com.sky.ondeviceagent / Runtime /AgentCore /PasswordFieldAttribute.cs
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using UnityEngine;
namespace OnDeviceAgent.AgentCore
{
// Renders a string field masked (••••) in the inspector, for secrets like API tokens.
// Editor drawer: PasswordFieldDrawer (OnDeviceAgent.AgentCore.Editor).
public sealed class PasswordFieldAttribute : PropertyAttribute
{
}
}