/* * SPDX-FileCopyrightText: Copyright (c) 1993-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NV_INFER_PLUGIN_H #define NV_INFER_PLUGIN_H #include "NvInfer.h" #include "NvInferPluginUtils.h" //! //! \file NvInferPlugin.h //! //! This is the API for the Nvidia provided TensorRT plugins. //! extern "C" { //! //! \brief Initialize and register all the existing TensorRT plugins to the Plugin Registry with an optional //! namespace. The plugin library author should ensure that this function name is unique to the library. This //! function should be called once before accessing the Plugin Registry. //! \param logger Logger object to print plugin registration information //! \param libNamespace Namespace used to register all the plugins in this library //! TENSORRTAPI bool initLibNvInferPlugins(void* logger, char const* libNamespace); } // extern "C" #endif // NV_INFER_PLUGIN_H