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README.md
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# MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE
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<div align="center">
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[Ruijie Zhu](https://ruijiezhu94.github.io/ruijiezhu/)<sup>1,2</sup>,
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[Jiahao Lu](https://scholar.google.com/citations?user=cRpteW4AAAAJ&hl=en)<sup>3</sup>,
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[Wenbo Hu](https://wbhu.github.io/)<sup>2</sup>,
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[Xiaoguang Han](https://scholar.google.com/citations?user=z-rqsR4AAAAJ&hl=en)<sup>4</sup>,
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[Jianfei Cai](https://jianfei-cai.github.io/)<sup>5</sup>,
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[Ying Shan](https://scholar.google.com/citations?user=4oXBp9UAAAAJ&hl=en)<sup>2</sup>,
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[Chuanxia Zheng](https://physicalvision.github.io/people/~chuanxia)<sup>1</sup>
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<sup>1</sup> NTU <sup>2</sup> ARC Lab, Tencent PCG <sup>3</sup> HKUST <sup>4</sup> CUHK(SZ) <sup>5</sup> Monash University
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[📄 Paper](https://arxiv.org/abs/xxxxx) | [🌐 Project Page](https://ruijiezhu94.github.io/MotionCrafter_Page/) | [💻 Code](https://github.com/TencentARC/MotionCrafter) | [📜 License](LICENSE.txt)
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</div>
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---
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## Overview
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This repository contains the pretrained model weights for **MotionCrafter**, a video diffusion-based framework that jointly reconstructs 4D geometry and estimates dense object motion from monocular videos.
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MotionCrafter simultaneously predicts:
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- **Dense point maps**: 3D coordinates in world space for each pixel
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- **Scene flow**: Per-pixel motion estimation across frames
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All predictions are made within a unified world coordinate system, without requiring post-optimization.
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## Model Weights
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This repository includes the following pretrained models:
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### 1. Geometry Motion VAE (`geometry_motion_vae/`)
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- **Purpose**: Encodes 4D geometry and motion information into a latent space
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- **Architecture**: 4D VAE for joint geometry and motion representation
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- **Input**: Videos with associated geometry and motion annotations
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- **Output**: Compressed 4D latent codes
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### 2. UNet Deterministic (`unet_determ/`)
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- **Purpose**: Predicts dense geometry and motion from video frames
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- **Architecture**: Deterministic UNet conditioned on video input
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- **Input**: Video frames
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- **Output**: Dense point maps and scene flow predictions
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## Usage
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### Basic Usage
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Load the pretrained models using the MotionCrafter library:
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```python
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import torch
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from motioncrafter import (
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MotionCrafterDiffPipeline,
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MotionCrafterDetermPipeline,
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UnifyAutoencoderKL,
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UNetSpatioTemporalConditionModelVid2vid
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)
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# Paths to model weights (or use HuggingFace repo ID)
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unet_path = "TencentARC/MotionCrafter"
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vae_path = "TencentARC/MotionCrafter"
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model_type = "determ" # or "diff" for diffusion version
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cache_dir = "./pretrained_models"
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# Load UNet model for motion generation
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unet = UNetSpatioTemporalConditionModelVid2vid.from_pretrained(
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unet_path,
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subfolder='unet_diff' if model_type == 'diff' else 'unet_determ',
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low_cpu_mem_usage=True,
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torch_dtype=torch.float16,
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cache_dir=cache_dir
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).requires_grad_(False).to("cuda", dtype=torch.float16)
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# Load geometry and motion VAE for point map decoding
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geometry_motion_vae = UnifyAutoencoderKL.from_pretrained(
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vae_path,
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subfolder='geometry_motion_vae',
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low_cpu_mem_usage=True,
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torch_dtype=torch.float32,
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cache_dir=cache_dir
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).requires_grad_(False).to("cuda", dtype=torch.float32)
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# Initialize pipeline based on model type
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if model_type == 'diff':
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pipe = MotionCrafterDiffPipeline.from_pretrained(
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"stabilityai/stable-video-diffusion-img2vid-xt",
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unet=unet,
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torch_dtype=torch.float16,
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variant="fp16",
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cache_dir=cache_dir
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).to("cuda")
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else:
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pipe = MotionCrafterDetermPipeline.from_pretrained(
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"stabilityai/stable-video-diffusion-img2vid-xt",
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unet=unet,
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torch_dtype=torch.float16,
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variant="fp16",
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cache_dir=cache_dir
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).to("cuda")
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# Your inference code here...
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```
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### Model Variants
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- **Deterministic (`unet_determ`)**: Fast inference with fixed predictions per input
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- **Diffusion (`unet_diff`)**: Probabilistic predictions with diverse outputs
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For complete inference examples and additional documentation, please refer to the [main repository](https://github.com/TencentARC/MotionCrafter).
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## Model Details
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- **Framework**: PyTorch
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- **Model Format**: `safetensors` (for safe model loading)
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- **Resolution**: Supports variable resolutions (e.g., 320×640, 512×1024)
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- **Frame Count**: Tested with 25 frames
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## Citation
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If you find MotionCrafter useful for your research, please cite:
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```bibtex
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```
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## License
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This model is provided under the Tencent License. Please see [LICENSE.txt](LICENSE.txt) for details.
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## Acknowledgments
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This work builds upon [GeometryCrafter](https://github.com/TencentARC/GeometryCrafter). We thank the authors for their excellent contributions.
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