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* StdinBuffer buffers input and emits complete sequences.
*
* This is necessary because stdin data events can arrive in partial chunks,
* especially for escape sequences like mouse events. Without buffering,
* partial sequences can be misinterpreted as regular keypresses.
*
* For example, the mouse SGR sequence `\x1b[<35;20;5m` might arrive as:
* - Event 1: `\x1b`
* - Event 2: `[<35`
* - Event 3: `;20;5m`
*
* The buffer accumulates these until a complete sequence is detected.
* Call the `process()` method to feed input data.
*
* Based on code from OpenTUI (https://github.com/anomalyco/opentui)
* MIT License - Copyright (c) 2025 opentui
*/
import { EventEmitter } from "events";
const ESC = "\x1b";
const DEFAULT_SEQUENCE_TIMEOUT_MS = 50;
const DEFAULT_ESCAPE_TIMEOUT_MS = 10;
const BRACKETED_PASTE_START = "\x1b[200~";
const BRACKETED_PASTE_END = "\x1b[201~";
/**
* Check if a string is a complete escape sequence or needs more data
*/
function isCompleteSequence(data: string): "complete" | "incomplete" | "not-escape" {
if (!data.startsWith(ESC)) {
return "not-escape";
}
if (data.length === 1) {
return "incomplete";
}
const afterEsc = data.slice(1);
// CSI sequences: ESC [
if (afterEsc.startsWith("[")) {
// Check for old-style mouse sequence: ESC[M + 3 bytes
if (afterEsc.startsWith("[M")) {
// Old-style mouse needs ESC[M + 3 bytes = 6 total
return data.length >= 6 ? "complete" : "incomplete";
}
return isCompleteCsiSequence(data);
}
// OSC sequences: ESC ]
if (afterEsc.startsWith("]")) {
return isCompleteOscSequence(data);
}
// DCS sequences: ESC P ... ESC \ (includes XTVersion responses)
if (afterEsc.startsWith("P")) {
return isCompleteDcsSequence(data);
}
// APC sequences: ESC _ ... ESC \ (includes Kitty graphics responses)
if (afterEsc.startsWith("_")) {
return isCompleteApcSequence(data);
}
// SS3 sequences: ESC O
if (afterEsc.startsWith("O")) {
// ESC O followed by a single character
return afterEsc.length >= 2 ? "complete" : "incomplete";
}
// Meta key sequences: ESC followed by a single character
if (afterEsc.length === 1) {
return "complete";
}
// Unknown escape sequence - treat as complete
return "complete";
}
/**
* Check if CSI sequence is complete
* CSI sequences: ESC [ ... followed by a final byte (0x40-0x7E)
*/
function isCompleteCsiSequence(data: string): "complete" | "incomplete" {
if (!data.startsWith(`${ESC}[`)) {
return "complete";
}
// Need at least ESC [ and one more character
if (data.length < 3) {
return "incomplete";
}
const payload = data.slice(2);
// CSI sequences end with a byte in the range 0x40-0x7E (@-~)
// This includes all letters and several special characters
const lastChar = payload[payload.length - 1]!;
const lastCharCode = lastChar.charCodeAt(0);
if (lastCharCode >= 0x40 && lastCharCode <= 0x7e) {
// Special handling for SGR mouse sequences
// Format: ESC[<B;X;Ym or ESC[<B;X;YM
if (payload.startsWith("<")) {
// Must have format: <digits;digits;digits[Mm]
const mouseMatch = /^<\d+;\d+;\d+[Mm]$/.test(payload);
if (mouseMatch) {
return "complete";
}
// If it ends with M or m but doesn't match the pattern, still incomplete
if (lastChar === "M" || lastChar === "m") {
// Check if we have the right structure
const parts = payload.slice(1, -1).split(";");
if (parts.length === 3 && parts.every((p) => /^\d+$/.test(p))) {
return "complete";
}
}
return "incomplete";
}
return "complete";
}
return "incomplete";
}
/**
* Check if OSC sequence is complete
* OSC sequences: ESC ] ... ST (where ST is ESC \ or BEL)
*/
function isCompleteOscSequence(data: string): "complete" | "incomplete" {
if (!data.startsWith(`${ESC}]`)) {
return "complete";
}
// OSC sequences end with ST (ESC \) or BEL (\x07)
if (data.endsWith(`${ESC}\\`) || data.endsWith("\x07")) {
return "complete";
}
return "incomplete";
}
/**
* Check if DCS (Device Control String) sequence is complete
* DCS sequences: ESC P ... ST (where ST is ESC \)
* Used for XTVersion responses like ESC P >| ... ESC \
*/
function isCompleteDcsSequence(data: string): "complete" | "incomplete" {
if (!data.startsWith(`${ESC}P`)) {
return "complete";
}
// DCS sequences end with ST (ESC \)
if (data.endsWith(`${ESC}\\`)) {
return "complete";
}
return "incomplete";
}
/**
* Check if APC (Application Program Command) sequence is complete
* APC sequences: ESC _ ... ST (where ST is ESC \)
* Used for Kitty graphics responses like ESC _ G ... ESC \
*/
function isCompleteApcSequence(data: string): "complete" | "incomplete" {
if (!data.startsWith(`${ESC}_`)) {
return "complete";
}
// APC sequences end with ST (ESC \)
if (data.endsWith(`${ESC}\\`)) {
return "complete";
}
return "incomplete";
}
/**
* Split accumulated buffer into complete sequences
*/
function parseUnmodifiedKittyPrintableCodepoint(sequence: string): number | undefined {
const match = sequence.match(/^\x1b\[(\d+)(?::\d*)?(?::\d+)?u$/);
if (!match) return undefined;
const codepoint = parseInt(match[1]!, 10);
return codepoint >= 32 ? codepoint : undefined;
}
function extractCompleteSequences(buffer: string): { sequences: string[]; remainder: string } {
const sequences: string[] = [];
let pos = 0;
while (pos < buffer.length) {
const remaining = buffer.slice(pos);
// Try to extract a sequence starting at this position
if (remaining.startsWith(ESC)) {
// Find the end of this escape sequence
let seqEnd = 1;
while (seqEnd <= remaining.length) {
const candidate = remaining.slice(0, seqEnd);
const status = isCompleteSequence(candidate);
if (status === "complete") {
// WezTerm with enable_kitty_keyboard sends the Escape key press as a
// raw '\x1b' byte (simple text path in encode_kitty, ignoring
// DISAMBIGUATE_ESCAPE_CODES) and the release as a full Kitty CSI-u
// sequence. These arrive concatenated as '\x1b\x1b[27;...u'.
// The buffer would normally treat '\x1b\x1b' as a complete meta-key
// sequence (ESC + single char), leaving '[27;...u' to be typed as
// plain text. If the character immediately following '\x1b\x1b'
// would begin a new escape sequence, emit only the first ESC and
// restart from the second.
if (candidate === "\x1b\x1b") {
const nextChar = remaining[seqEnd];
if (
nextChar === "[" || // CSI
nextChar === "]" || // OSC
nextChar === "O" || // SS3
nextChar === "P" || // DCS
nextChar === "_" // APC
) {
sequences.push(ESC);
pos += 1;
break;
}
}
sequences.push(candidate);
pos += seqEnd;
break;
} else if (status === "incomplete") {
seqEnd++;
} else {
// Should not happen when starting with ESC
sequences.push(candidate);
pos += seqEnd;
break;
}
}
if (seqEnd > remaining.length) {
return { sequences, remainder: remaining };
}
} else {
// Not an escape sequence - take a single character
sequences.push(remaining[0]!);
pos++;
}
}
return { sequences, remainder: "" };
}
export type StdinBufferOptions = {
/**
* Maximum time to wait for an incomplete sequence such as CSI or mouse
* (default: 50ms).
*/
timeout?: number;
/**
* Maximum time to wait after a lone ESC before treating it as Escape
* (default: 10ms). Increase for high-latency Alt+key input (SSH).
*/
escapeTimeout?: number;
};
export type StdinBufferEventMap = {
data: [string];
paste: [string];
};
/**
* Buffers stdin input and emits complete sequences via the 'data' event.
* Handles partial escape sequences that arrive across multiple chunks.
*/
export class StdinBuffer extends EventEmitter<StdinBufferEventMap> {
private buffer: string = "";
private timeout: ReturnType<typeof setTimeout> | null = null;
private readonly timeoutMs: number;
private readonly escapeTimeoutMs: number;
private pasteMode: boolean = false;
private pasteBuffer: string = "";
private pendingKittyPrintableCodepoint: number | undefined;
constructor(options: StdinBufferOptions = {}) {
super();
this.timeoutMs = options.timeout ?? DEFAULT_SEQUENCE_TIMEOUT_MS;
this.escapeTimeoutMs = options.escapeTimeout ?? DEFAULT_ESCAPE_TIMEOUT_MS;
}
public process(data: string | Buffer): void {
// Clear any pending timeout
if (this.timeout) {
clearTimeout(this.timeout);
this.timeout = null;
}
// Handle high-byte conversion (for compatibility with parseKeypress)
// If buffer has single byte > 127, convert to ESC + (byte - 128)
let str: string;
if (Buffer.isBuffer(data)) {
if (data.length === 1 && data[0]! > 127) {
const byte = data[0]! - 128;
str = `\x1b${String.fromCharCode(byte)}`;
} else {
str = data.toString();
}
} else {
str = data;
}
if (str.length === 0 && this.buffer.length === 0) {
this.emitDataSequence("");
return;
}
this.buffer += str;
if (this.pasteMode) {
this.pasteBuffer += this.buffer;
this.buffer = "";
const endIndex = this.pasteBuffer.indexOf(BRACKETED_PASTE_END);
if (endIndex !== -1) {
const pastedContent = this.pasteBuffer.slice(0, endIndex);
const remaining = this.pasteBuffer.slice(endIndex + BRACKETED_PASTE_END.length);
this.pasteMode = false;
this.pasteBuffer = "";
this.pendingKittyPrintableCodepoint = undefined;
this.emit("paste", pastedContent);
if (remaining.length > 0) {
this.process(remaining);
}
}
return;
}
const startIndex = this.buffer.indexOf(BRACKETED_PASTE_START);
if (startIndex !== -1) {
if (startIndex > 0) {
const beforePaste = this.buffer.slice(0, startIndex);
const result = extractCompleteSequences(beforePaste);
for (const sequence of result.sequences) {
this.emitDataSequence(sequence);
}
}
this.pendingKittyPrintableCodepoint = undefined;
this.buffer = this.buffer.slice(startIndex + BRACKETED_PASTE_START.length);
this.pasteMode = true;
this.pasteBuffer = this.buffer;
this.buffer = "";
const endIndex = this.pasteBuffer.indexOf(BRACKETED_PASTE_END);
if (endIndex !== -1) {
const pastedContent = this.pasteBuffer.slice(0, endIndex);
const remaining = this.pasteBuffer.slice(endIndex + BRACKETED_PASTE_END.length);
this.pasteMode = false;
this.pasteBuffer = "";
this.pendingKittyPrintableCodepoint = undefined;
this.emit("paste", pastedContent);
if (remaining.length > 0) {
this.process(remaining);
}
}
return;
}
const result = extractCompleteSequences(this.buffer);
this.buffer = result.remainder;
for (const sequence of result.sequences) {
this.emitDataSequence(sequence);
}
if (this.buffer.length > 0) {
const timeoutMs = this.buffer === ESC ? this.escapeTimeoutMs : this.timeoutMs;
this.timeout = setTimeout(() => {
const flushed = this.flush();
for (const sequence of flushed) {
this.emitDataSequence(sequence);
}
}, timeoutMs);
}
}
private emitDataSequence(sequence: string): void {
const rawCodepoint = sequence.length === 1 ? sequence.codePointAt(0) : undefined;
if (rawCodepoint !== undefined && rawCodepoint === this.pendingKittyPrintableCodepoint) {
this.pendingKittyPrintableCodepoint = undefined;
return;
}
this.pendingKittyPrintableCodepoint = parseUnmodifiedKittyPrintableCodepoint(sequence);
this.emit("data", sequence);
}
flush(): string[] {
if (this.timeout) {
clearTimeout(this.timeout);
this.timeout = null;
}
if (this.buffer.length === 0) {
return [];
}
const sequences = [this.buffer];
this.buffer = "";
this.pendingKittyPrintableCodepoint = undefined;
return sequences;
}
clear(): void {
if (this.timeout) {
clearTimeout(this.timeout);
this.timeout = null;
}
this.buffer = "";
this.pasteMode = false;
this.pasteBuffer = "";
this.pendingKittyPrintableCodepoint = undefined;
}
getBuffer(): string {
return this.buffer;
}
destroy(): void {
this.clear();
}
}
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