--- library_name: lerobot pipeline_tag: robotics tags: - lerobot - robotics - imitation-learning - x7s - diffusion-policy - offline-evaluation datasets: - LightwheelAI/Lightwheel-Tasks-X7S --- # LW-Bench Diffusion Policy 5K for X7s LeRobot Diffusion Policy trained from scratch on the audited X7s strict compositional split in LW-Compositional-Bench. ## Training contract - Dataset: `LightwheelAI/Lightwheel-Tasks-X7S` - Train split: 91 clean tasks; tasks 7, 119, and 149 held out - Inputs: three RGB cameras plus 25D robot state - Output: native 21D X7s absolute action - Architecture: ResNet18 plus conditional diffusion - Training horizon: 24 with 2 observations and 16 future action steps - Hardware: 4 GPUs - Seed: 1000 - Effective global batch: 64 - Checkpoint: 5,000 global optimizer updates ## Offline 5K results | Metric | Value | | --- | ---: | | H16 MAE | 0.100714 | | H16 RMSE | 0.208515 | | Gripper balanced accuracy | 91.61% | | Boundary-proxy MAE | 0.129451 | | Interior MAE | 0.095209 | | Boundary / interior MAE | 1.360x | These results cover three strict held-out tasks and are descriptive. Offline action error does not replace closed-loop success evaluation. ## Load with LeRobot ```python from lerobot.policies.diffusion.modeling_diffusion import DiffusionPolicy policy = DiffusionPolicy.from_pretrained("Stevenshuqing/LW-Bench-Diffusion") policy.eval() ``` Use LeRobot 0.4.3 and the included preprocessor/postprocessor files. The repository contains the complete `pretrained_model` directory produced by LeRobot. ## Provenance - Code and protocol: https://github.com/stevenqing/LW-Compositional-Bench - Full report: https://github.com/stevenqing/LW-Compositional-Bench/blob/main/artifacts/model-eval/x7s/rotation-v0/budget-5k/report.md - Code revision: `2d0e26dd2fe2e91046f416bd65bc369f8568d7f0` - `model.safetensors` SHA256: `e1540ffe39b85bd762b4ab90c52a64d16e031b048957a0d02cd664663395849b` ## Limitations This checkpoint is specific to the X7s observation/action schema. The benchmark is offline because the available A100 GPUs cannot provide Isaac Sim RT camera rendering. Transition boundaries are action-space proxies based on gripper sign changes and robust continuous-action peaks, not human semantic annotations.