Raiden-1001 commited on
Commit
8d05294
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Second Push 130M

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Files changed (49) hide show
  1. SoccerTwos.onnx +1 -1
  2. SoccerTwos/{SoccerTwos-86499933.onnx → SoccerTwos-101999868.onnx} +1 -1
  3. SoccerTwos/{SoccerTwos-87499994.pt → SoccerTwos-101999868.pt} +1 -1
  4. SoccerTwos/{SoccerTwos-87499994.onnx → SoccerTwos-102499813.onnx} +1 -1
  5. SoccerTwos/{SoccerTwos-86499933.pt → SoccerTwos-102499813.pt} +1 -1
  6. SoccerTwos/{SoccerTwos-86999928.onnx → SoccerTwos-102999968.onnx} +1 -1
  7. SoccerTwos/{SoccerTwos-87999962.pt → SoccerTwos-102999968.pt} +1 -1
  8. SoccerTwos/{SoccerTwos-87999962.onnx → SoccerTwos-103499942.onnx} +1 -1
  9. SoccerTwos/{SoccerTwos-86999928.pt → SoccerTwos-103499942.pt} +1 -1
  10. SoccerTwos/SoccerTwos-103999862.onnx +3 -0
  11. SoccerTwos/SoccerTwos-103999862.pt +3 -0
  12. SoccerTwos/SoccerTwos-105999918.onnx +3 -0
  13. SoccerTwos/SoccerTwos-105999918.pt +3 -0
  14. SoccerTwos/SoccerTwos-106499922.onnx +3 -0
  15. SoccerTwos/SoccerTwos-106499922.pt +3 -0
  16. SoccerTwos/SoccerTwos-106999994.onnx +3 -0
  17. SoccerTwos/SoccerTwos-106999994.pt +3 -0
  18. SoccerTwos/SoccerTwos-107499998.onnx +3 -0
  19. SoccerTwos/SoccerTwos-107499998.pt +3 -0
  20. SoccerTwos/SoccerTwos-128499690.onnx +3 -0
  21. SoccerTwos/SoccerTwos-128499690.pt +3 -0
  22. SoccerTwos/SoccerTwos-128999896.onnx +3 -0
  23. SoccerTwos/SoccerTwos-128999896.pt +3 -0
  24. SoccerTwos/SoccerTwos-129499998.onnx +3 -0
  25. SoccerTwos/SoccerTwos-129499998.pt +3 -0
  26. SoccerTwos/SoccerTwos-129999924.onnx +3 -0
  27. SoccerTwos/SoccerTwos-129999924.pt +3 -0
  28. SoccerTwos/SoccerTwos-130345494.onnx +3 -0
  29. SoccerTwos/SoccerTwos-130345494.pt +3 -0
  30. SoccerTwos/SoccerTwos-88342128.onnx +0 -3
  31. SoccerTwos/SoccerTwos-88342128.pt +0 -3
  32. SoccerTwos/checkpoint.pt +1 -1
  33. SoccerTwos/events.out.tfevents.1681747654.nta1rrxbut.2081.0 +3 -0
  34. SoccerTwos/events.out.tfevents.1681778693.nrg34vmhgq.297.0 +3 -0
  35. SoccerTwos/events.out.tfevents.1681784389.nmteb6jtcc.297.0 +3 -0
  36. SoccerTwos/events.out.tfevents.1681805628.nmteb6jtcc.5297.0 +3 -0
  37. SoccerTwos/events.out.tfevents.1681805967.n4lorfa3qu.297.0 +3 -0
  38. config.json +1 -1
  39. configuration.yaml +1 -1
  40. run_logs/Player-0.log +18 -17
  41. run_logs/Player-1.log +15 -14
  42. run_logs/Player-2.log +13 -12
  43. run_logs/Player-3.log +15 -14
  44. run_logs/Player-4.log +18 -17
  45. run_logs/Player-5.log +15 -17
  46. run_logs/Player-6.log +17 -15
  47. run_logs/Player-7.log +17 -16
  48. run_logs/timers.json +200 -200
  49. run_logs/training_status.json +24 -24
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config.json CHANGED
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- {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 8192, "buffer_size": 163840, "learning_rate": 0.001, "beta": 0.007, "epsilon": 0.28, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.98, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 200000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 70000, "team_change": 300000, "swap_steps": 2000, "window": 40, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 8, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Soccer-3-128-16", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
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configuration.yaml CHANGED
@@ -37,7 +37,7 @@ behaviors:
37
  init_path: null
38
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39
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40
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41
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42
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43
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run_logs/Player-0.log CHANGED
@@ -32,7 +32,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
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34
  Begin MonoManager ReloadAssembly
35
- - Completed reload, in 0.978 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -57,16 +57,17 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
- UnloadTime: 0.970202 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
 
64
  Setting up 4 worker threads for Enlighten.
65
  Memory Statistics:
66
  [ALLOC_TEMP_TLS] TLS Allocator
67
  StackAllocators :
68
  [ALLOC_TEMP_MAIN]
69
- Peak usage frame count: [8.0 KB-16.0 KB]: 12032 frames, [2.0 MB-4.0 MB]: 1 frames
70
  Initial Block Size 4.0 MB
71
  Current Block Size 4.0 MB
72
  Peak Allocated Bytes 2.1 MB
@@ -124,12 +125,12 @@ Memory Statistics:
124
  [ALLOC_TEMP_Job.Worker 4]
125
  Initial Block Size 256.0 KB
126
  Current Block Size 256.0 KB
127
- Peak Allocated Bytes 0.7 KB
128
  Overflow Count 0
129
  [ALLOC_TEMP_Job.Worker 3]
130
  Initial Block Size 256.0 KB
131
  Current Block Size 256.0 KB
132
- Peak Allocated Bytes 0 B
133
  Overflow Count 0
134
  [ALLOC_TEMP_Background Job.Worker 12]
135
  Initial Block Size 32.0 KB
@@ -212,22 +213,22 @@ Memory Statistics:
212
  Peak Allocated Bytes 0 B
213
  Overflow Count 0
214
  [ALLOC_DEFAULT] Dual Thread Allocator
215
- Peak main deferred allocation count 4
216
  [ALLOC_BUCKET]
217
  Large Block size 4.0 MB
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
- Peak usage frame count: [4.0 MB-8.0 MB]: 12033 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
- Peak Allocated memory 4.9 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
- Peak usage frame count: [16.0 MB-32.0 MB]: 12033 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
- Peak Allocated memory 17.4 MB
231
  Peak Large allocation bytes 16.0 MB
232
  [ALLOC_TEMP_JOB_1_FRAME]
233
  Initial Block Size 2.0 MB
@@ -256,13 +257,13 @@ Memory Statistics:
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
- Peak usage frame count: [32.0 KB-64.0 KB]: 12032 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
- Peak usage frame count: [128.0 KB-256.0 KB]: 12033 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
@@ -274,16 +275,16 @@ Memory Statistics:
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
- Peak usage frame count: [0.5 MB-1.0 MB]: 12033 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
- Peak usage frame count: [0.5 MB-1.0 MB]: 12032 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
- Peak Allocated memory 4.4 MB
287
  Peak Large allocation bytes 0 B
288
  [ALLOC_TYPETREE] Dual Thread Allocator
289
  Peak main deferred allocation count 0
@@ -292,13 +293,13 @@ Memory Statistics:
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
- Peak usage frame count: [0-1.0 KB]: 12033 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
298
  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
- Peak usage frame count: [1.0 KB-2.0 KB]: 12032 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
303
  Peak Block count 1
304
  Peak Allocated memory 2.2 KB
 
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
  FMOD initialized on nosound output
34
  Begin MonoManager ReloadAssembly
35
+ - Completed reload, in 0.907 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
+ UnloadTime: 1.024935 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
64
+ GRPC Exception: Status(StatusCode=Cancelled, Detail="CANCELLED"). Disconnecting from trainer.
65
  Setting up 4 worker threads for Enlighten.
66
  Memory Statistics:
67
  [ALLOC_TEMP_TLS] TLS Allocator
68
  StackAllocators :
69
  [ALLOC_TEMP_MAIN]
70
+ Peak usage frame count: [8.0 KB-16.0 KB]: 9031 frames, [2.0 MB-4.0 MB]: 1 frames
71
  Initial Block Size 4.0 MB
72
  Current Block Size 4.0 MB
73
  Peak Allocated Bytes 2.1 MB
 
125
  [ALLOC_TEMP_Job.Worker 4]
126
  Initial Block Size 256.0 KB
127
  Current Block Size 256.0 KB
128
+ Peak Allocated Bytes 0 B
129
  Overflow Count 0
130
  [ALLOC_TEMP_Job.Worker 3]
131
  Initial Block Size 256.0 KB
132
  Current Block Size 256.0 KB
133
+ Peak Allocated Bytes 0.7 KB
134
  Overflow Count 0
135
  [ALLOC_TEMP_Background Job.Worker 12]
136
  Initial Block Size 32.0 KB
 
213
  Peak Allocated Bytes 0 B
214
  Overflow Count 0
215
  [ALLOC_DEFAULT] Dual Thread Allocator
216
+ Peak main deferred allocation count 3
217
  [ALLOC_BUCKET]
218
  Large Block size 4.0 MB
219
  Used Block count 1
220
  Peak Allocated bytes 1.0 MB
221
  [ALLOC_DEFAULT_MAIN]
222
+ Peak usage frame count: [4.0 MB-8.0 MB]: 9032 frames
223
  Requested Block Size 16.0 MB
224
  Peak Block count 1
225
+ Peak Allocated memory 4.7 MB
226
  Peak Large allocation bytes 0 B
227
  [ALLOC_DEFAULT_THREAD]
228
+ Peak usage frame count: [16.0 MB-32.0 MB]: 9032 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
+ Peak Allocated memory 17.5 MB
232
  Peak Large allocation bytes 16.0 MB
233
  [ALLOC_TEMP_JOB_1_FRAME]
234
  Initial Block Size 2.0 MB
 
257
  Used Block count 1
258
  Peak Allocated bytes 1.0 MB
259
  [ALLOC_GFX_MAIN]
260
+ Peak usage frame count: [32.0 KB-64.0 KB]: 9031 frames, [64.0 KB-128.0 KB]: 1 frames
261
  Requested Block Size 16.0 MB
262
  Peak Block count 1
263
  Peak Allocated memory 65.6 KB
264
  Peak Large allocation bytes 0 B
265
  [ALLOC_GFX_THREAD]
266
+ Peak usage frame count: [128.0 KB-256.0 KB]: 9032 frames
267
  Requested Block Size 16.0 MB
268
  Peak Block count 1
269
  Peak Allocated memory 173.5 KB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_CACHEOBJECTS_MAIN]
278
+ Peak usage frame count: [0.5 MB-1.0 MB]: 9032 frames
279
  Requested Block Size 4.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 0.6 MB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_CACHEOBJECTS_THREAD]
284
+ Peak usage frame count: [0.5 MB-1.0 MB]: 9031 frames, [4.0 MB-8.0 MB]: 1 frames
285
  Requested Block Size 4.0 MB
286
  Peak Block count 2
287
+ Peak Allocated memory 4.5 MB
288
  Peak Large allocation bytes 0 B
289
  [ALLOC_TYPETREE] Dual Thread Allocator
290
  Peak main deferred allocation count 0
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_TYPETREE_MAIN]
296
+ Peak usage frame count: [0-1.0 KB]: 9032 frames
297
  Requested Block Size 2.0 MB
298
  Peak Block count 1
299
  Peak Allocated memory 1.0 KB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_TYPETREE_THREAD]
302
+ Peak usage frame count: [1.0 KB-2.0 KB]: 9031 frames, [2.0 KB-4.0 KB]: 1 frames
303
  Requested Block Size 2.0 MB
304
  Peak Block count 1
305
  Peak Allocated memory 2.2 KB
run_logs/Player-1.log CHANGED
@@ -2,6 +2,7 @@ Mono path[0] = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/Soccer
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
 
5
  Unable to load player prefs
6
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
7
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
@@ -32,7 +33,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
  FMOD initialized on nosound output
34
  Begin MonoManager ReloadAssembly
35
- - Completed reload, in 0.984 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -57,7 +58,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
- UnloadTime: 1.131368 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
@@ -66,7 +67,7 @@ Memory Statistics:
66
  [ALLOC_TEMP_TLS] TLS Allocator
67
  StackAllocators :
68
  [ALLOC_TEMP_MAIN]
69
- Peak usage frame count: [8.0 KB-16.0 KB]: 11056 frames, [2.0 MB-4.0 MB]: 1 frames
70
  Initial Block Size 4.0 MB
71
  Current Block Size 4.0 MB
72
  Peak Allocated Bytes 2.1 MB
@@ -124,12 +125,12 @@ Memory Statistics:
124
  [ALLOC_TEMP_Job.Worker 4]
125
  Initial Block Size 256.0 KB
126
  Current Block Size 256.0 KB
127
- Peak Allocated Bytes 0.7 KB
128
  Overflow Count 0
129
  [ALLOC_TEMP_Job.Worker 3]
130
  Initial Block Size 256.0 KB
131
  Current Block Size 256.0 KB
132
- Peak Allocated Bytes 0 B
133
  Overflow Count 0
134
  [ALLOC_TEMP_Background Job.Worker 12]
135
  Initial Block Size 32.0 KB
@@ -218,13 +219,13 @@ Memory Statistics:
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
- Peak usage frame count: [4.0 MB-8.0 MB]: 11057 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
- Peak Allocated memory 4.7 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
- Peak usage frame count: [16.0 MB-32.0 MB]: 11057 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
  Peak Allocated memory 17.6 MB
@@ -256,13 +257,13 @@ Memory Statistics:
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
- Peak usage frame count: [32.0 KB-64.0 KB]: 11056 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
- Peak usage frame count: [128.0 KB-256.0 KB]: 11057 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
@@ -274,13 +275,13 @@ Memory Statistics:
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
- Peak usage frame count: [0.5 MB-1.0 MB]: 11057 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
- Peak usage frame count: [0.5 MB-1.0 MB]: 11056 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
  Peak Allocated memory 4.5 MB
@@ -292,13 +293,13 @@ Memory Statistics:
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
- Peak usage frame count: [0-1.0 KB]: 11057 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
298
  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
- Peak usage frame count: [1.0 KB-2.0 KB]: 11056 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
303
  Peak Block count 1
304
  Peak Allocated memory 2.2 KB
 
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies/SoccerTwos
6
  Unable to load player prefs
7
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
8
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
 
33
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
  FMOD initialized on nosound output
35
  Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.911 seconds
37
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
58
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ UnloadTime: 0.944869 ms
62
  Registered Communicator in Agent.
63
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
64
  requesting resize 84 x 84
 
67
  [ALLOC_TEMP_TLS] TLS Allocator
68
  StackAllocators :
69
  [ALLOC_TEMP_MAIN]
70
+ Peak usage frame count: [8.0 KB-16.0 KB]: 8247 frames, [2.0 MB-4.0 MB]: 1 frames
71
  Initial Block Size 4.0 MB
72
  Current Block Size 4.0 MB
73
  Peak Allocated Bytes 2.1 MB
 
125
  [ALLOC_TEMP_Job.Worker 4]
126
  Initial Block Size 256.0 KB
127
  Current Block Size 256.0 KB
128
+ Peak Allocated Bytes 0 B
129
  Overflow Count 0
130
  [ALLOC_TEMP_Job.Worker 3]
131
  Initial Block Size 256.0 KB
132
  Current Block Size 256.0 KB
133
+ Peak Allocated Bytes 0.7 KB
134
  Overflow Count 0
135
  [ALLOC_TEMP_Background Job.Worker 12]
136
  Initial Block Size 32.0 KB
 
219
  Used Block count 1
220
  Peak Allocated bytes 1.0 MB
221
  [ALLOC_DEFAULT_MAIN]
222
+ Peak usage frame count: [4.0 MB-8.0 MB]: 8248 frames
223
  Requested Block Size 16.0 MB
224
  Peak Block count 1
225
+ Peak Allocated memory 4.6 MB
226
  Peak Large allocation bytes 0 B
227
  [ALLOC_DEFAULT_THREAD]
228
+ Peak usage frame count: [16.0 MB-32.0 MB]: 8248 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
  Peak Allocated memory 17.6 MB
 
257
  Used Block count 1
258
  Peak Allocated bytes 1.0 MB
259
  [ALLOC_GFX_MAIN]
260
+ Peak usage frame count: [32.0 KB-64.0 KB]: 8247 frames, [64.0 KB-128.0 KB]: 1 frames
261
  Requested Block Size 16.0 MB
262
  Peak Block count 1
263
  Peak Allocated memory 65.6 KB
264
  Peak Large allocation bytes 0 B
265
  [ALLOC_GFX_THREAD]
266
+ Peak usage frame count: [128.0 KB-256.0 KB]: 8248 frames
267
  Requested Block Size 16.0 MB
268
  Peak Block count 1
269
  Peak Allocated memory 173.5 KB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_CACHEOBJECTS_MAIN]
278
+ Peak usage frame count: [0.5 MB-1.0 MB]: 8248 frames
279
  Requested Block Size 4.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 0.6 MB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_CACHEOBJECTS_THREAD]
284
+ Peak usage frame count: [0.5 MB-1.0 MB]: 8247 frames, [4.0 MB-8.0 MB]: 1 frames
285
  Requested Block Size 4.0 MB
286
  Peak Block count 2
287
  Peak Allocated memory 4.5 MB
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_TYPETREE_MAIN]
296
+ Peak usage frame count: [0-1.0 KB]: 8248 frames
297
  Requested Block Size 2.0 MB
298
  Peak Block count 1
299
  Peak Allocated memory 1.0 KB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_TYPETREE_THREAD]
302
+ Peak usage frame count: [1.0 KB-2.0 KB]: 8247 frames, [2.0 KB-4.0 KB]: 1 frames
303
  Requested Block Size 2.0 MB
304
  Peak Block count 1
305
  Peak Allocated memory 2.2 KB
run_logs/Player-2.log CHANGED
@@ -2,6 +2,7 @@ Mono path[0] = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/Soccer
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
 
5
  Unable to load player prefs
6
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
7
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
@@ -32,7 +33,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
  FMOD initialized on nosound output
34
  Begin MonoManager ReloadAssembly
35
- - Completed reload, in 0.985 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -57,7 +58,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
- UnloadTime: 1.071356 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
@@ -66,7 +67,7 @@ Memory Statistics:
66
  [ALLOC_TEMP_TLS] TLS Allocator
67
  StackAllocators :
68
  [ALLOC_TEMP_MAIN]
69
- Peak usage frame count: [8.0 KB-16.0 KB]: 10338 frames, [2.0 MB-4.0 MB]: 1 frames
70
  Initial Block Size 4.0 MB
71
  Current Block Size 4.0 MB
72
  Peak Allocated Bytes 2.1 MB
@@ -212,19 +213,19 @@ Memory Statistics:
212
  Peak Allocated Bytes 0 B
213
  Overflow Count 0
214
  [ALLOC_DEFAULT] Dual Thread Allocator
215
- Peak main deferred allocation count 3
216
  [ALLOC_BUCKET]
217
  Large Block size 4.0 MB
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
- Peak usage frame count: [4.0 MB-8.0 MB]: 10339 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
  Peak Allocated memory 4.8 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
- Peak usage frame count: [16.0 MB-32.0 MB]: 10339 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
  Peak Allocated memory 17.5 MB
@@ -256,13 +257,13 @@ Memory Statistics:
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
- Peak usage frame count: [32.0 KB-64.0 KB]: 10338 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
- Peak usage frame count: [128.0 KB-256.0 KB]: 10339 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
@@ -274,13 +275,13 @@ Memory Statistics:
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
- Peak usage frame count: [0.5 MB-1.0 MB]: 10339 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
- Peak usage frame count: [0.5 MB-1.0 MB]: 10338 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
  Peak Allocated memory 4.5 MB
@@ -292,13 +293,13 @@ Memory Statistics:
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
- Peak usage frame count: [0-1.0 KB]: 10339 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
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  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
- Peak usage frame count: [1.0 KB-2.0 KB]: 10338 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
303
  Peak Block count 1
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2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
6
  Unable to load player prefs
7
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
8
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
 
33
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
  FMOD initialized on nosound output
35
  Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.905 seconds
37
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
58
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ UnloadTime: 1.013662 ms
62
  Registered Communicator in Agent.
63
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
64
  requesting resize 84 x 84
 
67
  [ALLOC_TEMP_TLS] TLS Allocator
68
  StackAllocators :
69
  [ALLOC_TEMP_MAIN]
70
+ Peak usage frame count: [8.0 KB-16.0 KB]: 7761 frames, [2.0 MB-4.0 MB]: 1 frames
71
  Initial Block Size 4.0 MB
72
  Current Block Size 4.0 MB
73
  Peak Allocated Bytes 2.1 MB
 
213
  Peak Allocated Bytes 0 B
214
  Overflow Count 0
215
  [ALLOC_DEFAULT] Dual Thread Allocator
216
+ Peak main deferred allocation count 4
217
  [ALLOC_BUCKET]
218
  Large Block size 4.0 MB
219
  Used Block count 1
220
  Peak Allocated bytes 1.0 MB
221
  [ALLOC_DEFAULT_MAIN]
222
+ Peak usage frame count: [4.0 MB-8.0 MB]: 7762 frames
223
  Requested Block Size 16.0 MB
224
  Peak Block count 1
225
  Peak Allocated memory 4.8 MB
226
  Peak Large allocation bytes 0 B
227
  [ALLOC_DEFAULT_THREAD]
228
+ Peak usage frame count: [16.0 MB-32.0 MB]: 7762 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
  Peak Allocated memory 17.5 MB
 
257
  Used Block count 1
258
  Peak Allocated bytes 1.0 MB
259
  [ALLOC_GFX_MAIN]
260
+ Peak usage frame count: [32.0 KB-64.0 KB]: 7761 frames, [64.0 KB-128.0 KB]: 1 frames
261
  Requested Block Size 16.0 MB
262
  Peak Block count 1
263
  Peak Allocated memory 65.6 KB
264
  Peak Large allocation bytes 0 B
265
  [ALLOC_GFX_THREAD]
266
+ Peak usage frame count: [128.0 KB-256.0 KB]: 7762 frames
267
  Requested Block Size 16.0 MB
268
  Peak Block count 1
269
  Peak Allocated memory 173.5 KB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_CACHEOBJECTS_MAIN]
278
+ Peak usage frame count: [0.5 MB-1.0 MB]: 7762 frames
279
  Requested Block Size 4.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 0.6 MB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_CACHEOBJECTS_THREAD]
284
+ Peak usage frame count: [0.5 MB-1.0 MB]: 7761 frames, [4.0 MB-8.0 MB]: 1 frames
285
  Requested Block Size 4.0 MB
286
  Peak Block count 2
287
  Peak Allocated memory 4.5 MB
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_TYPETREE_MAIN]
296
+ Peak usage frame count: [0-1.0 KB]: 7762 frames
297
  Requested Block Size 2.0 MB
298
  Peak Block count 1
299
  Peak Allocated memory 1.0 KB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_TYPETREE_THREAD]
302
+ Peak usage frame count: [1.0 KB-2.0 KB]: 7761 frames, [2.0 KB-4.0 KB]: 1 frames
303
  Requested Block Size 2.0 MB
304
  Peak Block count 1
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  Peak Allocated memory 2.2 KB
run_logs/Player-3.log CHANGED
@@ -2,6 +2,7 @@ Mono path[0] = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/Soccer
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
 
5
  Unable to load player prefs
6
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
7
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
@@ -32,7 +33,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
  FMOD initialized on nosound output
34
  Begin MonoManager ReloadAssembly
35
- - Completed reload, in 0.978 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -57,7 +58,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
- UnloadTime: 0.952630 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
@@ -66,7 +67,7 @@ Memory Statistics:
66
  [ALLOC_TEMP_TLS] TLS Allocator
67
  StackAllocators :
68
  [ALLOC_TEMP_MAIN]
69
- Peak usage frame count: [8.0 KB-16.0 KB]: 9827 frames, [2.0 MB-4.0 MB]: 1 frames
70
  Initial Block Size 4.0 MB
71
  Current Block Size 4.0 MB
72
  Peak Allocated Bytes 2.1 MB
@@ -89,7 +90,7 @@ Memory Statistics:
89
  [ALLOC_TEMP_Job.Worker 6]
90
  Initial Block Size 256.0 KB
91
  Current Block Size 256.0 KB
92
- Peak Allocated Bytes 0.7 KB
93
  Overflow Count 0
94
  [ALLOC_TEMP_Job.Worker 0]
95
  Initial Block Size 256.0 KB
@@ -179,7 +180,7 @@ Memory Statistics:
179
  [ALLOC_TEMP_Job.Worker 1]
180
  Initial Block Size 256.0 KB
181
  Current Block Size 256.0 KB
182
- Peak Allocated Bytes 0 B
183
  Overflow Count 0
184
  [ALLOC_TEMP_Job.Worker 2]
185
  Initial Block Size 256.0 KB
@@ -218,13 +219,13 @@ Memory Statistics:
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
- Peak usage frame count: [4.0 MB-8.0 MB]: 9828 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
  Peak Allocated memory 4.7 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
- Peak usage frame count: [16.0 MB-32.0 MB]: 9828 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
  Peak Allocated memory 17.6 MB
@@ -256,13 +257,13 @@ Memory Statistics:
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
- Peak usage frame count: [32.0 KB-64.0 KB]: 9827 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
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  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
- Peak usage frame count: [128.0 KB-256.0 KB]: 9828 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
@@ -274,16 +275,16 @@ Memory Statistics:
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
- Peak usage frame count: [0.5 MB-1.0 MB]: 9828 frames
278
  Requested Block Size 4.0 MB
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  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
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  [ALLOC_CACHEOBJECTS_THREAD]
283
- Peak usage frame count: [0.5 MB-1.0 MB]: 9827 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
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- Peak Allocated memory 4.3 MB
287
  Peak Large allocation bytes 0 B
288
  [ALLOC_TYPETREE] Dual Thread Allocator
289
  Peak main deferred allocation count 0
@@ -292,13 +293,13 @@ Memory Statistics:
292
  Used Block count 1
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  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
- Peak usage frame count: [0-1.0 KB]: 9828 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
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  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
- Peak usage frame count: [1.0 KB-2.0 KB]: 9827 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
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  Peak Block count 1
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  Peak Allocated memory 2.2 KB
 
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
6
  Unable to load player prefs
7
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
8
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
 
33
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
  FMOD initialized on nosound output
35
  Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.907 seconds
37
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
58
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ UnloadTime: 1.080075 ms
62
  Registered Communicator in Agent.
63
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
64
  requesting resize 84 x 84
 
67
  [ALLOC_TEMP_TLS] TLS Allocator
68
  StackAllocators :
69
  [ALLOC_TEMP_MAIN]
70
+ Peak usage frame count: [8.0 KB-16.0 KB]: 7369 frames, [2.0 MB-4.0 MB]: 1 frames
71
  Initial Block Size 4.0 MB
72
  Current Block Size 4.0 MB
73
  Peak Allocated Bytes 2.1 MB
 
90
  [ALLOC_TEMP_Job.Worker 6]
91
  Initial Block Size 256.0 KB
92
  Current Block Size 256.0 KB
93
+ Peak Allocated Bytes 0 B
94
  Overflow Count 0
95
  [ALLOC_TEMP_Job.Worker 0]
96
  Initial Block Size 256.0 KB
 
180
  [ALLOC_TEMP_Job.Worker 1]
181
  Initial Block Size 256.0 KB
182
  Current Block Size 256.0 KB
183
+ Peak Allocated Bytes 0.7 KB
184
  Overflow Count 0
185
  [ALLOC_TEMP_Job.Worker 2]
186
  Initial Block Size 256.0 KB
 
219
  Used Block count 1
220
  Peak Allocated bytes 1.0 MB
221
  [ALLOC_DEFAULT_MAIN]
222
+ Peak usage frame count: [4.0 MB-8.0 MB]: 7370 frames
223
  Requested Block Size 16.0 MB
224
  Peak Block count 1
225
  Peak Allocated memory 4.7 MB
226
  Peak Large allocation bytes 0 B
227
  [ALLOC_DEFAULT_THREAD]
228
+ Peak usage frame count: [16.0 MB-32.0 MB]: 7370 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
  Peak Allocated memory 17.6 MB
 
257
  Used Block count 1
258
  Peak Allocated bytes 1.0 MB
259
  [ALLOC_GFX_MAIN]
260
+ Peak usage frame count: [32.0 KB-64.0 KB]: 7369 frames, [64.0 KB-128.0 KB]: 1 frames
261
  Requested Block Size 16.0 MB
262
  Peak Block count 1
263
  Peak Allocated memory 65.6 KB
264
  Peak Large allocation bytes 0 B
265
  [ALLOC_GFX_THREAD]
266
+ Peak usage frame count: [128.0 KB-256.0 KB]: 7370 frames
267
  Requested Block Size 16.0 MB
268
  Peak Block count 1
269
  Peak Allocated memory 173.5 KB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_CACHEOBJECTS_MAIN]
278
+ Peak usage frame count: [0.5 MB-1.0 MB]: 7370 frames
279
  Requested Block Size 4.0 MB
280
  Peak Block count 1
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  Peak Allocated memory 0.6 MB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_CACHEOBJECTS_THREAD]
284
+ Peak usage frame count: [0.5 MB-1.0 MB]: 7369 frames, [4.0 MB-8.0 MB]: 1 frames
285
  Requested Block Size 4.0 MB
286
  Peak Block count 2
287
+ Peak Allocated memory 4.5 MB
288
  Peak Large allocation bytes 0 B
289
  [ALLOC_TYPETREE] Dual Thread Allocator
290
  Peak main deferred allocation count 0
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_TYPETREE_MAIN]
296
+ Peak usage frame count: [0-1.0 KB]: 7370 frames
297
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  Peak Block count 1
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  Peak Allocated memory 1.0 KB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_TYPETREE_THREAD]
302
+ Peak usage frame count: [1.0 KB-2.0 KB]: 7369 frames, [2.0 KB-4.0 KB]: 1 frames
303
  Requested Block Size 2.0 MB
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  Peak Block count 1
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  Peak Allocated memory 2.2 KB
run_logs/Player-4.log CHANGED
@@ -2,6 +2,7 @@ Mono path[0] = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/Soccer
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
 
5
  Unable to load player prefs
6
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
7
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
@@ -32,7 +33,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
  FMOD initialized on nosound output
34
  Begin MonoManager ReloadAssembly
35
- - Completed reload, in 0.986 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -57,7 +58,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
- UnloadTime: 0.923837 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
@@ -66,7 +67,7 @@ Memory Statistics:
66
  [ALLOC_TEMP_TLS] TLS Allocator
67
  StackAllocators :
68
  [ALLOC_TEMP_MAIN]
69
- Peak usage frame count: [8.0 KB-16.0 KB]: 9536 frames, [2.0 MB-4.0 MB]: 1 frames
70
  Initial Block Size 4.0 MB
71
  Current Block Size 4.0 MB
72
  Peak Allocated Bytes 2.1 MB
@@ -89,12 +90,12 @@ Memory Statistics:
89
  [ALLOC_TEMP_Job.Worker 6]
90
  Initial Block Size 256.0 KB
91
  Current Block Size 256.0 KB
92
- Peak Allocated Bytes 0.7 KB
93
  Overflow Count 0
94
  [ALLOC_TEMP_Job.Worker 0]
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  Initial Block Size 256.0 KB
96
  Current Block Size 256.0 KB
97
- Peak Allocated Bytes 0 B
98
  Overflow Count 0
99
  [ALLOC_TEMP_Background Job.Worker 10]
100
  Initial Block Size 32.0 KB
@@ -212,22 +213,22 @@ Memory Statistics:
212
  Peak Allocated Bytes 0 B
213
  Overflow Count 0
214
  [ALLOC_DEFAULT] Dual Thread Allocator
215
- Peak main deferred allocation count 3
216
  [ALLOC_BUCKET]
217
  Large Block size 4.0 MB
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
- Peak usage frame count: [4.0 MB-8.0 MB]: 9537 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
- Peak Allocated memory 4.7 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
- Peak usage frame count: [16.0 MB-32.0 MB]: 9537 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
- Peak Allocated memory 17.6 MB
231
  Peak Large allocation bytes 16.0 MB
232
  [ALLOC_TEMP_JOB_1_FRAME]
233
  Initial Block Size 2.0 MB
@@ -256,13 +257,13 @@ Memory Statistics:
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
- Peak usage frame count: [32.0 KB-64.0 KB]: 9536 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
- Peak usage frame count: [128.0 KB-256.0 KB]: 9537 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
@@ -274,16 +275,16 @@ Memory Statistics:
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
- Peak usage frame count: [0.5 MB-1.0 MB]: 9537 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
- Peak usage frame count: [0.5 MB-1.0 MB]: 9536 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
- Peak Allocated memory 4.5 MB
287
  Peak Large allocation bytes 0 B
288
  [ALLOC_TYPETREE] Dual Thread Allocator
289
  Peak main deferred allocation count 0
@@ -292,13 +293,13 @@ Memory Statistics:
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
- Peak usage frame count: [0-1.0 KB]: 9537 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
298
  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
- Peak usage frame count: [1.0 KB-2.0 KB]: 9536 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
303
  Peak Block count 1
304
  Peak Allocated memory 2.2 KB
 
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
6
  Unable to load player prefs
7
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
8
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
 
33
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
  FMOD initialized on nosound output
35
  Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.907 seconds
37
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
58
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ UnloadTime: 0.948531 ms
62
  Registered Communicator in Agent.
63
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
64
  requesting resize 84 x 84
 
67
  [ALLOC_TEMP_TLS] TLS Allocator
68
  StackAllocators :
69
  [ALLOC_TEMP_MAIN]
70
+ Peak usage frame count: [8.0 KB-16.0 KB]: 7139 frames, [2.0 MB-4.0 MB]: 1 frames
71
  Initial Block Size 4.0 MB
72
  Current Block Size 4.0 MB
73
  Peak Allocated Bytes 2.1 MB
 
90
  [ALLOC_TEMP_Job.Worker 6]
91
  Initial Block Size 256.0 KB
92
  Current Block Size 256.0 KB
93
+ Peak Allocated Bytes 0 B
94
  Overflow Count 0
95
  [ALLOC_TEMP_Job.Worker 0]
96
  Initial Block Size 256.0 KB
97
  Current Block Size 256.0 KB
98
+ Peak Allocated Bytes 0.7 KB
99
  Overflow Count 0
100
  [ALLOC_TEMP_Background Job.Worker 10]
101
  Initial Block Size 32.0 KB
 
213
  Peak Allocated Bytes 0 B
214
  Overflow Count 0
215
  [ALLOC_DEFAULT] Dual Thread Allocator
216
+ Peak main deferred allocation count 4
217
  [ALLOC_BUCKET]
218
  Large Block size 4.0 MB
219
  Used Block count 1
220
  Peak Allocated bytes 1.0 MB
221
  [ALLOC_DEFAULT_MAIN]
222
+ Peak usage frame count: [4.0 MB-8.0 MB]: 7140 frames
223
  Requested Block Size 16.0 MB
224
  Peak Block count 1
225
+ Peak Allocated memory 4.8 MB
226
  Peak Large allocation bytes 0 B
227
  [ALLOC_DEFAULT_THREAD]
228
+ Peak usage frame count: [16.0 MB-32.0 MB]: 7140 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
+ Peak Allocated memory 17.4 MB
232
  Peak Large allocation bytes 16.0 MB
233
  [ALLOC_TEMP_JOB_1_FRAME]
234
  Initial Block Size 2.0 MB
 
257
  Used Block count 1
258
  Peak Allocated bytes 1.0 MB
259
  [ALLOC_GFX_MAIN]
260
+ Peak usage frame count: [32.0 KB-64.0 KB]: 7139 frames, [64.0 KB-128.0 KB]: 1 frames
261
  Requested Block Size 16.0 MB
262
  Peak Block count 1
263
  Peak Allocated memory 65.6 KB
264
  Peak Large allocation bytes 0 B
265
  [ALLOC_GFX_THREAD]
266
+ Peak usage frame count: [128.0 KB-256.0 KB]: 7140 frames
267
  Requested Block Size 16.0 MB
268
  Peak Block count 1
269
  Peak Allocated memory 173.5 KB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_CACHEOBJECTS_MAIN]
278
+ Peak usage frame count: [0.5 MB-1.0 MB]: 7140 frames
279
  Requested Block Size 4.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 0.6 MB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_CACHEOBJECTS_THREAD]
284
+ Peak usage frame count: [0.5 MB-1.0 MB]: 7139 frames, [4.0 MB-8.0 MB]: 1 frames
285
  Requested Block Size 4.0 MB
286
  Peak Block count 2
287
+ Peak Allocated memory 4.4 MB
288
  Peak Large allocation bytes 0 B
289
  [ALLOC_TYPETREE] Dual Thread Allocator
290
  Peak main deferred allocation count 0
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_TYPETREE_MAIN]
296
+ Peak usage frame count: [0-1.0 KB]: 7140 frames
297
  Requested Block Size 2.0 MB
298
  Peak Block count 1
299
  Peak Allocated memory 1.0 KB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_TYPETREE_THREAD]
302
+ Peak usage frame count: [1.0 KB-2.0 KB]: 7139 frames, [2.0 KB-4.0 KB]: 1 frames
303
  Requested Block Size 2.0 MB
304
  Peak Block count 1
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  Peak Allocated memory 2.2 KB
run_logs/Player-5.log CHANGED
@@ -2,8 +2,6 @@ Mono path[0] = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/Soccer
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
5
- PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
6
- PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies/SoccerTwos
7
  Unable to load player prefs
8
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
9
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
@@ -34,7 +32,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
34
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
35
  FMOD initialized on nosound output
36
  Begin MonoManager ReloadAssembly
37
- - Completed reload, in 0.978 seconds
38
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -59,7 +57,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
59
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
60
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
61
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
62
- UnloadTime: 1.046971 ms
63
  Registered Communicator in Agent.
64
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
  requesting resize 84 x 84
@@ -68,7 +66,7 @@ Memory Statistics:
68
  [ALLOC_TEMP_TLS] TLS Allocator
69
  StackAllocators :
70
  [ALLOC_TEMP_MAIN]
71
- Peak usage frame count: [8.0 KB-16.0 KB]: 9318 frames, [2.0 MB-4.0 MB]: 1 frames
72
  Initial Block Size 4.0 MB
73
  Current Block Size 4.0 MB
74
  Peak Allocated Bytes 2.1 MB
@@ -91,7 +89,7 @@ Memory Statistics:
91
  [ALLOC_TEMP_Job.Worker 6]
92
  Initial Block Size 256.0 KB
93
  Current Block Size 256.0 KB
94
- Peak Allocated Bytes 0 B
95
  Overflow Count 0
96
  [ALLOC_TEMP_Job.Worker 0]
97
  Initial Block Size 256.0 KB
@@ -131,7 +129,7 @@ Memory Statistics:
131
  [ALLOC_TEMP_Job.Worker 3]
132
  Initial Block Size 256.0 KB
133
  Current Block Size 256.0 KB
134
- Peak Allocated Bytes 0.7 KB
135
  Overflow Count 0
136
  [ALLOC_TEMP_Background Job.Worker 12]
137
  Initial Block Size 32.0 KB
@@ -220,16 +218,16 @@ Memory Statistics:
220
  Used Block count 1
221
  Peak Allocated bytes 1.0 MB
222
  [ALLOC_DEFAULT_MAIN]
223
- Peak usage frame count: [4.0 MB-8.0 MB]: 9319 frames
224
  Requested Block Size 16.0 MB
225
  Peak Block count 1
226
- Peak Allocated memory 4.9 MB
227
  Peak Large allocation bytes 0 B
228
  [ALLOC_DEFAULT_THREAD]
229
- Peak usage frame count: [16.0 MB-32.0 MB]: 9319 frames
230
  Requested Block Size 16.0 MB
231
  Peak Block count 1
232
- Peak Allocated memory 17.4 MB
233
  Peak Large allocation bytes 16.0 MB
234
  [ALLOC_TEMP_JOB_1_FRAME]
235
  Initial Block Size 2.0 MB
@@ -258,13 +256,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_GFX_MAIN]
261
- Peak usage frame count: [32.0 KB-64.0 KB]: 9318 frames, [64.0 KB-128.0 KB]: 1 frames
262
  Requested Block Size 16.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 65.6 KB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_GFX_THREAD]
267
- Peak usage frame count: [128.0 KB-256.0 KB]: 9319 frames
268
  Requested Block Size 16.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 173.5 KB
@@ -276,13 +274,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_CACHEOBJECTS_MAIN]
279
- Peak usage frame count: [0.5 MB-1.0 MB]: 9319 frames
280
  Requested Block Size 4.0 MB
281
  Peak Block count 1
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  Peak Allocated memory 0.6 MB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_CACHEOBJECTS_THREAD]
285
- Peak usage frame count: [0.5 MB-1.0 MB]: 9318 frames, [4.0 MB-8.0 MB]: 1 frames
286
  Requested Block Size 4.0 MB
287
  Peak Block count 2
288
  Peak Allocated memory 4.5 MB
@@ -294,13 +292,13 @@ Memory Statistics:
294
  Used Block count 1
295
  Peak Allocated bytes 1.0 MB
296
  [ALLOC_TYPETREE_MAIN]
297
- Peak usage frame count: [0-1.0 KB]: 9319 frames
298
  Requested Block Size 2.0 MB
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  Peak Block count 1
300
  Peak Allocated memory 1.0 KB
301
  Peak Large allocation bytes 0 B
302
  [ALLOC_TYPETREE_THREAD]
303
- Peak usage frame count: [1.0 KB-2.0 KB]: 9318 frames, [2.0 KB-4.0 KB]: 1 frames
304
  Requested Block Size 2.0 MB
305
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2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
 
 
5
  Unable to load player prefs
6
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
7
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
 
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
  FMOD initialized on nosound output
34
  Begin MonoManager ReloadAssembly
35
+ - Completed reload, in 0.904 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
+ UnloadTime: 0.938484 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
 
66
  [ALLOC_TEMP_TLS] TLS Allocator
67
  StackAllocators :
68
  [ALLOC_TEMP_MAIN]
69
+ Peak usage frame count: [8.0 KB-16.0 KB]: 6989 frames, [2.0 MB-4.0 MB]: 1 frames
70
  Initial Block Size 4.0 MB
71
  Current Block Size 4.0 MB
72
  Peak Allocated Bytes 2.1 MB
 
89
  [ALLOC_TEMP_Job.Worker 6]
90
  Initial Block Size 256.0 KB
91
  Current Block Size 256.0 KB
92
+ Peak Allocated Bytes 0.7 KB
93
  Overflow Count 0
94
  [ALLOC_TEMP_Job.Worker 0]
95
  Initial Block Size 256.0 KB
 
129
  [ALLOC_TEMP_Job.Worker 3]
130
  Initial Block Size 256.0 KB
131
  Current Block Size 256.0 KB
132
+ Peak Allocated Bytes 0 B
133
  Overflow Count 0
134
  [ALLOC_TEMP_Background Job.Worker 12]
135
  Initial Block Size 32.0 KB
 
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
+ Peak usage frame count: [4.0 MB-8.0 MB]: 6990 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
+ Peak Allocated memory 4.7 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
+ Peak usage frame count: [16.0 MB-32.0 MB]: 6990 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
+ Peak Allocated memory 17.6 MB
231
  Peak Large allocation bytes 16.0 MB
232
  [ALLOC_TEMP_JOB_1_FRAME]
233
  Initial Block Size 2.0 MB
 
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
+ Peak usage frame count: [32.0 KB-64.0 KB]: 6989 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
+ Peak usage frame count: [128.0 KB-256.0 KB]: 6990 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
 
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
+ Peak usage frame count: [0.5 MB-1.0 MB]: 6990 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
+ Peak usage frame count: [0.5 MB-1.0 MB]: 6989 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
  Peak Allocated memory 4.5 MB
 
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
+ Peak usage frame count: [0-1.0 KB]: 6990 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
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  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
+ Peak usage frame count: [1.0 KB-2.0 KB]: 6989 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
303
  Peak Block count 1
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  Peak Allocated memory 2.2 KB
run_logs/Player-6.log CHANGED
@@ -2,6 +2,8 @@ Mono path[0] = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/Soccer
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
 
 
5
  Unable to load player prefs
6
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
7
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
@@ -32,7 +34,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
32
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
33
  FMOD initialized on nosound output
34
  Begin MonoManager ReloadAssembly
35
- - Completed reload, in 0.974 seconds
36
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -57,7 +59,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
57
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
58
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
- UnloadTime: 1.016332 ms
61
  Registered Communicator in Agent.
62
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
63
  requesting resize 84 x 84
@@ -66,7 +68,7 @@ Memory Statistics:
66
  [ALLOC_TEMP_TLS] TLS Allocator
67
  StackAllocators :
68
  [ALLOC_TEMP_MAIN]
69
- Peak usage frame count: [8.0 KB-16.0 KB]: 9136 frames, [2.0 MB-4.0 MB]: 1 frames
70
  Initial Block Size 4.0 MB
71
  Current Block Size 4.0 MB
72
  Peak Allocated Bytes 2.1 MB
@@ -109,7 +111,7 @@ Memory Statistics:
109
  [ALLOC_TEMP_Job.Worker 5]
110
  Initial Block Size 256.0 KB
111
  Current Block Size 256.0 KB
112
- Peak Allocated Bytes 0 B
113
  Overflow Count 0
114
  [ALLOC_TEMP_Background Job.Worker 14]
115
  Initial Block Size 32.0 KB
@@ -179,7 +181,7 @@ Memory Statistics:
179
  [ALLOC_TEMP_Job.Worker 1]
180
  Initial Block Size 256.0 KB
181
  Current Block Size 256.0 KB
182
- Peak Allocated Bytes 0.7 KB
183
  Overflow Count 0
184
  [ALLOC_TEMP_Job.Worker 2]
185
  Initial Block Size 256.0 KB
@@ -212,19 +214,19 @@ Memory Statistics:
212
  Peak Allocated Bytes 0 B
213
  Overflow Count 0
214
  [ALLOC_DEFAULT] Dual Thread Allocator
215
- Peak main deferred allocation count 3
216
  [ALLOC_BUCKET]
217
  Large Block size 4.0 MB
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
- Peak usage frame count: [4.0 MB-8.0 MB]: 9137 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
- Peak Allocated memory 4.6 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
- Peak usage frame count: [16.0 MB-32.0 MB]: 9137 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
  Peak Allocated memory 17.6 MB
@@ -256,13 +258,13 @@ Memory Statistics:
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
- Peak usage frame count: [32.0 KB-64.0 KB]: 9136 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
- Peak usage frame count: [128.0 KB-256.0 KB]: 9137 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
@@ -274,13 +276,13 @@ Memory Statistics:
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
- Peak usage frame count: [0.5 MB-1.0 MB]: 9137 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
- Peak usage frame count: [0.5 MB-1.0 MB]: 9136 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
  Peak Allocated memory 4.5 MB
@@ -292,13 +294,13 @@ Memory Statistics:
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
- Peak usage frame count: [0-1.0 KB]: 9137 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
298
  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
- Peak usage frame count: [1.0 KB-2.0 KB]: 9136 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
303
  Peak Block count 1
304
  Peak Allocated memory 2.2 KB
 
2
  Mono config path = '/notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
6
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies/SoccerTwos
7
  Unable to load player prefs
8
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
9
  [Subsystems] Discovering subsystems at path /notebooks/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
 
34
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
35
  FMOD initialized on nosound output
36
  Begin MonoManager ReloadAssembly
37
+ - Completed reload, in 0.907 seconds
38
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
59
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
60
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
61
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
62
+ UnloadTime: 0.957201 ms
63
  Registered Communicator in Agent.
64
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
  requesting resize 84 x 84
 
68
  [ALLOC_TEMP_TLS] TLS Allocator
69
  StackAllocators :
70
  [ALLOC_TEMP_MAIN]
71
+ Peak usage frame count: [8.0 KB-16.0 KB]: 6852 frames, [2.0 MB-4.0 MB]: 1 frames
72
  Initial Block Size 4.0 MB
73
  Current Block Size 4.0 MB
74
  Peak Allocated Bytes 2.1 MB
 
111
  [ALLOC_TEMP_Job.Worker 5]
112
  Initial Block Size 256.0 KB
113
  Current Block Size 256.0 KB
114
+ Peak Allocated Bytes 0.7 KB
115
  Overflow Count 0
116
  [ALLOC_TEMP_Background Job.Worker 14]
117
  Initial Block Size 32.0 KB
 
181
  [ALLOC_TEMP_Job.Worker 1]
182
  Initial Block Size 256.0 KB
183
  Current Block Size 256.0 KB
184
+ Peak Allocated Bytes 0 B
185
  Overflow Count 0
186
  [ALLOC_TEMP_Job.Worker 2]
187
  Initial Block Size 256.0 KB
 
214
  Peak Allocated Bytes 0 B
215
  Overflow Count 0
216
  [ALLOC_DEFAULT] Dual Thread Allocator
217
+ Peak main deferred allocation count 4
218
  [ALLOC_BUCKET]
219
  Large Block size 4.0 MB
220
  Used Block count 1
221
  Peak Allocated bytes 1.0 MB
222
  [ALLOC_DEFAULT_MAIN]
223
+ Peak usage frame count: [4.0 MB-8.0 MB]: 6853 frames
224
  Requested Block Size 16.0 MB
225
  Peak Block count 1
226
+ Peak Allocated memory 4.7 MB
227
  Peak Large allocation bytes 0 B
228
  [ALLOC_DEFAULT_THREAD]
229
+ Peak usage frame count: [16.0 MB-32.0 MB]: 6853 frames
230
  Requested Block Size 16.0 MB
231
  Peak Block count 1
232
  Peak Allocated memory 17.6 MB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_GFX_MAIN]
261
+ Peak usage frame count: [32.0 KB-64.0 KB]: 6852 frames, [64.0 KB-128.0 KB]: 1 frames
262
  Requested Block Size 16.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 65.6 KB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_GFX_THREAD]
267
+ Peak usage frame count: [128.0 KB-256.0 KB]: 6853 frames
268
  Requested Block Size 16.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 173.5 KB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_CACHEOBJECTS_MAIN]
279
+ Peak usage frame count: [0.5 MB-1.0 MB]: 6853 frames
280
  Requested Block Size 4.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 0.6 MB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_CACHEOBJECTS_THREAD]
285
+ Peak usage frame count: [0.5 MB-1.0 MB]: 6852 frames, [4.0 MB-8.0 MB]: 1 frames
286
  Requested Block Size 4.0 MB
287
  Peak Block count 2
288
  Peak Allocated memory 4.5 MB
 
294
  Used Block count 1
295
  Peak Allocated bytes 1.0 MB
296
  [ALLOC_TYPETREE_MAIN]
297
+ Peak usage frame count: [0-1.0 KB]: 6853 frames
298
  Requested Block Size 2.0 MB
299
  Peak Block count 1
300
  Peak Allocated memory 1.0 KB
301
  Peak Large allocation bytes 0 B
302
  [ALLOC_TYPETREE_THREAD]
303
+ Peak usage frame count: [1.0 KB-2.0 KB]: 6852 frames, [2.0 KB-4.0 KB]: 1 frames
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