async function moveBackward(bot) { const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms)); const mcData = require('minecraft-data')(bot.version); const defaultMove = new Movements(bot, mcData); bot.pathfinder.setMovements(defaultMove); let pos = bot.entity.position; let yaw = bot.entity.yaw; let newX = pos.x + 10 * Math.sin(yaw); let newZ = pos.z + 10 * Math.cos(yaw); await bot.pathfinder.setGoal(new GoalXZ(newX, newZ)); await delay(5000); }