Text-to-Image
English
numpy
machine-learning
deep-learning
generative-ai
text-2-image
image-generation
open-weights
model-weights
ai-art
pixel-art
game-development
gamedev
game-assets
asset-generator
sprite-generator
offline
tiny-model
numpy-runtime
int8-quantization
self-supervised
procedural-data
gpt
english-prompts
awesome-ai
File size: 9,964 Bytes
f21a310 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 | """PXG-Tiny offline inference runtime — pure NumPy, no torch.
Loads an INT8 weight bundle (gen_int8.npz + vq_int8.npz + runtime.json) and
generates 16x16 sprite grids from English captions with a KV-cached causal
decoder. Weights are stored as per-output-channel INT8 (weight-only
quantization, `key.q`/`key.s` int8/float32 pairs) and dequantized once at
load; all compute is float32. The intent encoder mirrors the torch
TransformerEncoderLayer (norm_first, ReLU FFN); decoder blocks use
pre-LN + tanh-GELU exactly as trained.
"""
import json
from pathlib import Path
import numpy as np
SQ2PI = float(np.sqrt(2.0 / np.pi))
def layer_norm(x, w, b, eps=1e-5):
m = x.mean(axis=-1, keepdims=True)
v = x.var(axis=-1, keepdims=True)
return (x - m) / np.sqrt(v + eps) * w + b
def tanh_gelu(x):
return 0.5 * x * (1.0 + np.tanh(SQ2PI * (x + 0.044715 * x ** 3)))
def softmax(x, axis=-1):
x = x - x.max(axis=axis, keepdims=True)
e = np.exp(x)
return e / e.sum(axis=axis, keepdims=True)
def dequant(z, name):
"""name.q int8 (out,in) + name.s scales -> dequantized (W, b);
falls back to plain fp32 `name.w` when the layer was exported unquantized
(intent encoder stays fp32 for prompt-understanding fidelity)."""
if name + ".q" in z:
w = z[name + ".q"].astype(np.float32) * z[name + ".s"].astype(
np.float32)[:, None]
else:
w = z[name + ".w"].astype(np.float32)
return w, z[name + ".b"].astype(np.float32)
class OfflinePipeline:
def __init__(self, bundle_dir):
bdir = Path(bundle_dir)
cfg = json.loads((bdir / "runtime.json").read_text())
self.d = cfg["d_model"]
self.L = cfg["n_layers"]
self.H = cfg["n_heads"]
self.dh = self.d // self.H
self.prefix_len = cfg["prefix_len"]
self.seq_vis = cfg["seq_vis"]
self.caps_len = cfg["caps_len"]
self.temperature = cfg["sampling"]["temperature"]
self.top_k = cfg["sampling"]["top_k"]
z = np.load(bdir / "gen_int8.npz")
self.char_emb = z["char_emb"].astype(np.float32)
self.vis_emb = z["vis_emb"].astype(np.float32)
self.pos_emb = z["pos_emb"].astype(np.float32)
self.head_w = z["head.w"].astype(np.float32)
self.head_b = z["head.b"].astype(np.float32)
self.lnf = (z["lnf.w"].astype(np.float32), z["lnf.b"].astype(np.float32))
# intent encoder (bidirectional, ReLU FFN, norm-first)
self.enc_attn = dequant(z, "enc.attn")
self.enc_attn_out = dequant(z, "enc.attn_out")
self.enc_ff1 = dequant(z, "enc.ff1")
self.enc_ff2 = dequant(z, "enc.ff2")
self.enc_n1 = (z["enc.n1.w"].astype(np.float32), z["enc.n1.b"].astype(np.float32))
self.enc_n2 = (z["enc.n2.w"].astype(np.float32), z["enc.n2.b"].astype(np.float32))
self.enc_proj = dequant(z, "enc.proj")
self.enc_ln = (z["enc.ln.w"].astype(np.float32), z["enc.ln.b"].astype(np.float32))
self.blocks = []
for i in range(self.L):
self.blocks.append({
"ln1": (z[f"b{i}.ln1.w"].astype(np.float32),
z[f"b{i}.ln1.b"].astype(np.float32)),
"qkv": dequant(z, f"b{i}.qkv"),
"proj": dequant(z, f"b{i}.proj"),
"ln2": (z[f"b{i}.ln2.w"].astype(np.float32),
z[f"b{i}.ln2.b"].astype(np.float32)),
"fc1": dequant(z, f"b{i}.fc1"),
"fc2": dequant(z, f"b{i}.fc2"),
})
vq = np.load(bdir / "vq_int8.npz")
self.palette = vq["palette"].astype(np.uint8) # (32,4) RGBA
# ------------------------------------------------------------ encoder --
def encode_text(self, ids):
"""ids (32,) int -> prefix (8, d). Mirrors the torch intent encoder:
char emb -> TransformerEncoderLayer(norm_first, relu) -> chunk-mean ->
Linear -> tanh-GELU -> LN."""
T = self.caps_len
x = self.char_emb[ids]
qkv = self._lin(layer_norm(x, *self.enc_n1), self.enc_attn)
q, k, v = np.split(qkv, 3, axis=-1)
q = q.reshape(T, self.H, self.dh).transpose(1, 0, 2)
k = k.reshape(T, self.H, self.dh).transpose(1, 0, 2)
v = v.reshape(T, self.H, self.dh).transpose(1, 0, 2)
att = softmax(q @ k.transpose(0, 2, 1) / np.sqrt(self.dh), axis=-1)
y = (att @ v).transpose(1, 0, 2).reshape(T, -1)
x = x + self._lin(y, self.enc_attn_out)
h = layer_norm(x, *self.enc_n2)
x = x + self._lin(np.maximum(self._lin(h, self.enc_ff1), 0.0), self.enc_ff2)
chunks = x.reshape(self.prefix_len, T // self.prefix_len, self.d).mean(axis=1)
return layer_norm(tanh_gelu(self._lin(chunks, self.enc_proj)), *self.enc_ln)
@staticmethod
def _lin(x, wb):
w, b = wb
return x @ w.T + b
# ----------------------------------------------------------- decoder --
def _block_step(self, i, x, Kc, Vc):
ln1_w, ln1_b = self.blocks[i]["ln1"]
h = layer_norm(x, ln1_w, ln1_b)
qkv = self._lin(h, self.blocks[i]["qkv"])
q, k, v = np.split(qkv, 3, axis=-1)
q = q.reshape(self.H, self.dh)
Kc[i].append(k.reshape(self.H, self.dh))
Vc[i].append(v.reshape(self.H, self.dh))
K = np.stack(Kc[i], axis=1) # (H, t, dh)
V = np.stack(Vc[i], axis=1)
att = softmax(np.einsum("hd,htd->ht", q, K) / np.sqrt(self.dh), axis=-1)
y = np.einsum("ht,htd->hd", att, V).reshape(-1)
x = x + self._lin(y, self.blocks[i]["proj"])
h2 = tanh_gelu(self._lin(layer_norm(x, *self.blocks[i]["ln2"]),
self.blocks[i]["fc1"]))
return x + self._lin(h2, self.blocks[i]["fc2"])
# ---------------------------------------------------------- sampling --
def _sample(self, logits, rng, temperature, top_k, logit_bias=None):
z = logits.astype(np.float64)
if logit_bias is not None:
z = z + np.asarray(logit_bias).reshape(-1).astype(np.float64)
z = z / max(temperature, 1e-4)
if top_k and top_k < z.shape[-1]:
thr = np.partition(z, -top_k)[-top_k]
z[z < thr] = -np.inf
p = softmax(z)
return int(rng.choice(len(p), p=p))
def _bias_at(self, logit_bias, j):
"""Flat (32,) bias or per-position (256, 32) matrix row j -> (32,)."""
if logit_bias is None:
return None
arr = np.asarray(logit_bias)
if arr.ndim == 1:
return arr
return arr[min(j, arr.shape[0] - 1)]
# ------------------------------------------------------------ public --
def generate_grid(self, text, seed=0, temperature=None, top_k=None,
return_logits=False, ids_override=None, logit_bias=None,
prefix_tokens=None):
from pxg_tiny.config import encode_caption
rng = np.random.default_rng(seed)
temperature = self.temperature if temperature is None else temperature
top_k = self.top_k if top_k is None else top_k
if ids_override is not None:
ids = np.asarray(ids_override, dtype=np.int64)
else:
ids = np.array(encode_caption(text), dtype=np.int64)
pref = self.encode_text(ids)
Kc = [[] for _ in range(self.L)]
Vc = [[] for _ in range(self.L)]
x = None
for pi in range(self.prefix_len):
x = pref[pi] + self.pos_emb[pi]
for i in range(self.L):
x = self._block_step(i, x, Kc, Vc)
forced = (list(prefix_tokens) if prefix_tokens is not None else [])
tokens = []
teacher_logits = []
for j in range(self.seq_vis):
if j < len(forced):
t = int(forced[j]) # structural prior token
teacher_logits.append(None)
else:
logits = self._lin(layer_norm(x, *self.lnf),
(self.head_w, self.head_b))
t = self._sample(logits, rng, temperature, top_k,
logit_bias=self._bias_at(logit_bias, j))
teacher_logits.append(logits)
tokens.append(t)
if j < self.seq_vis - 1:
x = self.vis_emb[t] + self.pos_emb[self.prefix_len + j + 1]
for i in range(self.L):
x = self._block_step(i, x, Kc, Vc)
grid = np.array(tokens, dtype=np.uint8).reshape(16, 16)
if return_logits:
return grid, np.stack(teacher_logits)
return grid
def teacher_forced_logits(self, caps_ids, vis_tokens):
"""Parity hook: feed the exact training layout and return the 256x32
logits the model assigns for each visual position (prefix only fed
once, then ground-truth tokens streamed)."""
Kc = [[] for _ in range(self.L)]
Vc = [[] for _ in range(self.L)]
pref = self.encode_text(np.array(caps_ids, dtype=np.int64))
outs = []
x = None
for pi in range(self.prefix_len):
x = pref[pi] + self.pos_emb[pi]
for i in range(self.L):
x = self._block_step(i, x, Kc, Vc)
outs.append(self._lin(layer_norm(x, *self.lnf), (self.head_w, self.head_b)))
for j in range(self.seq_vis - 1):
x = self.vis_emb[int(vis_tokens[j])] + self.pos_emb[self.prefix_len + j]
for i in range(self.L):
x = self._block_step(i, x, Kc, Vc)
outs.append(self._lin(layer_norm(x, *self.lnf), (self.head_w, self.head_b)))
return np.stack(outs)
def generate_rgba(self, text, seed=0, **kw):
grid = self.generate_grid(text, seed=seed, **kw)
rgba = np.zeros((16, 16, 4), dtype=np.uint8)
for idx in range(1, len(self.palette)):
m = grid == idx
rgba[m] = self.palette[idx]
return grid, rgba
|