ADAM / env /mineflayer /lib /skillLoader.js
YuShu
Initial commit
36ba3ef
function inject(bot) {
bot._sleep = bot.sleep;
bot.sleep = async (bedBlock) => {
await bot.waitForTicks(20);
await bot._sleep(bedBlock);
await bot.waitForTicks(135);
};
bot._fish = bot.fish;
bot.fish = async () => {
if (bot.heldItem?.name !== "fishing_rod") {
bot.chat("I'm not holding a fishing rod!");
return;
}
let timeout = null;
await Promise.race([
bot._fish(),
new Promise(
(resolve, reject) =>
(timeout = setTimeout(() => {
bot.activateItem();
reject(
new Error(
"Finishing timeout, make sure you get to and look at a water block!"
)
);
}, 60000))
),
]);
clearTimeout(timeout);
await bot.waitForTicks(20);
};
bot._consume = bot.consume;
bot.consume = async () => {
// action_count.activateItem++;
await bot._consume();
await bot.waitForTicks(20);
};
bot._useOn = bot.useOn;
bot.useOn = async (entity) => {
if (entity.position.distanceTo(bot.entity.position) > 6) {
bot.chat("Please goto a place near the entity first!");
return;
}
await bot._useOn(entity);
await bot.waitForTicks(20);
};
bot._activateBlock = bot.activateBlock;
bot.activateBlock = async (block) => {
if (block.position.distanceTo(bot.entity.position) > 6) {
bot.chat("Please goto a place near the block first!");
return;
}
// action_count.activateBlock++;
await bot._activateBlock(block);
};
bot._chat = bot.chat;
bot.chat = (message) => {
// action_count.chat++;
bot.emit("chatEvent", "bot", message);
bot._chat(message);
};
bot.inventoryUsed = () => {
return bot.inventory.slots.slice(9, 45).filter((item) => item !== null)
.length;
};
bot.save = function (eventName) {
bot.emit("save", eventName);
};
}
// export all control_primitives
module.exports = { inject };