File size: 288 Bytes
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using UnrealBuildTool;
public class RepoverseEditorTarget : TargetRules
{
    public RepoverseEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;
        DefaultBuildSettings = BuildSettingsVersion.V5;
        ExtraModuleNames.Add("Repoverse");
    }
}