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  1. README.md +33 -1
  2. SnowballTarget.onnx +3 -0
  3. SnowballTarget/SnowballTarget-1000032.onnx +3 -0
  4. SnowballTarget/SnowballTarget-1000032.pt +3 -0
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  41. SnowballTarget/SnowballTarget-999968.onnx +3 -0
  42. SnowballTarget/SnowballTarget-999968.pt +3 -0
  43. SnowballTarget/checkpoint.pt +3 -0
  44. SnowballTarget/events.out.tfevents.1696786613.ceda2ddf6156.9350.0 +3 -0
  45. SnowballTarget/events.out.tfevents.1696786897.ceda2ddf6156.10554.0 +3 -0
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  47. SnowballTarget/events.out.tfevents.1696787467.ceda2ddf6156.12944.0 +3 -0
  48. config.json +1 -0
  49. configuration.yaml +77 -0
  50. run_logs/Player-0.log +259 -0
README.md CHANGED
@@ -1,3 +1,35 @@
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  ---
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- license: mit
 
 
 
 
 
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  ---
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
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+ library_name: ml-agents
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+ tags:
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+ - SnowballTarget
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SnowballTarget
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  ---
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+
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+ # **ppo** Agent playing **SnowballTarget**
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+ This is a trained model of a **ppo** agent playing **SnowballTarget**
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+ using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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+
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+ - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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+ browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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+ - A *longer tutorial* to understand how works ML-Agents:
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+ https://huggingface.co/learn/deep-rl-course/unit5/introduction
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+
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+ ### Resume the training
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+ ```bash
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser**
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+
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+ 1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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+ 2. Step 1: Find your model_id: Praga-6000/unit5
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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+ {"default_settings": null, "behaviors": {"SnowballTarget": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 40000, "network_settings": {"normalize": false, "hidden_units": 256, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 20, "even_checkpoints": false, "max_steps": 1000000, "time_horizon": 64, "summary_freq": 10000, "threaded": true, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/linux/SnowballTarget/SnowballTarget", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SnowballTarget1", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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+ default_settings: null
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+ behaviors:
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+ SnowballTarget:
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+ trainer_type: ppo
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+ hyperparameters:
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+ batch_size: 128
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+ strength: 1.0
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+ network_settings:
31
+ normalize: false
32
+ hidden_units: 128
33
+ num_layers: 2
34
+ vis_encode_type: simple
35
+ memory: null
36
+ goal_conditioning_type: hyper
37
+ deterministic: false
38
+ init_path: null
39
+ keep_checkpoints: 20
40
+ even_checkpoints: false
41
+ max_steps: 1000000
42
+ time_horizon: 64
43
+ summary_freq: 10000
44
+ threaded: true
45
+ self_play: null
46
+ behavioral_cloning: null
47
+ env_settings:
48
+ env_path: ./training-envs-executables/linux/SnowballTarget/SnowballTarget
49
+ env_args: null
50
+ base_port: 5005
51
+ num_envs: 1
52
+ num_areas: 1
53
+ seed: -1
54
+ max_lifetime_restarts: 10
55
+ restarts_rate_limit_n: 1
56
+ restarts_rate_limit_period_s: 60
57
+ engine_settings:
58
+ width: 84
59
+ height: 84
60
+ quality_level: 5
61
+ time_scale: 20
62
+ target_frame_rate: -1
63
+ capture_frame_rate: 60
64
+ no_graphics: true
65
+ environment_parameters: null
66
+ checkpoint_settings:
67
+ run_id: SnowballTarget1
68
+ initialize_from: null
69
+ load_model: false
70
+ resume: true
71
+ force: false
72
+ train_model: false
73
+ inference: false
74
+ results_dir: results
75
+ torch_settings:
76
+ device: null
77
+ debug: false
run_logs/Player-0.log ADDED
@@ -0,0 +1,259 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.146 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ UnloadTime: 0.965564 ms
46
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
47
+ requesting resize 84 x 84
48
+ Setting up 1 worker threads for Enlighten.
49
+ Memory Statistics:
50
+ [ALLOC_TEMP_TLS] TLS Allocator
51
+ StackAllocators :
52
+ [ALLOC_TEMP_MAIN]
53
+ Peak usage frame count: [8.0 KB-16.0 KB]: 21635 frames, [16.0 KB-32.0 KB]: 366 frames, [2.0 MB-4.0 MB]: 1 frames
54
+ Initial Block Size 4.0 MB
55
+ Current Block Size 4.0 MB
56
+ Peak Allocated Bytes 2.0 MB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.AsyncRead]
59
+ Initial Block Size 64.0 KB
60
+ Current Block Size 64.0 KB
61
+ Peak Allocated Bytes 198 B
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Loading.PreloadManager]
64
+ Initial Block Size 256.0 KB
65
+ Current Block Size 304.0 KB
66
+ Peak Allocated Bytes 228.9 KB
67
+ Overflow Count 4
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 9]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 0]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 3.6 KB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 10]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 14]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 6]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ Initial Block Size 32.0 KB
100
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_EnlightenWorker]
104
+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
106
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 15]
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+ Initial Block Size 32.0 KB
110
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 1]
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+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 2]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 7]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper]
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Background Job.Worker 13]
139
+ Initial Block Size 32.0 KB
140
+ Current Block Size 32.0 KB
141
+ Peak Allocated Bytes 0 B
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 11]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Background Job.Worker 3]
149
+ Initial Block Size 32.0 KB
150
+ Current Block Size 32.0 KB
151
+ Peak Allocated Bytes 0 B
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Background Job.Worker 0]
154
+ Initial Block Size 32.0 KB
155
+ Current Block Size 32.0 KB
156
+ Peak Allocated Bytes 0 B
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Background Job.Worker 4]
159
+ Initial Block Size 32.0 KB
160
+ Current Block Size 32.0 KB
161
+ Peak Allocated Bytes 0 B
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_BatchDeleteObjects]
164
+ Initial Block Size 64.0 KB
165
+ Current Block Size 64.0 KB
166
+ Peak Allocated Bytes 0 B
167
+ Overflow Count 0
168
+ [ALLOC_DEFAULT] Dual Thread Allocator
169
+ Peak main deferred allocation count 41
170
+ [ALLOC_BUCKET]
171
+ Large Block size 4.0 MB
172
+ Used Block count 1
173
+ Peak Allocated bytes 1.0 MB
174
+ [ALLOC_DEFAULT_MAIN]
175
+ Peak usage frame count: [4.0 MB-8.0 MB]: 11328 frames, [8.0 MB-16.0 MB]: 10674 frames
176
+ Requested Block Size 16.0 MB
177
+ Peak Block count 1
178
+ Peak Allocated memory 12.1 MB
179
+ Peak Large allocation bytes 0 B
180
+ [ALLOC_DEFAULT_THREAD]
181
+ Peak usage frame count: [16.0 MB-32.0 MB]: 22002 frames
182
+ Requested Block Size 16.0 MB
183
+ Peak Block count 1
184
+ Peak Allocated memory 17.7 MB
185
+ Peak Large allocation bytes 16.0 MB
186
+ [ALLOC_TEMP_JOB_1_FRAME]
187
+ Initial Block Size 2.0 MB
188
+ Used Block Count 1
189
+ Overflow Count (too large) 0
190
+ Overflow Count (full) 0
191
+ [ALLOC_TEMP_JOB_2_FRAMES]
192
+ Initial Block Size 2.0 MB
193
+ Used Block Count 1
194
+ Overflow Count (too large) 0
195
+ Overflow Count (full) 0
196
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
197
+ Initial Block Size 2.0 MB
198
+ Used Block Count 2
199
+ Overflow Count (too large) 0
200
+ Overflow Count (full) 0
201
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
202
+ Initial Block Size 1.0 MB
203
+ Used Block Count 3
204
+ Overflow Count (too large) 0
205
+ Overflow Count (full) 0
206
+ [ALLOC_GFX] Dual Thread Allocator
207
+ Peak main deferred allocation count 0
208
+ [ALLOC_BUCKET]
209
+ Large Block size 4.0 MB
210
+ Used Block count 1
211
+ Peak Allocated bytes 1.0 MB
212
+ [ALLOC_GFX_MAIN]
213
+ Peak usage frame count: [32.0 KB-64.0 KB]: 21493 frames, [64.0 KB-128.0 KB]: 509 frames
214
+ Requested Block Size 16.0 MB
215
+ Peak Block count 1
216
+ Peak Allocated memory 66.0 KB
217
+ Peak Large allocation bytes 0 B
218
+ [ALLOC_GFX_THREAD]
219
+ Peak usage frame count: [32.0 KB-64.0 KB]: 22002 frames
220
+ Requested Block Size 16.0 MB
221
+ Peak Block count 1
222
+ Peak Allocated memory 39.6 KB
223
+ Peak Large allocation bytes 0 B
224
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
225
+ Peak main deferred allocation count 0
226
+ [ALLOC_BUCKET]
227
+ Large Block size 4.0 MB
228
+ Used Block count 1
229
+ Peak Allocated bytes 1.0 MB
230
+ [ALLOC_CACHEOBJECTS_MAIN]
231
+ Peak usage frame count: [0.5 MB-1.0 MB]: 22002 frames
232
+ Requested Block Size 4.0 MB
233
+ Peak Block count 1
234
+ Peak Allocated memory 0.6 MB
235
+ Peak Large allocation bytes 0 B
236
+ [ALLOC_CACHEOBJECTS_THREAD]
237
+ Peak usage frame count: [0.5 MB-1.0 MB]: 22001 frames, [2.0 MB-4.0 MB]: 1 frames
238
+ Requested Block Size 4.0 MB
239
+ Peak Block count 1
240
+ Peak Allocated memory 2.2 MB
241
+ Peak Large allocation bytes 0 B
242
+ [ALLOC_TYPETREE] Dual Thread Allocator
243
+ Peak main deferred allocation count 0
244
+ [ALLOC_BUCKET]
245
+ Large Block size 4.0 MB
246
+ Used Block count 1
247
+ Peak Allocated bytes 1.0 MB
248
+ [ALLOC_TYPETREE_MAIN]
249
+ Peak usage frame count: [0-1.0 KB]: 22002 frames
250
+ Requested Block Size 2.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 1.0 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_TYPETREE_THREAD]
255
+ Peak usage frame count: [1.0 KB-2.0 KB]: 22002 frames
256
+ Requested Block Size 2.0 MB
257
+ Peak Block count 1
258
+ Peak Allocated memory 1.7 KB
259
+ Peak Large allocation bytes 0 B