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README.md
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<img src="https://emygervais.github.io/assets/images/screenshots.png" width="80%"/>
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<p>
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For more details, please refer to our [Blog](https://emygervais.github.io/2025/03/15/bytecraft.html), [Paper/Tech-report](https://github.com/SamsungSAILMontreal/ByteCraft/blob/main/paper/ByteCraft.pdf), and [Inference Code](https://github.com/SamsungSAILMontreal/ByteCraft).
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<img src="https://emygervais.github.io/assets/images/screenshots.png" width="80%"/>
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<p>
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For more details, please refer to our [Blog](https://emygervais.github.io/2025/03/15/bytecraft.html), [Paper/Tech-report](https://github.com/SamsungSAILMontreal/ByteCraft/blob/main/paper/ByteCraft.pdf), and [Inference Code](https://github.com/SamsungSAILMontreal/ByteCraft).
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# Temporary reference (It will be updated soon).
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If you find our work useful, please consider citing:
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```bib
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@misc{bytecraft2025github,
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author = {Jolicoeur-Martineau, Alexia and Gervais, Emy},
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title = {ByteCraft: Generating video games and animations through bytes},
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year = {2025},
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url = {https://github.com/SamsungSAILMontreal/ByteCraft/blob/main/paper/ByteCraft.pdf},
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note = {Accessed: 2025-03-23},
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}
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```
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