File size: 33,643 Bytes
ed1b365 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 | #!/usr/bin/env python3
"""Codette Chat UI β Tkinter Desktop Interface
Dark-themed chat app that wraps the CodetteOrchestrator.
Launch: double-click codette_chat.bat or run this file directly.
No terminal needed β uses threaded inference so UI stays responsive.
"""
import os, sys, time, threading, queue, traceback, subprocess, tempfile, wave, struct
import tkinter as tk
from tkinter import scrolledtext, font as tkfont
# ββ Environment bootstrap βββββββββββββββββββββββββββββββββββββββ
_site = r"J:\Lib\site-packages"
if _site not in sys.path:
sys.path.insert(0, _site)
os.environ["PATH"] = (
r"J:\Lib\site-packages\Library\bin" + os.pathsep + os.environ.get("PATH", "")
)
# Add inference dir so imports work
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
# ββ Theme ββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
BG = "#0f0f1a"
BG_PANEL = "#1a1a2e"
BG_INPUT = "#252540"
BG_BTN = "#3a3a5c"
BG_BTN_ACT = "#52527a"
FG = "#e0e0e0"
FG_DIM = "#808899"
FG_USER = "#ffffff"
FG_CODETTE = "#9ecfff"
FG_ERROR = "#ff6b6b"
FG_SUCCESS = "#6bffa0"
ACCENT = "#6a9fff"
BORDER = "#2a2a44"
ADAPTER_COLORS = {
"newton": "#ffa040",
"davinci": "#b07ce8",
"empathy": "#e85050",
"philosophy": "#40d080",
"quantum": "#40c8d0",
"consciousness": "#ff70b8",
"multi_perspective": "#ffd040",
"systems_architecture": "#90a0b0",
"base": "#808899",
}
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Voice Engine β STT via SpeechRecognition, TTS via PowerShell SAPI
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
class VoiceEngine:
"""Handles speech-to-text and text-to-speech without blocking the UI."""
def __init__(self):
self.stt_available = False
self.tts_available = False
self.is_recording = False
self._mic = None
self._recognizer = None
self._tts_process = None
# Probe STT (sounddevice + speech_recognition)
try:
import sounddevice as sd
import speech_recognition as sr
self._sd = sd
self._sr = sr
self._recognizer = sr.Recognizer()
self._recognizer.energy_threshold = 300
self._recognizer.dynamic_energy_threshold = True
# Find a working input device
devices = sd.query_devices()
self._input_device = None
for i, d in enumerate(devices):
if d['max_input_channels'] > 0:
self._input_device = i
break
self.stt_available = self._input_device is not None
self._sample_rate = 16000 # Good for speech recognition
except Exception:
pass
# Probe TTS (PowerShell SAPI5)
try:
result = subprocess.run(
["powershell", "-Command",
"Add-Type -AssemblyName System.Speech; "
"$s = New-Object System.Speech.Synthesis.SpeechSynthesizer; "
"$s.GetInstalledVoices() | Select -First 1 -Expand VoiceInfo | Select Name"],
capture_output=True, text=True, timeout=5,
)
self.tts_available = result.returncode == 0
except Exception:
pass
def record_audio(self, duration_seconds=8, callback=None):
"""Record audio from mic, transcribe, call callback(text) or callback(None) on error.
Runs in a thread β do NOT call from main thread."""
if not self.stt_available:
if callback:
callback(None, "Speech recognition not available")
return
try:
import numpy as np
self.is_recording = True
# Record raw audio
audio_data = self._sd.rec(
int(duration_seconds * self._sample_rate),
samplerate=self._sample_rate,
channels=1,
dtype='int16',
device=self._input_device,
)
# Wait for recording to finish (or be stopped)
while self.is_recording and self._sd.get_stream().active:
time.sleep(0.1)
self._sd.stop()
self.is_recording = False
# Trim silence from end (crude but effective)
audio_np = audio_data.flatten()
# Find last non-silent sample (threshold 500)
nonsilent = np.where(np.abs(audio_np) > 500)[0]
if len(nonsilent) == 0:
if callback:
callback(None, "No speech detected")
return
end_idx = min(nonsilent[-1] + self._sample_rate, len(audio_np))
audio_trimmed = audio_np[:end_idx]
# Convert to WAV bytes for SpeechRecognition
wav_buffer = self._numpy_to_wav_bytes(audio_trimmed, self._sample_rate)
# Transcribe
sr = self._sr
audio = sr.AudioData(wav_buffer, self._sample_rate, 2) # 2 bytes per sample (int16)
try:
text = self._recognizer.recognize_google(audio)
if callback:
callback(text, None)
except sr.UnknownValueError:
if callback:
callback(None, "Could not understand speech")
except sr.RequestError as e:
if callback:
callback(None, f"Speech API error: {e}")
except Exception as e:
self.is_recording = False
if callback:
callback(None, f"Recording error: {e}")
def stop_recording(self):
"""Signal the recording loop to stop early."""
self.is_recording = False
try:
self._sd.stop()
except Exception:
pass
def speak(self, text, callback=None):
"""Speak text via PowerShell SAPI5. Non-blocking (runs in thread).
callback() called when done."""
if not self.tts_available or not text:
if callback:
callback()
return
def _speak():
try:
# Escape text for PowerShell
safe_text = text.replace("'", "''").replace('"', '`"')
# Limit length for TTS (don't read entire essays)
if len(safe_text) > 1000:
safe_text = safe_text[:1000] + "... and so on."
self._tts_process = subprocess.Popen(
["powershell", "-Command",
f"Add-Type -AssemblyName System.Speech; "
f"$s = New-Object System.Speech.Synthesis.SpeechSynthesizer; "
f"$s.Rate = 1; "
f"$s.Speak('{safe_text}')"],
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
)
self._tts_process.wait()
self._tts_process = None
except Exception:
self._tts_process = None
finally:
if callback:
callback()
threading.Thread(target=_speak, daemon=True).start()
def stop_speaking(self):
"""Kill any running TTS process."""
if self._tts_process:
try:
self._tts_process.terminate()
except Exception:
pass
self._tts_process = None
@staticmethod
def _numpy_to_wav_bytes(audio_np, sample_rate):
"""Convert int16 numpy array to raw PCM bytes for SpeechRecognition AudioData."""
return audio_np.astype('<i2').tobytes()
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Worker Thread β loads model and processes queries off-main-thread
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def worker_main(cmd_q, res_q):
"""Background thread: load orchestrator, process queries."""
try:
res_q.put(("status", "Loading base model... (this takes ~60s)"))
# Redirect stdout so orchestrator prints don't pop up
import io
old_stdout = sys.stdout
sys.stdout = io.StringIO()
from codette_orchestrator import CodetteOrchestrator
orch = CodetteOrchestrator(verbose=False)
sys.stdout = old_stdout
adapters = orch.available_adapters
res_q.put(("ready", adapters))
except Exception as e:
try:
sys.stdout = old_stdout
except Exception:
pass
res_q.put(("error", f"Failed to load model:\n{e}\n{traceback.format_exc()}"))
return
# ββ Command loop ββββββββββββββββββββββββββββββββββββββββββββ
while True:
try:
cmd = cmd_q.get(timeout=0.5)
except queue.Empty:
continue
if cmd is None or cmd == "quit":
break
action = cmd.get("action")
if action == "generate":
query = cmd["query"]
adapter = cmd.get("adapter") # None = auto
max_adapters = cmd.get("max_adapters", 2)
res_q.put(("thinking", adapter or "auto"))
try:
# Redirect stdout during generation
old_stdout = sys.stdout
sys.stdout = io.StringIO()
if adapter and adapter != "auto":
force = adapter if adapter != "base" else None
result = orch.route_and_generate(
query,
max_adapters=1,
strategy="keyword",
force_adapter=force,
)
else:
result = orch.route_and_generate(
query,
max_adapters=max_adapters,
strategy="keyword",
)
sys.stdout = old_stdout
res_q.put(("response", result))
except Exception as e:
try:
sys.stdout = old_stdout
except Exception:
pass
res_q.put(("error", f"Generation failed: {e}"))
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Main GUI
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
class CodetteChat:
def __init__(self, root):
self.root = root
self.cmd_q = queue.Queue()
self.res_q = queue.Queue()
self.is_busy = False
self.is_ready = False
self.available_adapters = []
self.thinking_dots = 0
# Voice engine
self.voice = VoiceEngine()
self.tts_enabled = False
self.is_recording = False
self._setup_window()
self._build_ui()
self._start_worker()
self._poll_results()
# ββ Window setup ββββββββββββββββββββββββββββββββββββββββββββ
def _setup_window(self):
self.root.title("Codette")
self.root.geometry("800x700")
self.root.minsize(600, 500)
self.root.configure(bg=BG)
self.root.protocol("WM_DELETE_WINDOW", self._on_close)
# Try to set a nice icon (won't fail if missing)
try:
self.root.iconbitmap(default="")
except Exception:
pass
# ββ Build all UI components βββββββββββββββββββββββββββββββββ
def _build_ui(self):
# Fonts
self.font_title = tkfont.Font(family="Segoe UI", size=16, weight="bold")
self.font_body = tkfont.Font(family="Consolas", size=11)
self.font_bold = tkfont.Font(family="Consolas", size=11, weight="bold")
self.font_small = tkfont.Font(family="Segoe UI", size=9)
self.font_input = tkfont.Font(family="Consolas", size=12)
self.font_btn = tkfont.Font(family="Segoe UI", size=10, weight="bold")
self._build_header()
self._build_chat_area()
self._build_controls()
self._build_input_area()
self._build_status_bar()
# ββ Header ββββββββββββββββββββββββββββββββββββββββββββββββββ
def _build_header(self):
header = tk.Frame(self.root, bg=BG_PANEL, pady=8, padx=12)
header.pack(fill=tk.X)
tk.Label(
header, text="Codette", font=self.font_title,
bg=BG_PANEL, fg=ACCENT,
).pack(side=tk.LEFT)
self.adapter_label = tk.Label(
header, text=" Loading...", font=self.font_small,
bg=BG_PANEL, fg=FG_DIM,
)
self.adapter_label.pack(side=tk.LEFT, padx=(12, 0))
# Separator
tk.Frame(self.root, bg=BORDER, height=1).pack(fill=tk.X)
# ββ Chat area βββββββββββββββββββββββββββββββββββββββββββββββ
def _build_chat_area(self):
self.chat = scrolledtext.ScrolledText(
self.root,
wrap=tk.WORD,
bg=BG,
fg=FG,
font=self.font_body,
insertbackground=FG,
selectbackground="#3a3a5c",
selectforeground=FG_USER,
borderwidth=0,
highlightthickness=0,
padx=16,
pady=12,
state=tk.DISABLED,
cursor="arrow",
)
self.chat.pack(fill=tk.BOTH, expand=True)
# Configure text tags for coloring
self.chat.tag_configure("user_label", foreground=FG_USER, font=self.font_bold)
self.chat.tag_configure("user_text", foreground=FG_USER, font=self.font_body)
self.chat.tag_configure("codette_label",foreground=FG_CODETTE, font=self.font_bold)
self.chat.tag_configure("codette_text", foreground=FG_CODETTE, font=self.font_body,
lmargin1=8, lmargin2=8)
self.chat.tag_configure("meta", foreground=FG_DIM, font=self.font_small)
self.chat.tag_configure("error", foreground=FG_ERROR, font=self.font_body)
self.chat.tag_configure("system", foreground=FG_SUCCESS, font=self.font_small)
self.chat.tag_configure("separator", foreground="#2a2a44", font=self.font_small)
# Per-adapter color tags
for name, color in ADAPTER_COLORS.items():
self.chat.tag_configure(f"adapter_{name}", foreground=color, font=self.font_bold)
# Show loading message
self._append_system("Starting Codette... Loading base model (this takes ~60 seconds)")
# ββ Controls row ββββββββββββββββββββββββββββββββββββββββββββ
def _build_controls(self):
tk.Frame(self.root, bg=BORDER, height=1).pack(fill=tk.X)
controls = tk.Frame(self.root, bg=BG_PANEL, pady=6, padx=12)
controls.pack(fill=tk.X)
# Adapter selector
tk.Label(
controls, text="Adapter:", font=self.font_small,
bg=BG_PANEL, fg=FG_DIM,
).pack(side=tk.LEFT)
self.adapter_var = tk.StringVar(value="Auto")
self.adapter_menu = tk.OptionMenu(
controls, self.adapter_var, "Auto",
)
self.adapter_menu.configure(
bg=BG_BTN, fg=FG, activebackground=BG_BTN_ACT,
activeforeground=FG, font=self.font_small,
highlightthickness=0, borderwidth=1, relief=tk.FLAT,
)
self.adapter_menu["menu"].configure(
bg=BG_INPUT, fg=FG, activebackground=ACCENT,
activeforeground="#000", font=self.font_small,
)
self.adapter_menu.pack(side=tk.LEFT, padx=(4, 16))
# Max perspectives
tk.Label(
controls, text="Perspectives:", font=self.font_small,
bg=BG_PANEL, fg=FG_DIM,
).pack(side=tk.LEFT)
self.perspectives_var = tk.IntVar(value=2)
for n in [1, 2, 3]:
rb = tk.Radiobutton(
controls, text=str(n), variable=self.perspectives_var, value=n,
bg=BG_PANEL, fg=FG, selectcolor=BG_BTN,
activebackground=BG_PANEL, activeforeground=ACCENT,
font=self.font_small, highlightthickness=0,
)
rb.pack(side=tk.LEFT, padx=2)
# Clear button
tk.Button(
controls, text="Clear", font=self.font_small,
bg=BG_BTN, fg=FG_DIM, activebackground=BG_BTN_ACT,
activeforeground=FG, relief=tk.FLAT, borderwidth=0,
command=self._clear_chat, cursor="hand2",
).pack(side=tk.RIGHT)
# TTS toggle
if self.voice.tts_available:
self.tts_var = tk.BooleanVar(value=False)
self.tts_btn = tk.Checkbutton(
controls, text="\U0001F50A TTS", variable=self.tts_var,
font=self.font_small, bg=BG_PANEL, fg=FG_DIM,
selectcolor=BG_BTN, activebackground=BG_PANEL,
activeforeground=ACCENT, highlightthickness=0,
command=self._toggle_tts, cursor="hand2",
)
self.tts_btn.pack(side=tk.RIGHT, padx=(0, 8))
# ββ Input area ββββββββββββββββββββββββββββββββββββββββββββββ
def _build_input_area(self):
tk.Frame(self.root, bg=BORDER, height=1).pack(fill=tk.X)
input_frame = tk.Frame(self.root, bg=BG_PANEL, padx=12, pady=8)
input_frame.pack(fill=tk.X)
self.input_box = tk.Text(
input_frame,
height=3,
bg=BG_INPUT,
fg=FG_USER,
font=self.font_input,
insertbackground=FG_USER,
selectbackground=ACCENT,
borderwidth=1,
relief=tk.FLAT,
highlightthickness=1,
highlightcolor=ACCENT,
highlightbackground=BORDER,
wrap=tk.WORD,
padx=8,
pady=6,
)
self.input_box.pack(side=tk.LEFT, fill=tk.X, expand=True, padx=(0, 8))
self.input_box.bind("<Return>", self._on_enter)
self.input_box.insert("1.0", "")
self.input_box.focus_set()
# Button container (mic + send stacked vertically)
btn_frame = tk.Frame(input_frame, bg=BG_PANEL)
btn_frame.pack(side=tk.RIGHT)
self.send_btn = tk.Button(
btn_frame,
text="Send",
font=self.font_btn,
bg=ACCENT,
fg="#000000",
activebackground="#8ab8ff",
activeforeground="#000000",
relief=tk.FLAT,
borderwidth=0,
width=8,
height=1,
command=self._send_message,
cursor="hand2",
)
self.send_btn.pack(side=tk.TOP, pady=(0, 4))
# Mic button (only if STT available)
if self.voice.stt_available:
self.mic_btn = tk.Button(
btn_frame,
text="\U0001F3A4 Mic",
font=self.font_small,
bg=BG_BTN,
fg=FG,
activebackground="#804040",
activeforeground=FG_USER,
relief=tk.FLAT,
borderwidth=0,
width=8,
command=self._toggle_recording,
cursor="hand2",
)
self.mic_btn.pack(side=tk.TOP)
else:
self.mic_btn = None
# ββ Status bar ββββββββββββββββββββββββββββββββββββββββββββββ
def _build_status_bar(self):
self.status_frame = tk.Frame(self.root, bg=BG, padx=12, pady=4)
self.status_frame.pack(fill=tk.X)
self.status_dot = tk.Label(
self.status_frame, text="\u25cf", font=self.font_small,
bg=BG, fg=FG_DIM,
)
self.status_dot.pack(side=tk.LEFT)
self.status_label = tk.Label(
self.status_frame, text=" Loading...", font=self.font_small,
bg=BG, fg=FG_DIM, anchor=tk.W,
)
self.status_label.pack(side=tk.LEFT, fill=tk.X, expand=True)
# ββ Worker management βββββββββββββββββββββββββββββββββββββββ
def _start_worker(self):
t = threading.Thread(target=worker_main, args=(self.cmd_q, self.res_q), daemon=True)
t.start()
def _poll_results(self):
"""Check result queue every 100ms."""
try:
while not self.res_q.empty():
kind, data = self.res_q.get_nowait()
self._handle_result(kind, data)
except queue.Empty:
pass
# Animate thinking dots
if self.is_busy:
self.thinking_dots = (self.thinking_dots + 1) % 4
dots = "." * self.thinking_dots
adapter_hint = getattr(self, '_thinking_adapter', 'auto')
self._set_status(f"Thinking{dots} [{adapter_hint}]", ACCENT)
self.root.after(100, self._poll_results)
def _handle_result(self, kind, data):
if kind == "status":
self._set_status(data, FG_DIM)
elif kind == "ready":
self.is_ready = True
self.available_adapters = data
self._set_status(
f"Ready | adapters: {', '.join(data) if data else 'base only'}",
FG_SUCCESS,
)
self._update_adapter_menu(data)
self.adapter_label.configure(
text=f" [{', '.join(data)}]" if data else " [base]",
fg=FG_DIM,
)
self._append_system(
f"Model loaded! Available adapters: {', '.join(data) if data else 'base only'}\n"
f"Type a question below. The router will pick the best perspective automatically."
)
self._set_busy(False)
elif kind == "thinking":
self._thinking_adapter = data
elif kind == "response":
self._append_response(data)
self._set_busy(False)
# Speak response if TTS enabled
response_text = data.get("response", "")
if response_text:
self._speak_response(response_text)
route = data.get("route")
adapter = data.get("adapter", "?")
tokens = data.get("tokens", 0)
elapsed = data.get("time", 0)
tps = tokens / elapsed if elapsed > 0 else 0
conf = route.confidence if route else 0
if "perspectives" in data and len(data.get("perspectives", {})) > 1:
adapters_used = ", ".join(data["perspectives"].keys())
self._set_status(
f"Done | {adapters_used} | {tokens} tok | {tps:.1f} tok/s",
FG_SUCCESS,
)
else:
self._set_status(
f"Done | {adapter} (conf={conf:.2f}) | {tokens} tok | {tps:.1f} tok/s",
FG_SUCCESS,
)
elif kind == "error":
self._append_error(str(data))
self._set_busy(False)
self._set_status(f"Error", FG_ERROR)
# ββ Adapter dropdown update βββββββββββββββββββββββββββββββββ
def _update_adapter_menu(self, adapters):
menu = self.adapter_menu["menu"]
menu.delete(0, tk.END)
choices = ["Auto"] + [a.capitalize() for a in adapters] + ["Base"]
for choice in choices:
menu.add_command(
label=choice,
command=lambda v=choice: self.adapter_var.set(v),
)
# ββ Input handling ββββββββββββββββββββββββββββββββββββββββββ
def _on_enter(self, event):
if event.state & 0x1: # Shift+Enter β newline
return None
self._send_message()
return "break"
def _send_message(self):
if self.is_busy or not self.is_ready:
return
text = self.input_box.get("1.0", tk.END).strip()
if not text:
return
self.input_box.delete("1.0", tk.END)
self._append_user(text)
self._set_busy(True)
# Determine adapter
adapter_choice = self.adapter_var.get()
if adapter_choice == "Auto":
adapter = None # Let router decide
elif adapter_choice == "Base":
adapter = "base"
else:
adapter = adapter_choice.lower()
self.cmd_q.put({
"action": "generate",
"query": text,
"adapter": adapter,
"max_adapters": self.perspectives_var.get(),
})
# ββ Chat display helpers ββββββββββββββββββββββββββββββββββββ
def _append_user(self, text):
self.chat.configure(state=tk.NORMAL)
self.chat.insert(tk.END, "\n You\n", "user_label")
self.chat.insert(tk.END, f" {text}\n", "user_text")
self.chat.configure(state=tk.DISABLED)
self.chat.see(tk.END)
def _append_response(self, result):
self.chat.configure(state=tk.NORMAL)
# Multi-perspective response
if "perspectives" in result and len(result.get("perspectives", {})) > 1:
self.chat.insert(tk.END, "\n")
# Show each perspective
for name, text in result["perspectives"].items():
color_tag = f"adapter_{name}"
if not self.chat.tag_names().__contains__(color_tag):
color = ADAPTER_COLORS.get(name, FG_CODETTE)
self.chat.tag_configure(color_tag, foreground=color, font=self.font_bold)
self.chat.insert(tk.END, f" Codette [{name}]\n", color_tag)
self.chat.insert(tk.END, f" {text}\n\n", "codette_text")
# Show synthesis
self.chat.insert(
tk.END,
" \u2500\u2500\u2500 Synthesized \u2500\u2500\u2500\n",
"separator",
)
self.chat.insert(tk.END, f" {result['response']}\n", "codette_text")
else:
# Single adapter response
route = result.get("route")
adapter = result.get("adapter", "base")
conf = route.confidence if route else 0
color_tag = f"adapter_{adapter}"
if not self.chat.tag_names().__contains__(color_tag):
color = ADAPTER_COLORS.get(adapter, FG_CODETTE)
self.chat.tag_configure(color_tag, foreground=color, font=self.font_bold)
self.chat.insert(tk.END, "\n")
self.chat.insert(tk.END, f" Codette [{adapter}]", color_tag)
self.chat.insert(tk.END, f" conf={conf:.2f}\n", "meta")
self.chat.insert(tk.END, f" {result['response']}\n", "codette_text")
self.chat.configure(state=tk.DISABLED)
self.chat.see(tk.END)
def _append_system(self, text):
self.chat.configure(state=tk.NORMAL)
self.chat.insert(tk.END, f"\n {text}\n", "system")
self.chat.configure(state=tk.DISABLED)
self.chat.see(tk.END)
def _append_error(self, text):
self.chat.configure(state=tk.NORMAL)
self.chat.insert(tk.END, f"\n Error: {text}\n", "error")
self.chat.configure(state=tk.DISABLED)
self.chat.see(tk.END)
def _clear_chat(self):
self.chat.configure(state=tk.NORMAL)
self.chat.delete("1.0", tk.END)
self.chat.configure(state=tk.DISABLED)
# ββ Status bar ββββββββββββββββββββββββββββββββββββββββββββββ
def _set_status(self, text, color=FG_DIM):
self.status_label.configure(text=f" {text}", fg=color)
dot_color = FG_SUCCESS if "Ready" in text or "Done" in text else (
ACCENT if "Thinking" in text else (FG_ERROR if "Error" in text else FG_DIM)
)
self.status_dot.configure(fg=dot_color)
def _set_busy(self, busy):
self.is_busy = busy
state = tk.DISABLED if busy else tk.NORMAL
self.send_btn.configure(state=state)
if busy:
self.input_box.configure(bg="#1e1e30")
else:
self.input_box.configure(bg=BG_INPUT)
self.input_box.focus_set()
# ββ Voice: Recording (STT) βββββββββββββββββββββββββββββββββββ
def _toggle_recording(self):
"""Toggle mic recording on/off."""
if not self.voice.stt_available or not self.is_ready:
return
if self.is_recording:
self._stop_recording()
else:
self._start_recording()
def _start_recording(self):
"""Begin recording from mic."""
self.is_recording = True
if self.mic_btn:
self.mic_btn.configure(bg="#cc3333", fg=FG_USER, text="\u23F9 Stop")
self._set_status("Recording... click Stop or wait 8s", "#cc3333")
def on_result(text, error):
# Called from recording thread β schedule UI update
self.root.after(0, self._handle_stt_result, text, error)
threading.Thread(
target=self.voice.record_audio,
kwargs={"duration_seconds": 8, "callback": on_result},
daemon=True,
).start()
def _stop_recording(self):
"""Stop recording early."""
self.is_recording = False
self.voice.stop_recording()
if self.mic_btn:
self.mic_btn.configure(bg=BG_BTN, fg=FG, text="\U0001F3A4 Mic")
def _handle_stt_result(self, text, error):
"""Process STT result on the main thread."""
self.is_recording = False
if self.mic_btn:
self.mic_btn.configure(bg=BG_BTN, fg=FG, text="\U0001F3A4 Mic")
if error:
self._set_status(f"Voice: {error}", FG_ERROR)
return
if text:
# Insert transcribed text into input box
current = self.input_box.get("1.0", tk.END).strip()
if current:
self.input_box.insert(tk.END, " " + text)
else:
self.input_box.delete("1.0", tk.END)
self.input_box.insert("1.0", text)
self._set_status(f"Voice: \"{text}\"", FG_SUCCESS)
self.input_box.focus_set()
# ββ Voice: TTS ββββββββββββββββββββββββββββββββββββββββββββββββ
def _toggle_tts(self):
"""Toggle text-to-speech on responses."""
self.tts_enabled = self.tts_var.get()
if self.tts_enabled:
self._set_status("TTS enabled β responses will be spoken", FG_SUCCESS)
else:
self.voice.stop_speaking()
self._set_status("TTS disabled", FG_DIM)
def _speak_response(self, text):
"""Speak response text if TTS is enabled."""
if self.tts_enabled and self.voice.tts_available:
self.voice.speak(text)
# ββ Cleanup βββββββββββββββββββββββββββββββββββββββββββββββββ
def _on_close(self):
self.voice.stop_speaking()
self.voice.stop_recording()
self.cmd_q.put("quit")
self.root.after(300, self.root.destroy)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Entry point
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def main():
root = tk.Tk()
app = CodetteChat(root)
root.mainloop()
if __name__ == "__main__":
main()
|