| // Copyright 2018 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // | |
| // ----------------------------------------------------------------------------- | |
| // File: node_hash_map.h | |
| // ----------------------------------------------------------------------------- | |
| // | |
| // An `absl::node_hash_map<K, V>` is an unordered associative container of | |
| // unique keys and associated values designed to be a more efficient replacement | |
| // for `std::unordered_map`. Like `unordered_map`, search, insertion, and | |
| // deletion of map elements can be done as an `O(1)` operation. However, | |
| // `node_hash_map` (and other unordered associative containers known as the | |
| // collection of Abseil "Swiss tables") contain other optimizations that result | |
| // in both memory and computation advantages. | |
| // | |
| // In most cases, your default choice for a hash map should be a map of type | |
| // `flat_hash_map`. However, if you need pointer stability and cannot store | |
| // a `flat_hash_map` with `unique_ptr` elements, a `node_hash_map` may be a | |
| // valid alternative. As well, if you are migrating your code from using | |
| // `std::unordered_map`, a `node_hash_map` provides a more straightforward | |
| // migration, because it guarantees pointer stability. Consider migrating to | |
| // `node_hash_map` and perhaps converting to a more efficient `flat_hash_map` | |
| // upon further review. | |
| namespace absl { | |
| ABSL_NAMESPACE_BEGIN | |
| namespace container_internal { | |
| template <class Key, class Value> | |
| class NodeHashMapPolicy; | |
| } // namespace container_internal | |
| // ----------------------------------------------------------------------------- | |
| // absl::node_hash_map | |
| // ----------------------------------------------------------------------------- | |
| // | |
| // An `absl::node_hash_map<K, V>` is an unordered associative container which | |
| // has been optimized for both speed and memory footprint in most common use | |
| // cases. Its interface is similar to that of `std::unordered_map<K, V>` with | |
| // the following notable differences: | |
| // | |
| // * Supports heterogeneous lookup, through `find()`, `operator[]()` and | |
| // `insert()`, provided that the map is provided a compatible heterogeneous | |
| // hashing function and equality operator. | |
| // * Contains a `capacity()` member function indicating the number of element | |
| // slots (open, deleted, and empty) within the hash map. | |
| // * Returns `void` from the `erase(iterator)` overload. | |
| // | |
| // By default, `node_hash_map` uses the `absl::Hash` hashing framework. | |
| // All fundamental and Abseil types that support the `absl::Hash` framework have | |
| // a compatible equality operator for comparing insertions into `node_hash_map`. | |
| // If your type is not yet supported by the `absl::Hash` framework, see | |
| // absl/hash/hash.h for information on extending Abseil hashing to user-defined | |
| // types. | |
| // | |
| // Using `absl::node_hash_map` at interface boundaries in dynamically loaded | |
| // libraries (e.g. .dll, .so) is unsupported due to way `absl::Hash` values may | |
| // be randomized across dynamically loaded libraries. | |
| // | |
| // Example: | |
| // | |
| // // Create a node hash map of three strings (that map to strings) | |
| // absl::node_hash_map<std::string, std::string> ducks = | |
| // {{"a", "huey"}, {"b", "dewey"}, {"c", "louie"}}; | |
| // | |
| // // Insert a new element into the node hash map | |
| // ducks.insert({"d", "donald"}}; | |
| // | |
| // // Force a rehash of the node hash map | |
| // ducks.rehash(0); | |
| // | |
| // // Find the element with the key "b" | |
| // std::string search_key = "b"; | |
| // auto result = ducks.find(search_key); | |
| // if (result != ducks.end()) { | |
| // std::cout << "Result: " << result->second << std::endl; | |
| // } | |
| template <class Key, class Value, | |
| class Hash = absl::container_internal::hash_default_hash<Key>, | |
| class Eq = absl::container_internal::hash_default_eq<Key>, | |
| class Alloc = std::allocator<std::pair<const Key, Value>>> | |
| class node_hash_map | |
| : public absl::container_internal::raw_hash_map< | |
| absl::container_internal::NodeHashMapPolicy<Key, Value>, Hash, Eq, | |
| Alloc> { | |
| using Base = typename node_hash_map::raw_hash_map; | |
| public: | |
| // Constructors and Assignment Operators | |
| // | |
| // A node_hash_map supports the same overload set as `std::unordered_map` | |
| // for construction and assignment: | |
| // | |
| // * Default constructor | |
| // | |
| // // No allocation for the table's elements is made. | |
| // absl::node_hash_map<int, std::string> map1; | |
| // | |
| // * Initializer List constructor | |
| // | |
| // absl::node_hash_map<int, std::string> map2 = | |
| // {{1, "huey"}, {2, "dewey"}, {3, "louie"},}; | |
| // | |
| // * Copy constructor | |
| // | |
| // absl::node_hash_map<int, std::string> map3(map2); | |
| // | |
| // * Copy assignment operator | |
| // | |
| // // Hash functor and Comparator are copied as well | |
| // absl::node_hash_map<int, std::string> map4; | |
| // map4 = map3; | |
| // | |
| // * Move constructor | |
| // | |
| // // Move is guaranteed efficient | |
| // absl::node_hash_map<int, std::string> map5(std::move(map4)); | |
| // | |
| // * Move assignment operator | |
| // | |
| // // May be efficient if allocators are compatible | |
| // absl::node_hash_map<int, std::string> map6; | |
| // map6 = std::move(map5); | |
| // | |
| // * Range constructor | |
| // | |
| // std::vector<std::pair<int, std::string>> v = {{1, "a"}, {2, "b"}}; | |
| // absl::node_hash_map<int, std::string> map7(v.begin(), v.end()); | |
| node_hash_map() {} | |
| using Base::Base; | |
| // node_hash_map::begin() | |
| // | |
| // Returns an iterator to the beginning of the `node_hash_map`. | |
| using Base::begin; | |
| // node_hash_map::cbegin() | |
| // | |
| // Returns a const iterator to the beginning of the `node_hash_map`. | |
| using Base::cbegin; | |
| // node_hash_map::cend() | |
| // | |
| // Returns a const iterator to the end of the `node_hash_map`. | |
| using Base::cend; | |
| // node_hash_map::end() | |
| // | |
| // Returns an iterator to the end of the `node_hash_map`. | |
| using Base::end; | |
| // node_hash_map::capacity() | |
| // | |
| // Returns the number of element slots (assigned, deleted, and empty) | |
| // available within the `node_hash_map`. | |
| // | |
| // NOTE: this member function is particular to `absl::node_hash_map` and is | |
| // not provided in the `std::unordered_map` API. | |
| using Base::capacity; | |
| // node_hash_map::empty() | |
| // | |
| // Returns whether or not the `node_hash_map` is empty. | |
| using Base::empty; | |
| // node_hash_map::max_size() | |
| // | |
| // Returns the largest theoretical possible number of elements within a | |
| // `node_hash_map` under current memory constraints. This value can be thought | |
| // of as the largest value of `std::distance(begin(), end())` for a | |
| // `node_hash_map<K, V>`. | |
| using Base::max_size; | |
| // node_hash_map::size() | |
| // | |
| // Returns the number of elements currently within the `node_hash_map`. | |
| using Base::size; | |
| // node_hash_map::clear() | |
| // | |
| // Removes all elements from the `node_hash_map`. Invalidates any references, | |
| // pointers, or iterators referring to contained elements. | |
| // | |
| // NOTE: this operation may shrink the underlying buffer. To avoid shrinking | |
| // the underlying buffer call `erase(begin(), end())`. | |
| using Base::clear; | |
| // node_hash_map::erase() | |
| // | |
| // Erases elements within the `node_hash_map`. Erasing does not trigger a | |
| // rehash. Overloads are listed below. | |
| // | |
| // void erase(const_iterator pos): | |
| // | |
| // Erases the element at `position` of the `node_hash_map`, returning | |
| // `void`. | |
| // | |
| // NOTE: this return behavior is different than that of STL containers in | |
| // general and `std::unordered_map` in particular. | |
| // | |
| // iterator erase(const_iterator first, const_iterator last): | |
| // | |
| // Erases the elements in the open interval [`first`, `last`), returning an | |
| // iterator pointing to `last`. The special case of calling | |
| // `erase(begin(), end())` resets the reserved growth such that if | |
| // `reserve(N)` has previously been called and there has been no intervening | |
| // call to `clear()`, then after calling `erase(begin(), end())`, it is safe | |
| // to assume that inserting N elements will not cause a rehash. | |
| // | |
| // size_type erase(const key_type& key): | |
| // | |
| // Erases the element with the matching key, if it exists, returning the | |
| // number of elements erased (0 or 1). | |
| using Base::erase; | |
| // node_hash_map::insert() | |
| // | |
| // Inserts an element of the specified value into the `node_hash_map`, | |
| // returning an iterator pointing to the newly inserted element, provided that | |
| // an element with the given key does not already exist. If rehashing occurs | |
| // due to the insertion, all iterators are invalidated. Overloads are listed | |
| // below. | |
| // | |
| // std::pair<iterator,bool> insert(const init_type& value): | |
| // | |
| // Inserts a value into the `node_hash_map`. Returns a pair consisting of an | |
| // iterator to the inserted element (or to the element that prevented the | |
| // insertion) and a `bool` denoting whether the insertion took place. | |
| // | |
| // std::pair<iterator,bool> insert(T&& value): | |
| // std::pair<iterator,bool> insert(init_type&& value): | |
| // | |
| // Inserts a moveable value into the `node_hash_map`. Returns a `std::pair` | |
| // consisting of an iterator to the inserted element (or to the element that | |
| // prevented the insertion) and a `bool` denoting whether the insertion took | |
| // place. | |
| // | |
| // iterator insert(const_iterator hint, const init_type& value): | |
| // iterator insert(const_iterator hint, T&& value): | |
| // iterator insert(const_iterator hint, init_type&& value); | |
| // | |
| // Inserts a value, using the position of `hint` as a non-binding suggestion | |
| // for where to begin the insertion search. Returns an iterator to the | |
| // inserted element, or to the existing element that prevented the | |
| // insertion. | |
| // | |
| // void insert(InputIterator first, InputIterator last): | |
| // | |
| // Inserts a range of values [`first`, `last`). | |
| // | |
| // NOTE: Although the STL does not specify which element may be inserted if | |
| // multiple keys compare equivalently, for `node_hash_map` we guarantee the | |
| // first match is inserted. | |
| // | |
| // void insert(std::initializer_list<init_type> ilist): | |
| // | |
| // Inserts the elements within the initializer list `ilist`. | |
| // | |
| // NOTE: Although the STL does not specify which element may be inserted if | |
| // multiple keys compare equivalently within the initializer list, for | |
| // `node_hash_map` we guarantee the first match is inserted. | |
| using Base::insert; | |
| // node_hash_map::insert_or_assign() | |
| // | |
| // Inserts an element of the specified value into the `node_hash_map` provided | |
| // that a value with the given key does not already exist, or replaces it with | |
| // the element value if a key for that value already exists, returning an | |
| // iterator pointing to the newly inserted element. If rehashing occurs due to | |
| // the insertion, all iterators are invalidated. Overloads are listed | |
| // below. | |
| // | |
| // std::pair<iterator, bool> insert_or_assign(const init_type& k, T&& obj): | |
| // std::pair<iterator, bool> insert_or_assign(init_type&& k, T&& obj): | |
| // | |
| // Inserts/Assigns (or moves) the element of the specified key into the | |
| // `node_hash_map`. | |
| // | |
| // iterator insert_or_assign(const_iterator hint, | |
| // const init_type& k, T&& obj): | |
| // iterator insert_or_assign(const_iterator hint, init_type&& k, T&& obj): | |
| // | |
| // Inserts/Assigns (or moves) the element of the specified key into the | |
| // `node_hash_map` using the position of `hint` as a non-binding suggestion | |
| // for where to begin the insertion search. | |
| using Base::insert_or_assign; | |
| // node_hash_map::emplace() | |
| // | |
| // Inserts an element of the specified value by constructing it in-place | |
| // within the `node_hash_map`, provided that no element with the given key | |
| // already exists. | |
| // | |
| // The element may be constructed even if there already is an element with the | |
| // key in the container, in which case the newly constructed element will be | |
| // destroyed immediately. Prefer `try_emplace()` unless your key is not | |
| // copyable or moveable. | |
| // | |
| // If rehashing occurs due to the insertion, all iterators are invalidated. | |
| using Base::emplace; | |
| // node_hash_map::emplace_hint() | |
| // | |
| // Inserts an element of the specified value by constructing it in-place | |
| // within the `node_hash_map`, using the position of `hint` as a non-binding | |
| // suggestion for where to begin the insertion search, and only inserts | |
| // provided that no element with the given key already exists. | |
| // | |
| // The element may be constructed even if there already is an element with the | |
| // key in the container, in which case the newly constructed element will be | |
| // destroyed immediately. Prefer `try_emplace()` unless your key is not | |
| // copyable or moveable. | |
| // | |
| // If rehashing occurs due to the insertion, all iterators are invalidated. | |
| using Base::emplace_hint; | |
| // node_hash_map::try_emplace() | |
| // | |
| // Inserts an element of the specified value by constructing it in-place | |
| // within the `node_hash_map`, provided that no element with the given key | |
| // already exists. Unlike `emplace()`, if an element with the given key | |
| // already exists, we guarantee that no element is constructed. | |
| // | |
| // If rehashing occurs due to the insertion, all iterators are invalidated. | |
| // Overloads are listed below. | |
| // | |
| // std::pair<iterator, bool> try_emplace(const key_type& k, Args&&... args): | |
| // std::pair<iterator, bool> try_emplace(key_type&& k, Args&&... args): | |
| // | |
| // Inserts (via copy or move) the element of the specified key into the | |
| // `node_hash_map`. | |
| // | |
| // iterator try_emplace(const_iterator hint, | |
| // const key_type& k, Args&&... args): | |
| // iterator try_emplace(const_iterator hint, key_type&& k, Args&&... args): | |
| // | |
| // Inserts (via copy or move) the element of the specified key into the | |
| // `node_hash_map` using the position of `hint` as a non-binding suggestion | |
| // for where to begin the insertion search. | |
| // | |
| // All `try_emplace()` overloads make the same guarantees regarding rvalue | |
| // arguments as `std::unordered_map::try_emplace()`, namely that these | |
| // functions will not move from rvalue arguments if insertions do not happen. | |
| using Base::try_emplace; | |
| // node_hash_map::extract() | |
| // | |
| // Extracts the indicated element, erasing it in the process, and returns it | |
| // as a C++17-compatible node handle. Overloads are listed below. | |
| // | |
| // node_type extract(const_iterator position): | |
| // | |
| // Extracts the key,value pair of the element at the indicated position and | |
| // returns a node handle owning that extracted data. | |
| // | |
| // node_type extract(const key_type& x): | |
| // | |
| // Extracts the key,value pair of the element with a key matching the passed | |
| // key value and returns a node handle owning that extracted data. If the | |
| // `node_hash_map` does not contain an element with a matching key, this | |
| // function returns an empty node handle. | |
| // | |
| // NOTE: when compiled in an earlier version of C++ than C++17, | |
| // `node_type::key()` returns a const reference to the key instead of a | |
| // mutable reference. We cannot safely return a mutable reference without | |
| // std::launder (which is not available before C++17). | |
| using Base::extract; | |
| // node_hash_map::merge() | |
| // | |
| // Extracts elements from a given `source` node hash map into this | |
| // `node_hash_map`. If the destination `node_hash_map` already contains an | |
| // element with an equivalent key, that element is not extracted. | |
| using Base::merge; | |
| // node_hash_map::swap(node_hash_map& other) | |
| // | |
| // Exchanges the contents of this `node_hash_map` with those of the `other` | |
| // node hash map, avoiding invocation of any move, copy, or swap operations on | |
| // individual elements. | |
| // | |
| // All iterators and references on the `node_hash_map` remain valid, excepting | |
| // for the past-the-end iterator, which is invalidated. | |
| // | |
| // `swap()` requires that the node hash map's hashing and key equivalence | |
| // functions be Swappable, and are exchanged using unqualified calls to | |
| // non-member `swap()`. If the map's allocator has | |
| // `std::allocator_traits<allocator_type>::propagate_on_container_swap::value` | |
| // set to `true`, the allocators are also exchanged using an unqualified call | |
| // to non-member `swap()`; otherwise, the allocators are not swapped. | |
| using Base::swap; | |
| // node_hash_map::rehash(count) | |
| // | |
| // Rehashes the `node_hash_map`, setting the number of slots to be at least | |
| // the passed value. If the new number of slots increases the load factor more | |
| // than the current maximum load factor | |
| // (`count` < `size()` / `max_load_factor()`), then the new number of slots | |
| // will be at least `size()` / `max_load_factor()`. | |
| // | |
| // To force a rehash, pass rehash(0). | |
| using Base::rehash; | |
| // node_hash_map::reserve(count) | |
| // | |
| // Sets the number of slots in the `node_hash_map` to the number needed to | |
| // accommodate at least `count` total elements without exceeding the current | |
| // maximum load factor, and may rehash the container if needed. | |
| using Base::reserve; | |
| // node_hash_map::at() | |
| // | |
| // Returns a reference to the mapped value of the element with key equivalent | |
| // to the passed key. | |
| using Base::at; | |
| // node_hash_map::contains() | |
| // | |
| // Determines whether an element with a key comparing equal to the given `key` | |
| // exists within the `node_hash_map`, returning `true` if so or `false` | |
| // otherwise. | |
| using Base::contains; | |
| // node_hash_map::count(const Key& key) const | |
| // | |
| // Returns the number of elements with a key comparing equal to the given | |
| // `key` within the `node_hash_map`. note that this function will return | |
| // either `1` or `0` since duplicate keys are not allowed within a | |
| // `node_hash_map`. | |
| using Base::count; | |
| // node_hash_map::equal_range() | |
| // | |
| // Returns a closed range [first, last], defined by a `std::pair` of two | |
| // iterators, containing all elements with the passed key in the | |
| // `node_hash_map`. | |
| using Base::equal_range; | |
| // node_hash_map::find() | |
| // | |
| // Finds an element with the passed `key` within the `node_hash_map`. | |
| using Base::find; | |
| // node_hash_map::operator[]() | |
| // | |
| // Returns a reference to the value mapped to the passed key within the | |
| // `node_hash_map`, performing an `insert()` if the key does not already | |
| // exist. If an insertion occurs and results in a rehashing of the container, | |
| // all iterators are invalidated. Otherwise iterators are not affected and | |
| // references are not invalidated. Overloads are listed below. | |
| // | |
| // T& operator[](const Key& key): | |
| // | |
| // Inserts an init_type object constructed in-place if the element with the | |
| // given key does not exist. | |
| // | |
| // T& operator[](Key&& key): | |
| // | |
| // Inserts an init_type object constructed in-place provided that an element | |
| // with the given key does not exist. | |
| using Base::operator[]; | |
| // node_hash_map::bucket_count() | |
| // | |
| // Returns the number of "buckets" within the `node_hash_map`. | |
| using Base::bucket_count; | |
| // node_hash_map::load_factor() | |
| // | |
| // Returns the current load factor of the `node_hash_map` (the average number | |
| // of slots occupied with a value within the hash map). | |
| using Base::load_factor; | |
| // node_hash_map::max_load_factor() | |
| // | |
| // Manages the maximum load factor of the `node_hash_map`. Overloads are | |
| // listed below. | |
| // | |
| // float node_hash_map::max_load_factor() | |
| // | |
| // Returns the current maximum load factor of the `node_hash_map`. | |
| // | |
| // void node_hash_map::max_load_factor(float ml) | |
| // | |
| // Sets the maximum load factor of the `node_hash_map` to the passed value. | |
| // | |
| // NOTE: This overload is provided only for API compatibility with the STL; | |
| // `node_hash_map` will ignore any set load factor and manage its rehashing | |
| // internally as an implementation detail. | |
| using Base::max_load_factor; | |
| // node_hash_map::get_allocator() | |
| // | |
| // Returns the allocator function associated with this `node_hash_map`. | |
| using Base::get_allocator; | |
| // node_hash_map::hash_function() | |
| // | |
| // Returns the hashing function used to hash the keys within this | |
| // `node_hash_map`. | |
| using Base::hash_function; | |
| // node_hash_map::key_eq() | |
| // | |
| // Returns the function used for comparing keys equality. | |
| using Base::key_eq; | |
| }; | |
| // erase_if(node_hash_map<>, Pred) | |
| // | |
| // Erases all elements that satisfy the predicate `pred` from the container `c`. | |
| // Returns the number of erased elements. | |
| template <typename K, typename V, typename H, typename E, typename A, | |
| typename Predicate> | |
| typename node_hash_map<K, V, H, E, A>::size_type erase_if( | |
| node_hash_map<K, V, H, E, A>& c, Predicate pred) { | |
| return container_internal::EraseIf(pred, &c); | |
| } | |
| namespace container_internal { | |
| template <class Key, class Value> | |
| class NodeHashMapPolicy | |
| : public absl::container_internal::node_slot_policy< | |
| std::pair<const Key, Value>&, NodeHashMapPolicy<Key, Value>> { | |
| using value_type = std::pair<const Key, Value>; | |
| public: | |
| using key_type = Key; | |
| using mapped_type = Value; | |
| using init_type = std::pair</*non const*/ key_type, mapped_type>; | |
| template <class Allocator, class... Args> | |
| static value_type* new_element(Allocator* alloc, Args&&... args) { | |
| using PairAlloc = typename absl::allocator_traits< | |
| Allocator>::template rebind_alloc<value_type>; | |
| PairAlloc pair_alloc(*alloc); | |
| value_type* res = | |
| absl::allocator_traits<PairAlloc>::allocate(pair_alloc, 1); | |
| absl::allocator_traits<PairAlloc>::construct(pair_alloc, res, | |
| std::forward<Args>(args)...); | |
| return res; | |
| } | |
| template <class Allocator> | |
| static void delete_element(Allocator* alloc, value_type* pair) { | |
| using PairAlloc = typename absl::allocator_traits< | |
| Allocator>::template rebind_alloc<value_type>; | |
| PairAlloc pair_alloc(*alloc); | |
| absl::allocator_traits<PairAlloc>::destroy(pair_alloc, pair); | |
| absl::allocator_traits<PairAlloc>::deallocate(pair_alloc, pair, 1); | |
| } | |
| template <class F, class... Args> | |
| static decltype(absl::container_internal::DecomposePair( | |
| std::declval<F>(), std::declval<Args>()...)) | |
| apply(F&& f, Args&&... args) { | |
| return absl::container_internal::DecomposePair(std::forward<F>(f), | |
| std::forward<Args>(args)...); | |
| } | |
| static size_t element_space_used(const value_type*) { | |
| return sizeof(value_type); | |
| } | |
| static Value& value(value_type* elem) { return elem->second; } | |
| static const Value& value(const value_type* elem) { return elem->second; } | |
| }; | |
| } // namespace container_internal | |
| namespace container_algorithm_internal { | |
| // Specialization of trait in absl/algorithm/container.h | |
| template <class Key, class T, class Hash, class KeyEqual, class Allocator> | |
| struct IsUnorderedContainer< | |
| absl::node_hash_map<Key, T, Hash, KeyEqual, Allocator>> : std::true_type {}; | |
| } // namespace container_algorithm_internal | |
| ABSL_NAMESPACE_END | |
| } // namespace absl | |