File size: 21,733 Bytes
2e5dac7 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 | 1
00:00:06,000 --> 00:00:11,000
Hello, dear students, today we have important topic we are going to review another Iraq of Java collections
2
00:00:11,000 --> 00:00:14,000
framework that is MOP Iraqi today.
3
00:00:14,000 --> 00:00:16,000
We are going to run map interface.
4
00:00:16,000 --> 00:00:20,000
We are also going to review such interfaces like sorted map and navigable map.
5
00:00:21,000 --> 00:00:26,000
I'm going to hold overview of implementations of map interface and what features they have.
6
00:00:27,000 --> 00:00:32,000
Also, we'll talk about what the dictionary is and how hash tablecloth is different from hash map.
7
00:00:32,000 --> 00:00:37,000
After we learn, Ceri will focus on map interface and its methods.
8
00:00:37,000 --> 00:00:39,000
Your review of map interface.
9
00:00:39,000 --> 00:00:41,000
We also will learn what entry type is.
10
00:00:42,000 --> 00:00:46,000
As you can see that we have a lot of things to learn in our plans.
11
00:00:46,000 --> 00:00:53,000
Let's start and I'd like to start with you from the overview of Map Iraqi first and the key features
12
00:00:53,000 --> 00:00:53,000
of MAP.
13
00:00:54,000 --> 00:01:00,000
And after we learn this, we are going to dive deeper in the details to investigate each interface in
14
00:01:00,000 --> 00:01:04,000
particular on the top of our Iraqi, we have map interface.
15
00:01:04,000 --> 00:01:07,000
This type exists to map keys to values.
16
00:01:07,000 --> 00:01:11,000
All keys are unique, various may be duplicated.
17
00:01:11,000 --> 00:01:15,000
And there are a lot of places and our programs where we can apply map implementations.
18
00:01:16,000 --> 00:01:22,000
If you remember on one of the lessons I showed you example of mobile app for sports betting tips, for
19
00:01:22,000 --> 00:01:26,000
example, we can receive from server a lot of sports events.
20
00:01:26,000 --> 00:01:33,000
After that, we can group them by date and your keyword would be the specific date and the value would
21
00:01:33,000 --> 00:01:38,000
be a collection of sporting events on this day or another example, recently you have implemented Home
22
00:01:38,000 --> 00:01:40,000
Task Help Desk.
23
00:01:40,000 --> 00:01:41,000
In that task.
24
00:01:41,000 --> 00:01:44,000
You also could use map implementations to map support.
25
00:01:44,000 --> 00:01:47,000
Request type was its priority.
26
00:01:47,000 --> 00:01:53,000
In this case, support request type would be the key and it will be unique and priority would be the
27
00:01:53,000 --> 00:01:55,000
value and can be duplicated.
28
00:01:56,000 --> 00:02:01,000
And I keep creating examples on the fly because there really are a lot of cases where you need some
29
00:02:01,000 --> 00:02:04,000
data structure where you would store key value pass.
30
00:02:04,000 --> 00:02:07,000
OK, so we really understood why we need map.
31
00:02:07,000 --> 00:02:14,000
Now let's understand what specific different implementations of map interface have abstract map use
32
00:02:14,000 --> 00:02:21,000
implementations for some of the methods of map interface, hash map implementation of map interface.
33
00:02:21,000 --> 00:02:27,000
IT stores element using the mechanism of hash tables that guarantees constant amount of time for each
34
00:02:27,000 --> 00:02:29,000
region and place elements.
35
00:02:29,000 --> 00:02:33,000
That's why everyone loves hash map linked hash map.
36
00:02:33,000 --> 00:02:38,000
Besides storing elements also memorized the sequence of adding entries in the map.
37
00:02:39,000 --> 00:02:46,000
So the order of elements during the iteration is predictable because linked hash map maintains the list
38
00:02:46,000 --> 00:02:48,000
ran through all of its entries.
39
00:02:48,000 --> 00:02:55,000
If we need thread safe implementation of the map, we would opt for concurrent hash map that implements
40
00:02:55,000 --> 00:02:56,000
concurrent map.
41
00:02:56,000 --> 00:02:58,000
That in turn extends map interface.
42
00:02:59,000 --> 00:03:03,000
We have a few more interfaces that extend map interface.
43
00:03:03,000 --> 00:03:10,000
Zaya sorted map and navigable map sort of map provides ordering of a map based on its case.
44
00:03:11,000 --> 00:03:17,000
The map is ordered according to the natural order of its keys that is defined according to implementation
45
00:03:17,000 --> 00:03:25,000
of comparable interface or alternatively, Solin order may be defined by comparator navigable map extensors
46
00:03:25,000 --> 00:03:31,000
map and provides developers with possibility to return the closest matches for given such targets.
47
00:03:31,000 --> 00:03:38,000
The most popular implementations of this interface are three map and concurrence key place map for multithreaded
48
00:03:38,000 --> 00:03:39,000
environment.
49
00:03:40,000 --> 00:03:42,000
We also have APSA class dictionary.
50
00:03:42,000 --> 00:03:48,000
How it is different from the map interface you can reclass was created in Java version one and supposed
51
00:03:48,000 --> 00:03:52,000
to be a parent class for all types that map keys to values.
52
00:03:52,000 --> 00:03:58,000
Since multiple inheritance in Java is not supported by the map interface was introduced in Java version
53
00:03:58,000 --> 00:03:58,000
two.
54
00:03:59,000 --> 00:04:05,000
So I would say that dictionary is an old version of map interface and that is considered as an obsolete
55
00:04:05,000 --> 00:04:07,000
and use of map is preferred.
56
00:04:08,000 --> 00:04:13,000
But still, you might be asked about dictionary during the interview and for your common Java literacy,
57
00:04:13,000 --> 00:04:15,000
you have to be aware about it.
58
00:04:16,000 --> 00:04:21,000
Hash table is a concrete class that extends the dictionary type and internments map interface.
59
00:04:22,000 --> 00:04:27,000
It was considered as a thread safe version of hash map unless concurrent hash map was introduced in
60
00:04:27,000 --> 00:04:33,000
Java version five, the synchronization mechanism is not so efficient as it is implemented in concurrent
61
00:04:33,000 --> 00:04:37,000
Hashmat, in case you are not familiar with the trending topic.
62
00:04:37,000 --> 00:04:42,000
That would explain the difference in the implementation of low interest rate and support in these classes.
63
00:04:42,000 --> 00:04:46,000
In simple words, hash table closes the door in your home.
64
00:04:46,000 --> 00:04:53,000
Concurrent hash map closes a separate doors in your home to allow everyone to walk around the home until
65
00:04:53,000 --> 00:04:54,000
only one room is closed.
66
00:04:55,000 --> 00:05:01,000
Can you feel the difference in implementation of concurrency support in these two classes and meet later
67
00:05:01,000 --> 00:05:02,000
in the separate lessons?
68
00:05:02,000 --> 00:05:08,000
We are going to learn multithreaded together and we will get back to a thread safe map implementations.
69
00:05:09,000 --> 00:05:11,000
That's how MAP Iraqis look like.
70
00:05:11,000 --> 00:05:16,000
Before we proceed with the details, I want to finish the topic of differences between hash map and
71
00:05:16,000 --> 00:05:17,000
hash table.
72
00:05:18,000 --> 00:05:24,000
So the first thing that is different we already discussed on MassArt and hash table are synchronized.
73
00:05:24,000 --> 00:05:28,000
And that's why hash table is considered to be a thread safe map.
74
00:05:28,000 --> 00:05:33,000
Hash table also does not allow news, a new case nor new values.
75
00:05:33,000 --> 00:05:39,000
On the other hand, hash map allows us to store one key and multiple values.
76
00:05:39,000 --> 00:05:43,000
Hash table is a legacy class, whereas hash map is newer.
77
00:05:44,000 --> 00:05:50,000
And now I suggest opening the source code of map interface to learn that the communication and methods
78
00:05:50,000 --> 00:05:53,000
of this interface here is map interface.
79
00:05:53,000 --> 00:06:00,000
Pay attention to this interface doesn't extend iterable interface like collection while review and map
80
00:06:00,000 --> 00:06:00,000
interface.
81
00:06:00,000 --> 00:06:06,000
I'm going to use and work by saying entry, I would always mean the key value pair.
82
00:06:06,000 --> 00:06:11,000
Is it clear, for example, size returns, amount of entries in the map.
83
00:06:12,000 --> 00:06:16,000
In other words, a number of key value pairs is empty.
84
00:06:16,000 --> 00:06:18,000
This is self-described Macit.
85
00:06:18,000 --> 00:06:25,000
It checks whether the current map is empty or no, contains key verifies whether a map contains specific
86
00:06:25,000 --> 00:06:32,000
contains value, similar method to check value in map, yet method to get value from the map we have
87
00:06:32,000 --> 00:06:32,000
to use.
88
00:06:33,000 --> 00:06:37,000
So we ask you to get Masset to retrieve our value.
89
00:06:37,000 --> 00:06:39,000
There is no method in map.
90
00:06:39,000 --> 00:06:41,000
Instead, we have put method.
91
00:06:41,000 --> 00:06:44,000
We can put key value pair in map.
92
00:06:44,000 --> 00:06:47,000
That's why put method takes two arguments.
93
00:06:48,000 --> 00:06:50,000
Pay attention to the return tab here.
94
00:06:50,000 --> 00:06:56,000
Imagine that you put in map integer value one and some customer reference type user as a value to the
95
00:06:56,000 --> 00:07:01,000
map in this case, but will return now and now.
96
00:07:01,000 --> 00:07:07,000
Imagine that you put new value but with the same key you call put MassArt again was integer value one
97
00:07:07,000 --> 00:07:09,000
and new user object.
98
00:07:09,000 --> 00:07:15,000
In this case, both method will return the value that was previously associated with the key.
99
00:07:15,000 --> 00:07:16,000
That means previous user.
100
00:07:17,000 --> 00:07:18,000
Does it make sense?
101
00:07:18,000 --> 00:07:24,000
If you want to remove some entry from the map, you have to call remove Masset and Paskey as a method
102
00:07:24,000 --> 00:07:29,000
argument map interface, declare methods for bulk operations, for example.
103
00:07:29,000 --> 00:07:33,000
Put all method can add all entries from one object to another.
104
00:07:34,000 --> 00:07:35,000
Clear message.
105
00:07:35,000 --> 00:07:38,000
Remove all mappings from the current map object.
106
00:07:38,000 --> 00:07:44,000
He has said massive returns contain the offset type that contains only keys from this map object.
107
00:07:44,000 --> 00:07:45,000
Why set?
108
00:07:46,000 --> 00:07:48,000
Because all keys are unique and map.
109
00:07:48,000 --> 00:07:51,000
That's why I said type is returned.
110
00:07:51,000 --> 00:07:57,000
In case we want to retrieve all whaler's from the map, we have to call values method that returns collection
111
00:07:57,000 --> 00:07:58,000
of elements.
112
00:07:58,000 --> 00:07:59,000
Why collection?
113
00:08:00,000 --> 00:08:03,000
Because values are not unique and collection is returned.
114
00:08:04,000 --> 00:08:10,000
Here's one more very useful method and set this massive return set of entries of this map.
115
00:08:10,000 --> 00:08:15,000
Each key value pair is represented as a single object of type entry.
116
00:08:15,000 --> 00:08:17,000
You really understand why set returned?
117
00:08:18,000 --> 00:08:23,000
Because each key value pair is unique and three is in our interface in map.
118
00:08:24,000 --> 00:08:25,000
Let's look at it.
119
00:08:25,000 --> 00:08:29,000
Entry type has to match assets that are used more often than others.
120
00:08:29,000 --> 00:08:32,000
They are yet key and get value.
121
00:08:32,000 --> 00:08:39,000
For example, we can iterate over a set of entries in foreach loop and in the foreach loop body we can
122
00:08:39,000 --> 00:08:42,000
use reference to the entry object together is a key or value.
123
00:08:43,000 --> 00:08:45,000
It depends on what exactly we need.
124
00:08:45,000 --> 00:08:46,000
According to our logic.
125
00:08:47,000 --> 00:08:51,000
There are also other methods that data on my opinion are not used very often.
126
00:08:51,000 --> 00:08:53,000
For example, set value.
127
00:08:53,000 --> 00:08:57,000
It allows us to set value associated with the current key in the entry.
128
00:08:57,000 --> 00:09:03,000
In my opinion, if there would be such need, I mean to update the value associated with a specific
129
00:09:03,000 --> 00:09:09,000
key, most likely you want to do this with entry time, but instead we'll just call good method with
130
00:09:09,000 --> 00:09:12,000
the same key on map object to update the value.
131
00:09:13,000 --> 00:09:18,000
But probably one day you would face with the case that while iterating over entries, you need to implement
132
00:09:18,000 --> 00:09:24,000
logic that under some specific conditions you have to update value that is associated with a specific
133
00:09:24,000 --> 00:09:25,000
key.
134
00:09:25,000 --> 00:09:29,000
And for this case, you already know what method can help you with that.
135
00:09:30,000 --> 00:09:32,000
You can see equals and hash code.
136
00:09:32,000 --> 00:09:38,000
You already know these methods and also entry has a few interesting static methods.
137
00:09:38,000 --> 00:09:41,000
We are going to use them in our next lessons.
138
00:09:41,000 --> 00:09:41,000
Right now.
139
00:09:41,000 --> 00:09:48,000
Let me explain you and see what I say about we have comparing biochem assets at source entries by case
140
00:09:48,000 --> 00:09:55,000
in case there implement comparable interface and we compare the parameter in case keys don't implement
141
00:09:55,000 --> 00:09:56,000
comparable interface.
142
00:09:57,000 --> 00:10:03,000
These methods return compared to that we can use to search and now attention to search our entries set,
143
00:10:04,000 --> 00:10:06,000
but not elements in map bytes key.
144
00:10:07,000 --> 00:10:12,000
And we also have comparing by value method that returns comparisons that can compare entries set by
145
00:10:12,000 --> 00:10:13,000
values.
146
00:10:13,000 --> 00:10:16,000
Imagine that you want to search your map by.
147
00:10:16,000 --> 00:10:21,000
Well, to be honest, compared to that source, my case is not so cool.
148
00:10:21,000 --> 00:10:21,000
Why?
149
00:10:22,000 --> 00:10:27,000
Because we can create object of three map and put all elements from any map there and elements will
150
00:10:27,000 --> 00:10:31,000
be sorted automatically by case, but sorting by various.
151
00:10:31,000 --> 00:10:36,000
That is really helpful compared to now when we answer it, what entry type is.
152
00:10:36,000 --> 00:10:43,000
Let's investigate what matters are left here in the map interface equals and hash good methods and.
153
00:10:44,000 --> 00:10:49,000
The default message I described, for example, here is interesting and useful message.
154
00:10:49,000 --> 00:10:55,000
Imagine that you need to get away from that, but you don't want to get new in case Element is absent
155
00:10:55,000 --> 00:10:56,000
in map.
156
00:10:56,000 --> 00:11:03,000
Instead, you would like to get some default value we can call yet or default to retrieve element by
157
00:11:03,000 --> 00:11:09,000
key in case and market for such key present or to return default value in case there is no mapping for
158
00:11:09,000 --> 00:11:10,000
such key.
159
00:11:10,000 --> 00:11:17,000
Pay attention to the fact that in case we exist and values that is associated with this key is no value,
160
00:11:18,000 --> 00:11:19,000
then no will be returned.
161
00:11:20,000 --> 00:11:24,000
Default value will be returned only in case there is no such key in the map.
162
00:11:25,000 --> 00:11:30,000
For each matsutake takes function that should be applied for each and every one will return functional
163
00:11:30,000 --> 00:11:31,000
programming with Java.
164
00:11:32,000 --> 00:11:34,000
That will show you how you can apply this method.
165
00:11:35,000 --> 00:11:41,000
Replace all text functions that will be applied to each entry and each entry in turn will be substituted
166
00:11:41,000 --> 00:11:44,000
with the result that will be returned by this function.
167
00:11:44,000 --> 00:11:51,000
But if absent method should be used when you don't want to override the values that is already associated
168
00:11:51,000 --> 00:11:52,000
with a specific key.
169
00:11:52,000 --> 00:11:59,000
So new value will be put into the map only in case there is no entry with such key or keys associated
170
00:11:59,000 --> 00:11:59,000
with no value.
171
00:12:00,000 --> 00:12:05,000
The removal method can help you to remove entry by specifying the key value pair here.
172
00:12:05,000 --> 00:12:06,000
Also replace MassArt.
173
00:12:07,000 --> 00:12:12,000
They are different from Puth method because you can say that you want to replace Element only with a
174
00:12:12,000 --> 00:12:19,000
specific key and with a specific value, or in case of overall that method only in case such key exists.
175
00:12:20,000 --> 00:12:24,000
Comparative absence method allows you to compute value in case he is absent.
176
00:12:24,000 --> 00:12:30,000
We can pass the keys that doesn't exist in map and function that can compute new value.
177
00:12:30,000 --> 00:12:34,000
In case such care exists, the value won't be updated.
178
00:12:34,000 --> 00:12:41,000
Compute if present method takes key and functions that can compute the value based on the current key
179
00:12:41,000 --> 00:12:47,000
and previous value that is associated with it in case he exists and previous value is not.
180
00:12:47,000 --> 00:12:53,000
Now, the result of the function will be associated with this key compute method.
181
00:12:53,000 --> 00:12:59,000
Attempts to compute and mapping for the specified key and its current mapped value is there is no current
182
00:12:59,000 --> 00:12:59,000
mapping.
183
00:13:00,000 --> 00:13:02,000
Mersch method works in the following way.
184
00:13:03,000 --> 00:13:08,000
It is a specified key, is not already associated with a value or is associated with.
185
00:13:08,000 --> 00:13:11,000
Now associate it with the given no new value.
186
00:13:12,000 --> 00:13:19,000
Otherwise replace the associated value with the results of the given remapping function or removes if
187
00:13:19,000 --> 00:13:21,000
the result is now lost for assets.
188
00:13:21,000 --> 00:13:24,000
Require knowledge of functional programming in Java.
189
00:13:24,000 --> 00:13:29,000
That's why they will be reviewed in detail separately in the lessons about functional programming.
190
00:13:30,000 --> 00:13:37,000
Right now it is enough high level understanding what this message do, and now we are done with all
191
00:13:37,000 --> 00:13:42,000
default methods in my interface and it is time to review static methods in this interface.
192
00:13:43,000 --> 00:13:49,000
Here we see overloaded static method with the name of this method, say here since Java version nine
193
00:13:49,000 --> 00:13:51,000
and they can create immutable.
194
00:13:51,000 --> 00:13:56,000
That also means unverifiable map that contains a limited number of mappings.
195
00:13:57,000 --> 00:14:02,000
And you can see that the only difference between all of these methods is a number of mappings that it
196
00:14:02,000 --> 00:14:04,000
takes as a parameter.
197
00:14:05,000 --> 00:14:10,000
Here's a method that takes variable lengths, argument of type entry, and based on these creates and
198
00:14:10,000 --> 00:14:18,000
modifiable map and remasters returns and modifiable entry type based on the key value pair that is passed
199
00:14:18,000 --> 00:14:20,000
to the method, why this method is needed.
200
00:14:20,000 --> 00:14:26,000
This method is needed, for example, for the previous method that we have just discussed, because
201
00:14:26,000 --> 00:14:31,000
you want to eliminate the case when your entries changed because somebody got access to it by reference.
202
00:14:32,000 --> 00:14:35,000
That's why you might want to create an modifiable entry first.
203
00:14:35,000 --> 00:14:37,000
And this method will help you in that.
204
00:14:38,000 --> 00:14:41,000
And the last but not least method for today is copy of.
205
00:14:42,000 --> 00:14:48,000
If we want to create the copy of the map that nobody will be able to modify, we have to call this method
206
00:14:48,000 --> 00:14:52,000
and parse the map that we want to copy as an argument to this method.
207
00:14:53,000 --> 00:14:55,000
That's all method for map interface.
208
00:14:55,000 --> 00:15:00,000
I believe that right now, you know, map interface even better than some senior software engineers.
209
00:15:01,000 --> 00:15:03,000
Let's recap what we have learned today.
210
00:15:03,000 --> 00:15:05,000
Today, we learned Map Iraqi.
211
00:15:05,000 --> 00:15:10,000
We talked about features that are introduced in the implementations of map interface.
212
00:15:11,000 --> 00:15:14,000
We also talked about source, map and navigable map.
213
00:15:14,000 --> 00:15:16,000
We discussed what dictionary is.
214
00:15:17,000 --> 00:15:21,000
Now, you know what the difference is between Hash Table and Hashmat.
215
00:15:21,000 --> 00:15:24,000
After that, we learned methods of map interface.
216
00:15:25,000 --> 00:15:27,000
We also learned what entry type is.
217
00:15:28,000 --> 00:15:29,000
That's all what we have for today.
218
00:15:30,000 --> 00:15:31,000
Thanks a lot for your attention.
219
00:15:31,000 --> 00:15:33,000
See you in the next lesson.
|