docs: correct IC-LoRA mislabeling — empirical A/B/C test shows mechanism is first-frame i2v pin, not parallel-canvas IC-LoRA (credit ZKong)
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README.md
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tags:
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- video-generation
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- lora
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- ic-lora
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- ltx-video
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- dual-character
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- dialogue
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- cinematic
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- chinese-drama
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pipeline_tag: image-to-video
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language:
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- en
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- zh
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---
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# LTX-Video 2.3
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---
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@@ -43,80 +46,85 @@ Episode is an 8-shot Chinese palace drama (《玉佩定情》 + 《暗夜阴谋
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## What this LoRA does
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1. **Two-character dialogue scenes** — significantly reduces character drift when two people appear in the same frame
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2. **Cinematic shot composition** — reinforced for dialogue-driven framing (close-up ↔ medium ↔ wide)
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3. **Multi-shot narrative continuity** — better understanding of multi-segment prompts (storyboard-style descriptions)
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4. **Style compatibility** — works well across 古风仙侠 (ancient Chinese fantasy), 现代都市 (modern urban), and 3D 动漫 styles
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---
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## Model card
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| Field | Value |
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|---|---|
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| Base model | `Lightricks/LTX-2.3` (22B distilled) |
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| LoRA type | IC-LoRA (video-to-video conditioning) |
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| File | `LTX2.3-IC-LORA-Dual-Character.safetensors` (~313 MB) |
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| License | Apache 2.0 |
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| Trigger word | None — no special token required |
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---
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##
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The notes below are from running this LoRA in production as part of a multi-shot Chinese drama video generation pipeline. They go beyond what's in the original model card.
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### Strength
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- **When stacking with other LoRAs:** drop to 0.3–0.5 to stay under the typical 1.5 over-baking ceiling
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###
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```
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[场景] 古风皇宫御花园桃花径,午后金色阳光透过盛开桃花斜射,
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粉色花瓣随风飘落,朱红宫墙翠竹环绕。
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柔和圆润大眼,肤色白皙。身穿浅蓝色丝绸汉服宫装,白色云鹤刺绣。
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萧云霄:年轻男子,黑发束起金冠玉饰,剑眉星目。身穿深红色丝绸金线龙纹宫袍。
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宫墙转角缓步走出停下,拱手轻施一礼,目光温和注视沈月华手中玉佩。
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电影级布光,浅景深虚化,35mm 双人中景,温暖色调。
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```
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##
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###
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This LoRA has a light-wuxia-robe bias. Dark outfits drift toward white at low
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```text
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BAD: black fedora and black suit
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@@ -124,55 +132,53 @@ GOOD: BLACK fedora, white shirt, BLACK suit jacket, BLACK trousers,
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... BLACK suit, BLACK trousers throughout
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```
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Also bump
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###
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This LoRA was trained on Chinese drama clips with burned-in Chinese subtitles. **Any quoted dialogue (`「…」` or `"…"`) in the prompt causes the LoRA to hallucinate subtitle characters at the bottom of the frame.**
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```text
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BAD: 低声警告 「此茶不可饮!」 ←
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GOOD: 低声急切警告她茶水有毒 ← clean output, indirect narration
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```
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If your
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###
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At high motion intensity
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- Keep the object attached and say so explicitly ("the fedora STAYS ON his head throughout the spin")
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- Or render attach + detach as two clips and concat
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###
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For multi-shot dialogue scenes, character identity drifts across cuts. Workaround:
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### Render performance
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- **Resolution:** 1280×704, 121 frames @ 24 fps (~5 s output)
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- **Hardware:** NVIDIA A800 80 GB
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- **Time:** ~70 s per shot (8-step distilled + 3-step spatial upscaler + audio decode)
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- **Output:** mp4 with ambient audio track (no TTS)
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On consumer hardware (RTX 4090 24 GB), expect ~3
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---
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## Limitations
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1. **Subtitle hallucination** with quoted dialogue (see tip #3 above)
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2. **Complex physical interactions** (wrestling, hugging, intricate hand-on-hand) can deform
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3. **Tail-frame artifact** of LTX-2.3 — last 6
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4. **Action complexity ceiling** — the 8-step distilled budget caps motion complexity at action peaks
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5. **Portrait orientation** degrades identity (LoRA trained on landscape only)
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---
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## Original Chinese README (preserved)
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The original Chinese model card from ModelScope is reproduced below for users who want the unmodified original documentation.
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<details>
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<summary>点击展开原版中文模型卡片 (click to expand original Chinese README)</summary>
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---
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##
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### With the upstream Lightricks pipeline
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```python
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from ltx_pipelines.ic_lora import ICLoraPipeline
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from ltx_core.loader import LoraPathStrengthAndSDOps
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from ltx_core.loader import sd_ops as _sd_ops_mod
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import torch
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# Use the IC-LoRA's standard SDOps mapping
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lora = LoraPathStrengthAndSDOps(
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"LTX2.3-IC-LORA-Dual-Character.safetensors",
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0.8, # strength (standalone)
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_sd_ops_mod.LTXV_LORA_COMFY_RENAMING_MAP,
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)
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pipe = ICLoraPipeline(
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distilled_checkpoint_path="ltx-2.3-22b-distilled-1.1.safetensors",
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spatial_upsampler_path="ltx-2.3-spatial-upscaler-x2-1.1.safetensors",
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gemma_root="google/gemma-3-12b-it-qat-q4_0-unquantized",
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loras=[lora],
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device=torch.device("cuda:0"),
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)
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video, audio = pipe(
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prompt="...", # your structured 3-block prompt
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seed=42,
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height=704, width=1280,
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num_frames=121, # 5 s @ 24 fps, satisfies 8k+1
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frame_rate=24,
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video_conditioning=[("char_ref.mp4", 0.85)], # 8-frame static wrap of the character portrait
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enhance_prompt=False,
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conditioning_attention_strength=0.85,
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)
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```
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### Hardware requirements
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| GPU | VRAM | Works? |
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|---|---|---|
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| A100 / A800 80 GB | 80 GB | ✅ ~70 s per 5 s shot |
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| RTX 4090 / 3090 | 24 GB | ✅ ~3
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| RTX 4080 / 4070 Ti Super | 16 GB | ❌ won't fit 22B in bf16 |
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| anything < 24 GB | — | ❌ no |
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## Acknowledgements
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- **麻雀 AI (Maque AI)** — original author of this LoRA, [original ModelScope repository](https://www.modelscope.cn/models/fxj1131/LTX2.3-IC-LORA-Dual-Character)
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- **[Lightricks](https://www.lightricks.com/)** — for the LTX-Video 2.3 base model
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---
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## Source attribution
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>
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> All credit for the model weights belongs to the original author, **麻雀 AI (Maque AI)**.
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> This mirror exists to make the model + documentation accessible to HuggingFace users who cannot easily access ModelScope, and to share field-tested usage notes from a production deployment.
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> **The `.safetensors` weights file is unmodified and byte-identical to the ModelScope upload.**
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tags:
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- video-generation
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- lora
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- ltx-video
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- dual-character
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- dialogue
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- cinematic
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- chinese-drama
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- image-to-video
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pipeline_tag: image-to-video
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language:
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- en
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- zh
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---
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# LTX-Video 2.3 — Dual-Character LoRA (English mirror)
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A field-tested **image-to-video character-consistency LoRA** for `Lightricks/LTX-2.3` (22B distilled), tuned for two-character dialogue scenes and multi-shot cinematic video generation.
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> ⚠️ **Naming note (corrected 2026-05-21):**
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> The original filename and ModelScope repo include the string "IC-LORA", but **this is NOT an IC-LoRA** in the strict technical sense (parallel-canvas / `video_conditioning` mechanism). An A/B/C test (same prompt + seed, three reference-channel variants) confirmed that the LoRA's actual conditioning mechanism is **first-frame pixel pinning** (the regular i2v path), not parallel-canvas attention. Earlier copy on this card incorrectly described it as IC-LoRA — that has been removed. Credit to ZKong for raising the discrepancy in the discussions tab.
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---
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## What this LoRA does
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Fine-tuned on `Lightricks/LTX-2.3` (22B distilled), specifically for:
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1. **Two-character dialogue scenes** — significantly reduces character drift when two people appear in the same frame
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2. **Cinematic shot composition** — reinforced for dialogue-driven framing (close-up ↔ medium ↔ wide)
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3. **Multi-shot narrative continuity** — better understanding of multi-segment prompts (storyboard-style descriptions)
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4. **Style compatibility** — works well across 古风仙侠 (ancient Chinese fantasy), 现代都市 (modern urban), and 3D 动漫 styles
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The reference image is consumed via **first-frame pixel pin** (standard i2v conditioning), not via the parallel-canvas / `video_conditioning` channel.
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---
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## How to use (correct pattern)
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### Single-character shot
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```python
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# Upstream LTX-2.3 distilled pipeline — single reference as first-frame pin
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from ltx_pipelines.distilled import DistilledPipeline
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from ltx_pipelines.utils.args import ImageConditioningInput
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from ltx_core.loader import LoraPathStrengthAndSDOps, sd_ops as _sd_ops_mod
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import torch
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lora = LoraPathStrengthAndSDOps(
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"LTX2.3-IC-LORA-Dual-Character.safetensors",
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0.8, # strength (standalone)
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_sd_ops_mod.LTXV_LORA_COMFY_RENAMING_MAP,
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)
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pipe = DistilledPipeline(
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distilled_checkpoint_path="ltx-2.3-22b-distilled-1.1.safetensors",
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spatial_upsampler_path="ltx-2.3-spatial-upscaler-x2-1.1.safetensors",
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gemma_root="google/gemma-3-12b-it-qat-q4_0-unquantized",
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loras=[lora],
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device=torch.device("cuda:0"),
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)
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video, audio = pipe(
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prompt="...",
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seed=42,
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height=704, width=1280,
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num_frames=121, # 5 s @ 24 fps, satisfies 8k+1
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frame_rate=24,
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images=[ImageConditioningInput( # first-frame pin = THE reference mechanism
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path="character_ref.png",
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frame_idx=0,
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strength=0.9,
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)],
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enhance_prompt=False,
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)
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```
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### Dual-character shot
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LTX's i2v pin rejects two pins at the same `frame_idx`, so two refs can't both be pinned at frame 0. Two workable patterns:
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**Pattern A (recommended): composite reference image.** Build one image with character A on the left and character B on the right (e.g., via PIL `Image.paste` or any image editor), pin THAT at `frame_idx=0`. Both identities transfer in one pin.
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**Pattern B: stagger the pins.** Pin character A at frame 0, character B at a later latent boundary (e.g., frame 64 — must be a multiple of 8 per the VAE's temporal compression). Only works if B doesn't need to be visible from the very first frame.
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### Recommended parameters
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| Setting | Value |
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| Resolution | 1280 × 704 (16:9, native LTX-2.3 distilled training resolution) |
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| Faster preview | 960 × 544 (~40% faster, slightly less detail) |
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| Frames | satisfy 8k+1 — e.g. 121 (5 s), 193 (8 s), 241 (10 s), 361 (15 s) at 24 fps |
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| Strength | Standalone 0.7-0.9 · stacked with style LoRAs 0.3-0.5 |
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| Pin strength | 0.85-0.95 for tight identity, 0.7 for looser "inspired-by" |
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| Trigger word | None |
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---
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## Field-tested production tips
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Quirks of this LoRA + the LTX-2.3 distilled backbone that aren't in the original card but matter in practice.
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### 1. Repeat color tokens for dark-clothed characters
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This LoRA has a light-wuxia-robe bias. Dark outfits drift toward white at low pin strength. **Repeat the color token glued to each clothing noun**:
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```text
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BAD: black fedora and black suit
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... BLACK suit, BLACK trousers throughout
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```
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Also bump pin strength to ~0.95 for color fidelity on dark outfits.
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### 2. **Never use quoted dialogue in prompts**
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This LoRA was trained on Chinese drama clips with burned-in Chinese subtitles. **Any quoted dialogue (`「…」` or `"…"`) in the prompt causes the LoRA to hallucinate subtitle characters at the bottom of the frame.** Single biggest gotcha.
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```text
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BAD: 低声警告 「此茶不可饮!」 ← fake on-screen subtitles
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GOOD: 低声急切警告她茶水有毒 ← clean output, indirect narration
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```
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If your app needs subtitles, burn them post-hoc via `ffmpeg drawtext`.
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### 3. Avoid "object detaches" prompts during action
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At high motion intensity, the model loses object tracking. A directive like "fedora flies off mid-spin and tumbles to the floor" produces broken output — the hat dematerialises. Either:
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- Keep the object attached and say so explicitly ("the fedora STAYS ON his head throughout the spin")
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- Or render attach + detach as two clips and concat
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### 4. Cross-shot identity drift
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For multi-shot dialogue scenes, character identity drifts across cuts. Workaround: re-pin the reference image at frame 0 of every shot. (Deterministic seed + same first-frame pin + same prompt scaffolding produces good repeatability.)
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### Render performance
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- **Resolution:** 1280 × 704, 121 frames @ 24 fps (~5 s output)
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- **Hardware:** NVIDIA A800 80 GB → ~70 s per shot
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- **Output:** mp4 with ambient audio track (no TTS)
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On consumer hardware (RTX 4090 24 GB), expect ~3-4 minutes per shot.
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---
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## Limitations
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1. **Subtitle hallucination** with quoted dialogue (see tip #2)
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2. **Complex physical interactions** (wrestling, hugging, intricate hand-on-hand) can deform
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3. **Tail-frame artifact** of LTX-2.3 — last 6-8 frames may smear; trim post-hoc if needed
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4. **Action complexity ceiling** — the 8-step distilled budget caps motion complexity at action peaks
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5. **Portrait orientation** degrades identity (LoRA trained on landscape only)
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6. **Dual-character via two separate refs is awkward** (see "How to use" above) — composite-image pin is the cleanest workaround
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---
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## Original Chinese README (preserved)
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The original Chinese model card from ModelScope is reproduced below for users who want the unmodified original documentation. (Note: the original card uses the "IC-LoRA" label — the term has been kept here for fidelity, even though the A/B/C test described above shows the conditioning mechanism is first-frame i2v pinning rather than parallel-canvas IC-LoRA.)
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<details>
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<summary>点击展开原版中文模型卡片 (click to expand original Chinese README)</summary>
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---
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## Hardware requirements
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| GPU | VRAM | Works? |
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|---|---|---|
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| A100 / A800 80 GB | 80 GB | ✅ ~70 s per 5 s shot |
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| RTX 4090 / 3090 | 24 GB | ✅ ~3-4 min per 5 s shot |
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| RTX 4080 / 4070 Ti Super | 16 GB | ❌ won't fit 22B in bf16 |
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| anything < 24 GB | — | ❌ no |
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## Acknowledgements
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- **麻雀 AI (Maque AI)** — original author of this LoRA, [original ModelScope repository](https://www.modelscope.cn/models/fxj1131/LTX2.3-IC-LORA-Dual-Character)
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- **[Lightricks](https://www.lightricks.com/)** — for the LTX-Video 2.3 base model
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- **ZKong** — for catching the IC-LoRA labeling discrepancy in the discussion thread; the empirical A/B/C test ran in response settled it
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---
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## Source attribution
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> This is an English-language mirror of [fxj1131's LTX2.3 Dual-Character LoRA on ModelScope](https://www.modelscope.cn/models/fxj1131/LTX2.3-IC-LORA-Dual-Character).
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> All credit for the model weights belongs to the original author, **麻雀 AI (Maque AI)**.
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> This mirror exists to make the model + documentation accessible to HuggingFace users who cannot easily access ModelScope, and to share field-tested usage notes from a production deployment.
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> **The `.safetensors` weights file is unmodified and byte-identical to the ModelScope upload.**
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