |
| } |
|
|
| |
| inline Score operator*(Score s, int i) { |
|
|
| Score result = Score(int(s) * i); |
|
|
| assert(eg_value(result) == (i * eg_value(s))); |
| assert(mg_value(result) == (i * mg_value(s))); |
| assert((i == 0) || (result / i) == s); |
|
|
| return result; |
| } |
|
|
| |
| inline Score operator*(Score s, bool b) { |
| return b ? s : SCORE_ZERO; |
| } |
|
|
| constexpr Color operator~(Color c) { |
| return Color(c ^ BLACK); |
| } |
|
|
| constexpr Square flip_rank(Square s) { |
| return Square(s ^ SQ_A8); |
| } |
|
|
| constexpr Square flip_file(Square s) { |
| return Square(s ^ SQ_H1); |
| } |
|
|
| constexpr Piece operator~(Piece pc) { |
| return Piece(pc ^ 8); |
| } |
|
|
| constexpr CastlingRights operator&(Color c, CastlingRights cr) { |
| return CastlingRights((c == WHITE ? WHITE_CASTLING : BLACK_CASTLING) & cr); |
| } |
|
|
| constexpr Value mate_in(int ply) { |
| return VALUE_MATE - ply; |
| } |
|
|
| constexpr Value mated_in(int ply) { |
| return -VALUE_MATE + ply; |
| } |
|
|
| constexpr Square make_square(File f, Rank r) { |
| return Square((r << 3) + f); |
| } |
|
|
| constexpr Piece make_piece(Color c, PieceType pt) { |
| return Piece((c << 3) + pt); |
| } |
|
|
| constexpr PieceType type_of(Piece pc) { |
| return PieceType(pc & 7); |
| } |
|
|
| inline Color color_of(Piece pc) { |
| assert(pc != NO_PIECE); |
| return Color(pc >> 3); |
| } |
|
|
| constexpr bool is_ok(Square s) { |
| return s >= SQ_A1 && s <= SQ_H8; |
| } |
|
|
| constexpr File file_of(Square s) { |
| return File(s & 7); |
| } |
|
|
| constexpr Rank rank_of(Square s) { |
| return Rank(s >> 3); |
| } |
|
|
| constexpr Square relative_square(Color c, Square s) { |
| return Square(s ^ (c * 56)); |
| } |
|
|
| constexpr Rank relative_rank(Color c, Rank r) { |
| return Rank(r ^ (c * 7)); |
| } |
|
|
| constexpr Rank relative_rank(Color c, Square s) { |
| return relative_rank(c, rank_of(s)); |
| } |
|
|
| constexpr Direction pawn_push(Color c) { |
| return c == WHITE ? NORTH : SOUTH; |
| } |
|
|
| constexpr Square from_sq(Move m) { |
| return Square((m >> 6) & 0x3F); |
| } |
|
|
| constexpr Square to_sq(Move m) { |
| return Square(m & 0x3F); |
| } |
|
|
| constexpr int from_to(Move m) { |
| return m & 0xFFF; |
| } |
|
|
| constexpr MoveType type_of(Move m) { |
| return MoveType(m & (3 << 14)); |
| } |
|
|
| constexpr PieceType promotion_type(Move m) { |
| return PieceType(((m >> 12) & 3) + KNIGHT); |
| } |
|
|
| constexpr Move make_move(Square from, Square to) { |
| return Move((from << 6) + to); |
| } |
|
|
| template<MoveType T> |
| constexpr Move make(Square from, Square to, PieceType pt = KNIGHT) { |
| return Move(T + ((pt - KNIGHT) << 12) + (from << 6) + to); |
| } |
|
|
| constexpr bool is_ok(Move m) { |
| return from_sq(m) != to_sq(m); |
| } |
|
|
| |
| constexpr Key make_key(uint64_t seed) { |
| return seed * 6364136223846793005ULL + 1442695040888963407ULL; |
| } |
|
|
| } |
|
|
| #endif |
|
|
| #include "tune.h" |
|
|