File size: 5,735 Bytes
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<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>GBA.js - Full Mobile Fit</title>
<link rel="stylesheet" href="resources/main.css">
<style>
/* Force the body to occupy the full viewport and prevent scrolling */
body, html {
margin: 0;
padding: 0;
width: 100vw;
height: 100vh;
background-color: #000;
overflow: hidden;
display: flex;
flex-direction: column;
touch-action: none; /* Prevents unwanted zooming/panning */
}
/* Screen Area: Automatically scales to fit mobile width */
#screen-container {
width: 100%;
flex: 0 1 auto;
display: flex;
flex-direction: column;
align-items: center;
background: #000;
}
#screen {
width: 100% !important; /* Forces fit to mobile width */
height: auto !important;
max-height: 50vh; /* Limits height to leave room for controls */
image-rendering: pixelated;
object-fit: contain;
}
/* Status Bar */
.status-text {
color: #0f0;
font-family: monospace;
font-size: 14px;
padding: 5px;
text-align: center;
}
/* Controller Area: Anchored to the bottom */
#touchControls {
flex: 1;
position: relative;
width: 100%;
background: #1a1a1a; /* Distinct controller area */
display: none;
user-select: none;
-webkit-user-select: none;
}
/* Shared Button Styling */
.ctrl-btn {
position: absolute;
background: #888;
border: none;
color: #eee;
font-weight: bold;
display: flex;
align-items: center;
justify-content: center;
pointer-events: auto;
box-shadow: 0 4px #555;
active {
background: #666;
box-shadow: 0 2px #333;
transform: translateY(2px);
}
}
/* D-PAD Positioning */
#dpad {
position: absolute;
bottom: 100px;
left: 15px;
width: 140px;
height: 140px;
}
#up { top: 0; left: 45px; width: 50px; height: 50px; border-radius: 5px 5px 0 0; }
#down { bottom: 0; left: 45px; width: 50px; height: 50px; border-radius: 0 0 5px 5px; }
#left { top: 45px; left: 0; width: 50px; height: 50px; border-radius: 5px 0 0 5px; }
#right { top: 45px; right: 0; width: 50px; height: 50px; border-radius: 0 5px 5px 0; }
/* Action Buttons Positioning */
#a { bottom: 130px; right: 20px; width: 70px; height: 70px; border-radius: 50%; font-size: 20px; }
#b { bottom: 90px; right: 100px; width: 70px; height: 70px; border-radius: 50%; font-size: 20px; }
/* Shoulders and Meta */
#l { top: 15px; left: 15px; width: 65px; height: 35px; border-radius: 5px; }
#r { top: 15px; right: 15px; width: 65px; height: 35px; border-radius: 5px; }
.pill { bottom: 30px; width: 80px; height: 30px; border-radius: 15px; font-size: 12px; }
#select { left: 25%; transform: translateX(-50%); }
#start { right: 25%; transform: translateX(50%); }
.hidden { display: none !important; }
</style>
<script src="js/util.js"></script>
<script src="js/core.js"></script>
<script src="js/arm.js"></script>
<script src="js/thumb.js"></script>
<script src="js/mmu.js"></script>
<script src="js/io.js"></script>
<script src="js/audio.js"></script>
<script src="js/video.js"></script>
<script src="js/video/proxy.js"></script>
<script src="js/video/software.js"></script>
<script src="js/irq.js"></script>
<script src="js/keypad.js"></script>
<script src="js/sio.js"></script>
<script src="js/savedata.js"></script>
<script src="js/gpio.js"></script>
<script src="js/gba.js"></script>
<script src="resources/xhr.js"></script>
<script>
var gba;
try {
gba = new GameBoyAdvance();
gba.keypad.eatInput = true;
} catch (e) { gba = null; }
window.onload = function() {
if (gba) {
gba.setCanvas(document.getElementById('screen'));
loadRom('resources/bios.bin', function(bios) { gba.setBios(bios); });
if ('ontouchstart' in window || navigator.maxTouchPoints > 0) {
document.getElementById('touchControls').style.display = 'block';
}
setupTouchControls();
}
}
function run(file) {
gba.loadRomFromFile(file, function(result) {
if (result) {
document.getElementById('preload').classList.add('hidden');
gba.runStable();
}
});
}
function setupTouchControls() {
const map = {'up': 38, 'down': 40, 'left': 37, 'right': 39, 'a': 88, 'b': 90, 'l': 65, 'r': 83, 'start': 13, 'select': 16};
Object.keys(map).forEach(id => {
const el = document.getElementById(id);
if(el) {
el.addEventListener('touchstart', (e) => { e.preventDefault(); window.dispatchEvent(new KeyboardEvent('keydown', {keyCode: map[id]})); });
el.addEventListener('touchend', (e) => { e.preventDefault(); window.dispatchEvent(new KeyboardEvent('keyup', {keyCode: map[id]})); });
}
});
}
</script>
</head>
<body>
<div id="screen-container">
<div class="status-text">Connecting to Screen...</div>
<canvas id="screen" width="240" height="160"></canvas>
<div id="preload" style="padding: 20px;">
<button onclick="document.getElementById('loader').click()" style="padding: 10px 20px;">SELECT ROM</button>
<input id="loader" type="file" accept=".gba" onchange="run(this.files[0]);" style="display:none">
</div>
</div>
<div id="touchControls">
<div id="dpad">
<button id="up" class="ctrl-btn">↑</button>
<button id="left" class="ctrl-btn">←</button>
<button id="right" class="ctrl-btn">→</button>
<button id="down" class="ctrl-btn">↓</button>
</div>
<button id="a" class="ctrl-btn">A</button>
<button id="b" class="ctrl-btn">B</button>
<button id="l" class="ctrl-btn">L</button>
<button id="r" class="ctrl-btn">R</button>
<button id="select" class="ctrl-btn pill">SELECT</button>
<button id="start" class="ctrl-btn pill">START</button>
</div>
</body>
</html>
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