File size: 11,793 Bytes
3ce1a40
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
/**
 * Kernel IR -> WebAssembly binary.
 *
 * Every IR virtual register becomes a typed wasm local, which keeps the stack
 * discipline trivial: each instruction pushes its operands with local.get and
 * stores its result with local.set. Structured IR control flow maps directly onto
 * wasm block / loop / if. The module layout follows ../abi/abi.js.
 */

import { Op, Type, Builtin, isFloat } from '../../kernel/ir/ir.js';
import { MEMORY_IMPORT, THREAD_PARAMS, LAUNCH_PARAMS, ELEMENT } from '../abi/abi.js';
import {
  ValType, BLOCK_EMPTY, Section, ExternalKind, OpCode, SatOpCode, MAGIC_AND_VERSION,
  uleb, sleb, f32, f64, name, vec, section, funcType, funcBody,
} from './encoder.js';

export class CodegenError extends Error {
  constructor(message) {
    super(message);
    this.name = 'CodegenError';
  }
}

const VAL_TYPE = {
  [Type.I32]: ValType.I32, [Type.U32]: ValType.I32, [Type.BOOL]: ValType.I32,
  [Type.F32]: ValType.F32, [Type.F64]: ValType.F64,
};

/** The wasm instruction family an IR type computes in: i32 (signed), u32, f32 or f64. */
const family = (type) => (type === Type.BOOL ? Type.I32 : type);

const ARITH = {
  [Op.ADD]: { i32: 'i32_add', u32: 'i32_add', f32: 'f32_add', f64: 'f64_add' },
  [Op.SUB]: { i32: 'i32_sub', u32: 'i32_sub', f32: 'f32_sub', f64: 'f64_sub' },
  [Op.MUL]: { i32: 'i32_mul', u32: 'i32_mul', f32: 'f32_mul', f64: 'f64_mul' },
  [Op.DIV]: { i32: 'i32_div_s', u32: 'i32_div_u', f32: 'f32_div', f64: 'f64_div' },
  [Op.REM]: { i32: 'i32_rem_s', u32: 'i32_rem_u' },
  [Op.BIT_AND]: { i32: 'i32_and', u32: 'i32_and' },
  [Op.BIT_OR]: { i32: 'i32_or', u32: 'i32_or' },
  [Op.BIT_XOR]: { i32: 'i32_xor', u32: 'i32_xor' },
  [Op.SHL]: { i32: 'i32_shl', u32: 'i32_shl' },
  [Op.SHR]: { i32: 'i32_shr_s', u32: 'i32_shr_u' },
  [Op.CMP_LT]: { i32: 'i32_lt_s', u32: 'i32_lt_u', f32: 'f32_lt', f64: 'f64_lt' },
  [Op.CMP_GT]: { i32: 'i32_gt_s', u32: 'i32_gt_u', f32: 'f32_gt', f64: 'f64_gt' },
  [Op.CMP_LE]: { i32: 'i32_le_s', u32: 'i32_le_u', f32: 'f32_le', f64: 'f64_le' },
  [Op.CMP_GE]: { i32: 'i32_ge_s', u32: 'i32_ge_u', f32: 'f32_ge', f64: 'f64_ge' },
  [Op.CMP_EQ]: { i32: 'i32_eq', u32: 'i32_eq', f32: 'f32_eq', f64: 'f64_eq' },
  [Op.CMP_NE]: { i32: 'i32_ne', u32: 'i32_ne', f32: 'f32_ne', f64: 'f64_ne' },
};

/** CONVERT opcodes keyed by `${from}>${to}`; an empty list is a reinterpretation. */
const CONVERSIONS = {
  'i32>u32': [], 'u32>i32': [], 'bool>i32': [], 'bool>u32': [],
  'i32>f32': ['f32_convert_i32_s'], 'u32>f32': ['f32_convert_i32_u'], 'bool>f32': ['f32_convert_i32_s'],
  'i32>f64': ['f64_convert_i32_s'], 'u32>f64': ['f64_convert_i32_u'], 'bool>f64': ['f64_convert_i32_s'],
  'f32>f64': ['f64_promote_f32'], 'f64>f32': ['f32_demote_f64'],
  'f32>i32': [{ sat: 'i32_trunc_sat_f32_s' }], 'f32>u32': [{ sat: 'i32_trunc_sat_f32_u' }],
  'f64>i32': [{ sat: 'i32_trunc_sat_f64_s' }], 'f64>u32': [{ sat: 'i32_trunc_sat_f64_u' }],
};

const LOAD = { i32: 'i32_load', u32: 'i32_load', f32: 'f32_load', f64: 'f64_load' };
const STORE = { i32: 'i32_store', u32: 'i32_store', f32: 'f32_store', f64: 'f64_store' };

/** Emits the body function of a kernel. Returns { params, results, locals, code }. */
function emitBody(ir) {
  const isVoid = ir.returnType === null;
  const code = [];
  const localIndex = new Map();
  const params = [];
  const locals = [];

  for (const p of ir.params) {
    localIndex.set(p.name, params.length);
    params.push(p.kind === 'buffer' ? ValType.I32 : VAL_TYPE[p.type]);
  }
  if (isVoid) {
    for (const t of THREAD_PARAMS) {
      localIndex.set(`@${t}`, params.length);
      params.push(ValType.I32);
    }
  }
  const addLocal = (key, valType) => {
    localIndex.set(key, params.length + locals.length);
    locals.push(valType);
  };
  for (const local of ir.locals) addLocal(local.name, VAL_TYPE[local.type]);

  const vreg = (val) => {
    const key = `%${val.id}`;
    if (!localIndex.has(key)) addLocal(key, VAL_TYPE[val.type]);
    return localIndex.get(key);
  };
  const buffers = new Map(ir.params.filter((p) => p.kind === 'buffer').map((p) => [p.name, p]));

  const op = (mnemonic) => code.push(OpCode[mnemonic]);
  const get = (val) => code.push(OpCode.local_get, ...uleb(vreg(val)));
  const set = (val) => code.push(OpCode.local_set, ...uleb(vreg(val)));
  const getNamed = (key) => code.push(OpCode.local_get, ...uleb(localIndex.get(key)));
  const setNamed = (key) => code.push(OpCode.local_set, ...uleb(localIndex.get(key)));

  function pushConst(type, imm) {
    if (type === Type.F32) code.push(OpCode.f32_const, ...f32(imm));
    else if (type === Type.F64) code.push(OpCode.f64_const, ...f64(imm));
    else code.push(OpCode.i32_const, ...sleb(imm));
  }

  /** Pushes the byte address of buffer[index]. */
  function address(bufferName, index) {
    const buffer = buffers.get(bufferName);
    getNamed(buffer.name);
    get(index);
    code.push(OpCode.i32_const, ...sleb(ELEMENT[buffer.type].log2));
    op('i32_shl');
    op('i32_add');
    return buffer;
  }

  /** Memory immediate: alignment hint (log2 bytes) and a zero offset. */
  const memarg = (type) => code.push(...uleb(ELEMENT[type].log2), ...uleb(0));

  // Control stack of labels so BREAK / CONTINUE can compute branch depths.
  const labels = [];
  const depthOf = (kind) => {
    for (let i = labels.length - 1; i >= 0; i -= 1) {
      if (labels[i] === kind) return labels.length - 1 - i;
    }
    throw new CodegenError(`'${kind}' has no enclosing loop`);
  };
  const open = (opcode, label) => {
    code.push(opcode, BLOCK_EMPTY);
    labels.push(label);
  };
  const close = () => {
    op('end');
    labels.pop();
  };

  function emitInstr(ins) {
    switch (ins.op) {
      case Op.CONST:
        pushConst(ins.out.type, ins.imm);
        set(ins.out);
        return;
      case Op.LOAD:
        getNamed(ins.name);
        set(ins.out);
        return;
      case Op.STORE:
        get(ins.value);
        setNamed(ins.name);
        return;
      case Op.BUILTIN:
        if (ins.name === Builtin.GLOBAL_ID_X) {
          getNamed('@block_id_x');
          getNamed('@block_dim_x');
          op('i32_mul');
          getNamed('@local_id_x');
          op('i32_add');
        } else {
          getNamed(`@${ins.name}`);
        }
        set(ins.out);
        return;
      case Op.NOT:
        get(ins.operand);
        op('i32_eqz');
        set(ins.out);
        return;
      case Op.NEG:
        if (isFloat(ins.out.type)) {
          get(ins.operand);
          op(ins.out.type === Type.F32 ? 'f32_neg' : 'f64_neg');
        } else {
          code.push(OpCode.i32_const, 0);
          get(ins.operand);
          op('i32_sub');
        }
        set(ins.out);
        return;
      case Op.BIT_NOT:
        get(ins.operand);
        code.push(OpCode.i32_const, ...sleb(-1));
        op('i32_xor');
        set(ins.out);
        return;
      case Op.CONVERT: {
        const steps = CONVERSIONS[`${ins.value.type}>${ins.out.type}`];
        if (!steps) throw new CodegenError(`No conversion from ${ins.value.type} to ${ins.out.type}`);
        get(ins.value);
        for (const step of steps) {
          if (typeof step === 'string') op(step);
          else code.push(0xfc, ...uleb(SatOpCode[step.sat]));
        }
        set(ins.out);
        return;
      }
      case Op.BUFFER_LOAD: {
        const buffer = address(ins.buffer, ins.index);
        op(LOAD[buffer.type]);
        memarg(buffer.type);
        set(ins.out);
        return;
      }
      case Op.BUFFER_STORE: {
        const buffer = address(ins.buffer, ins.index);
        get(ins.value);
        op(STORE[buffer.type]);
        memarg(buffer.type);
        return;
      }
      case Op.IF:
        get(ins.cond);
        open(OpCode.if, 'if');
        emitList(ins.then);
        if (ins.otherwise.length) {
          op('else');
          emitList(ins.otherwise);
        }
        close();
        return;
      case Op.LOOP:
        // block $break { loop $top { head; br_if $break (!cond); block $continue { body } step; br $top } }
        open(OpCode.block, 'break');
        open(OpCode.loop, 'top');
        emitList(ins.head);
        if (ins.cond) {
          get(ins.cond);
          op('i32_eqz');
          code.push(OpCode.br_if, ...uleb(depthOf('break')));
        }
        open(OpCode.block, 'continue');
        emitList(ins.body);
        close();
        emitList(ins.step);
        code.push(OpCode.br, ...uleb(depthOf('top')));
        close();
        close();
        return;
      case Op.BREAK:
        code.push(OpCode.br, ...uleb(depthOf('break')));
        return;
      case Op.CONTINUE:
        code.push(OpCode.br, ...uleb(depthOf('continue')));
        return;
      case Op.RET:
        if (ins.value) get(ins.value);
        op('return');
        return;
      default: {
        const table = ARITH[ins.op];
        if (!table) throw new CodegenError(`Unsupported IR op '${ins.op}'`);
        const mnemonic = table[family(ins.left.type)];
        if (!mnemonic) throw new CodegenError(`'${ins.op}' is not defined for ${ins.left.type}`);
        get(ins.left);
        get(ins.right);
        op(mnemonic);
        set(ins.out);
      }
    }
  }

  function emitList(list) {
    for (const ins of list) emitInstr(ins);
  }

  emitList(ir.body);
  // A value-returning body must not fall off the end; wasm validation needs the stack typed.
  if (!isVoid) op('unreachable');

  return { params, results: isVoid ? [] : [VAL_TYPE[ir.returnType]], locals, code };
}

/**
 * The exported launcher for a void kernel: loops over blocks then threads and calls
 * the body (function `bodyIndex`) once per thread.
 */
function emitLauncher(ir, bodyIndex) {
  const n = ir.params.length;
  const params = [
    ...ir.params.map((p) => (p.kind === 'buffer' ? ValType.I32 : VAL_TYPE[p.type])),
    ...LAUNCH_PARAMS.map(() => ValType.I32),
  ];
  const grid = n;
  const blockDim = n + 1;
  const block = n + 2;
  const thread = n + 3;
  const get = (i) => [OpCode.local_get, ...uleb(i)];
  const set = (i) => [OpCode.local_set, ...uleb(i)];
  const increment = (i) => [...get(i), OpCode.i32_const, 1, OpCode.i32_add, ...set(i)];

  const call = [];
  for (let i = 0; i < n; i += 1) call.push(...get(i));
  // THREAD_PARAMS order: block_id_x, local_id_x, block_dim_x, grid_dim_x
  call.push(...get(block), ...get(thread), ...get(blockDim), ...get(grid), OpCode.call, ...uleb(bodyIndex));

  const code = [
    OpCode.block, BLOCK_EMPTY, OpCode.loop, BLOCK_EMPTY,
    ...get(block), ...get(grid), OpCode.i32_ge_u, OpCode.br_if, 1,
    OpCode.i32_const, 0, ...set(thread),
    OpCode.block, BLOCK_EMPTY, OpCode.loop, BLOCK_EMPTY,
    ...get(thread), ...get(blockDim), OpCode.i32_ge_u, OpCode.br_if, 1,
    ...call,
    ...increment(thread),
    OpCode.br, 0,
    OpCode.end, OpCode.end,
    ...increment(block),
    OpCode.br, 0,
    OpCode.end, OpCode.end,
  ];
  return { params, results: [], locals: [ValType.I32, ValType.I32], code };
}

/** Compiles one kernel's IR to a complete wasm module. */
export function emitModule(ir) {
  const body = emitBody(ir);
  const functions = [body];
  if (ir.returnType === null) functions.push(emitLauncher(ir, 0));
  const exported = functions.length - 1;

  const bytes = [
    ...MAGIC_AND_VERSION,
    ...section(Section.TYPE, vec(functions.map((f) => funcType(f.params, f.results)))),
    ...section(Section.IMPORT, vec([[
      ...name(MEMORY_IMPORT.module), ...name(MEMORY_IMPORT.name), ExternalKind.MEMORY, 0x00, ...uleb(0),
    ]])),
    ...section(Section.FUNCTION, vec(functions.map((_, i) => uleb(i)))),
    ...section(Section.EXPORT, vec([[...name(ir.name), ExternalKind.FUNC, ...uleb(exported)]])),
    ...section(Section.CODE, vec(functions.map((f) => funcBody(f.locals, f.code)))),
  ];
  return new Uint8Array(bytes);
}