Download inde.html from Studytime171/lucky: direct link, hf CLI and curl.
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https://huggingface.co/Studytime171/lucky/resolve/main/inde.html
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hf download hf://Studytime171/lucky/inde.html
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curl -L -o inde.html https://huggingface.co/Studytime171/lucky/resolve/main/inde.html
5.48 kB
| <html> | |
| <head> | |
| <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"> | |
| <title>GBA.js Mobile</title> | |
| <link rel="stylesheet" href="resources/main.css"> | |
| <style> | |
| /* TOUCH CONTROL STYLES */ | |
| #touch-controls { | |
| display: none; /* Only show on touch devices */ | |
| position: fixed; | |
| bottom: 0; | |
| left: 0; | |
| width: 100%; | |
| height: 260px; /* Increased height to move buttons up */ | |
| user-select: none; | |
| -webkit-user-select: none; | |
| touch-action: none; | |
| z-index: 99999; | |
| } | |
| .t-btn { | |
| position: absolute; | |
| background: rgba(255, 255, 255, 0.2); | |
| border: 2px solid rgba(255, 255, 255, 0.4); | |
| border-radius: 50%; | |
| color: white; | |
| display: flex; | |
| align-items: center; | |
| justify-content: center; | |
| font-weight: bold; | |
| font-family: sans-serif; | |
| box-shadow: 0 4px 6px rgba(0,0,0,0.3); | |
| touch-action: none; | |
| } | |
| .t-btn:active { background: rgba(255, 255, 255, 0.5); transform: scale(0.9); } | |
| /* D-PAD Positioning */ | |
| #t-up { bottom: 160px; left: 70px; width: 60px; height: 60px; } | |
| #t-down { bottom: 40px; left: 70px; width: 60px; height: 60px; } | |
| #t-left { bottom: 100px; left: 10px; width: 60px; height: 60px; } | |
| #t-right { bottom: 100px; left: 130px; width: 60px; height: 60px; } | |
| /* Action Buttons */ | |
| #t-a { bottom: 110px; right: 20px; width: 80px; height: 80px; background: rgba(255, 0, 0, 0.3); } | |
| #t-b { bottom: 60px; right: 110px; width: 80px; height: 80px; background: rgba(255, 255, 0, 0.3); } | |
| /* FIX 2: Moved Start/Select higher (60px) to avoid phone gesture bars */ | |
| .menu-btn { width: 75px; height: 35px; border-radius: 5px; font-size: 12px; bottom: 60px; } | |
| #t-select { left: 50%; margin-left: -85px; } | |
| #t-start { left: 50%; margin-left: 10px; } | |
| @media (pointer: coarse) { | |
| #touch-controls { display: block; } | |
| #controls { padding-bottom: 260px; } | |
| #screen { width: 100vw ; height: auto ; max-width: 480px; } | |
| } | |
| </style> | |
| <script src="js/util.js"></script> | |
| <script src="js/core.js"></script> | |
| <script src="js/arm.js"></script> | |
| <script src="js/thumb.js"></script> | |
| <script src="js/mmu.js"></script> | |
| <script src="js/io.js"></script> | |
| <script src="js/audio.js"></script> | |
| <script src="js/video.js"></script> | |
| <script src="js/video/proxy.js"></script> | |
| <script src="js/video/software.js"></script> | |
| <script src="js/irq.js"></script> | |
| <script src="js/keypad.js"></script> | |
| <script src="js/sio.js"></script> | |
| <script src="js/savedata.js"></script> | |
| <script src="js/gpio.js"></script> | |
| <script src="js/gba.js"></script> | |
| <script src="resources/xhr.js"></script> | |
| <script> | |
| var gba; | |
| var runCommands = []; | |
| try { | |
| gba = new GameBoyAdvance(); | |
| gba.keypad.eatInput = true; | |
| } catch (exception) { | |
| gba = null; | |
| } | |
| window.onload = function() { | |
| if (gba && FileReader) { | |
| var canvas = document.getElementById('screen'); | |
| gba.setCanvas(canvas); | |
| loadRom('resources/bios.bin', function(bios) { | |
| gba.setBios(bios); | |
| }); | |
| // Initialize the gamepad | |
| initTouchGamepad(); | |
| } | |
| } | |
| function initTouchGamepad() { | |
| // GBA Key Constants: A=0, B=1, SELECT=2, START=3, RIGHT=4, LEFT=5, UP=6, DOWN=7 | |
| const map = { | |
| 't-a': 0, 't-b': 1, 't-select': 2, 't-start': 3, | |
| 't-right': 4, 't-left': 5, 't-up': 6, 't-down': 7 | |
| }; | |
| Object.keys(map).forEach(id => { | |
| const el = document.getElementById(id); | |
| if (!el) return; | |
| const keyCode = map[id]; | |
| const press = (e) => { | |
| e.preventDefault(); | |
| // Fix for iOS Audio | |
| if (gba.audio.context && gba.audio.context.state === 'suspended') { | |
| gba.audio.context.resume(); | |
| } | |
| gba.keypad.keydown(keyCode); | |
| }; | |
| const release = (e) => { | |
| e.preventDefault(); | |
| gba.keypad.keyup(keyCode); | |
| }; | |
| el.addEventListener('touchstart', press, {passive: false}); | |
| el.addEventListener('touchend', release, {passive: false}); | |
| el.addEventListener('mousedown', press); | |
| el.addEventListener('mouseup', release); | |
| }); | |
| } | |
| function run(file) { | |
| gba.loadRomFromFile(file, function(result) { | |
| if (result) { | |
| for (var i = 0; i < runCommands.length; ++i) { runCommands[i](); } | |
| runCommands = []; | |
| document.getElementById('preload').style.display = 'none'; | |
| document.getElementById('ingame').classList.remove('hidden'); | |
| gba.runStable(); | |
| } | |
| }); | |
| } | |
| function reset() { | |
| gba.pause(); | |
| gba.reset(); | |
| gba.runStable(); | |
| } | |
| function togglePause() { | |
| var e = document.getElementById('pause'); | |
| if (gba.paused) { gba.runStable(); e.textContent = "PAUSE"; } | |
| else { gba.pause(); e.textContent = "UNPAUSE"; } | |
| } | |
| </script> | |
| </head> | |
| <body> | |
| <canvas id="screen" width="480" height="320"></canvas> | |
| <div id="touch-controls"> | |
| <div class="t-btn" id="t-up">▲</div> | |
| <div class="t-btn" id="t-down">▼</div> | |
| <div class="t-btn" id="t-left">◀</div> | |
| <div class="t-btn" id="t-right">▶</div> | |
| <div class="t-btn" id="t-a">A</div> | |
| <div class="t-btn" id="t-b">B</div> | |
| <div class="t-btn menu-btn" id="t-select">SELECT</div> | |
| <div class="t-btn menu-btn" id="t-start">START</div> | |
| </div> | |
| <section id="controls"> | |
| <div id="preload"> | |
| <button class="bigbutton" id="select" onclick="document.getElementById('loader').click()">SELECT ROM</button> | |
| <input id="loader" type="file" accept=".gba" onchange="run(this.files[0]);" style="display:none;"> | |
| </div> | |
| <div id="ingame" class="hidden"> | |
| <button id="pause" class="bigbutton" onclick="togglePause()">PAUSE</button> | |
| <button class="bigbutton" onclick="reset()">RESET</button> | |
| <button onclick="gba.downloadSavedata()">SAVE</button> | |
| </div> | |
| </section> | |
| </body> | |
| </html> | |