| // Copyright 2017 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // RANDen = RANDom generator or beetroots in Swiss High German. | |
| // 'Strong' (well-distributed, unpredictable, backtracking-resistant) random | |
| // generator, faster in some benchmarks than std::mt19937_64 and pcg64_c32. | |
| // | |
| // High-level summary: | |
| // 1) Reverie (see "A Robust and Sponge-Like PRNG with Improved Efficiency") is | |
| // a sponge-like random generator that requires a cryptographic permutation. | |
| // It improves upon "Provably Robust Sponge-Based PRNGs and KDFs" by | |
| // achieving backtracking resistance with only one Permute() per buffer. | |
| // | |
| // 2) "Simpira v2: A Family of Efficient Permutations Using the AES Round | |
| // Function" constructs up to 1024-bit permutations using an improved | |
| // Generalized Feistel network with 2-round AES-128 functions. This Feistel | |
| // block shuffle achieves diffusion faster and is less vulnerable to | |
| // sliced-biclique attacks than the Type-2 cyclic shuffle. | |
| // | |
| // 3) "Improving the Generalized Feistel" and "New criterion for diffusion | |
| // property" extends the same kind of improved Feistel block shuffle to 16 | |
| // branches, which enables a 2048-bit permutation. | |
| // | |
| // We combine these three ideas and also change Simpira's subround keys from | |
| // structured/low-entropy counters to digits of Pi. | |
| namespace absl { | |
| ABSL_NAMESPACE_BEGIN | |
| namespace random_internal { | |
| namespace { | |
| struct RandenState { | |
| const void* keys; | |
| bool has_crypto; | |
| }; | |
| RandenState GetRandenState() { | |
| static const RandenState state = []() { | |
| RandenState tmp; | |
| // HW AES Dispatch. | |
| if (HasRandenHwAesImplementation() && CPUSupportsRandenHwAes()) { | |
| tmp.has_crypto = true; | |
| tmp.keys = RandenHwAes::GetKeys(); | |
| } else { | |
| tmp.has_crypto = false; | |
| tmp.keys = RandenSlow::GetKeys(); | |
| } | |
| // HW AES is enabled. | |
| tmp.has_crypto = true; | |
| tmp.keys = RandenHwAes::GetKeys(); | |
| // HW AES is disabled. | |
| tmp.has_crypto = false; | |
| tmp.keys = RandenSlow::GetKeys(); | |
| return tmp; | |
| }(); | |
| return state; | |
| } | |
| } // namespace | |
| Randen::Randen() { | |
| auto tmp = GetRandenState(); | |
| keys_ = tmp.keys; | |
| has_crypto_ = tmp.has_crypto; | |
| } | |
| } // namespace random_internal | |
| ABSL_NAMESPACE_END | |
| } // namespace absl | |