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#include "include/utils.h" |
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namespace PaddleDetection { |
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void nms(std::vector<ObjectResult> &input_boxes, float nms_threshold) { |
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std::sort(input_boxes.begin(), |
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input_boxes.end(), |
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[](ObjectResult a, ObjectResult b) { return a.confidence > b.confidence; }); |
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std::vector<float> vArea(input_boxes.size()); |
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for (int i = 0; i < int(input_boxes.size()); ++i) { |
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vArea[i] = (input_boxes.at(i).rect[2] - input_boxes.at(i).rect[0] + 1) |
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* (input_boxes.at(i).rect[3] - input_boxes.at(i).rect[1] + 1); |
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} |
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for (int i = 0; i < int(input_boxes.size()); ++i) { |
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for (int j = i + 1; j < int(input_boxes.size());) { |
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float xx1 = (std::max)(input_boxes[i].rect[0], input_boxes[j].rect[0]); |
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float yy1 = (std::max)(input_boxes[i].rect[1], input_boxes[j].rect[1]); |
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float xx2 = (std::min)(input_boxes[i].rect[2], input_boxes[j].rect[2]); |
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float yy2 = (std::min)(input_boxes[i].rect[3], input_boxes[j].rect[3]); |
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float w = (std::max)(float(0), xx2 - xx1 + 1); |
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float h = (std::max)(float(0), yy2 - yy1 + 1); |
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float inter = w * h; |
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float ovr = inter / (vArea[i] + vArea[j] - inter); |
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if (ovr >= nms_threshold) { |
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input_boxes.erase(input_boxes.begin() + j); |
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vArea.erase(vArea.begin() + j); |
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} |
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else { |
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j++; |
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} |
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} |
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} |
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} |
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} |
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