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  license: gfdl
 
 
 
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  license: gfdl
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+ language:
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+ - es
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+ - en
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+ # Pygenesis Unity GGUF (Qwen 2.5 Coder Fine-Tuned)
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+ **Pygenesis Unity** is a specialized, fine-tuned LLM based on the Qwen 2.5 Coder architecture, optimized for **Unity game development and advanced C# scripting**. This repository contains the model weights in **GGUF format**, making it perfect for efficient local inference.
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+ The model was fine-tuned using a curated dataset of nearly 1,000 high-quality, domain-specific instruction-response pairs sourced from official Unity documentation, advanced C# manuals, and high-tier synthetic data.
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+ ## Model Description
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+ - **Developed by:** Pygenesis Association
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+ - **Base Model:** Qwen 2.5 Coder
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+ - **Format:** GGUF (Optimized for local deployment)
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+ - **Specialization:** Unity Engine & C# Language
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+
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+ ## Training Details
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+ The training pipeline focused heavily on structure and logic:
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+ * Full coverage of Unity Manual best practices, Monobehaviours, Scriptable Objects, and performance optimization.
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+ * Advanced C# scripting patterns applied to game design.
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+ * Instructional data distillation using frontier models to maximize code accuracy and deep reasoning capabilities.
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+ ## Intended Use
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+ Pygenesis Unity is tailored for indie developers and technical leads who want a privacy-first, offline assistant to:
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+ * Generate clean, optimized C# scripts for Unity loops and systems.
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+ * Debug engine-specific code and refactor legacy scripts.
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+ * Implement performance-oriented architecture (such as object pooling, memory management, or basic DOTS structures).
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+ ## How to Use
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+ Since this model is provided in GGUF format, you can run it locally using various inference engines.
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+ ### Example using Llama.cpp CLI:
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+ ```bash
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+ ./llama-cli -m pygenesis-unity-qwen2.5-coder.gguf -p "Write a highly optimized C# script for an object pooling system in Unity." -n 512