Upload utils_.py
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utils_.py
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import os
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| 2 |
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import math
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| 3 |
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import numpy as np
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import torch
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import torch.distributed as dist
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import torchvision.transforms as T
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from decord import VideoReader, cpu
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from PIL import Image
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from transformers import AutoConfig
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from torchvision.transforms.functional import InterpolationMode
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IMAGENET_MEAN = (0.485, 0.456, 0.406)
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IMAGENET_STD = (0.229, 0.224, 0.225)
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def load_image(image_file, input_size=448, max_num=12, upscale=False):
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image = Image.open(image_file).convert('RGB')
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if upscale:
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image = image.resize((image.width * 2, image.height * 2), Image.BILINEAR)
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transform = build_transform(input_size=input_size)
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images = dynamic_preprocess(image, image_size=input_size, use_thumbnail=True, max_num=max_num)
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pixel_values = [transform(image) for image in images]
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pixel_values = torch.stack(pixel_values)
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return pixel_values
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def build_transform(input_size):
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MEAN, STD = IMAGENET_MEAN, IMAGENET_STD
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transform = T.Compose([
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T.Lambda(lambda img: img.convert('RGB') if img.mode != 'RGB' else img),
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T.Resize((input_size, input_size), interpolation=InterpolationMode.BICUBIC),
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T.ToTensor(),
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T.Normalize(mean=MEAN, std=STD)
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])
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return transform
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def get_rank_and_world_size():
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rank = int(os.environ.get('RANK', 0))
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world_size = int(os.environ.get('WORLD_SIZE', 1))
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return rank, world_size
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def get_local_rank_and_local_world_size():
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if not dist.is_available():
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return 0, 1
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if not dist.is_initialized():
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return 0, 1
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if 'SLURM_LOCALID' in os.environ:
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local_rank = int(os.environ['SLURM_LOCALID'])
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local_world_size = int(os.environ['SLURM_NTASKS_PER_NODE'])
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return local_rank, local_world_size
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if 'LOCAL_RANK' in os.environ and 'LOCAL_WORLD_SIZE' in os.environ:
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return int(os.environ['LOCAL_RANK']), int(os.environ['LOCAL_WORLD_SIZE'])
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raise NotImplementedError(
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"Fail to get local_rank and local_world_size! "
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"Please ensure that you set the environment variable "
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"`LOCAL_RANK` and `LOCAL_WORLD_SIZE`"
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)
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def find_closest_aspect_ratio(aspect_ratio, target_ratios, width, height, image_size):
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best_ratio_diff = float('inf')
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best_ratio = (1, 1)
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area = width * height
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for ratio in target_ratios:
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target_aspect_ratio = ratio[0] / ratio[1]
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ratio_diff = abs(aspect_ratio - target_aspect_ratio)
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if ratio_diff < best_ratio_diff:
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best_ratio_diff = ratio_diff
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best_ratio = ratio
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elif ratio_diff == best_ratio_diff:
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if area > 0.5 * image_size * image_size * ratio[0] * ratio[1]:
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best_ratio = ratio
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return best_ratio
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def dynamic_preprocess(image, min_num=1, max_num=6, image_size=448, use_thumbnail=False):
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orig_width, orig_height = image.size
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aspect_ratio = orig_width / orig_height
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# calculate the existing image aspect ratio
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target_ratios = set(
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(i, j) for n in range(min_num, max_num + 1) for i in range(1, n + 1) for j in range(1, n + 1) if
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i * j <= max_num and i * j >= min_num)
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target_ratios = sorted(target_ratios, key=lambda x: x[0] * x[1])
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# find the closest aspect ratio to the target
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target_aspect_ratio = find_closest_aspect_ratio(
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aspect_ratio, target_ratios, orig_width, orig_height, image_size)
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# calculate the target width and height
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target_width = image_size * target_aspect_ratio[0]
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target_height = image_size * target_aspect_ratio[1]
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blocks = target_aspect_ratio[0] * target_aspect_ratio[1]
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# resize the image
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resized_img = image.resize((target_width, target_height))
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processed_images = []
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for i in range(blocks):
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box = (
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(i % (target_width // image_size)) * image_size,
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(i // (target_width // image_size)) * image_size,
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((i % (target_width // image_size)) + 1) * image_size,
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((i // (target_width // image_size)) + 1) * image_size
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)
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# split the image
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split_img = resized_img.crop(box)
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processed_images.append(split_img)
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assert len(processed_images) == blocks
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if use_thumbnail and len(processed_images) != 1:
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thumbnail_img = image.resize((image_size, image_size))
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processed_images.append(thumbnail_img)
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return processed_images
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def split_model(model_path):
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num_gpus_per_node = torch.cuda.device_count()
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rank, world_size = get_rank_and_world_size()
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try:
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local_rank, local_world_size = get_local_rank_and_local_world_size()
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except:
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local_rank = rank
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if 'GPUS_PER_PROCESS' in os.environ:
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gpus_per_process = int(os.environ['GPUS_PER_PROCESS'])
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else:
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gpus_per_process = 8 # default to use 8 GPUs for one model
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gpus_per_process = min(gpus_per_process, num_gpus_per_node // local_world_size)
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| 128 |
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start_gpu = local_rank * gpus_per_process
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| 129 |
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end_gpu = start_gpu + gpus_per_process
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| 130 |
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| 131 |
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assert end_gpu <= num_gpus_per_node, f"Process {local_rank} tries to access GPU {end_gpu}, " \
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| 132 |
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f"but only {num_gpus_per_node} GPUs are available per node."
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| 133 |
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| 134 |
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visible_devices = list(range(start_gpu, end_gpu))
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| 135 |
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| 136 |
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device_map = {}
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| 137 |
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config = AutoConfig.from_pretrained(model_path, trust_remote_code=True)
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| 138 |
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| 139 |
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num_gpus_for_vit = 0.5
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| 140 |
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num_layers = config.llm_config.num_hidden_layers
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| 141 |
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num_layers_per_gpu = math.ceil(num_layers / (len(visible_devices) - num_gpus_for_vit))
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| 142 |
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num_layers_per_gpu = [num_layers_per_gpu] * len(visible_devices)
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| 143 |
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num_layers_per_gpu[0] = math.ceil(num_layers_per_gpu[0] * 0.5)
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| 144 |
+
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| 145 |
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layer_cnt = 0
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| 146 |
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for i, num_layer in enumerate(num_layers_per_gpu):
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| 147 |
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for j in range(num_layer):
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device_map[f'language_model.model.layers.{layer_cnt}'] = visible_devices[i]
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| 149 |
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layer_cnt += 1
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| 150 |
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device_map['vision_model'] = visible_devices[0]
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| 151 |
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device_map['mlp1'] = visible_devices[0]
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| 152 |
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device_map['language_model.model.tok_embeddings'] = visible_devices[0]
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| 153 |
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device_map['language_model.model.embed_tokens'] = visible_devices[0]
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| 154 |
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device_map['language_model.output'] = visible_devices[0]
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| 155 |
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device_map['language_model.model.norm'] = visible_devices[0]
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| 156 |
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device_map['language_model.model.rotary_emb'] = visible_devices[0]
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| 157 |
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device_map['language_model.lm_head'] = visible_devices[0]
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| 158 |
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device_map[f'language_model.model.layers.{num_layers - 1}'] = visible_devices[0]
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| 159 |
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return device_map, visible_devices
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