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+ ---
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+ datasets:
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+ - Sweaterdog/Andy-4-base-2
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+ - Sweaterdog/Andy-4-ft
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+ language:
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+ - en
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+ base_model:
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+ - unsloth/Qwen2.5-1.5B-Instruct-unsloth-bnb-4bit
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+ tags:
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+ - gaming
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+ - minecraft
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+ - mindcraft
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+ ---
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+
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+ # 🤏 Andy‑4‑micro 🧠
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+
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+ ![image/png](https://cdn-uploads.huggingface.co/production/uploads/66960602f0ffd8e3a381106a/NFDS9XMy9YMM8KSn1Jjcd.png)
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+
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+ **Andy‑4‑micro** is a lightweight Minecraft-tuned AI model derived from the Andy‑4 architecture. Built for responsiveness and portability, it’s ideal for local testing, light inference, and experimentation within the **Mindcraft** framework.
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+
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+ **The current version of Andy-4-micro is `Andy-4-micro-0504`**, All previous versions of Andy-4-micro can still be found on my huggingface page.
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+
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+ > 💡 Trained on a **single RTX 3070** over **four days**, Andy‑4‑micro maintains strong performance while staying efficient.
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+
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+ > ⚠️ **Certification:**
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+ > Andy‑4‑micro is **not yet certified** by the Mindcraft developers. Use in production at your own discretion.
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+
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+ ---
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+
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+ ## 📊 Model Overview
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+
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+ - **Base Architecture:** Qwen 2.5
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+ - **Parameter Count:** 1.5 B
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+ - **Training Duration:** ~4 days
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+ - **Training GPU:** 1 × NVIDIA RTX 3070
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+ - **Total Tokens Used:** ~42M
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+ - **License:** [Andy 1.1 License](LICENSE)
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+ - **Repository:** https://huggingface.co/Sweaterdog/Andy-4-micro
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+
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+ ---
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+
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+ ## 🚀 Installation
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+
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+ First, you need to choose your quantization, this chart is with the base of `8192` set as the context window
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+
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+ | Quantization | VRAM Required |
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+ |--------------|---------------|
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+ | F16 | 6 GB+ |
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+ | Q5_K_M | 4 GB+ |
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+ | Q4_K_M | 4 GB |
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+ | Q3_K_M | 1.5 GB or CPU |
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+
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+ **NOTE:** GPUs made before 2017 will have *significantly slower speeds* than newer GPUs, also, CPU inference will be extremely slow.
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+
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+ ### 1. Installation directly on Ollama
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+
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+ 1. Visit [Andy-4 on Ollama](https://ollama.com/Sweaterdog/Andy-4)
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+ 2. Copy the command after choosing model type / quantization
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+ 3. Run the command in the terminal
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+ 4. Set the profile's model to be what you installed, such as `ollama/sweaterdog/andy-4:latest`
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+
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+ ### 2. Manual Download & Setup
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+
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+ 1. **Download**
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+ - Visit the Hugging Face **Files** tab.
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+ - Download the `.GGUF` quantization weights (e.g. `Andy-4-micro.Q4_K_M.gguf`).
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+ - Grab the provided `Modelfile`.
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+
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+ 2. **Edit `Modelfile`**
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+
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+ Change the path placeholder:
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+
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+ ```text
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+ FROM YOUR/PATH/HERE
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+ ```
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+
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+ to:
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+
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+ ```text
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+ FROM /path/to/Andy-4-micro.Q4_K_M.gguf
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+ ```
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+
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+ *Optional*: Adjust `num_ctx` for longer context windows if your system supports it.
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+
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+ 3. **Create Model**
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+
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+ ```bash
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+ ollama create andy-4-micro -f Modelfile
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+ ```
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+
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+ This registers Andy‑4‑micro locally with Ollama.
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+
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+ ---
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+
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+ If you lack a GPU, check the [Mindcraft Discord guide](https://ptb.discord.com/channels/1303399789995626667/1347027684768878644/1347027684768878644) for free cloud setups.
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+
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+
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+ ## 🔧 Context‑Window Quantization
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+
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+ To lower VRAM use for context windows:
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+
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+ #### **Windows**
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+
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+ 1. Close Ollama.
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+ 2. In **System Properties → Environment Variables**, add:
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+ ```text
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+ OLLAMA_FLASH_ATTENTION=1
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+ OLLAMA_KV_CACHE_TYPE=q8_0 # or q4_0 for extra savings, but far more unstable
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+ ```
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+ 3. Restart Ollama.
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+
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+ #### **Linux/macOS**
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+
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+ ```bash
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+ export OLLAMA_FLASH_ATTENTION=1
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+ export OLLAMA_KV_CACHE_TYPE="q8_0" # or "q4_0", but far more unstable
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+ ollama serve
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+ ```
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+
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+ ---
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+
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+ ## 📌 Acknowledgments
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+
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+ <details>
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+ <summary>Click to expand</summary>
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+
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+ - **Data & Model by:** @Sweaterdog
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+ - **Framework:** Mindcraft (https://github.com/kolbytn/mindcraft)
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+ - **LoRA Weights:** https://huggingface.co/Sweaterdog/Andy-4-micro-LoRA
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+
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+ </details>
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+
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+ ---
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+
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+ ## ⚖️ License
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+
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+ See [Andy 1.1 License](LICENSE).
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+
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+ *This work uses data and models created by @Sweaterdog.*