v10.2: Fix art quality — lower P2 strength 0.35→0.12, P2 Monster 2.00→1.30, P1 start 0.00→0.05
Browse files- handler.py +28 -26
handler.py
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"""
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QR-Verse AI Art Generator — HuggingFace Inference Endpoint Handler v10
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Two-Pass Pipeline for optimal art quality + QR scannability.
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Additional improvements over v9:
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- Server-side QR generation with pixel-aligned modules (16px/module, no fuzzy edges)
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- NEAREST resampling for client QR images (preserves sharp module edges)
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- img2img Pass 2 shares all model components with Pass 1 (zero extra VRAM)
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Models:
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- Checkpoint: SG161222/Realistic_Vision_V5.1_noVAE (SD 1.5)
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# Two-pass defaults
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# ---------------------------------------------------------------------------
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# Pass 1 — ART FOCUS (txt2img):
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#
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P1_MONSTER_END = 0.85
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# Pass 2 — QR
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# Brightness timing (both passes)
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BRIGHTNESS_START = 0.
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BRIGHTNESS_END =
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# ---------------------------------------------------------------------------
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# Quality tags — NO QR tags (QR structure from ControlNet only)
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"""
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QR-Verse AI Art Generator — HuggingFace Inference Endpoint Handler v10.2
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Two-Pass Pipeline for optimal art quality + QR scannability.
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v10.2 changes (art quality fix):
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- P1: Monster 1.50→1.00, start 0.00→0.05 (match gold standard timing)
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- P2: Monster 2.00→1.30, strength 0.35→0.12, Brightness 0.35→0.20
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- P2 barely modifies the art (12% denoise) with gentle QR reinforcement
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- Previous v10 P2 was DESTROYING art by overwriting 35% with Monster=2.00
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Gold standard reference (ComfyUI sequential CN):
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- CN weight: 1.25-1.50, start=0.05, end=0.85
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- Single pass achieves 38% ZBar scan rate with beautiful art
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- diffusers parallel CN requires two-pass to compensate
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Models:
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- Checkpoint: SG161222/Realistic_Vision_V5.1_noVAE (SD 1.5)
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# Two-pass defaults
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# ---------------------------------------------------------------------------
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# Pass 1 — ART FOCUS (txt2img): lower CN for beautiful art with subtle QR hint
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# Gold standard uses 1.25-1.50 with start=0.05, end=0.85
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# Diffusers parallel CN is additive, so use lower weight than ComfyUI sequential
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P1_MONSTER_WEIGHT = 1.00
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P1_BRIGHTNESS_WEIGHT = 0.15
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P1_MONSTER_START = 0.05 # Match gold standard — skip earliest denoising for art freedom
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P1_MONSTER_END = 0.85
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# Pass 2 — GENTLE QR reinforcement: barely modify art, just boost scan contrast
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# v10 had Monster=2.00 strength=0.35 which DESTROYED art quality
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# v10.2: gentle touch — 12% denoise with moderate Monster
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P2_MONSTER_WEIGHT = 1.30
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P2_BRIGHTNESS_WEIGHT = 0.20
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P2_MONSTER_START = 0.05
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P2_MONSTER_END = 0.85
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P2_CFG = 8.0
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P2_STEPS = 20
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P2_STRENGTH = 0.12
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# Brightness timing (both passes)
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BRIGHTNESS_START = 0.05
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BRIGHTNESS_END = 0.85
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# ---------------------------------------------------------------------------
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# Quality tags — NO QR tags (QR structure from ControlNet only)
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