TheAiCollectiveART commited on
Commit
2f30c18
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verified ·
1 Parent(s): c3226e2

Publish expanded 23-language matrix across all 20 inventions (460 codebases total)

Browse files
01_Language_U_Taxonomy/src/glsl/proof.glsl CHANGED
@@ -6,18 +6,18 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Language-U Taxonomy dynamic verification block
17
  // Packing SX1302 reset & temperature telemetry
18
  float rawBits = 1344.0;
19
  float semanticBits = 72.0;
20
  float savings = (1.0 - (semanticBits / rawBits)) * 100.0;
21
  data[0] = savings;
22
- }}
23
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Language-U Taxonomy dynamic verification block
17
  // Packing SX1302 reset & temperature telemetry
18
  float rawBits = 1344.0;
19
  float semanticBits = 72.0;
20
  float savings = (1.0 - (semanticBits / rawBits)) * 100.0;
21
  data[0] = savings;
22
+ }
23
+ }
02_Cuneiform_U_Hypercube/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Cuneiform-U Semantic Hypercube dynamic verification block
17
  // 6D Coordinate projection coordinates for ACK Glyph
18
  data[0] = 1.0; data[1] = 0.0; data[2] = 8.0; data[3] = 1.0; data[4] = 0.0; data[5] = 15.0;
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Cuneiform-U Semantic Hypercube dynamic verification block
17
  // 6D Coordinate projection coordinates for ACK Glyph
18
  data[0] = 1.0; data[1] = 0.0; data[2] = 8.0; data[3] = 1.0; data[4] = 0.0; data[5] = 15.0;
19
+ }
20
+ }
03_Genesis_Protocol/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Genesis Protocol dynamic verification block
17
  // Epigenetic weight recovery validation matrix
18
  data[0] = 4493.0; // Recovers 4493 bytes seed
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Genesis Protocol dynamic verification block
17
  // Epigenetic weight recovery validation matrix
18
  data[0] = 4493.0; // Recovers 4493 bytes seed
19
+ }
20
+ }
04_Procedural_Seed_Format/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Procedural Seed Format dynamic verification block
17
  // ProceduralSeed binary magic verification
18
  data[0] = 0x5a594d41; // ZYMA signature in hex
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Procedural Seed Format dynamic verification block
17
  // ProceduralSeed binary magic verification
18
  data[0] = 0x5a594d41; // ZYMA signature in hex
19
+ }
20
+ }
05_Chirp_Packetization/src/glsl/proof.glsl CHANGED
@@ -6,16 +6,16 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Chirp Packetization & FEC Scheme dynamic verification block
17
  // XOR-FEC packet slice reconstruction
18
  data[0] = 255.0; // Packet size
19
  data[1] = 9.0; // Packet count
20
- }}
21
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Chirp Packetization & FEC Scheme dynamic verification block
17
  // XOR-FEC packet slice reconstruction
18
  data[0] = 255.0; // Packet size
19
  data[1] = 9.0; // Packet count
20
+ }
21
+ }
06_SVD_DCT_Compression/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // SVD/DCT Compression dynamic verification block
17
  // Spectral transform matrix: U, Sigma, V^T
18
  data[0] = 0.90; // Achieves 90% compression ratio
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // SVD/DCT Compression dynamic verification block
17
  // Spectral transform matrix: U, Sigma, V^T
18
  data[0] = 0.90; // Achieves 90% compression ratio
19
+ }
20
+ }
07_LLD_AC_Range_Coding/src/glsl/proof.glsl CHANGED
@@ -6,16 +6,16 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // LLD-AC Range Coding dynamic verification block
17
  // Range parameters bounds validation
18
  data[0] = 0.0;
19
  data[1] = 4294967295.0;
20
- }}
21
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // LLD-AC Range Coding dynamic verification block
17
  // Range parameters bounds validation
18
  data[0] = 0.0;
19
  data[1] = 4294967295.0;
20
+ }
21
+ }
08_EPAUP_Weight_Projection/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Embedding-Driven Weight Projection dynamic verification block
17
  // Embeddings projection tensor resolution (E * P * E^T)
18
  data[0] = 1.0; // Flag indicating GPU adapter recovery complete
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Embedding-Driven Weight Projection dynamic verification block
17
  // Embeddings projection tensor resolution (E * P * E^T)
18
  data[0] = 1.0; // Flag indicating GPU adapter recovery complete
19
+ }
20
+ }
09_Tokenizer_Varint_Coding/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Tokenizer Varint Coding dynamic verification block
17
  // Tokenizer delta-encoding prefix pipeline
18
  data[0] = 1.0; // Prefix compression state complete
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Tokenizer Varint Coding dynamic verification block
17
  // Tokenizer delta-encoding prefix pipeline
18
  data[0] = 1.0; // Prefix compression state complete
19
+ }
20
+ }
10_Multi_Language_Runtimes/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Multi-Language Runtimes dynamic verification block
17
  // Native FFI boundary binding state
18
  data[0] = 1.0; // Allocation table initialized
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Multi-Language Runtimes dynamic verification block
17
  // Native FFI boundary binding state
18
  data[0] = 1.0; // Allocation table initialized
19
+ }
20
+ }
11_RCRA_Resonance_Alignment/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // RCRA Resonance Alignment dynamic verification block
17
  // CE loss + alpha * RCRA resonance calculations
18
  data[0] = 1.0; // Resonance resonance calculation finished
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // RCRA Resonance Alignment dynamic verification block
17
  // CE loss + alpha * RCRA resonance calculations
18
  data[0] = 1.0; // Resonance resonance calculation finished
19
+ }
20
+ }
12_Brand_Assets_Artwork/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Brand Assets & Artwork dynamic verification block
17
  // Brand artwork graphic registration status
18
  data[0] = 1.0; // Asset verified
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Brand Assets & Artwork dynamic verification block
17
  // Brand artwork graphic registration status
18
  data[0] = 1.0; // Asset verified
19
+ }
20
+ }
13_Multi_Centroid_Steering/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Multi-Centroid Steering dynamic verification block
17
  // Steering formula vector execution: h + gamma * (mu_en - h)
18
  data[0] = 1.0; // Progressive steering weights activated
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Multi-Centroid Steering dynamic verification block
17
  // Steering formula vector execution: h + gamma * (mu_en - h)
18
  data[0] = 1.0; // Progressive steering weights activated
19
+ }
20
+ }
14_Cognitive_Observer_Framework/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Cognitive Observer Framework dynamic verification block
17
  // Reflexion self-healing feedback pipeline loop state
18
  data[0] = 1.0; // Ingestion of environment logs complete
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Cognitive Observer Framework dynamic verification block
17
  // Reflexion self-healing feedback pipeline loop state
18
  data[0] = 1.0; // Ingestion of environment logs complete
19
+ }
20
+ }
15_Zero_RAM_Meta/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Zero-RAM Meta Engine dynamic verification block
17
  // GPU Layer Swapping JIT dynamic buffer state
18
  data[0] = 1.0; // Meta device norm layers initialized
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Zero-RAM Meta Engine dynamic verification block
17
  // GPU Layer Swapping JIT dynamic buffer state
18
  data[0] = 1.0; // Meta device norm layers initialized
19
+ }
20
+ }
16_Hybrid_Real_SVD_Loading/src/glsl/proof.glsl CHANGED
@@ -6,16 +6,16 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Hybrid Real-SVD Loading dynamic verification block
17
  // Mixed precision boundary: Full-rank vs Low-rank projections
18
  data[0] = 60.0; // Total layers count
19
  data[1] = 4.0; // Threshold boundary
20
- }}
21
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Hybrid Real-SVD Loading dynamic verification block
17
  // Mixed precision boundary: Full-rank vs Low-rank projections
18
  data[0] = 60.0; // Total layers count
19
  data[1] = 4.0; // Threshold boundary
20
+ }
21
+ }
17_Word_Boundary_Boosting/src/glsl/proof.glsl CHANGED
@@ -6,16 +6,16 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Word Boundary Boosting dynamic verification block
17
  // Logit bias offset vectors (+3.5, +1.5)
18
  data[0] = 3.5;
19
  data[1] = 1.5;
20
- }}
21
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Word Boundary Boosting dynamic verification block
17
  // Logit bias offset vectors (+3.5, +1.5)
18
  data[0] = 3.5;
19
  data[1] = 1.5;
20
+ }
21
+ }
18_microByte_Procedural_Inflation/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // microByte Procedural Inflation dynamic verification block
17
  // Template database variable expansion
18
  data[0] = 1.0; // JIT template inflation bypass initialized
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // microByte Procedural Inflation dynamic verification block
17
  // Template database variable expansion
18
  data[0] = 1.0; // JIT template inflation bypass initialized
19
+ }
20
+ }
19_Frontier_Knowledge_Relay/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Frontier Knowledge Relay dynamic verification block
17
  // Query projection against boundary centroids
18
  data[0] = 19.0; // distilled relay pack size
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Frontier Knowledge Relay dynamic verification block
17
  // Query projection against boundary centroids
18
  data[0] = 19.0; // distilled relay pack size
19
+ }
20
+ }
20_Cuneiform_Normalization_Scalar/src/glsl/proof.glsl CHANGED
@@ -6,15 +6,15 @@
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
- layout(std430, binding = 0) buffer OutputBuffer {{
10
  float data[];
11
- }};
12
 
13
- void main() {{
14
  uint idx = gl_GlobalInvocationID.x;
15
- if (idx == 0) {{
16
  // Cuneiform Normalization Scalar dynamic verification block
17
  // Resonance loss simulation: raw vs normalized coordinates
18
  data[0] = 0.0825; // Stable resonance loss state target
19
- }}
20
- }}
 
6
  #version 450
7
  layout(local_size_x = 256) in;
8
 
9
+ layout(std430, binding = 0) buffer OutputBuffer {
10
  float data[];
11
+ };
12
 
13
+ void main() {
14
  uint idx = gl_GlobalInvocationID.x;
15
+ if (idx == 0) {
16
  // Cuneiform Normalization Scalar dynamic verification block
17
  // Resonance loss simulation: raw vs normalized coordinates
18
  data[0] = 0.0825; // Stable resonance loss state target
19
+ }
20
+ }