| class DotSphere : public std::vector<Vector3> { | |
| public: | |
| // Constructors | |
| DotSphere(float radius, float density) { | |
| createSphereDots(radius, density); | |
| } | |
| int createSphereDots(float radius, float density); | |
| }; | |
| class DotSphere : public std::vector<Vector3> { | |
| public: | |
| // Constructors | |
| DotSphere(float radius, float density) { | |
| createSphereDots(radius, density); | |
| } | |
| int createSphereDots(float radius, float density); | |
| }; | |