Commit ·
b6421e1
1
Parent(s): 5b2cd5c
上传人物武器模型资源
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- __ExternalActors__/ThirdPerson/Lvl_ThirdPerson/0/NH/IHTPHVK2L0P5KJ686IYQ5Y.uasset → Cyberpunk_Handguns/Materials/MasterMaterials/MM_CyberpunkBase.uasset +2 -2
- Cyberpunk_Handguns/Materials/MaterialFunctions/MF_BaseMaterial01.uasset +3 -0
- Cyberpunk_Handguns/Materials/MaterialFunctions/MF_BaseMaterial02.uasset +3 -0
- Cyberpunk_Handguns/Materials/MaterialFunctions/MF_FinalAlbedoAdjustments.uasset +3 -0
- Cyberpunk_Handguns/Materials/MaterialFunctions/MF_SecondaryTextureBlendAlpha.uasset +3 -0
- Cyberpunk_Handguns/Materials/MaterialInstances/MI_Dragon7.uasset +3 -0
- Cyberpunk_Handguns/Meshes/SM_Dragon7.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Base_B.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Base_N.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Base_ORM.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Dragon7_B.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Dragon7_E.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Dragon7_N.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Dragon7_ORM.uasset +3 -0
- Cyberpunk_Handguns/Textures/T_Mask_MS.uasset +3 -0
- Enemy/AI/AI_Controller/AIC_Base_Far.uasset +3 -0
- Enemy/AI/BehaviorTree/BT_Far.uasset +3 -0
- Enemy/AI/TestAI/BP_AIBase.uasset +2 -2
- Enemy/AI/TestAI/BP_AIBase_Child.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Anim_Idle.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Anim_Jump_End.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Anim_Jump_Loop.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Anim_Jump_Start.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Anim_Run.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Anim_Tpose.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Anim_Walk.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Female_2D.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Females/Female_AnimBP.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Anim_MRun.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Anim_MWalk.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Anim_M_Idle.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Anim_M_Jump_End.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Anim_M_Jump_Loop.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Anim_M_Jump_Start.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Male_2D.uasset +3 -0
- G2_CyborgCharacters/Animations/InPlace/Males/Male_AnimBP.uasset +3 -0
- G2_CyborgCharacters/Blueprints/BP_FMGameMode.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_LP287_A1.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_LP287_A2.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_LP287_A3.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_LP287_A4.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_LP287_A5.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_PP801_A1.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_PP801_A2.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_PP801_A3.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_CB_PP801_A4.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Combines/BP_Combine_Master.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Morphs_Examples/BP_MorphsExample_01.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Morphs_Examples/BP_MorphsExample_02.uasset +3 -0
- G2_CyborgCharacters/Blueprints/Morphs_Examples/BP_MorphsExample_03.uasset +3 -0
__ExternalActors__/ThirdPerson/Lvl_ThirdPerson/0/NH/IHTPHVK2L0P5KJ686IYQ5Y.uasset → Cyberpunk_Handguns/Materials/MasterMaterials/MM_CyberpunkBase.uasset
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Cyberpunk_Handguns/Materials/MaterialFunctions/MF_BaseMaterial01.uasset
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Cyberpunk_Handguns/Textures/T_Base_B.uasset
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