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edit//Qwen3-TTS-test//.venv//Lib//site-packages//torch//mps//__init__.py
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| 1 |
+
# mypy: allow-untyped-defs
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r"""
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+
This package enables an interface for accessing MPS (Metal Performance Shaders) backend in Python.
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+
Metal is Apple's API for programming metal GPU (graphics processor unit). Using MPS means that increased
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| 5 |
+
performance can be achieved, by running work on the metal GPU(s).
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+
See https://developer.apple.com/documentation/metalperformanceshaders for more details.
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+
"""
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+
from typing import Union
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+
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+
import torch
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from torch import Tensor
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_is_in_bad_fork = getattr(torch._C, "_mps_is_in_bad_fork", lambda: False)
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+
_default_mps_generator: torch._C.Generator = None # type: ignore[assignment]
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# local helper function (not public or exported)
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def _get_default_mps_generator() -> torch._C.Generator:
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global _default_mps_generator
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if _default_mps_generator is None:
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_default_mps_generator = torch._C._mps_get_default_generator()
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return _default_mps_generator
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+
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+
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+
def device_count() -> int:
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| 27 |
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r"""Returns the number of available MPS devices."""
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return int(torch._C._has_mps and torch._C._mps_is_available())
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+
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+
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def synchronize() -> None:
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r"""Waits for all kernels in all streams on a MPS device to complete."""
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return torch._C._mps_deviceSynchronize()
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| 34 |
+
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+
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def get_rng_state(device: Union[int, str, torch.device] = "mps") -> Tensor:
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r"""Returns the random number generator state as a ByteTensor.
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| 38 |
+
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| 39 |
+
Args:
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| 40 |
+
device (torch.device or int, optional): The device to return the RNG state of.
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+
Default: ``'mps'`` (i.e., ``torch.device('mps')``, the current MPS device).
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| 42 |
+
"""
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| 43 |
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return _get_default_mps_generator().get_state()
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| 44 |
+
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| 45 |
+
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def set_rng_state(
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new_state: Tensor, device: Union[int, str, torch.device] = "mps"
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) -> None:
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| 49 |
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r"""Sets the random number generator state.
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| 50 |
+
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| 51 |
+
Args:
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new_state (torch.ByteTensor): The desired state
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| 53 |
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device (torch.device or int, optional): The device to set the RNG state.
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| 54 |
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Default: ``'mps'`` (i.e., ``torch.device('mps')``, the current MPS device).
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| 55 |
+
"""
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| 56 |
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new_state_copy = new_state.clone(memory_format=torch.contiguous_format)
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| 57 |
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_get_default_mps_generator().set_state(new_state_copy)
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| 58 |
+
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| 59 |
+
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| 60 |
+
def manual_seed(seed: int) -> None:
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| 61 |
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r"""Sets the seed for generating random numbers.
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| 62 |
+
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| 63 |
+
Args:
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| 64 |
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seed (int): The desired seed.
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| 65 |
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"""
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| 66 |
+
# the torch.mps.manual_seed() can be called from the global
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| 67 |
+
# torch.manual_seed() in torch/random.py. So we need to make
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| 68 |
+
# sure mps is available (otherwise we just return without
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| 69 |
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# erroring out)
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| 70 |
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if not torch._C._has_mps:
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| 71 |
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return
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| 72 |
+
seed = int(seed)
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| 73 |
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_get_default_mps_generator().manual_seed(seed)
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| 74 |
+
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| 75 |
+
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| 76 |
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def seed() -> None:
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| 77 |
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r"""Sets the seed for generating random numbers to a random number."""
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| 78 |
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_get_default_mps_generator().seed()
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| 79 |
+
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| 80 |
+
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| 81 |
+
def empty_cache() -> None:
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| 82 |
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r"""Releases all unoccupied cached memory currently held by the caching
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| 83 |
+
allocator so that those can be used in other GPU applications.
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| 84 |
+
"""
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| 85 |
+
torch._C._mps_emptyCache()
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| 86 |
+
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| 87 |
+
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| 88 |
+
def set_per_process_memory_fraction(fraction) -> None:
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| 89 |
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r"""Set memory fraction for limiting process's memory allocation on MPS device.
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| 90 |
+
The allowed value equals the fraction multiplied by recommended maximum device memory
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| 91 |
+
(obtained from Metal API device.recommendedMaxWorkingSetSize).
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| 92 |
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If trying to allocate more than the allowed value in a process, it will raise an out of
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| 93 |
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memory error in allocator.
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| 94 |
+
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| 95 |
+
Args:
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| 96 |
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fraction(float): Range: 0~2. Allowed memory equals total_memory * fraction.
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| 97 |
+
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| 98 |
+
.. note::
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| 99 |
+
Passing 0 to fraction means unlimited allocations
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| 100 |
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(may cause system failure if out of memory).
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| 101 |
+
Passing fraction greater than 1.0 allows limits beyond the value
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| 102 |
+
returned from device.recommendedMaxWorkingSetSize.
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| 103 |
+
"""
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| 104 |
+
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| 105 |
+
if not isinstance(fraction, float):
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| 106 |
+
raise TypeError("Invalid type for fraction argument, must be `float`")
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| 107 |
+
if fraction < 0 or fraction > 2:
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| 108 |
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raise ValueError(f"Invalid fraction value: {fraction}. Allowed range: 0~2")
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| 109 |
+
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| 110 |
+
torch._C._mps_setMemoryFraction(fraction)
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| 111 |
+
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| 112 |
+
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| 113 |
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def current_allocated_memory() -> int:
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| 114 |
+
r"""Returns the current GPU memory occupied by tensors in bytes.
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| 115 |
+
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| 116 |
+
.. note::
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| 117 |
+
The returned size does not include cached allocations in
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| 118 |
+
memory pools of MPSAllocator.
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| 119 |
+
"""
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| 120 |
+
return torch._C._mps_currentAllocatedMemory()
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| 121 |
+
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| 122 |
+
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| 123 |
+
def driver_allocated_memory() -> int:
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| 124 |
+
r"""Returns total GPU memory allocated by Metal driver for the process in bytes.
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| 125 |
+
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| 126 |
+
.. note::
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| 127 |
+
The returned size includes cached allocations in MPSAllocator pools
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| 128 |
+
as well as allocations from MPS/MPSGraph frameworks.
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| 129 |
+
"""
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| 130 |
+
return torch._C._mps_driverAllocatedMemory()
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| 131 |
+
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| 132 |
+
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| 133 |
+
def recommended_max_memory() -> int:
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| 134 |
+
r"""Returns recommended max Working set size for GPU memory in bytes.
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| 135 |
+
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| 136 |
+
.. note::
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| 137 |
+
Recommended max working set size for Metal.
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| 138 |
+
returned from device.recommendedMaxWorkingSetSize.
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| 139 |
+
"""
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| 140 |
+
return torch._C._mps_recommendedMaxMemory()
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| 141 |
+
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| 142 |
+
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| 143 |
+
def _compile_shader(source: str):
|
| 144 |
+
r"""Compiles compute shader from source and allows one to invoke kernels
|
| 145 |
+
defined there from the comfort of Python runtime
|
| 146 |
+
Example::
|
| 147 |
+
|
| 148 |
+
>>> # xdoctest: +REQUIRES(env:TORCH_DOCTEST_MPS)
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| 149 |
+
>>> lib = torch.mps._compile_shader(
|
| 150 |
+
... "kernel void full(device float* out, constant float& val, uint idx [[thread_position_in_grid]]) { out[idx] = val; }"
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| 151 |
+
... )
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| 152 |
+
>>> x = torch.zeros(16, device="mps")
|
| 153 |
+
>>> lib.full(x, 3.14)
|
| 154 |
+
"""
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| 155 |
+
if not hasattr(torch._C, "_mps_compileShader"):
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| 156 |
+
raise RuntimeError("MPS is not available")
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| 157 |
+
return torch._C._mps_compileShader(source)
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| 158 |
+
|
| 159 |
+
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| 160 |
+
def is_available() -> bool:
|
| 161 |
+
return device_count() > 0
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| 162 |
+
|
| 163 |
+
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| 164 |
+
from . import profiler
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| 165 |
+
from .event import Event
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| 166 |
+
|
| 167 |
+
|
| 168 |
+
__all__ = [
|
| 169 |
+
"device_count",
|
| 170 |
+
"get_rng_state",
|
| 171 |
+
"manual_seed",
|
| 172 |
+
"seed",
|
| 173 |
+
"set_rng_state",
|
| 174 |
+
"synchronize",
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| 175 |
+
"empty_cache",
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| 176 |
+
"set_per_process_memory_fraction",
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| 177 |
+
"current_allocated_memory",
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| 178 |
+
"driver_allocated_memory",
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| 179 |
+
"Event",
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| 180 |
+
"profiler",
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| 181 |
+
"recommended_max_memory",
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| 182 |
+
"is_available",
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| 183 |
+
]
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