File size: 8,773 Bytes
a8baeed | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 | //! Composable element-wise GPU operations over a Boolean/u8 buffer representation.
//!
//! Representation: one `u8` per element; canonical Booleans are `0` (false) and `1` (true).
//! `Negate` accepts only canonical input (it returns an error on any other byte) and
//! writes canonical output. `Add` is wrapping `u8` addition, so its output is canonical
//! only when no position has both inputs true.
mod add;
mod agents;
mod canonical;
mod expr;
mod kernels;
mod negate;
pub use add::Add;
pub use agents::{ExecutionAgent, ValidationAgent, VerificationAgent, Workflow};
pub use canonical::{
CANONICAL_FALSE, CANONICAL_TRUE, bools_to_gpu, gpu_to_bools, is_canonical, validate_buffer,
};
pub use expr::Expr;
pub use kernels::{ADD_U8_SIGNATURE, KERNEL_REGISTRY, NEGATE_U8_SIGNATURE, validate_registry};
pub use negate::Negate;
use ocl::{Buffer, ProQue};
use std::fmt;
const DEFAULT_LOCAL_SIZE: usize = 64;
static INIT_LOCK: std::sync::Mutex<()> = std::sync::Mutex::new(());
#[derive(Debug)]
pub enum GpuError {
Ocl(ocl::Error),
/// Element count cannot be represented as the kernel's `uint` argument.
InvalidCount(usize),
/// A buffer is shorter than the requested element count.
BufferTooShort {
which: &'static str,
len: usize,
count: usize,
},
/// `Expr::Input(index)` refers to an input that was not supplied.
MissingInput {
index: usize,
supplied: usize,
},
/// A zero-length device buffer was requested (OpenCL cannot allocate one).
EmptyBuffer,
/// A zero local work-group size was requested.
InvalidLocalSize,
}
impl fmt::Display for GpuError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
GpuError::Ocl(e) => write!(f, "OpenCL error: {e}"),
GpuError::InvalidCount(n) => write!(f, "invalid element count {n} (must fit in u32)"),
GpuError::BufferTooShort { which, len, count } => {
write!(f, "{which} buffer has {len} elements but count is {count}")
}
GpuError::MissingInput { index, supplied } => {
write!(f, "expression input {index} missing ({supplied} supplied)")
}
GpuError::EmptyBuffer => write!(f, "zero-length device buffers cannot be allocated"),
GpuError::InvalidLocalSize => write!(f, "local work-group size must be non-zero"),
}
}
}
impl std::error::Error for GpuError {}
impl From<ocl::Error> for GpuError {
fn from(e: ocl::Error) -> Self {
GpuError::Ocl(e)
}
}
pub type Result<T> = std::result::Result<T, GpuError>;
/// OpenCL context, queue and compiled program for all functor kernels.
pub struct GpuContext {
proque: ProQue,
local_size: usize,
}
impl GpuContext {
/// Create a context on the default OpenCL device and compile all functor kernels.
pub fn new() -> Result<Self> {
Self::with_source(&Self::kernel_source())
}
/// Like [`GpuContext::new`] but with a requested work-group size (clamped to the device limit).
pub fn with_local_size(local_size: usize) -> Result<Self> {
let mut ctx = Self::new()?;
ctx.set_local_size(local_size)?;
Ok(ctx)
}
/// Build a context from arbitrary OpenCL source (compile errors are returned, not swallowed).
pub fn with_source(src: &str) -> Result<Self> {
// Validate kernel registry before creating context.
validate_registry().map_err(|e| GpuError::Ocl(ocl::Error::from(e)))?;
// Observed with pocl: concurrent first-time platform/device discovery from several
// threads makes clGetDeviceIDs fail intermittently, so creation is serialised.
let _guard = INIT_LOCK.lock().unwrap_or_else(|p| p.into_inner());
let proque = ProQue::builder().src(src.to_string()).build()?;
let max = proque.device().max_wg_size()?;
Ok(GpuContext {
proque,
local_size: DEFAULT_LOCAL_SIZE.min(max),
})
}
pub fn set_local_size(&mut self, local_size: usize) -> Result<()> {
if local_size == 0 {
return Err(GpuError::InvalidLocalSize);
}
let max = self.proque.device().max_wg_size()?;
self.local_size = local_size.min(max);
Ok(())
}
pub fn local_size(&self) -> usize {
self.local_size
}
pub fn device_name(&self) -> Result<String> {
Ok(self.proque.device().name()?)
}
/// All functor kernels in one program.
pub fn kernel_source() -> String {
format!("{}\n{}", negate::KERNEL_SRC, add::KERNEL_SRC)
}
/// Allocate a zero-initialised device buffer of `len` bytes (len must be > 0).
pub fn alloc(&self, len: usize) -> Result<Buffer<u8>> {
self.alloc_filled(len, 0)
}
/// Allocate a device buffer filled with `val` (used to detect stale/out-of-bounds writes).
pub fn alloc_filled(&self, len: usize, val: u8) -> Result<Buffer<u8>> {
if len == 0 {
return Err(GpuError::EmptyBuffer);
}
Ok(Buffer::<u8>::builder()
.queue(self.proque.queue().clone())
.len(len)
.fill_val(val)
.build()?)
}
/// Upload raw bytes to a new device buffer.
pub fn upload_raw(&self, data: &[u8]) -> Result<Buffer<u8>> {
if data.is_empty() {
return Err(GpuError::EmptyBuffer);
}
Ok(Buffer::<u8>::builder()
.queue(self.proque.queue().clone())
.len(data.len())
.copy_host_slice(data)
.build()?)
}
pub fn upload_bools(&self, data: &[bool]) -> Result<Buffer<u8>> {
let raw: Vec<u8> = data.iter().map(|&b| b as u8).collect();
self.upload_raw(&raw)
}
pub fn download_raw(&self, buf: &Buffer<u8>) -> Result<Vec<u8>> {
let mut out = vec![0u8; buf.len()];
buf.cmd().queue(self.proque.queue()).read(&mut out).enq()?;
Ok(out)
}
pub fn download_bools(&self, buf: &Buffer<u8>, count: usize) -> Result<Vec<bool>> {
let raw = self.download_raw(buf)?;
let slice = raw.get(..count).ok_or(GpuError::BufferTooShort {
which: "download target",
len: raw.len(),
count,
})?;
validate_buffer(slice)?;
Ok(slice.iter().map(|&b| b != 0).collect())
}
pub(crate) fn proque(&self) -> &ProQue {
&self.proque
}
/// Validate `count` against the buffers and return `(global, local)` work sizes.
/// Global size is rounded up to a multiple of local size, so kernels MUST guard `gid < count`.
pub(crate) fn work_sizes(
&self,
count: usize,
bufs: &[(&'static str, usize)],
) -> Result<(usize, usize)> {
if count > u32::MAX as usize {
return Err(GpuError::InvalidCount(count));
}
for &(which, len) in bufs {
if len < count {
return Err(GpuError::BufferTooShort { which, len, count });
}
}
let local = self.local_size;
Ok((count.div_ceil(local) * local, local))
}
}
/// A unary device operation `F(A) -> F(A)` that is composable.
pub trait UnaryOp {
/// Enqueue `output[i] = op(input[i])` for `i < count`. Elements at `i >= count` are untouched.
/// `count == 0` is a no-op.
fn launch(
&self,
ctx: &GpuContext,
input: &Buffer<u8>,
output: &Buffer<u8>,
count: usize,
) -> Result<()>;
/// Sequential composition: `self.then(g)` computes `g(self(x))`.
fn then<G: UnaryOp>(self, g: G) -> Compose<Self, G>
where
Self: Sized,
{
Compose {
first: self,
second: g,
}
}
/// Convenience: run on host bools, executing on the device, returning a fresh Vec.
fn run_bools(&self, ctx: &GpuContext, input: &[bool]) -> Result<Vec<bool>> {
if input.is_empty() {
return Ok(Vec::new());
}
let inp = ctx.upload_bools(input)?;
let out = ctx.alloc(input.len())?;
self.launch(ctx, &inp, &out, input.len())?;
ctx.download_bools(&out, input.len())
}
}
/// `Compose { first: F, second: G }` computes `G(F(x))` through a device temporary.
pub struct Compose<F, G> {
first: F,
second: G,
}
impl<F: UnaryOp, G: UnaryOp> UnaryOp for Compose<F, G> {
fn launch(
&self,
ctx: &GpuContext,
input: &Buffer<u8>,
output: &Buffer<u8>,
count: usize,
) -> Result<()> {
if count == 0 {
return Ok(());
}
let tmp = ctx.alloc(count)?;
self.first.launch(ctx, input, &tmp, count)?;
self.second.launch(ctx, &tmp, output, count)
}
}
|