Commit
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commit for 117M
Browse files- README.md +31 -0
- SoccerTwos.onnx +3 -0
- SoccerTwos/SoccerTwos-115499932.onnx +3 -0
- SoccerTwos/SoccerTwos-115499932.pt +3 -0
- SoccerTwos/SoccerTwos-115999896.onnx +3 -0
- SoccerTwos/SoccerTwos-115999896.pt +3 -0
- SoccerTwos/SoccerTwos-116499966.onnx +3 -0
- SoccerTwos/SoccerTwos-116499966.pt +3 -0
- SoccerTwos/SoccerTwos-116999970.onnx +3 -0
- SoccerTwos/SoccerTwos-116999970.pt +3 -0
- SoccerTwos/SoccerTwos-117173236.onnx +3 -0
- SoccerTwos/SoccerTwos-117173236.pt +3 -0
- SoccerTwos/SoccerTwos-48499942.onnx +3 -0
- SoccerTwos/SoccerTwos-48499942.pt +3 -0
- SoccerTwos/SoccerTwos-48999948.onnx +3 -0
- SoccerTwos/SoccerTwos-48999948.pt +3 -0
- SoccerTwos/SoccerTwos-49499976.onnx +3 -0
- SoccerTwos/SoccerTwos-49499976.pt +3 -0
- SoccerTwos/SoccerTwos-49999998.onnx +3 -0
- SoccerTwos/SoccerTwos-49999998.pt +3 -0
- SoccerTwos/SoccerTwos-50000068.onnx +3 -0
- SoccerTwos/SoccerTwos-50000068.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1681281987.amax.531756.0 +3 -0
- SoccerTwos/events.out.tfevents.1681485754.amax.1325953.0 +3 -0
- SoccerTwos/events.out.tfevents.1681528305.amax.1457494.0 +3 -0
- config.json +1 -0
- configuration.yaml +82 -0
- run_logs/Player-0.log +43 -0
- run_logs/Player-1.log +43 -0
- run_logs/Player-2.log +45 -0
- run_logs/Player-3.log +43 -0
- run_logs/Player-4.log +43 -0
- run_logs/Player-5.log +43 -0
- run_logs/Player-6.log +43 -0
- run_logs/Player-7.log +412 -0
- run_logs/timers.json +424 -0
- run_logs/training_status.json +66 -0
README.md
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---
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tags:
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- unity-ml-agents
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- ml-agents
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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library_name: ml-agents
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://github.com/huggingface/ml-agents#get-started
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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### Resume the training
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```
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser:**.
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1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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2. Step 1: Write your model_id: QYHcrossover/poca-test3
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos.onnx
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SoccerTwos/SoccerTwos-48499942.onnx
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SoccerTwos/checkpoint.pt
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 8192, "buffer_size": 81920, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 200000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 100000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5050, "num_envs": 8, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20.0, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results2"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 8192
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buffer_size: 81920
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: constant
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checkpoint_interval: 500000
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
|
| 29 |
+
network_settings:
|
| 30 |
+
normalize: false
|
| 31 |
+
hidden_units: 128
|
| 32 |
+
num_layers: 2
|
| 33 |
+
vis_encode_type: simple
|
| 34 |
+
memory: null
|
| 35 |
+
goal_conditioning_type: hyper
|
| 36 |
+
deterministic: false
|
| 37 |
+
init_path: null
|
| 38 |
+
keep_checkpoints: 5
|
| 39 |
+
even_checkpoints: false
|
| 40 |
+
max_steps: 200000000
|
| 41 |
+
time_horizon: 1000
|
| 42 |
+
summary_freq: 10000
|
| 43 |
+
threaded: false
|
| 44 |
+
self_play:
|
| 45 |
+
save_steps: 100000
|
| 46 |
+
team_change: 200000
|
| 47 |
+
swap_steps: 2000
|
| 48 |
+
window: 10
|
| 49 |
+
play_against_latest_model_ratio: 0.5
|
| 50 |
+
initial_elo: 1200.0
|
| 51 |
+
behavioral_cloning: null
|
| 52 |
+
env_settings:
|
| 53 |
+
env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64
|
| 54 |
+
env_args: null
|
| 55 |
+
base_port: 5050
|
| 56 |
+
num_envs: 8
|
| 57 |
+
num_areas: 1
|
| 58 |
+
seed: -1
|
| 59 |
+
max_lifetime_restarts: 10
|
| 60 |
+
restarts_rate_limit_n: 1
|
| 61 |
+
restarts_rate_limit_period_s: 60
|
| 62 |
+
engine_settings:
|
| 63 |
+
width: 84
|
| 64 |
+
height: 84
|
| 65 |
+
quality_level: 5
|
| 66 |
+
time_scale: 20.0
|
| 67 |
+
target_frame_rate: -1
|
| 68 |
+
capture_frame_rate: 60
|
| 69 |
+
no_graphics: true
|
| 70 |
+
environment_parameters: null
|
| 71 |
+
checkpoint_settings:
|
| 72 |
+
run_id: SoccerTwos
|
| 73 |
+
initialize_from: null
|
| 74 |
+
load_model: false
|
| 75 |
+
resume: true
|
| 76 |
+
force: false
|
| 77 |
+
train_model: false
|
| 78 |
+
inference: false
|
| 79 |
+
results_dir: results2
|
| 80 |
+
torch_settings:
|
| 81 |
+
device: null
|
| 82 |
+
debug: false
|
run_logs/Player-0.log
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
Begin MonoManager ReloadAssembly
|
| 14 |
+
- Completed reload, in 0.120 seconds
|
| 15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 39 |
+
UnloadTime: 1.403982 ms
|
| 40 |
+
Registered Communicator in Agent.
|
| 41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 42 |
+
requesting resize 84 x 84
|
| 43 |
+
Setting up 16 worker threads for Enlighten.
|
run_logs/Player-1.log
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
Begin MonoManager ReloadAssembly
|
| 14 |
+
- Completed reload, in 0.159 seconds
|
| 15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 39 |
+
UnloadTime: 1.149051 ms
|
| 40 |
+
Registered Communicator in Agent.
|
| 41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 42 |
+
requesting resize 84 x 84
|
| 43 |
+
Setting up 16 worker threads for Enlighten.
|
run_logs/Player-2.log
ADDED
|
@@ -0,0 +1,45 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
FMOD failed to get number of drivers ... : "An error occured that wasn't supposed to. Contact support. " (33)
|
| 14 |
+
Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
|
| 15 |
+
Begin MonoManager ReloadAssembly
|
| 16 |
+
- Completed reload, in 0.160 seconds
|
| 17 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 18 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 19 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 20 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 21 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 22 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 23 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 24 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 25 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 26 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 27 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 28 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 29 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 30 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 31 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 32 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 33 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 34 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 35 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 36 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 37 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 38 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 39 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 40 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 41 |
+
UnloadTime: 1.057241 ms
|
| 42 |
+
Registered Communicator in Agent.
|
| 43 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 44 |
+
requesting resize 84 x 84
|
| 45 |
+
Setting up 16 worker threads for Enlighten.
|
run_logs/Player-3.log
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
Begin MonoManager ReloadAssembly
|
| 14 |
+
- Completed reload, in 0.130 seconds
|
| 15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 39 |
+
UnloadTime: 1.107170 ms
|
| 40 |
+
Registered Communicator in Agent.
|
| 41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 42 |
+
requesting resize 84 x 84
|
| 43 |
+
Setting up 16 worker threads for Enlighten.
|
run_logs/Player-4.log
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
Begin MonoManager ReloadAssembly
|
| 14 |
+
- Completed reload, in 0.125 seconds
|
| 15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 39 |
+
UnloadTime: 1.056041 ms
|
| 40 |
+
Registered Communicator in Agent.
|
| 41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 42 |
+
requesting resize 84 x 84
|
| 43 |
+
Setting up 16 worker threads for Enlighten.
|
run_logs/Player-5.log
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
Begin MonoManager ReloadAssembly
|
| 14 |
+
- Completed reload, in 0.135 seconds
|
| 15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 39 |
+
UnloadTime: 1.254024 ms
|
| 40 |
+
Registered Communicator in Agent.
|
| 41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 42 |
+
requesting resize 84 x 84
|
| 43 |
+
Setting up 16 worker threads for Enlighten.
|
run_logs/Player-6.log
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
Begin MonoManager ReloadAssembly
|
| 14 |
+
- Completed reload, in 0.150 seconds
|
| 15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 39 |
+
UnloadTime: 1.583483 ms
|
| 40 |
+
Registered Communicator in Agent.
|
| 41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 42 |
+
requesting resize 84 x 84
|
| 43 |
+
Setting up 16 worker threads for Enlighten.
|
run_logs/Player-7.log
ADDED
|
@@ -0,0 +1,412 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
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|
|
|
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|
|
|
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|
|
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|
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|
| 1 |
+
Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
| 2 |
+
Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 6 |
+
[Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 7 |
+
Forcing GfxDevice: Null
|
| 8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 9 |
+
NullGfxDevice:
|
| 10 |
+
Version: NULL 1.0 [1.0]
|
| 11 |
+
Renderer: Null Device
|
| 12 |
+
Vendor: Unity Technologies
|
| 13 |
+
ALSA lib pulse.c:242:(pulse_connect) PulseAudio: Unable to connect: Connection refused
|
| 14 |
+
|
| 15 |
+
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
|
| 16 |
+
Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
|
| 17 |
+
ALSA lib pulse.c:242:(pulse_connect) PulseAudio: Unable to connect: Connection refused
|
| 18 |
+
|
| 19 |
+
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
|
| 20 |
+
FMOD initialized on nosound output
|
| 21 |
+
Begin MonoManager ReloadAssembly
|
| 22 |
+
- Completed reload, in 0.118 seconds
|
| 23 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 24 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 25 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 26 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 27 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 28 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 29 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 30 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
| 31 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 32 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 33 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 34 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 35 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 36 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 37 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
| 38 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 39 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 40 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 41 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 42 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 43 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 44 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
| 45 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 46 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 47 |
+
UnloadTime: 1.059708 ms
|
| 48 |
+
Registered Communicator in Agent.
|
| 49 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 50 |
+
requesting resize 84 x 84
|
| 51 |
+
Setting up 16 worker threads for Enlighten.
|
| 52 |
+
Memory Statistics:
|
| 53 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
| 54 |
+
StackAllocators :
|
| 55 |
+
[ALLOC_TEMP_MAIN]
|
| 56 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 72078 frames, [2.0 MB-4.0 MB]: 1 frames
|
| 57 |
+
Initial Block Size 4.0 MB
|
| 58 |
+
Current Block Size 4.0 MB
|
| 59 |
+
Peak Allocated Bytes 2.1 MB
|
| 60 |
+
Overflow Count 0
|
| 61 |
+
[ALLOC_TEMP_Job.Worker 18]
|
| 62 |
+
Initial Block Size 256.0 KB
|
| 63 |
+
Current Block Size 256.0 KB
|
| 64 |
+
Peak Allocated Bytes 0 B
|
| 65 |
+
Overflow Count 0
|
| 66 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
| 67 |
+
Initial Block Size 256.0 KB
|
| 68 |
+
Current Block Size 300.0 KB
|
| 69 |
+
Peak Allocated Bytes 249.6 KB
|
| 70 |
+
Overflow Count 4
|
| 71 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
| 72 |
+
Initial Block Size 32.0 KB
|
| 73 |
+
Current Block Size 32.0 KB
|
| 74 |
+
Peak Allocated Bytes 0 B
|
| 75 |
+
Overflow Count 0
|
| 76 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
| 77 |
+
Initial Block Size 32.0 KB
|
| 78 |
+
Current Block Size 32.0 KB
|
| 79 |
+
Peak Allocated Bytes 0 B
|
| 80 |
+
Overflow Count 0
|
| 81 |
+
[ALLOC_TEMP_Job.Worker 16]
|
| 82 |
+
Initial Block Size 256.0 KB
|
| 83 |
+
Current Block Size 256.0 KB
|
| 84 |
+
Peak Allocated Bytes 0.7 KB
|
| 85 |
+
Overflow Count 0
|
| 86 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
| 87 |
+
Initial Block Size 32.0 KB
|
| 88 |
+
Current Block Size 32.0 KB
|
| 89 |
+
Peak Allocated Bytes 0 B
|
| 90 |
+
Overflow Count 0
|
| 91 |
+
[ALLOC_TEMP_Job.Worker 4]
|
| 92 |
+
Initial Block Size 256.0 KB
|
| 93 |
+
Current Block Size 256.0 KB
|
| 94 |
+
Peak Allocated Bytes 0 B
|
| 95 |
+
Overflow Count 0
|
| 96 |
+
[ALLOC_TEMP_Job.Worker 27]
|
| 97 |
+
Initial Block Size 256.0 KB
|
| 98 |
+
Current Block Size 256.0 KB
|
| 99 |
+
Peak Allocated Bytes 0 B
|
| 100 |
+
Overflow Count 0
|
| 101 |
+
[ALLOC_TEMP_Job.Worker 17]
|
| 102 |
+
Initial Block Size 256.0 KB
|
| 103 |
+
Current Block Size 256.0 KB
|
| 104 |
+
Peak Allocated Bytes 0 B
|
| 105 |
+
Overflow Count 0
|
| 106 |
+
[ALLOC_TEMP_Job.Worker 14]
|
| 107 |
+
Initial Block Size 256.0 KB
|
| 108 |
+
Current Block Size 256.0 KB
|
| 109 |
+
Peak Allocated Bytes 0 B
|
| 110 |
+
Overflow Count 0
|
| 111 |
+
[ALLOC_TEMP_Job.Worker 3]
|
| 112 |
+
Initial Block Size 256.0 KB
|
| 113 |
+
Current Block Size 256.0 KB
|
| 114 |
+
Peak Allocated Bytes 0 B
|
| 115 |
+
Overflow Count 0
|
| 116 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
| 117 |
+
Initial Block Size 32.0 KB
|
| 118 |
+
Current Block Size 32.0 KB
|
| 119 |
+
Peak Allocated Bytes 0 B
|
| 120 |
+
Overflow Count 0
|
| 121 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
| 122 |
+
Initial Block Size 32.0 KB
|
| 123 |
+
Current Block Size 32.0 KB
|
| 124 |
+
Peak Allocated Bytes 0 B
|
| 125 |
+
Overflow Count 0
|
| 126 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
|
| 127 |
+
Initial Block Size 64.0 KB
|
| 128 |
+
Current Block Size 64.0 KB
|
| 129 |
+
Peak Allocated Bytes 0 B
|
| 130 |
+
Overflow Count 0
|
| 131 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
| 132 |
+
Initial Block Size 32.0 KB
|
| 133 |
+
Current Block Size 32.0 KB
|
| 134 |
+
Peak Allocated Bytes 0 B
|
| 135 |
+
Overflow Count 0
|
| 136 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
| 137 |
+
Initial Block Size 32.0 KB
|
| 138 |
+
Current Block Size 32.0 KB
|
| 139 |
+
Peak Allocated Bytes 0 B
|
| 140 |
+
Overflow Count 0
|
| 141 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
| 142 |
+
Initial Block Size 32.0 KB
|
| 143 |
+
Current Block Size 32.0 KB
|
| 144 |
+
Peak Allocated Bytes 0 B
|
| 145 |
+
Overflow Count 0
|
| 146 |
+
[ALLOC_TEMP_Job.Worker 2]
|
| 147 |
+
Initial Block Size 256.0 KB
|
| 148 |
+
Current Block Size 256.0 KB
|
| 149 |
+
Peak Allocated Bytes 0 B
|
| 150 |
+
Overflow Count 0
|
| 151 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
| 152 |
+
Initial Block Size 32.0 KB
|
| 153 |
+
Current Block Size 32.0 KB
|
| 154 |
+
Peak Allocated Bytes 0 B
|
| 155 |
+
Overflow Count 0
|
| 156 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
| 157 |
+
Initial Block Size 32.0 KB
|
| 158 |
+
Current Block Size 32.0 KB
|
| 159 |
+
Peak Allocated Bytes 0 B
|
| 160 |
+
Overflow Count 0
|
| 161 |
+
[ALLOC_TEMP_Job.Worker 20]
|
| 162 |
+
Initial Block Size 256.0 KB
|
| 163 |
+
Current Block Size 256.0 KB
|
| 164 |
+
Peak Allocated Bytes 0 B
|
| 165 |
+
Overflow Count 0
|
| 166 |
+
[ALLOC_TEMP_Job.Worker 11]
|
| 167 |
+
Initial Block Size 256.0 KB
|
| 168 |
+
Current Block Size 256.0 KB
|
| 169 |
+
Peak Allocated Bytes 0 B
|
| 170 |
+
Overflow Count 0
|
| 171 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
| 172 |
+
Initial Block Size 32.0 KB
|
| 173 |
+
Current Block Size 32.0 KB
|
| 174 |
+
Peak Allocated Bytes 0 B
|
| 175 |
+
Overflow Count 0
|
| 176 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
| 177 |
+
Initial Block Size 64.0 KB
|
| 178 |
+
Current Block Size 64.0 KB
|
| 179 |
+
Peak Allocated Bytes 0 B
|
| 180 |
+
Overflow Count 0
|
| 181 |
+
[ALLOC_TEMP_Job.Worker 30]
|
| 182 |
+
Initial Block Size 256.0 KB
|
| 183 |
+
Current Block Size 256.0 KB
|
| 184 |
+
Peak Allocated Bytes 0 B
|
| 185 |
+
Overflow Count 0
|
| 186 |
+
[ALLOC_TEMP_Job.Worker 6]
|
| 187 |
+
Initial Block Size 256.0 KB
|
| 188 |
+
Current Block Size 256.0 KB
|
| 189 |
+
Peak Allocated Bytes 0 B
|
| 190 |
+
Overflow Count 0
|
| 191 |
+
[ALLOC_TEMP_Job.Worker 0]
|
| 192 |
+
Initial Block Size 256.0 KB
|
| 193 |
+
Current Block Size 256.0 KB
|
| 194 |
+
Peak Allocated Bytes 0 B
|
| 195 |
+
Overflow Count 0
|
| 196 |
+
[ALLOC_TEMP_Job.Worker 21]
|
| 197 |
+
Initial Block Size 256.0 KB
|
| 198 |
+
Current Block Size 256.0 KB
|
| 199 |
+
Peak Allocated Bytes 0 B
|
| 200 |
+
Overflow Count 0
|
| 201 |
+
[ALLOC_TEMP_Job.Worker 26]
|
| 202 |
+
Initial Block Size 256.0 KB
|
| 203 |
+
Current Block Size 256.0 KB
|
| 204 |
+
Peak Allocated Bytes 0 B
|
| 205 |
+
Overflow Count 0
|
| 206 |
+
[ALLOC_TEMP_Job.Worker 5]
|
| 207 |
+
Initial Block Size 256.0 KB
|
| 208 |
+
Current Block Size 256.0 KB
|
| 209 |
+
Peak Allocated Bytes 0 B
|
| 210 |
+
Overflow Count 0
|
| 211 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
| 212 |
+
Initial Block Size 32.0 KB
|
| 213 |
+
Current Block Size 32.0 KB
|
| 214 |
+
Peak Allocated Bytes 0 B
|
| 215 |
+
Overflow Count 0
|
| 216 |
+
[ALLOC_TEMP_Job.Worker 25]
|
| 217 |
+
Initial Block Size 256.0 KB
|
| 218 |
+
Current Block Size 256.0 KB
|
| 219 |
+
Peak Allocated Bytes 0 B
|
| 220 |
+
Overflow Count 0
|
| 221 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
| 222 |
+
Initial Block Size 32.0 KB
|
| 223 |
+
Current Block Size 32.0 KB
|
| 224 |
+
Peak Allocated Bytes 0 B
|
| 225 |
+
Overflow Count 0
|
| 226 |
+
[ALLOC_TEMP_Job.Worker 29]
|
| 227 |
+
Initial Block Size 256.0 KB
|
| 228 |
+
Current Block Size 256.0 KB
|
| 229 |
+
Peak Allocated Bytes 0 B
|
| 230 |
+
Overflow Count 0
|
| 231 |
+
[ALLOC_TEMP_Job.Worker 13]
|
| 232 |
+
Initial Block Size 256.0 KB
|
| 233 |
+
Current Block Size 256.0 KB
|
| 234 |
+
Peak Allocated Bytes 0 B
|
| 235 |
+
Overflow Count 0
|
| 236 |
+
[ALLOC_TEMP_EnlightenWorker] x 16
|
| 237 |
+
Initial Block Size 64.0 KB
|
| 238 |
+
Current Block Size 64.0 KB
|
| 239 |
+
Peak Allocated Bytes 0 B
|
| 240 |
+
Overflow Count 0
|
| 241 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
| 242 |
+
Initial Block Size 32.0 KB
|
| 243 |
+
Current Block Size 32.0 KB
|
| 244 |
+
Peak Allocated Bytes 0 B
|
| 245 |
+
Overflow Count 0
|
| 246 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
| 247 |
+
Initial Block Size 32.0 KB
|
| 248 |
+
Current Block Size 32.0 KB
|
| 249 |
+
Peak Allocated Bytes 0 B
|
| 250 |
+
Overflow Count 0
|
| 251 |
+
[ALLOC_TEMP_Job.Worker 28]
|
| 252 |
+
Initial Block Size 256.0 KB
|
| 253 |
+
Current Block Size 256.0 KB
|
| 254 |
+
Peak Allocated Bytes 0 B
|
| 255 |
+
Overflow Count 0
|
| 256 |
+
[ALLOC_TEMP_Job.Worker 22]
|
| 257 |
+
Initial Block Size 256.0 KB
|
| 258 |
+
Current Block Size 256.0 KB
|
| 259 |
+
Peak Allocated Bytes 0 B
|
| 260 |
+
Overflow Count 0
|
| 261 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
| 262 |
+
Initial Block Size 32.0 KB
|
| 263 |
+
Current Block Size 32.0 KB
|
| 264 |
+
Peak Allocated Bytes 0 B
|
| 265 |
+
Overflow Count 0
|
| 266 |
+
[ALLOC_TEMP_Job.Worker 9]
|
| 267 |
+
Initial Block Size 256.0 KB
|
| 268 |
+
Current Block Size 256.0 KB
|
| 269 |
+
Peak Allocated Bytes 0 B
|
| 270 |
+
Overflow Count 0
|
| 271 |
+
[ALLOC_TEMP_Job.Worker 8]
|
| 272 |
+
Initial Block Size 256.0 KB
|
| 273 |
+
Current Block Size 256.0 KB
|
| 274 |
+
Peak Allocated Bytes 0 B
|
| 275 |
+
Overflow Count 0
|
| 276 |
+
[ALLOC_TEMP_Job.Worker 7]
|
| 277 |
+
Initial Block Size 256.0 KB
|
| 278 |
+
Current Block Size 256.0 KB
|
| 279 |
+
Peak Allocated Bytes 0 B
|
| 280 |
+
Overflow Count 0
|
| 281 |
+
[ALLOC_TEMP_Job.Worker 23]
|
| 282 |
+
Initial Block Size 256.0 KB
|
| 283 |
+
Current Block Size 256.0 KB
|
| 284 |
+
Peak Allocated Bytes 0 B
|
| 285 |
+
Overflow Count 0
|
| 286 |
+
[ALLOC_TEMP_Job.Worker 1]
|
| 287 |
+
Initial Block Size 256.0 KB
|
| 288 |
+
Current Block Size 256.0 KB
|
| 289 |
+
Peak Allocated Bytes 0 B
|
| 290 |
+
Overflow Count 0
|
| 291 |
+
[ALLOC_TEMP_Job.Worker 10]
|
| 292 |
+
Initial Block Size 256.0 KB
|
| 293 |
+
Current Block Size 256.0 KB
|
| 294 |
+
Peak Allocated Bytes 0 B
|
| 295 |
+
Overflow Count 0
|
| 296 |
+
[ALLOC_TEMP_Job.Worker 24]
|
| 297 |
+
Initial Block Size 256.0 KB
|
| 298 |
+
Current Block Size 256.0 KB
|
| 299 |
+
Peak Allocated Bytes 0 B
|
| 300 |
+
Overflow Count 0
|
| 301 |
+
[ALLOC_TEMP_Job.Worker 15]
|
| 302 |
+
Initial Block Size 256.0 KB
|
| 303 |
+
Current Block Size 256.0 KB
|
| 304 |
+
Peak Allocated Bytes 0 B
|
| 305 |
+
Overflow Count 0
|
| 306 |
+
[ALLOC_TEMP_Job.Worker 19]
|
| 307 |
+
Initial Block Size 256.0 KB
|
| 308 |
+
Current Block Size 256.0 KB
|
| 309 |
+
Peak Allocated Bytes 0 B
|
| 310 |
+
Overflow Count 0
|
| 311 |
+
[ALLOC_TEMP_Job.Worker 12]
|
| 312 |
+
Initial Block Size 256.0 KB
|
| 313 |
+
Current Block Size 256.0 KB
|
| 314 |
+
Peak Allocated Bytes 0 B
|
| 315 |
+
Overflow Count 0
|
| 316 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
| 317 |
+
Initial Block Size 64.0 KB
|
| 318 |
+
Current Block Size 64.0 KB
|
| 319 |
+
Peak Allocated Bytes 128 B
|
| 320 |
+
Overflow Count 0
|
| 321 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
| 322 |
+
Peak main deferred allocation count 3
|
| 323 |
+
[ALLOC_BUCKET]
|
| 324 |
+
Large Block size 4.0 MB
|
| 325 |
+
Used Block count 1
|
| 326 |
+
Peak Allocated bytes 1.0 MB
|
| 327 |
+
[ALLOC_DEFAULT_MAIN]
|
| 328 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 72079 frames
|
| 329 |
+
Requested Block Size 16.0 MB
|
| 330 |
+
Peak Block count 1
|
| 331 |
+
Peak Allocated memory 4.9 MB
|
| 332 |
+
Peak Large allocation bytes 0 B
|
| 333 |
+
[ALLOC_DEFAULT_THREAD]
|
| 334 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 72079 frames
|
| 335 |
+
Requested Block Size 16.0 MB
|
| 336 |
+
Peak Block count 1
|
| 337 |
+
Peak Allocated memory 17.4 MB
|
| 338 |
+
Peak Large allocation bytes 16.0 MB
|
| 339 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
| 340 |
+
Initial Block Size 2.0 MB
|
| 341 |
+
Used Block Count 1
|
| 342 |
+
Overflow Count (too large) 0
|
| 343 |
+
Overflow Count (full) 0
|
| 344 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
| 345 |
+
Initial Block Size 2.0 MB
|
| 346 |
+
Used Block Count 1
|
| 347 |
+
Overflow Count (too large) 0
|
| 348 |
+
Overflow Count (full) 0
|
| 349 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
| 350 |
+
Initial Block Size 2.0 MB
|
| 351 |
+
Used Block Count 2
|
| 352 |
+
Overflow Count (too large) 0
|
| 353 |
+
Overflow Count (full) 0
|
| 354 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
| 355 |
+
Initial Block Size 1.0 MB
|
| 356 |
+
Used Block Count 3
|
| 357 |
+
Overflow Count (too large) 0
|
| 358 |
+
Overflow Count (full) 0
|
| 359 |
+
[ALLOC_GFX] Dual Thread Allocator
|
| 360 |
+
Peak main deferred allocation count 0
|
| 361 |
+
[ALLOC_BUCKET]
|
| 362 |
+
Large Block size 4.0 MB
|
| 363 |
+
Used Block count 1
|
| 364 |
+
Peak Allocated bytes 1.0 MB
|
| 365 |
+
[ALLOC_GFX_MAIN]
|
| 366 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 72078 frames, [64.0 KB-128.0 KB]: 1 frames
|
| 367 |
+
Requested Block Size 16.0 MB
|
| 368 |
+
Peak Block count 1
|
| 369 |
+
Peak Allocated memory 65.6 KB
|
| 370 |
+
Peak Large allocation bytes 0 B
|
| 371 |
+
[ALLOC_GFX_THREAD]
|
| 372 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 72079 frames
|
| 373 |
+
Requested Block Size 16.0 MB
|
| 374 |
+
Peak Block count 1
|
| 375 |
+
Peak Allocated memory 173.5 KB
|
| 376 |
+
Peak Large allocation bytes 0 B
|
| 377 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
| 378 |
+
Peak main deferred allocation count 0
|
| 379 |
+
[ALLOC_BUCKET]
|
| 380 |
+
Large Block size 4.0 MB
|
| 381 |
+
Used Block count 1
|
| 382 |
+
Peak Allocated bytes 1.0 MB
|
| 383 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
| 384 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 72079 frames
|
| 385 |
+
Requested Block Size 4.0 MB
|
| 386 |
+
Peak Block count 1
|
| 387 |
+
Peak Allocated memory 0.6 MB
|
| 388 |
+
Peak Large allocation bytes 0 B
|
| 389 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
| 390 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 72078 frames, [4.0 MB-8.0 MB]: 1 frames
|
| 391 |
+
Requested Block Size 4.0 MB
|
| 392 |
+
Peak Block count 2
|
| 393 |
+
Peak Allocated memory 4.5 MB
|
| 394 |
+
Peak Large allocation bytes 0 B
|
| 395 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
| 396 |
+
Peak main deferred allocation count 0
|
| 397 |
+
[ALLOC_BUCKET]
|
| 398 |
+
Large Block size 4.0 MB
|
| 399 |
+
Used Block count 1
|
| 400 |
+
Peak Allocated bytes 1.0 MB
|
| 401 |
+
[ALLOC_TYPETREE_MAIN]
|
| 402 |
+
Peak usage frame count: [0-1.0 KB]: 72079 frames
|
| 403 |
+
Requested Block Size 2.0 MB
|
| 404 |
+
Peak Block count 1
|
| 405 |
+
Peak Allocated memory 1.0 KB
|
| 406 |
+
Peak Large allocation bytes 0 B
|
| 407 |
+
[ALLOC_TYPETREE_THREAD]
|
| 408 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 72078 frames, [2.0 KB-4.0 KB]: 1 frames
|
| 409 |
+
Requested Block Size 2.0 MB
|
| 410 |
+
Peak Block count 1
|
| 411 |
+
Peak Allocated memory 2.2 KB
|
| 412 |
+
Peak Large allocation bytes 0 B
|
run_logs/timers.json
ADDED
|
@@ -0,0 +1,424 @@
|
|
|
|
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|
|
|
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|
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|
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|
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|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
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|
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|
|
|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
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|
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|
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|
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|
|
|
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|
|
|
|
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|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
|
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|
|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
|
|
|
|
|
|
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|
|
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|
|
|
|
|
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|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"name": "root",
|
| 3 |
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"gauges": {
|
| 4 |
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"SoccerTwos.Policy.Entropy.mean": {
|
| 5 |
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"value": 0.7644421458244324,
|
| 6 |
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"min": 0.7569051384925842,
|
| 7 |
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"max": 1.0825169086456299,
|
| 8 |
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"count": 3428
|
| 9 |
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},
|
| 10 |
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"SoccerTwos.Policy.Entropy.sum": {
|
| 11 |
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"value": 14799.599609375,
|
| 12 |
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"min": 9661.5322265625,
|
| 13 |
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|
| 14 |
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"count": 3428
|
| 15 |
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},
|
| 16 |
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"SoccerTwos.Environment.EpisodeLength.mean": {
|
| 17 |
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|
| 18 |
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"min": 35.15217391304348,
|
| 19 |
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"max": 110.95652173913044,
|
| 20 |
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"count": 3428
|
| 21 |
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|
| 22 |
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"SoccerTwos.Environment.EpisodeLength.sum": {
|
| 23 |
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"value": 19868.0,
|
| 24 |
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|
| 25 |
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"max": 22456.0,
|
| 26 |
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"count": 3428
|
| 27 |
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},
|
| 28 |
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"SoccerTwos.Self-play.ELO.mean": {
|
| 29 |
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"value": 1804.819271750248,
|
| 30 |
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"min": 1719.9704011805302,
|
| 31 |
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"max": 1837.5380720962162,
|
| 32 |
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"count": 3428
|
| 33 |
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},
|
| 34 |
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"SoccerTwos.Self-play.ELO.sum": {
|
| 35 |
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"value": 292380.7220235402,
|
| 36 |
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"min": 159312.82927155064,
|
| 37 |
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"max": 492810.4955296272,
|
| 38 |
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"count": 3428
|
| 39 |
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},
|
| 40 |
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"SoccerTwos.Step.mean": {
|
| 41 |
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"value": 117169970.0,
|
| 42 |
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"min": 82899970.0,
|
| 43 |
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"max": 117169970.0,
|
| 44 |
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|
| 45 |
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},
|
| 46 |
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"SoccerTwos.Step.sum": {
|
| 47 |
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| 48 |
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| 49 |
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|
| 50 |
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"count": 3428
|
| 51 |
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},
|
| 52 |
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"SoccerTwos.Policy.ExtrinsicBaselineEstimate.mean": {
|
| 53 |
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"value": -0.03754611685872078,
|
| 54 |
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"min": -0.107235848903656,
|
| 55 |
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|
| 56 |
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"count": 3428
|
| 57 |
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},
|
| 58 |
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"SoccerTwos.Policy.ExtrinsicBaselineEstimate.sum": {
|
| 59 |
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"value": -5.969832420349121,
|
| 60 |
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"min": -18.503108978271484,
|
| 61 |
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"max": 10.669276237487793,
|
| 62 |
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"count": 3428
|
| 63 |
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},
|
| 64 |
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"SoccerTwos.Policy.ExtrinsicValueEstimate.mean": {
|
| 65 |
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"value": -0.038875214755535126,
|
| 66 |
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"min": -0.10928788036108017,
|
| 67 |
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"max": 0.06807337701320648,
|
| 68 |
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"count": 3428
|
| 69 |
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},
|
| 70 |
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"SoccerTwos.Policy.ExtrinsicValueEstimate.sum": {
|
| 71 |
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"value": -6.181159019470215,
|
| 72 |
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"min": -18.308242797851562,
|
| 73 |
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"max": 10.687520027160645,
|
| 74 |
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"count": 3428
|
| 75 |
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},
|
| 76 |
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"SoccerTwos.Environment.CumulativeReward.mean": {
|
| 77 |
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"value": 0.0,
|
| 78 |
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"min": 0.0,
|
| 79 |
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"max": 0.0,
|
| 80 |
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"count": 3428
|
| 81 |
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},
|
| 82 |
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"SoccerTwos.Environment.CumulativeReward.sum": {
|
| 83 |
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"value": 0.0,
|
| 84 |
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"min": 0.0,
|
| 85 |
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"max": 0.0,
|
| 86 |
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"count": 3428
|
| 87 |
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},
|
| 88 |
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"SoccerTwos.Policy.ExtrinsicReward.mean": {
|
| 89 |
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"value": -0.19819370905558267,
|
| 90 |
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"min": -0.5076541344922288,
|
| 91 |
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"max": 0.3258654089093958,
|
| 92 |
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"count": 3428
|
| 93 |
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|
| 94 |
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|
| 95 |
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|
| 96 |
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