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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover">
<title>GBA Mobile - Max Controls</title>
<link rel="stylesheet" href="resources/main.css">
<style>
    /* Prevent all scrolling and browser gestures */
    body, html { 
        overflow: hidden; 
        position: fixed; 
        width: 100%; 
        height: 100%; 
        background: #000; 
        margin: 0; 
        padding: 0;
        user-select: none;
        -webkit-user-select: none;
    }

    #screen {
        display: block;
        margin: 0 auto;
        max-width: 100%;
        height: auto;
        background-color: #000;
        image-rendering: pixelated;
    }

    /* CONTROL OVERLAY - Sits on top of everything */
    #touch-controls {
        position: fixed;
        top: 0; left: 0; width: 100%; height: 100%;
        z-index: 999999;
        pointer-events: none; /* Allows clicks to pass through empty space */
    }

    .t-btn {
        position: absolute;
        background: rgba(255, 255, 255, 0.15);
        border: 2px solid rgba(255, 255, 255, 0.3);
        color: white;
        display: flex;
        align-items: center;
        justify-content: center;
        font-weight: bold;
        font-family: sans-serif;
        pointer-events: auto; /* Buttons catch touches */
        touch-action: none;
    }

    .t-btn:active { background: rgba(255, 0, 0, 0.5); }

    /* D-PAD (Joystick Style) */
    .dpad { width: 60px; height: 60px; border-radius: 10px; }
    #t-up    { bottom: 160px; left: 70px; }
    #t-down  { bottom: 40px;  left: 70px; }
    #t-left  { bottom: 100px; left: 10px; }
    #t-right { bottom: 100px; left: 130px; }

    /* ACTION BUTTONS */
    .action { width: 80px; height: 80px; border-radius: 50%; font-size: 24px; }
    #t-a { bottom: 110px; right: 20px; background: rgba(255, 0, 0, 0.3); }
    #t-b { bottom: 60px; right: 110px; background: rgba(255, 255, 0, 0.3); }

    /* SHOULDER BUTTONS */
    .shoulder { width: 100px; height: 45px; border-radius: 5px; top: 10px; }
    #t-l { left: 10px; }
    #t-r { right: 10px; }

    /* MULTIPLE START BUTTONS (Redundancy) */
    .menu-btn { width: 70px; height: 35px; border-radius: 5px; font-size: 11px; background: rgba(0, 255, 0, 0.2); }
    #t-select  { bottom: 20px; left: 50%; margin-left: -80px; }
    #t-start-1 { bottom: 20px; left: 50%; margin-left: 10px; } /* Center Bottom */
    #t-start-2 { bottom: 200px; right: 20px; } /* Near A Button */
    #t-start-3 { bottom: 200px; left: 20px; }  /* Near D-Pad */

    #controls { color: white; text-align: center; padding-top: 10px; }
    .hidden { display: none; }
</style>

<script src="js/util.js"></script>
<script src="js/core.js"></script>
<script src="js/arm.js"></script>
<script src="js/thumb.js"></script>
<script src="js/mmu.js"></script>
<script src="js/io.js"></script>
<script src="js/audio.js"></script>
<script src="js/video.js"></script>
<script src="js/video/proxy.js"></script>
<script src="js/video/software.js"></script>
<script src="js/irq.js"></script>
<script src="js/keypad.js"></script>
<script src="js/sio.js"></script>
<script src="js/savedata.js"></script>
<script src="js/gpio.js"></script>
<script src="js/gba.js"></script>
<script src="resources/xhr.js"></script>

<script>
var gba;

try {
    gba = new GameBoyAdvance();
    gba.keypad.eatInput = true;
} catch (exception) {
    gba = null;
}

window.onload = function() {
    if (gba) {
        var canvas = document.getElementById('screen');
        gba.setCanvas(canvas);
        loadRom('resources/bios.bin', function(bios) {
            gba.setBios(bios);
        });
        initTouchGamepad();
    }
}

function initTouchGamepad() {
    // Mapping to keypad.js indices: A=0, B=1, SELECT=2, START=3, RIGHT=4, LEFT=5, UP=6, DOWN=7, R=8, L=9
    const map = {
        't-a': 0, 't-b': 1, 't-select': 2, 
        't-start-1': 3, 't-start-2': 3, 't-start-3': 3, // All three trigger START
        't-right': 4, 't-left': 5, 't-up': 6, 't-down': 7,
        't-r': 8, 't-l': 9
    };

    Object.keys(map).forEach(id => {
        const el = document.getElementById(id);
        if (!el) return;
        const keyCode = map[id];

        const press = (e) => {
            e.preventDefault();
            // Critical for iOS/Android Sound
            if (gba.audio.context && gba.audio.context.state === 'suspended') {
                gba.audio.context.resume();
            }
            gba.keypad.keydown(keyCode);
        };

        const release = (e) => {
            e.preventDefault();
            gba.keypad.keyup(keyCode);
        };

        el.addEventListener('touchstart', press, {passive: false});
        el.addEventListener('touchend', release, {passive: false});
    });
}

function run(file) {
    gba.loadRomFromFile(file, function(result) {
        if (result) {
            document.getElementById('preload').style.display = 'none';
            document.getElementById('ingame').classList.remove('hidden');
            gba.runStable();
        }
    });
}
</script>
</head>
<body>

<canvas id="screen" width="480" height="320"></canvas>

<div id="touch-controls">
    <div class="t-btn dpad" id="t-up"></div>
    <div class="t-btn dpad" id="t-down"></div>
    <div class="t-btn dpad" id="t-left"></div>
    <div class="t-btn dpad" id="t-right"></div>

    <div class="t-btn action" id="t-a">A</div>
    <div class="t-btn action" id="t-b">B</div>

    <div class="t-btn shoulder" id="t-l">L</div>
    <div class="t-btn shoulder" id="t-r">R</div>

    <div class="t-btn menu-btn" id="t-select">SELECT</div>
    <div class="t-btn menu-btn" id="t-start-1">START 1</div>
    <div class="t-btn menu-btn" id="t-start-2">START 2</div>
    <div class="t-btn menu-btn" id="t-start-3">START 3</div>
</div>

<section id="controls">
    <div id="preload">
        <button class="bigbutton" onclick="document.getElementById('loader').click()">SELECT ROM</button>
        <input id="loader" type="file" accept=".gba" onchange="run(this.files[0]);" style="display:none;">
    </div>
</section>

</body>
</html>