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---
tags:
- text-to-image
- flux
- lora
- diffusers
- template:sd-lora
- ai-toolkit
widget:
-   text: 'This two-panel image showcases game art and abilities for the video game
        character <Volturn>; [TOP] the splash art features a cloaked figure wreathed
        in crackling midnight-blue lightning, their silhouette barely visible against
        a storm-wracked night sky. Silver armor pieces catch the light of their electrical
        discharges, while thunder clouds roil ominously in the background; [BOTTOM]
        Gameplay panels demonstrate <Volturn>''s abilities in action: showing chain
        lightning effects that illuminate the darkness, electric dash movements leaving
        trails of sparks, and ultimate ability summons massive lightning strikes that
        briefly turn night to day.'
    output:
        url: samples/1738207645569__000005000_0.jpg
-   text: 'This two-panel image showcases game art and abilities for the video game
        character <Seedling>; [TOP] the splash art depicts a cheerful, child-sized
        creature made of living bark and leaves, with flowers blooming in their footsteps
        and butterflies circling their glowing green hair. Sunbeams pierce through
        the forest canopy, creating a warm, welcoming atmosphere; [BOTTOM] Gameplay
        panels demonstrate <Seedling>''s abilities in action: showing colorful nature
        magic that causes plants to instantly grow, healing abilities that create
        circles of flowering grass, and playful attacks where they launch acorns that
        burst into miniature trees.'
    output:
        url: samples/1738207692054__000005000_1.jpg
-   text: 'This two-panel image showcases game art and abilities for the video game
        character <Prism>; [TOP] the splash art features a crystalline humanoid figure
        composed entirely of translucent, rainbow-refracting glass. Their form appears
        both delicate and dangerous, with sharp edges catching light and creating
        kaleidoscopic patterns on their surroundings; [BOTTOM] Gameplay panels demonstrate
        <Prism>''s abilities in action: showing abilities where they create mirrors
        and glass barriers, shatter and reform their body to dodge attacks, and unleash
        prismatic beams that split into multiple colorful rays of damaging light.'
    output:
        url: samples/1738207738560__000005000_2.jpg
base_model: black-forest-labs/FLUX.1-dev

license: other
license_name: flux-1-dev-non-commercial-license
license_link: https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md
---

# champion-maker
Model trained with [AI Toolkit by Ostris](https://github.com/ostris/ai-toolkit)
<Gallery />

## Trigger words

No trigger words defined.

## Download model and use it with ComfyUI, AUTOMATIC1111, SD.Next, Invoke AI, etc.

Weights for this model are available in Safetensors format.

[Download](/PulpMud/champion-maker/tree/main) them in the Files & versions tab.

## Use it with the [🧨 diffusers library](https://github.com/huggingface/diffusers)

```py
from diffusers import AutoPipelineForText2Image
import torch

pipeline = AutoPipelineForText2Image.from_pretrained('black-forest-labs/FLUX.1-dev', torch_dtype=torch.bfloat16).to('cuda')
pipeline.load_lora_weights('PulpMud/champion-maker', weight_name='champion-maker.safetensors')
image = pipeline('This two-panel image showcases game art and abilities for the video game character <Volturn>; [TOP] the splash art features a cloaked figure wreathed in crackling midnight-blue lightning, their silhouette barely visible against a storm-wracked night sky. Silver armor pieces catch the light of their electrical discharges, while thunder clouds roil ominously in the background; [BOTTOM] Gameplay panels demonstrate <Volturn>'s abilities in action: showing chain lightning effects that illuminate the darkness, electric dash movements leaving trails of sparks, and ultimate ability summons massive lightning strikes that briefly turn night to day.').images[0]
image.save("my_image.png")
```

For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)