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| if {![info exists widgetDemo]} { |
| error "This script should be run from the \"widget\" demo." |
| } |
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| package require Tk |
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| set w .aniwave |
| catch {destroy $w} |
| toplevel $w |
| wm title $w "Animated Wave Demonstration" |
| wm iconname $w "aniwave" |
| positionWindow $w |
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| label $w.msg -font $font -wraplength 4i -justify left -text "This demonstration contains a canvas widget with a line item inside it. The animation routines work by adjusting the coordinates list of the line; a trace on a variable is used so updates to the variable result in a change of position of the line." |
| pack $w.msg -side top |
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| set btns [addSeeDismiss $w.buttons $w] |
| pack $btns -side bottom -fill x |
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| pack [canvas $w.c -width 300 -height 200 -background black] -padx 10 -pady 10 -expand yes |
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| array set animationCallbacks {} |
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| |
| set waveCoords {} |
| for {set x -10} {$x<=300} {incr x 5} { |
| lappend waveCoords $x 100 |
| } |
| lappend waveCoords $x 0 [incr x 5] 200 |
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| $w.c create line $waveCoords -tags wave -width 1 -fill green -smooth 1 |
| proc waveCoordsTracer {w args} { |
| global waveCoords |
| |
| |
| $w.c coords wave $waveCoords |
| } |
| trace add variable waveCoords write [list waveCoordsTracer $w] |
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| proc basicMotion {} { |
| global waveCoords direction |
| set oc $waveCoords |
| for {set i 1} {$i<[llength $oc]} {incr i 2} { |
| if {$direction eq "left"} { |
| lset waveCoords $i [lindex $oc \ |
| [expr {$i+2>[llength $oc] ? 1 : $i+2}]] |
| } else { |
| lset waveCoords $i \ |
| [lindex $oc [expr {$i-2<0 ? "end" : $i-2}]] |
| } |
| } |
| } |
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| proc reverser {} { |
| global waveCoords direction |
| if {[lindex $waveCoords 1] < 10} { |
| set direction "right" |
| } elseif {[lindex $waveCoords end] < 10} { |
| set direction "left" |
| } |
| } |
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| proc move {} { |
| basicMotion |
| reverser |
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| global animationCallbacks |
| set animationCallbacks(simpleWave) [after 10 move] |
| } |
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| set direction "left" |
| set animateAfterCallback {} |
| |
| bind $w.c <Destroy> { |
| after cancel $animationCallbacks(simpleWave) |
| unset animationCallbacks(simpleWave) |
| } |
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| move |
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