Updated version.
Browse files- SoccerTwos.onnx +1 -1
- SoccerTwos/SoccerTwos-52604.pt +0 -3
- SoccerTwos/{SoccerTwos-20382.onnx → SoccerTwos-7043190.onnx} +1 -1
- SoccerTwos/{SoccerTwos-499368.pt → SoccerTwos-7043190.pt} +1 -1
- SoccerTwos/{SoccerTwos-499368.onnx → SoccerTwos-7499954.onnx} +1 -1
- SoccerTwos/SoccerTwos-7499954.pt +3 -0
- SoccerTwos/{SoccerTwos-52604.onnx → SoccerTwos-7999963.onnx} +1 -1
- SoccerTwos/SoccerTwos-7999963.pt +3 -0
- SoccerTwos/{SoccerTwos-20382.pt → SoccerTwos-8280028.onnx} +2 -2
- SoccerTwos/SoccerTwos-8280028.pt +3 -0
- SoccerTwos/SoccerTwos-8281670.onnx +3 -0
- SoccerTwos/SoccerTwos-8281670.pt +3 -0
- SoccerTwos/checkpoint.pt +1 -1
- SoccerTwos/events.out.tfevents.1685022617.stephen-Vivobook.165848.0 +2 -2
- SoccerTwos/events.out.tfevents.1685088569.stephen-Vivobook.183026.0 +3 -0
- SoccerTwos/events.out.tfevents.1685111762.stephen-Vivobook.217634.0 +3 -0
- SoccerTwos/events.out.tfevents.1685111912.stephen-Vivobook.218490.0 +3 -0
- SoccerTwos/events.out.tfevents.1685118038.stephen-Vivobook.227938.0 +3 -0
- run_logs/Player-0.log +310 -257
- run_logs/timers.json +83 -275
- run_logs/training_status.json +39 -12
SoccerTwos.onnx
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SoccerTwos/SoccerTwos-52604.pt
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SoccerTwos/{SoccerTwos-20382.onnx → SoccerTwos-7043190.onnx}
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SoccerTwos/{SoccerTwos-499368.pt → SoccerTwos-7043190.pt}
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SoccerTwos/{SoccerTwos-499368.onnx → SoccerTwos-7499954.onnx}
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SoccerTwos/SoccerTwos-7499954.pt
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SoccerTwos/{SoccerTwos-52604.onnx → SoccerTwos-7999963.onnx}
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SoccerTwos/SoccerTwos-7999963.pt
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SoccerTwos/{SoccerTwos-20382.pt → SoccerTwos-8280028.onnx}
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SoccerTwos/SoccerTwos-8280028.pt
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SoccerTwos/SoccerTwos-8281670.onnx
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SoccerTwos/SoccerTwos-8281670.pt
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SoccerTwos/checkpoint.pt
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SoccerTwos/events.out.tfevents.1685022617.stephen-Vivobook.165848.0
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SoccerTwos/events.out.tfevents.1685088569.stephen-Vivobook.183026.0
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SoccerTwos/events.out.tfevents.1685111762.stephen-Vivobook.217634.0
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SoccerTwos/events.out.tfevents.1685111912.stephen-Vivobook.218490.0
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SoccerTwos/events.out.tfevents.1685118038.stephen-Vivobook.227938.0
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run_logs/Player-0.log
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Mono config path = '/home/stephen/Personal/2023-05-24_DeepRL/deeprl_unit_7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path /home/stephen/Personal/2023-05-24_DeepRL/deeprl_unit_7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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Registered Communicator in Agent.
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requesting resize 1280 x 800
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| 2 |
Mono config path = '/home/stephen/Personal/2023-05-24_DeepRL/deeprl_unit_7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
| 3 |
Preloaded 'lib_burst_generated.so'
|
| 4 |
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
Display 0 'U28E850 28"': 3840x2160 (primary device).
|
| 6 |
+
Display 1 '1': 3840x2400 (secondary device).
|
| 7 |
+
Desktop is 3840 x 2160 @ 30 Hz
|
| 8 |
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 9 |
[Subsystems] Discovering subsystems at path /home/stephen/Personal/2023-05-24_DeepRL/deeprl_unit_7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
| 10 |
+
GfxDevice: creating device client; threaded=1; jobified=0
|
| 11 |
+
Renderer: AMD RENOIR (DRM 3.42.0, 5.15.0-71-generic, LLVM 12.0.0)
|
| 12 |
+
Vendor: AMD
|
| 13 |
+
Version: 4.6 (Core Profile) Mesa 21.2.6
|
| 14 |
+
GLES: 0
|
| 15 |
+
GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
|
| 16 |
+
ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
|
| 17 |
+
_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB
|
| 18 |
+
_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_
|
| 19 |
+
rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_textur
|
| 20 |
+
e_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
|
| 21 |
+
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 19401776
|
| 22 |
Begin MonoManager ReloadAssembly
|
| 23 |
+
- Completed reload, in 0.062 seconds
|
| 24 |
+
Default vsync count 1
|
| 25 |
+
requesting resize 2541 x 1324
|
| 26 |
+
resizing window to 2541 x 1324
|
| 27 |
+
Desktop is 3840 x 2160 @ 30 Hz
|
| 28 |
+
UnloadTime: 1.108398 ms
|
|
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|
| 29 |
Registered Communicator in Agent.
|
| 30 |
+
Setting up 8 worker threads for Enlighten.
|
| 31 |
requesting resize 1280 x 800
|
| 32 |
+
resizing window to 1280 x 800
|
| 33 |
+
Desktop is 3840 x 2160 @ 30 Hz
|
| 34 |
+
Memory Statistics:
|
| 35 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
| 36 |
+
StackAllocators :
|
| 37 |
+
[ALLOC_TEMP_MAIN]
|
| 38 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 42 frames, [2.0 MB-4.0 MB]: 1 frames
|
| 39 |
+
Initial Block Size 4.0 MB
|
| 40 |
+
Current Block Size 4.0 MB
|
| 41 |
+
Peak Allocated Bytes 2.1 MB
|
| 42 |
+
Overflow Count 0
|
| 43 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
| 44 |
+
Initial Block Size 64.0 KB
|
| 45 |
+
Current Block Size 64.0 KB
|
| 46 |
+
Peak Allocated Bytes 144 B
|
| 47 |
+
Overflow Count 0
|
| 48 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
| 49 |
+
Initial Block Size 256.0 KB
|
| 50 |
+
Current Block Size 300.0 KB
|
| 51 |
+
Peak Allocated Bytes 249.7 KB
|
| 52 |
+
Overflow Count 4
|
| 53 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
| 54 |
+
Initial Block Size 32.0 KB
|
| 55 |
+
Current Block Size 32.0 KB
|
| 56 |
+
Peak Allocated Bytes 0 B
|
| 57 |
+
Overflow Count 0
|
| 58 |
+
[ALLOC_TEMP_Job.Worker 6]
|
| 59 |
+
Initial Block Size 256.0 KB
|
| 60 |
+
Current Block Size 256.0 KB
|
| 61 |
+
Peak Allocated Bytes 1.5 KB
|
| 62 |
+
Overflow Count 0
|
| 63 |
+
[ALLOC_TEMP_Job.Worker 0]
|
| 64 |
+
Initial Block Size 256.0 KB
|
| 65 |
+
Current Block Size 256.0 KB
|
| 66 |
+
Peak Allocated Bytes 1.5 KB
|
| 67 |
+
Overflow Count 0
|
| 68 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
| 69 |
+
Initial Block Size 32.0 KB
|
| 70 |
+
Current Block Size 32.0 KB
|
| 71 |
+
Peak Allocated Bytes 0 B
|
| 72 |
+
Overflow Count 0
|
| 73 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
| 74 |
+
Initial Block Size 32.0 KB
|
| 75 |
+
Current Block Size 32.0 KB
|
| 76 |
+
Peak Allocated Bytes 0 B
|
| 77 |
+
Overflow Count 0
|
| 78 |
+
[ALLOC_TEMP_Job.Worker 5]
|
| 79 |
+
Initial Block Size 256.0 KB
|
| 80 |
+
Current Block Size 256.0 KB
|
| 81 |
+
Peak Allocated Bytes 1.5 KB
|
| 82 |
+
Overflow Count 0
|
| 83 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
| 84 |
+
Initial Block Size 32.0 KB
|
| 85 |
+
Current Block Size 32.0 KB
|
| 86 |
+
Peak Allocated Bytes 0 B
|
| 87 |
+
Overflow Count 0
|
| 88 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
| 89 |
+
Initial Block Size 32.0 KB
|
| 90 |
+
Current Block Size 32.0 KB
|
| 91 |
+
Peak Allocated Bytes 0 B
|
| 92 |
+
Overflow Count 0
|
| 93 |
+
[ALLOC_TEMP_Job.Worker 4]
|
| 94 |
+
Initial Block Size 256.0 KB
|
| 95 |
+
Current Block Size 256.0 KB
|
| 96 |
+
Peak Allocated Bytes 1.5 KB
|
| 97 |
+
Overflow Count 0
|
| 98 |
+
[ALLOC_TEMP_Job.Worker 14]
|
| 99 |
+
Initial Block Size 256.0 KB
|
| 100 |
+
Current Block Size 256.0 KB
|
| 101 |
+
Peak Allocated Bytes 1.5 KB
|
| 102 |
+
Overflow Count 0
|
| 103 |
+
[ALLOC_TEMP_Job.Worker 3]
|
| 104 |
+
Initial Block Size 256.0 KB
|
| 105 |
+
Current Block Size 256.0 KB
|
| 106 |
+
Peak Allocated Bytes 1.5 KB
|
| 107 |
+
Overflow Count 0
|
| 108 |
+
[ALLOC_TEMP_Job.Worker 13]
|
| 109 |
+
Initial Block Size 256.0 KB
|
| 110 |
+
Current Block Size 256.0 KB
|
| 111 |
+
Peak Allocated Bytes 1.5 KB
|
| 112 |
+
Overflow Count 0
|
| 113 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
| 114 |
+
Initial Block Size 32.0 KB
|
| 115 |
+
Current Block Size 32.0 KB
|
| 116 |
+
Peak Allocated Bytes 0 B
|
| 117 |
+
Overflow Count 0
|
| 118 |
+
[ALLOC_TEMP_EnlightenWorker] x 8
|
| 119 |
+
Initial Block Size 64.0 KB
|
| 120 |
+
Current Block Size 64.0 KB
|
| 121 |
+
Peak Allocated Bytes 0 B
|
| 122 |
+
Overflow Count 0
|
| 123 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
| 124 |
+
Initial Block Size 32.0 KB
|
| 125 |
+
Current Block Size 32.0 KB
|
| 126 |
+
Peak Allocated Bytes 0 B
|
| 127 |
+
Overflow Count 0
|
| 128 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
| 129 |
+
Initial Block Size 32.0 KB
|
| 130 |
+
Current Block Size 32.0 KB
|
| 131 |
+
Peak Allocated Bytes 0 B
|
| 132 |
+
Overflow Count 0
|
| 133 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
| 134 |
+
Initial Block Size 32.0 KB
|
| 135 |
+
Current Block Size 32.0 KB
|
| 136 |
+
Peak Allocated Bytes 0 B
|
| 137 |
+
Overflow Count 0
|
| 138 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
| 139 |
+
Initial Block Size 32.0 KB
|
| 140 |
+
Current Block Size 32.0 KB
|
| 141 |
+
Peak Allocated Bytes 0 B
|
| 142 |
+
Overflow Count 0
|
| 143 |
+
[ALLOC_TEMP_UnityGfxDeviceWorker]
|
| 144 |
+
Initial Block Size 256.0 KB
|
| 145 |
+
Current Block Size 256.0 KB
|
| 146 |
+
Peak Allocated Bytes 45.5 KB
|
| 147 |
+
Overflow Count 0
|
| 148 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
|
| 149 |
+
Initial Block Size 64.0 KB
|
| 150 |
+
Current Block Size 64.0 KB
|
| 151 |
+
Peak Allocated Bytes 0 B
|
| 152 |
+
Overflow Count 0
|
| 153 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
| 154 |
+
Initial Block Size 32.0 KB
|
| 155 |
+
Current Block Size 32.0 KB
|
| 156 |
+
Peak Allocated Bytes 0 B
|
| 157 |
+
Overflow Count 0
|
| 158 |
+
[ALLOC_TEMP_Job.Worker 9]
|
| 159 |
+
Initial Block Size 256.0 KB
|
| 160 |
+
Current Block Size 256.0 KB
|
| 161 |
+
Peak Allocated Bytes 1.5 KB
|
| 162 |
+
Overflow Count 0
|
| 163 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
| 164 |
+
Initial Block Size 32.0 KB
|
| 165 |
+
Current Block Size 32.0 KB
|
| 166 |
+
Peak Allocated Bytes 0 B
|
| 167 |
+
Overflow Count 0
|
| 168 |
+
[ALLOC_TEMP_Job.Worker 8]
|
| 169 |
+
Initial Block Size 256.0 KB
|
| 170 |
+
Current Block Size 256.0 KB
|
| 171 |
+
Peak Allocated Bytes 1.5 KB
|
| 172 |
+
Overflow Count 0
|
| 173 |
+
[ALLOC_TEMP_Job.Worker 7]
|
| 174 |
+
Initial Block Size 256.0 KB
|
| 175 |
+
Current Block Size 256.0 KB
|
| 176 |
+
Peak Allocated Bytes 1.5 KB
|
| 177 |
+
Overflow Count 0
|
| 178 |
+
[ALLOC_TEMP_Job.Worker 1]
|
| 179 |
+
Initial Block Size 256.0 KB
|
| 180 |
+
Current Block Size 256.0 KB
|
| 181 |
+
Peak Allocated Bytes 1.5 KB
|
| 182 |
+
Overflow Count 0
|
| 183 |
+
[ALLOC_TEMP_Job.Worker 2]
|
| 184 |
+
Initial Block Size 256.0 KB
|
| 185 |
+
Current Block Size 256.0 KB
|
| 186 |
+
Peak Allocated Bytes 1.5 KB
|
| 187 |
+
Overflow Count 0
|
| 188 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
| 189 |
+
Initial Block Size 32.0 KB
|
| 190 |
+
Current Block Size 32.0 KB
|
| 191 |
+
Peak Allocated Bytes 0 B
|
| 192 |
+
Overflow Count 0
|
| 193 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
| 194 |
+
Initial Block Size 32.0 KB
|
| 195 |
+
Current Block Size 32.0 KB
|
| 196 |
+
Peak Allocated Bytes 0 B
|
| 197 |
+
Overflow Count 0
|
| 198 |
+
[ALLOC_TEMP_Job.Worker 10]
|
| 199 |
+
Initial Block Size 256.0 KB
|
| 200 |
+
Current Block Size 256.0 KB
|
| 201 |
+
Peak Allocated Bytes 1.5 KB
|
| 202 |
+
Overflow Count 0
|
| 203 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
| 204 |
+
Initial Block Size 32.0 KB
|
| 205 |
+
Current Block Size 32.0 KB
|
| 206 |
+
Peak Allocated Bytes 0 B
|
| 207 |
+
Overflow Count 0
|
| 208 |
+
[ALLOC_TEMP_Job.Worker 11]
|
| 209 |
+
Initial Block Size 256.0 KB
|
| 210 |
+
Current Block Size 256.0 KB
|
| 211 |
+
Peak Allocated Bytes 1.5 KB
|
| 212 |
+
Overflow Count 0
|
| 213 |
+
[ALLOC_TEMP_Job.Worker 12]
|
| 214 |
+
Initial Block Size 256.0 KB
|
| 215 |
+
Current Block Size 256.0 KB
|
| 216 |
+
Peak Allocated Bytes 1.5 KB
|
| 217 |
+
Overflow Count 0
|
| 218 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
| 219 |
+
Initial Block Size 32.0 KB
|
| 220 |
+
Current Block Size 32.0 KB
|
| 221 |
+
Peak Allocated Bytes 0 B
|
| 222 |
+
Overflow Count 0
|
| 223 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
| 224 |
+
Initial Block Size 64.0 KB
|
| 225 |
+
Current Block Size 64.0 KB
|
| 226 |
+
Peak Allocated Bytes 0 B
|
| 227 |
+
Overflow Count 0
|
| 228 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
| 229 |
+
Peak main deferred allocation count 27
|
| 230 |
+
[ALLOC_BUCKET]
|
| 231 |
+
Large Block size 4.0 MB
|
| 232 |
+
Used Block count 1
|
| 233 |
+
Peak Allocated bytes 1.8 MB
|
| 234 |
+
[ALLOC_DEFAULT_MAIN]
|
| 235 |
+
Peak usage frame count: [8.0 MB-16.0 MB]: 43 frames
|
| 236 |
+
Requested Block Size 16.0 MB
|
| 237 |
+
Peak Block count 1
|
| 238 |
+
Peak Allocated memory 13.2 MB
|
| 239 |
+
Peak Large allocation bytes 0 B
|
| 240 |
+
[ALLOC_DEFAULT_THREAD]
|
| 241 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 43 frames
|
| 242 |
+
Requested Block Size 16.0 MB
|
| 243 |
+
Peak Block count 1
|
| 244 |
+
Peak Allocated memory 25.6 MB
|
| 245 |
+
Peak Large allocation bytes 16.0 MB
|
| 246 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
| 247 |
+
Initial Block Size 2.0 MB
|
| 248 |
+
Used Block Count 1
|
| 249 |
+
Overflow Count (too large) 0
|
| 250 |
+
Overflow Count (full) 0
|
| 251 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
| 252 |
+
Initial Block Size 2.0 MB
|
| 253 |
+
Used Block Count 1
|
| 254 |
+
Overflow Count (too large) 0
|
| 255 |
+
Overflow Count (full) 0
|
| 256 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
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@@ -355,45 +175,33 @@
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| 1 |
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