| import networkx as nx |
| import random |
| from visualizer import get_sorted_nodes |
|
|
| def validate_topology(G, topology): |
| n = len(G.nodes()) |
| e = len(G.edges()) |
| if n < 3: return True, "Graph too small for strict validation." |
| |
| avg_deg = (2.0 * e) / n |
| |
| if topology == "highly_connected": |
| if avg_deg < 2.5: |
| return False, f"Graph is sparse (Avg Degree: {avg_deg:.1f}) for 'Highly Connected'. Add more target edges." |
| |
| elif topology == "bottlenecks": |
| bridges = list(nx.bridges(G)) |
| if len(bridges) == 0 and avg_deg > 3.0: |
| return False, "Graph lacks distinct bottleneck links (bridges) and is too dense. Reduce target edges." |
| |
| elif topology == "linear": |
| max_deg = max([d for n, d in G.degree()]) if len(G.nodes()) > 0 else 0 |
| if max_deg > 4 or avg_deg > 2.5: |
| return False, f"Graph contains hub nodes (Max Degree: {max_deg}) or is too dense for 'Linear'. Reduce edges." |
| |
| return True, "Topology matches definition." |
|
|
| class NetworkGenerator: |
| def __init__(self, width=10, height=10, variant="F", topology="highly_connected", |
| node_drop_fraction=0.1, target_edges=0, |
| bottleneck_cluster_count=None, bottleneck_edges_per_link=1): |
| |
| self.variant = variant.upper() |
| self.topology = topology.lower() |
| self.width = int(width) |
| self.height = int(height) |
| |
| self.node_drop_fraction = float(node_drop_fraction) |
| self.target_edges = int(target_edges) |
| self.node_factor = 0.4 |
| |
| if bottleneck_cluster_count is None: |
| area = self.width * self.height |
| self.bottleneck_cluster_count = max(2, int(area / 18)) |
| else: |
| self.bottleneck_cluster_count = int(bottleneck_cluster_count) |
| |
| self.bottleneck_edges_per_link = int(bottleneck_edges_per_link) |
| self.graph = None |
| self.active_positions = None |
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| def calculate_defaults(self): |
| total_possible = self.width * self.height |
| scale = {"highly_connected": 1.2, "bottlenecks": 0.85, "linear": 0.75}.get(self.topology, 1.0) |
| |
| |
| vf = self._effective_node_drop_fraction() |
| |
| est_nodes = int(self.node_factor * scale * total_possible * (1.0 - vf)) |
| if self.topology == "highly_connected": est_edges = int(3.5 * est_nodes) |
| elif self.topology == "bottlenecks": est_edges = int(1.8 * est_nodes) |
| else: est_edges = int(1.5 * est_nodes) |
| return est_nodes, est_edges |
| |
| def calculate_max_capacity(self): |
| """Estimates max possible edges for planar-like spatial graph.""" |
| total_possible_nodes = int(self.width * self.height * (1.0 - self.node_drop_fraction)) |
| if self.topology == "highly_connected": |
| return int(total_possible_nodes * 4.5) |
| return int(total_possible_nodes * 3.0) |
|
|
| def generate(self): |
| max_attempts = 15 |
| for attempt in range(max_attempts): |
| self._build_node_mask() |
| self._initialize_graph() |
| self._add_nodes() |
|
|
| nodes = list(self.graph.nodes()) |
| if len(nodes) < 2: continue |
|
|
| if self.topology == "bottlenecks": |
| self._build_bottleneck_clusters(nodes) |
| else: |
| self._connect_all_nodes_by_nearby_growth(nodes) |
| self._add_edges() |
|
|
| self._remove_intersections() |
| |
| if self.target_edges > 0: |
| self._adjust_edges_to_target() |
| else: |
| self._enforce_edge_budget() |
|
|
| if not nx.is_connected(self.graph): |
| self._force_connect_components() |
| |
| self._remove_intersections() |
| |
| if nx.is_connected(self.graph): |
| return self.graph |
|
|
| raise RuntimeError("Failed to generate valid network. Loosen overrides.") |
|
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|
|
| def _effective_node_drop_fraction(self): |
| base = self.node_drop_fraction |
| |
| |
| if self.variant == "R": |
| return base |
| |
| |
| if self.topology == "highly_connected": return max(0.0, base * 0.8) |
| if self.topology == "linear": return min(0.95, base * 1.2) |
| return base |
|
|
| def _build_node_mask(self): |
| all_positions = [(x, y) for x in range(self.width) for y in range(self.height)] |
| drop_frac = self._effective_node_drop_fraction() |
| drop = int(drop_frac * len(all_positions)) |
| deactivated = set(random.sample(all_positions, drop)) if drop > 0 else set() |
| self.active_positions = set(all_positions) - deactivated |
|
|
| def _initialize_graph(self): |
| self.graph = nx.Graph() |
| margin_x = max(1, self.width // 4) |
| margin_y = max(1, self.height // 4) |
| low_x, high_x = margin_x, self.width - 1 - margin_x |
| low_y, high_y = margin_y, self.height - 1 - margin_y |
| |
| if low_x > high_x: low_x, high_x = 0, self.width - 1 |
| if low_y > high_y: low_y, high_y = 0, self.height - 1 |
|
|
| middle_active = [p for p in self.active_positions if low_x <= p[0] <= high_x and low_y <= p[1] <= high_y] |
| |
| if middle_active: seed = random.choice(middle_active) |
| elif self.active_positions: seed = random.choice(list(self.active_positions)) |
| else: return |
| self.graph.add_node(tuple(seed)) |
|
|
| def _add_nodes(self): |
| for n in self.active_positions: |
| if not self.graph.has_node(n): |
| self.graph.add_node(n) |
|
|
| def _connect_all_nodes_by_nearby_growth(self, nodes): |
| connected = set() |
| remaining = set(nodes) |
| if not remaining: return |
| current = random.choice(nodes) |
| connected.add(current) |
| remaining.remove(current) |
|
|
| while remaining: |
| candidates = [] |
| for n in remaining: |
| closest_dist = min([abs(n[0]-c[0]) + abs(n[1]-c[1]) for c in connected]) |
| if closest_dist <= 4: |
| candidates.append(n) |
| |
| if not candidates: |
| best_n = min(remaining, key=lambda r: min(abs(r[0]-c[0]) + abs(r[1]-c[1]) for c in connected)) |
| candidates.append(best_n) |
|
|
| candidate = random.choice(candidates) |
| neighbors = sorted(list(connected), key=lambda c: abs(c[0]-candidate[0]) + abs(c[1]-candidate[1])) |
| for n in neighbors[:3]: |
| if not self._would_create_intersection(n, candidate): |
| self.graph.add_edge(n, candidate) |
| break |
| else: |
| self.graph.add_edge(neighbors[0], candidate) |
|
|
| connected.add(candidate) |
| remaining.remove(candidate) |
|
|
| def _compute_edge_count(self): |
| if self.target_edges > 0: return self.target_edges |
| n = len(self.graph.nodes()) |
| if self.topology == "highly_connected": return int(3.5 * n) |
| if self.topology == "bottlenecks": return int(1.8 * n) |
| return int(random.uniform(1.2, 2.0) * n) |
|
|
| def _add_edges(self): |
| nodes = list(self.graph.nodes()) |
| if self.topology == "highly_connected": self._add_cluster_dense(nodes, self._compute_edge_count()) |
| elif self.topology == "linear": self._make_linear(nodes) |
|
|
| def _make_linear(self, nodes): |
| nodes_sorted = sorted(nodes, key=lambda x: (x[0], x[1])) |
| if not nodes_sorted: return |
| prev = nodes_sorted[0] |
| for nxt in nodes_sorted[1:]: |
| if not self._would_create_intersection(prev, nxt): self.graph.add_edge(prev, nxt) |
| prev = nxt |
|
|
| def _add_cluster_dense(self, nodes, max_edges): |
| edges_added = 0 |
| nodes = list(nodes) |
| random.shuffle(nodes) |
| dist_limit = 10 if self.target_edges > 0 else 4 |
| |
| for i in range(len(nodes)): |
| for j in range(i + 1, len(nodes)): |
| if self.target_edges == 0 and edges_added >= max_edges: return |
| n1, n2 = nodes[i], nodes[j] |
| dist = max(abs(n1[0]-n2[0]), abs(n1[1]-n2[1])) |
| if dist <= dist_limit: |
| if not self._would_create_intersection(n1, n2): |
| self.graph.add_edge(n1, n2) |
| edges_added += 1 |
|
|
| def _build_bottleneck_clusters(self, nodes): |
| self.graph.remove_edges_from(list(self.graph.edges())) |
| clusters, centers = self._spatial_cluster_nodes(nodes, k=self.bottleneck_cluster_count) |
| for cluster in clusters: |
| if len(cluster) < 2: continue |
| |
| self._connect_all_nodes_by_nearby_growth(cluster) |
| self._add_cluster_dense(list(cluster), max_edges=max(1, int(3.5 * len(cluster)))) |
| |
| order = sorted(range(len(clusters)), key=lambda i: (centers[i][0], centers[i][1])) |
| for a_idx, b_idx in zip(order[:-1], order[1:]): |
| self._add_bottleneck_links(clusters[a_idx], clusters[b_idx], self.bottleneck_edges_per_link) |
| |
| if not nx.is_connected(self.graph): self._force_connect_components() |
|
|
| def _force_connect_components(self): |
| components = list(nx.connected_components(self.graph)) |
| while len(components) > 1: |
| c1, c2 = list(components[0]), list(components[1]) |
| best_pair, min_dist = None, float('inf') |
| s1 = c1 if len(c1)<30 else random.sample(c1, 30) |
| s2 = c2 if len(c2)<30 else random.sample(c2, 30) |
| for u in s1: |
| for v in s2: |
| d = (u[0]-v[0])**2 + (u[1]-v[1])**2 |
| if d < min_dist and not self._would_create_intersection(u, v): |
| min_dist, best_pair = d, (u, v) |
| if best_pair: self.graph.add_edge(best_pair[0], best_pair[1]) |
| else: break |
| prev_len = len(components) |
| components = list(nx.connected_components(self.graph)) |
| if len(components) == prev_len: break |
|
|
| def _spatial_cluster_nodes(self, nodes, k): |
| nodes = list(nodes) |
| if k >= len(nodes): return [[n] for n in nodes], nodes[:] |
| centers = random.sample(nodes, k) |
| clusters = [[] for _ in range(k)] |
| for n in nodes: |
| best_i = min(range(k), key=lambda i: max(abs(n[0]-centers[i][0]), abs(n[1]-centers[i][1]))) |
| clusters[best_i].append(n) |
| return clusters, centers |
|
|
| def _add_bottleneck_links(self, cluster_a, cluster_b, m): |
| pairs = [] |
| for u in cluster_a: |
| for v in cluster_b: |
| dist = max(abs(u[0]-v[0]), abs(u[1]-v[1])) |
| pairs.append((dist, u, v)) |
| pairs.sort(key=lambda t: t[0]) |
| added = 0 |
| for _, u, v in pairs: |
| if added >= m: break |
| if not self.graph.has_edge(u, v) and not self._would_create_intersection(u, v): |
| self.graph.add_edge(u, v) |
| added += 1 |
|
|
| def _remove_intersections(self): |
| pass_no = 0 |
| while pass_no < 5: |
| pass_no += 1 |
| edges = list(self.graph.edges()) |
| intersections = [] |
| check_edges = random.sample(edges, 400) if len(edges) > 600 else edges |
| for i in range(len(check_edges)): |
| for j in range(i+1, len(check_edges)): |
| e1, e2 = check_edges[i], check_edges[j] |
| if self._segments_intersect(e1[0], e1[1], e2[0], e2[1]): intersections.append((e1, e2)) |
| if not intersections: break |
| for e1, e2 in intersections: |
| if not self.graph.has_edge(*e1) or not self.graph.has_edge(*e2): continue |
| l1 = (e1[0][0]-e1[1][0])**2 + (e1[0][1]-e1[1][1])**2 |
| l2 = (e2[0][0]-e2[1][0])**2 + (e2[0][1]-e2[1][1])**2 |
| rem = e1 if l1 > l2 else e2 |
| self.graph.remove_edge(*rem) |
|
|
| def _adjust_edges_to_target(self): |
| current_edges = list(self.graph.edges()) |
| curr_count = len(current_edges) |
| if curr_count > self.target_edges: |
| to_remove = curr_count - self.target_edges |
| sorted_edges = sorted(current_edges, key=lambda e: (e[0][0]-e[1][0])**2 + (e[0][1]-e[1][1])**2, reverse=True) |
| for e in sorted_edges: |
| if len(self.graph.edges()) <= self.target_edges: break |
| self.graph.remove_edge(*e) |
| if not nx.is_connected(self.graph): self.graph.add_edge(*e) |
| elif curr_count < self.target_edges: |
| needed = self.target_edges - curr_count |
| nodes = list(self.graph.nodes()) |
| attempts = 0 |
| while len(self.graph.edges()) < self.target_edges and attempts < (needed * 30): |
| attempts += 1 |
| u = random.choice(nodes) |
| candidates = sorted(nodes, key=lambda n: (n[0]-u[0])**2 + (n[1]-u[1])**2) |
| if len(candidates) < 2: continue |
| v = random.choice(candidates[1:min(len(candidates), 10)]) |
| if not self.graph.has_edge(u, v) and not self._would_create_intersection(u, v): |
| self.graph.add_edge(u, v) |
|
|
| def _enforce_edge_budget(self): |
| budget = self._compute_edge_count() |
| while len(self.graph.edges()) > budget: |
| edges = list(self.graph.edges()) |
| rem = random.choice(edges) |
| self.graph.remove_edge(*rem) |
| if not nx.is_connected(self.graph): |
| self.graph.add_edge(*rem) |
| break |
|
|
| def _segments_intersect(self, a, b, c, d): |
| if a == c or a == d or b == c or b == d: return False |
| def ccw(A,B,C): return (C[1]-A[1]) * (B[0]-A[0]) > (B[1]-A[1]) * (C[0]-A[0]) |
| return ccw(a,c,d) != ccw(b,c,d) and ccw(a,b,c) != ccw(a,b,d) |
|
|
| def _would_create_intersection(self, u, v): |
| for a, b in self.graph.edges(): |
| if u == a or u == b or v == a or v == b: continue |
| if self._segments_intersect(u, v, a, b): return True |
| return False |
|
|
| def _get_intersecting_edge(self, u, v): |
| for a, b in self.graph.edges(): |
| if u == a or u == b or v == a or v == b: continue |
| if self._segments_intersect(u, v, a, b): return (a, b) |
| return None |
|
|
| def get_node_id_str(self, node): |
| sorted_nodes = get_sorted_nodes(self.graph) |
| if node in sorted_nodes: |
| return str(sorted_nodes.index(node) + 1) |
| return "?" |
|
|
| def manual_add_node(self, x, y): |
| x, y = int(x), int(y) |
| |
| if not (0 <= x < self.width and 0 <= y < self.height): return False, "Out of bounds." |
| if self.graph.has_node((x, y)): return False, "Already exists." |
| self.graph.add_node((x, y)) |
| nodes = list(self.graph.nodes()) |
| if len(nodes) > 1: |
| closest = min([n for n in nodes if n != (x,y)], key=lambda n: (n[0]-x)**2 + (n[1]-y)**2) |
| if not self._would_create_intersection((x,y), closest): self.graph.add_edge((x,y), closest) |
| return True, "Node added." |
|
|
| def manual_delete_node(self, x, y): |
| x, y = int(x), int(y) |
| if not self.graph.has_node((x, y)): return False, "Node not found." |
| self.graph.remove_node((x, y)) |
| if len(self.graph.nodes()) > 1 and not nx.is_connected(self.graph): |
| self._force_connect_components() |
| return True, "Node removed." |
| |
| def manual_toggle_edge(self, u, v): |
| if self.graph.has_edge(u, v): |
| self.graph.remove_edge(u, v) |
| if not nx.is_connected(self.graph): |
| self.graph.add_edge(u, v) |
| return False, "Cannot remove edge (breaks connectivity)." |
| return True, "Edge removed." |
| else: |
| intersecting_edge = self._get_intersecting_edge(u, v) |
| if not intersecting_edge: |
| self.graph.add_edge(u, v) |
| return True, "Edge added." |
| else: |
| a, b = intersecting_edge |
| id_a = self.get_node_id_str(a) |
| id_b = self.get_node_id_str(b) |
| return False, f"Intersect with {id_a}-{id_b}." |