YuShu
Initial commit
36ba3ef
// shoot 1 pig with a bow: shoot(bot, "bow", "pig");
async function shoot(bot, weapon, target) {
const validWeapons = [
"bow",
"crossbow",
"snowball",
"ender_pearl",
"egg",
"splash_potion",
"trident",
];
if (!validWeapons.includes(weapon)) {
bot.chat(`${weapon} is not a valid weapon for shooting`);
return;
}
const weaponItem = mcData.itemsByName[weapon];
if (!bot.inventory.findInventoryItem(weaponItem.id, null)) {
bot.chat(`No ${weapon} in inventory for shooting`);
return;
}
const targetEntity = bot.nearestEntity(
(entity) =>
entity.name === target
);
if (!targetEntity) {
bot.chat(`No ${target} nearby`);
return;
}
bot.hawkEye.autoAttack(targetEntity, "bow");
bot.on('auto_shot_stopped', (target) => {
})
}