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  1. README.md +31 -0
  2. SoccerTwos.onnx +3 -0
  3. SoccerTwos/SoccerTwos-48499942.onnx +3 -0
  4. SoccerTwos/SoccerTwos-48499942.pt +3 -0
  5. SoccerTwos/SoccerTwos-48999948.onnx +3 -0
  6. SoccerTwos/SoccerTwos-48999948.pt +3 -0
  7. SoccerTwos/SoccerTwos-49499976.onnx +3 -0
  8. SoccerTwos/SoccerTwos-49499976.pt +3 -0
  9. SoccerTwos/SoccerTwos-49999998.onnx +3 -0
  10. SoccerTwos/SoccerTwos-49999998.pt +3 -0
  11. SoccerTwos/SoccerTwos-50000068.onnx +3 -0
  12. SoccerTwos/SoccerTwos-50000068.pt +3 -0
  13. SoccerTwos/SoccerTwos-79999912.onnx +3 -0
  14. SoccerTwos/SoccerTwos-79999912.pt +3 -0
  15. SoccerTwos/SoccerTwos-81999934.onnx +3 -0
  16. SoccerTwos/SoccerTwos-81999934.pt +3 -0
  17. SoccerTwos/SoccerTwos-83999981.onnx +3 -0
  18. SoccerTwos/SoccerTwos-83999981.pt +3 -0
  19. SoccerTwos/SoccerTwos-85999976.onnx +3 -0
  20. SoccerTwos/SoccerTwos-85999976.pt +3 -0
  21. SoccerTwos/SoccerTwos-87847514.onnx +3 -0
  22. SoccerTwos/SoccerTwos-87847514.pt +3 -0
  23. SoccerTwos/checkpoint.pt +3 -0
  24. SoccerTwos/events.out.tfevents.1681281987.amax.531756.0 +3 -0
  25. SoccerTwos/events.out.tfevents.1681488670.amax.1358919.0 +3 -0
  26. SoccerTwos/events.out.tfevents.1681488986.amax.1365553.0 +3 -0
  27. config.json +1 -0
  28. configuration.yaml +82 -0
  29. run_logs/Player-0.log +408 -0
  30. run_logs/Player-1.log +408 -0
  31. run_logs/Player-10.log +408 -0
  32. run_logs/Player-11.log +408 -0
  33. run_logs/Player-12.log +408 -0
  34. run_logs/Player-13.log +408 -0
  35. run_logs/Player-14.log +408 -0
  36. run_logs/Player-15.log +408 -0
  37. run_logs/Player-2.log +408 -0
  38. run_logs/Player-3.log +408 -0
  39. run_logs/Player-4.log +408 -0
  40. run_logs/Player-5.log +408 -0
  41. run_logs/Player-6.log +408 -0
  42. run_logs/Player-7.log +408 -0
  43. run_logs/Player-8.log +408 -0
  44. run_logs/Player-9.log +408 -0
  45. run_logs/timers.json +672 -0
  46. run_logs/training_status.json +66 -0
README.md ADDED
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+
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+ ---
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+ tags:
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+ - unity-ml-agents
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+ - ml-agents
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ library_name: ml-agents
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://github.com/huggingface/ml-agents#get-started
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+
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+
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+ ### Resume the training
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+ ```
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser:**.
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+
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+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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+ 2. Step 1: Write your model_id: QYHcrossover/poca-test2
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 8192
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+ buffer_size: 81920
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+ learning_rate: 0.0003
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+ beta: 0.006
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ strength: 1.0
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ time_horizon: 1000
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+ threaded: false
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+ window: 50
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+ initial_elo: 1200.0
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75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0.7 KB
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 4
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 55080 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 55080 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 55079 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 55080 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 55080 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 55079 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 55080 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 55079 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-1.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.146 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.442975 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 55046 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0.7 KB
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 55047 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 55047 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 55046 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 55047 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 55047 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 55046 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.4 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 55047 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 55046 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-10.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.123 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.358021 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 32927 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0.7 KB
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 32928 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.9 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 32928 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.4 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 32927 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 32928 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 32928 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 32927 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 32928 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 32927 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-11.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.173 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.501018 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 30103 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0.7 KB
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 5
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 30104 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 30104 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 30103 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 30104 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 30104 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 30103 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 30104 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 30103 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
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run_logs/Player-12.log ADDED
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run_logs/Player-13.log ADDED
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+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 28425 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0.7 KB
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 5
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 28426 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 28426 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 28425 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 28426 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 28426 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 28425 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 28426 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 28425 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-14.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.161 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.186024 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 27749 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0.7 KB
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 27750 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 27750 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 27749 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 27750 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 27750 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 27749 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 27750 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 27749 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-15.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.149 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.230240 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 27668 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0.7 KB
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 27669 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.9 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 27669 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.4 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 27668 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 27669 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 27669 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 27668 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.4 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 27669 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 27668 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-2.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.174 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.161846 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 54952 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0.7 KB
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 54953 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 54953 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 54952 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 54953 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 54953 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 54952 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 54953 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
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run_logs/Player-4.log ADDED
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+ Vendor: Unity Technologies
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.141770 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 54701 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0.7 KB
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 54702 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 54702 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 54701 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 54702 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 54702 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 54701 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.3 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 54702 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 54701 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-5.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.169 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.358193 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 54382 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0.7 KB
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 54383 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 54383 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 54382 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 54383 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 54383 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 54382 frames, [2.0 MB-4.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 1
389
+ Peak Allocated memory 4.0 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 54383 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 54382 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-6.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.167 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.373499 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 53714 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0.7 KB
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 53715 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 53715 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 53714 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 53715 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 53715 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 53714 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.4 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 53715 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 53714 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-7.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.165 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.218400 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 50791 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0.7 KB
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 5
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 50792 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.9 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 50792 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.4 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 50791 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 50792 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 50792 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 50791 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
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run_logs/Player-9.log ADDED
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+ Vendor: Unity Technologies
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+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ "stats_format_version": "0.3.0",
63
+ "mlagents_version": "0.31.0.dev0",
64
+ "torch_version": "1.11.0+cu102"
65
+ }
66
+ }