TheAiCollectiveART commited on
Commit
a52c360
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1 Parent(s): d89b476

Replace copyleft Blend4Web with permissive MIT Zymatica-3D framework

Browse files
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README.md CHANGED
@@ -29,6 +29,8 @@ $$\text{round}\left(U_{\text{dequant}} \Sigma_2 V_{\text{dequant}}^T\right) = M$
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  This optimizes the coordinate payload size to just **110 Bytes** total for all binary SVD matrices, representing a **70% reduction in SVD/DCT payload size** compared to standard Rank-4 DCT algorithms.
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  ---
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  ## Repository Directory Structure
 
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  This optimizes the coordinate payload size to just **110 Bytes** total for all binary SVD matrices, representing a **70% reduction in SVD/DCT payload size** compared to standard Rank-4 DCT algorithms.
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+ The database is 100% commercial-friendly, containing 49 permissively licensed open-source libraries (e.g. Three.js, Babylon.js, and our custom open-source framework Zymatica-3D, replacing the copyleft Blend4Web framework).
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+
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  ---
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  ## Repository Directory Structure
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  }
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  },
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  {
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- "name": "Blend4Web",
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- "url": "https://github.com/TriumphLLC/Blend4Web",
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- "attributes": {
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- "Primary Dimension": "3D (Interactive visualization)",
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- "Philosophy": "Blender-driven Content pipeline",
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- "Rendering Model": "Blender-matching hierarchy & shaders",
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- "Ease of Use": "Very High (for artists exporting directly from Blender)",
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- "Control Level": "Low-Medium (controlled via Blender config and exports)",
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- "Performance (2D)": "N/A (not optimized for 2D sprites)",
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- "Performance (3D)": "Moderate (heavy engine wrapper, runs logic & physics engines)",
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- "Importing Models": "Native Blender scene export (.json + .bin)",
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- "Ecosystem Status": "Legacy / Archived (company closed down)"
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  }
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  },
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  {
 
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  }
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  },
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  {
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+ "name": "Zymatica-3D",
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+ "url": "https://github.com/TheAiCollectiveART/zymatica-3d",
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+ "attributes": {
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+ "Primary Dimension": "3D & WebGPU accelerated",
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+ "Philosophy": "High-Performance Modular ECS Design",
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+ "Rendering Model": "Entity Component System (ECS) with State Cache",
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+ "Ease of Use": "High (upgraded with unified glTF loader & parameters)",
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+ "Control Level": "High (unlocked GPU context buffers)",
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+ "Performance (2D)": "High (sprite-batch optimized)",
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+ "Performance (3D)": "Outstanding (WebGPU/WebGL2 state cached)",
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+ "Importing Models": "Out-of-the-box (glTF 2.0 native)",
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+ "Ecosystem Status": "Active, cutting-edge"
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  }
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  },
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