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<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>GBA.js - Full Mobile Fit</title>
<link rel="stylesheet" href="resources/main.css">
<style>
  /* Force the body to occupy the full viewport and prevent scrolling */
  body, html {
    margin: 0;
    padding: 0;
    width: 100vw;
    height: 100vh;
    background-color: #000;
    overflow: hidden;
    display: flex;
    flex-direction: column;
    touch-action: none; /* Prevents unwanted zooming/panning */
  }

  /* Screen Area: Automatically scales to fit mobile width */
  #screen-container {
    width: 100%;
    flex: 0 1 auto;
    display: flex;
    flex-direction: column;
    align-items: center;
    background: #000;
  }

  #screen {
    width: 100% !important; /* Forces fit to mobile width */
    height: auto !important;
    max-height: 50vh; /* Limits height to leave room for controls */
    image-rendering: pixelated;
    object-fit: contain;
  }

  /* Status Bar */
  .status-text {
    color: #0f0;
    font-family: monospace;
    font-size: 14px;
    padding: 5px;
    text-align: center;
  }

  /* Controller Area: Anchored to the bottom */
  #touchControls {
    flex: 1;
    position: relative;
    width: 100%;
    background: #1a1a1a; /* Distinct controller area */
    display: none; 
    user-select: none;
    -webkit-user-select: none;
  }

  /* Shared Button Styling */
  .ctrl-btn {
    position: absolute;
    background: #888;
    border: none;
    color: #eee;
    font-weight: bold;
    display: flex;
    align-items: center;
    justify-content: center;
    pointer-events: auto;
    box-shadow: 0 4px #555;
    active {
      background: #666;
      box-shadow: 0 2px #333;
      transform: translateY(2px);
    }
  }

  /* D-PAD Positioning */
  #dpad {
    position: absolute;
    bottom: 100px;
    left: 15px;
    width: 140px;
    height: 140px;
  }
  #up { top: 0; left: 45px; width: 50px; height: 50px; border-radius: 5px 5px 0 0; }
  #down { bottom: 0; left: 45px; width: 50px; height: 50px; border-radius: 0 0 5px 5px; }
  #left { top: 45px; left: 0; width: 50px; height: 50px; border-radius: 5px 0 0 5px; }
  #right { top: 45px; right: 0; width: 50px; height: 50px; border-radius: 0 5px 5px 0; }

  /* Action Buttons Positioning */
  #a { bottom: 130px; right: 20px; width: 70px; height: 70px; border-radius: 50%; font-size: 20px; }
  #b { bottom: 90px; right: 100px; width: 70px; height: 70px; border-radius: 50%; font-size: 20px; }

  /* Shoulders and Meta */
  #l { top: 15px; left: 15px; width: 65px; height: 35px; border-radius: 5px; }
  #r { top: 15px; right: 15px; width: 65px; height: 35px; border-radius: 5px; }
  .pill { bottom: 30px; width: 80px; height: 30px; border-radius: 15px; font-size: 12px; }
  #select { left: 25%; transform: translateX(-50%); }
  #start { right: 25%; transform: translateX(50%); }

  .hidden { display: none !important; }
</style>

<script src="js/util.js"></script>
<script src="js/core.js"></script>
<script src="js/arm.js"></script>
<script src="js/thumb.js"></script>
<script src="js/mmu.js"></script>
<script src="js/io.js"></script>
<script src="js/audio.js"></script>
<script src="js/video.js"></script>
<script src="js/video/proxy.js"></script>
<script src="js/video/software.js"></script>
<script src="js/irq.js"></script>
<script src="js/keypad.js"></script>
<script src="js/sio.js"></script>
<script src="js/savedata.js"></script>
<script src="js/gpio.js"></script>
<script src="js/gba.js"></script>
<script src="resources/xhr.js"></script>

<script>
var gba;
try {
	gba = new GameBoyAdvance();
	gba.keypad.eatInput = true;
} catch (e) { gba = null; }

window.onload = function() {
	if (gba) {
		gba.setCanvas(document.getElementById('screen'));
		loadRom('resources/bios.bin', function(bios) { gba.setBios(bios); });
    if ('ontouchstart' in window || navigator.maxTouchPoints > 0) {
      document.getElementById('touchControls').style.display = 'block';
    }
    setupTouchControls();
	}
}

function run(file) {
	gba.loadRomFromFile(file, function(result) {
		if (result) {
			document.getElementById('preload').classList.add('hidden');
			gba.runStable();
		}
	});
}

function setupTouchControls() {
  const map = {'up': 38, 'down': 40, 'left': 37, 'right': 39, 'a': 88, 'b': 90, 'l': 65, 'r': 83, 'start': 13, 'select': 16};
  Object.keys(map).forEach(id => {
    const el = document.getElementById(id);
    if(el) {
      el.addEventListener('touchstart', (e) => { e.preventDefault(); window.dispatchEvent(new KeyboardEvent('keydown', {keyCode: map[id]})); });
      el.addEventListener('touchend', (e) => { e.preventDefault(); window.dispatchEvent(new KeyboardEvent('keyup', {keyCode: map[id]})); });
    }
  });
}
</script>
</head>
<body>

<div id="screen-container">
  <div class="status-text">Connecting to Screen...</div>
  <canvas id="screen" width="240" height="160"></canvas>
  <div id="preload" style="padding: 20px;">
    <button onclick="document.getElementById('loader').click()" style="padding: 10px 20px;">SELECT ROM</button>
    <input id="loader" type="file" accept=".gba" onchange="run(this.files[0]);" style="display:none">
  </div>
</div>

<div id="touchControls">
  <div id="dpad">
    <button id="up" class="ctrl-btn"></button>
    <button id="left" class="ctrl-btn"></button>
    <button id="right" class="ctrl-btn"></button>
    <button id="down" class="ctrl-btn"></button>
  </div>
  <button id="a" class="ctrl-btn">A</button>
  <button id="b" class="ctrl-btn">B</button>
  <button id="l" class="ctrl-btn">L</button>
  <button id="r" class="ctrl-btn">R</button>
  <button id="select" class="ctrl-btn pill">SELECT</button>
  <button id="start" class="ctrl-btn pill">START</button>
</div>

</body>
</html>