Instructions to use PulpMud/champion-maker with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use PulpMud/champion-maker with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("black-forest-labs/FLUX.1-dev", dtype=torch.bfloat16, device_map="cuda") pipe.load_lora_weights("PulpMud/champion-maker") prompt = "This two-panel image showcases game art and abilities for the video game character <Volturn>; [TOP] the splash art features a cloaked figure wreathed in crackling midnight-blue lightning, their silhouette barely visible against a storm-wracked night sky. Silver armor pieces catch the light of their electrical discharges, while thunder clouds roil ominously in the background; [BOTTOM] Gameplay panels demonstrate <Volturn>'s abilities in action: showing chain lightning effects that illuminate the darkness, electric dash movements leaving trails of sparks, and ultimate ability summons massive lightning strikes that briefly turn night to day." image = pipe(prompt).images[0] - Inference
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- Draw Things
- DiffusionBee
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