Upload config.json with huggingface_hub
Browse files- config.json +91 -0
config.json
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{
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"version": 3,
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"model_type": "decision_transformer",
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"features": [
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"health",
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"food",
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"y_level",
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"xp_level",
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"time_of_day",
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"biome",
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"dimension",
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"light_level",
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"is_raining",
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"can_see_sky",
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"is_in_water",
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"is_on_lava",
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"block_below",
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"block_above",
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"is_on_ladder",
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"is_in_shelter",
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"is_in_danger",
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"mobs_nearby",
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"danger_mobs",
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"items_nearby",
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"inventory_pct",
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"has_weapon",
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"has_pickaxe",
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"has_axe",
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"has_shield",
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"has_bow",
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"has_chestplate",
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"has_boots",
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"has_food",
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"has_bed",
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"has_torches",
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"has_logs",
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"has_stone",
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"has_iron_raw",
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"has_diamond_raw",
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"has_building_blocks",
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"player_nearby",
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"bot_count",
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"is_sleeping",
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"is_sprinting"
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],
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"actions": [
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"IDLE",
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"FIGHT",
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"FLEE",
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"MINE",
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"FARM",
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"COLLECT",
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"EXPLORE",
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"CRAFT",
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"CHAT",
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"FOLLOW",
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"PLACE_BLOCK",
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"BUILD_SHELTER",
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"LIGHT_AREA",
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"EAT",
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"SLEEP",
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"GO_HOME",
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"EQUIP_ARMOR",
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"SMELT",
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"JUMP",
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"SNEAK",
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"SWIM",
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"EMOTE",
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"WANDER",
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"HELP_ALLY",
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"TRADE"
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],
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"input_dim": 40,
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"num_actions": 25,
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"seq_len": 50,
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"d_model": 512,
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"num_layers": 8,
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"nhead": 8,
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"accuracy": 0.0317,
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"framework": "pytorch",
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"onnx_opset": 17,
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"quantized": "int8",
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"scenarios": [
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"startup",
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"explore_mine",
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"danger_build",
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"social",
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"building"
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],
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"trained_at": "2026-06-25T15:48:12Z"
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}
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