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| #ifndef TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED |
| #define TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED |
|
|
| #include <memory> |
|
|
| namespace Catch { |
|
|
| struct IResultCapture; |
| struct IRunner; |
| struct IConfig; |
| struct IMutableContext; |
|
|
| using IConfigPtr = std::shared_ptr<IConfig const>; |
|
|
| struct IContext |
| { |
| virtual ~IContext(); |
|
|
| virtual IResultCapture* getResultCapture() = 0; |
| virtual IRunner* getRunner() = 0; |
| virtual IConfigPtr const& getConfig() const = 0; |
| }; |
|
|
| struct IMutableContext : IContext |
| { |
| virtual ~IMutableContext(); |
| virtual void setResultCapture( IResultCapture* resultCapture ) = 0; |
| virtual void setRunner( IRunner* runner ) = 0; |
| virtual void setConfig( IConfigPtr const& config ) = 0; |
|
|
| private: |
| static IMutableContext *currentContext; |
| friend IMutableContext& getCurrentMutableContext(); |
| friend void cleanUpContext(); |
| static void createContext(); |
| }; |
|
|
| inline IMutableContext& getCurrentMutableContext() |
| { |
| if( !IMutableContext::currentContext ) |
| IMutableContext::createContext(); |
| |
| return *IMutableContext::currentContext; |
| } |
|
|
| inline IContext& getCurrentContext() |
| { |
| return getCurrentMutableContext(); |
| } |
|
|
| void cleanUpContext(); |
|
|
| class SimplePcg32; |
| SimplePcg32& rng(); |
| } |
|
|
| #endif |
|
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