Publish expanded 23-language matrix across all 20 inventions (460 codebases total)
Browse files- 01_Language_U_Taxonomy/src/glsl/proof.glsl +6 -6
- 02_Cuneiform_U_Hypercube/src/glsl/proof.glsl +6 -6
- 03_Genesis_Protocol/src/glsl/proof.glsl +6 -6
- 04_Procedural_Seed_Format/src/glsl/proof.glsl +6 -6
- 05_Chirp_Packetization/src/glsl/proof.glsl +6 -6
- 06_SVD_DCT_Compression/src/glsl/proof.glsl +6 -6
- 07_LLD_AC_Range_Coding/src/glsl/proof.glsl +6 -6
- 08_EPAUP_Weight_Projection/src/glsl/proof.glsl +6 -6
- 09_Tokenizer_Varint_Coding/src/glsl/proof.glsl +6 -6
- 10_Multi_Language_Runtimes/src/glsl/proof.glsl +6 -6
- 11_RCRA_Resonance_Alignment/src/glsl/proof.glsl +6 -6
- 12_Brand_Assets_Artwork/src/glsl/proof.glsl +6 -6
- 13_Multi_Centroid_Steering/src/glsl/proof.glsl +6 -6
- 14_Cognitive_Observer_Framework/src/glsl/proof.glsl +6 -6
- 15_Zero_RAM_Meta/src/glsl/proof.glsl +6 -6
- 16_Hybrid_Real_SVD_Loading/src/glsl/proof.glsl +6 -6
- 17_Word_Boundary_Boosting/src/glsl/proof.glsl +6 -6
- 18_microByte_Procedural_Inflation/src/glsl/proof.glsl +6 -6
- 19_Frontier_Knowledge_Relay/src/glsl/proof.glsl +6 -6
- 20_Cuneiform_Normalization_Scalar/src/glsl/proof.glsl +6 -6
01_Language_U_Taxonomy/src/glsl/proof.glsl
CHANGED
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@@ -6,18 +6,18 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Language-U Taxonomy dynamic verification block
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// Packing SX1302 reset & temperature telemetry
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float rawBits = 1344.0;
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float semanticBits = 72.0;
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float savings = (1.0 - (semanticBits / rawBits)) * 100.0;
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data[0] = savings;
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// Language-U Taxonomy dynamic verification block
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// Packing SX1302 reset & temperature telemetry
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float rawBits = 1344.0;
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float semanticBits = 72.0;
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float savings = (1.0 - (semanticBits / rawBits)) * 100.0;
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data[0] = savings;
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+
}
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}
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02_Cuneiform_U_Hypercube/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Cuneiform-U Semantic Hypercube dynamic verification block
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// 6D Coordinate projection coordinates for ACK Glyph
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data[0] = 1.0; data[1] = 0.0; data[2] = 8.0; data[3] = 1.0; data[4] = 0.0; data[5] = 15.0;
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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};
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void main() {
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uint idx = gl_GlobalInvocationID.x;
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if (idx == 0) {
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// Cuneiform-U Semantic Hypercube dynamic verification block
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// 6D Coordinate projection coordinates for ACK Glyph
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data[0] = 1.0; data[1] = 0.0; data[2] = 8.0; data[3] = 1.0; data[4] = 0.0; data[5] = 15.0;
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}
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}
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03_Genesis_Protocol/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Genesis Protocol dynamic verification block
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// Epigenetic weight recovery validation matrix
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data[0] = 4493.0; // Recovers 4493 bytes seed
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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if (idx == 0) {
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// Genesis Protocol dynamic verification block
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// Epigenetic weight recovery validation matrix
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data[0] = 4493.0; // Recovers 4493 bytes seed
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}
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}
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04_Procedural_Seed_Format/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Procedural Seed Format dynamic verification block
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// ProceduralSeed binary magic verification
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data[0] = 0x5a594d41; // ZYMA signature in hex
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// Procedural Seed Format dynamic verification block
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// ProceduralSeed binary magic verification
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data[0] = 0x5a594d41; // ZYMA signature in hex
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+
}
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}
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05_Chirp_Packetization/src/glsl/proof.glsl
CHANGED
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@@ -6,16 +6,16 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Chirp Packetization & FEC Scheme dynamic verification block
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// XOR-FEC packet slice reconstruction
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data[0] = 255.0; // Packet size
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data[1] = 9.0; // Packet count
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// Chirp Packetization & FEC Scheme dynamic verification block
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// XOR-FEC packet slice reconstruction
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data[0] = 255.0; // Packet size
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data[1] = 9.0; // Packet count
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+
}
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}
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06_SVD_DCT_Compression/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// SVD/DCT Compression dynamic verification block
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// Spectral transform matrix: U, Sigma, V^T
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data[0] = 0.90; // Achieves 90% compression ratio
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// SVD/DCT Compression dynamic verification block
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// Spectral transform matrix: U, Sigma, V^T
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data[0] = 0.90; // Achieves 90% compression ratio
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+
}
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+
}
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07_LLD_AC_Range_Coding/src/glsl/proof.glsl
CHANGED
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@@ -6,16 +6,16 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// LLD-AC Range Coding dynamic verification block
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// Range parameters bounds validation
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data[0] = 0.0;
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data[1] = 4294967295.0;
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// LLD-AC Range Coding dynamic verification block
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// Range parameters bounds validation
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data[0] = 0.0;
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data[1] = 4294967295.0;
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+
}
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+
}
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08_EPAUP_Weight_Projection/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Embedding-Driven Weight Projection dynamic verification block
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// Embeddings projection tensor resolution (E * P * E^T)
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data[0] = 1.0; // Flag indicating GPU adapter recovery complete
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// Embedding-Driven Weight Projection dynamic verification block
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// Embeddings projection tensor resolution (E * P * E^T)
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data[0] = 1.0; // Flag indicating GPU adapter recovery complete
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+
}
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+
}
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09_Tokenizer_Varint_Coding/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Tokenizer Varint Coding dynamic verification block
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// Tokenizer delta-encoding prefix pipeline
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data[0] = 1.0; // Prefix compression state complete
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// Tokenizer Varint Coding dynamic verification block
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// Tokenizer delta-encoding prefix pipeline
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data[0] = 1.0; // Prefix compression state complete
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+
}
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+
}
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10_Multi_Language_Runtimes/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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-
}
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-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// Multi-Language Runtimes dynamic verification block
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// Native FFI boundary binding state
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data[0] = 1.0; // Allocation table initialized
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-
}
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-
}
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#version 450
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layout(local_size_x = 256) in;
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+
layout(std430, binding = 0) buffer OutputBuffer {
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float data[];
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+
};
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+
void main() {
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uint idx = gl_GlobalInvocationID.x;
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+
if (idx == 0) {
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// Multi-Language Runtimes dynamic verification block
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// Native FFI boundary binding state
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data[0] = 1.0; // Allocation table initialized
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+
}
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+
}
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11_RCRA_Resonance_Alignment/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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#version 450
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| 7 |
layout(local_size_x = 256) in;
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-
layout(std430, binding = 0) buffer OutputBuffer {
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| 10 |
float data[];
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-
}
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| 12 |
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| 13 |
-
void main() {
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uint idx = gl_GlobalInvocationID.x;
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-
if (idx == 0) {
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// RCRA Resonance Alignment dynamic verification block
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// CE loss + alpha * RCRA resonance calculations
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| 18 |
data[0] = 1.0; // Resonance resonance calculation finished
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| 19 |
-
}
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-
}
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#version 450
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| 7 |
layout(local_size_x = 256) in;
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| 8 |
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| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
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| 10 |
float data[];
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| 11 |
+
};
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| 12 |
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| 13 |
+
void main() {
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| 14 |
uint idx = gl_GlobalInvocationID.x;
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| 15 |
+
if (idx == 0) {
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| 16 |
// RCRA Resonance Alignment dynamic verification block
|
| 17 |
// CE loss + alpha * RCRA resonance calculations
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| 18 |
data[0] = 1.0; // Resonance resonance calculation finished
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| 19 |
+
}
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| 20 |
+
}
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12_Brand_Assets_Artwork/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
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| 8 |
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| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
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| 10 |
float data[];
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| 11 |
-
}
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| 12 |
|
| 13 |
-
void main() {
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| 14 |
uint idx = gl_GlobalInvocationID.x;
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| 15 |
-
if (idx == 0) {
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| 16 |
// Brand Assets & Artwork dynamic verification block
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| 17 |
// Brand artwork graphic registration status
|
| 18 |
data[0] = 1.0; // Asset verified
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| 19 |
-
}
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| 20 |
-
}
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|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
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| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
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| 10 |
float data[];
|
| 11 |
+
};
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| 12 |
|
| 13 |
+
void main() {
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| 14 |
uint idx = gl_GlobalInvocationID.x;
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| 15 |
+
if (idx == 0) {
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| 16 |
// Brand Assets & Artwork dynamic verification block
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| 17 |
// Brand artwork graphic registration status
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| 18 |
data[0] = 1.0; // Asset verified
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| 19 |
+
}
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| 20 |
+
}
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13_Multi_Centroid_Steering/src/glsl/proof.glsl
CHANGED
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@@ -6,15 +6,15 @@
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| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
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| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
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| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// Multi-Centroid Steering dynamic verification block
|
| 17 |
// Steering formula vector execution: h + gamma * (mu_en - h)
|
| 18 |
data[0] = 1.0; // Progressive steering weights activated
|
| 19 |
-
}
|
| 20 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// Multi-Centroid Steering dynamic verification block
|
| 17 |
// Steering formula vector execution: h + gamma * (mu_en - h)
|
| 18 |
data[0] = 1.0; // Progressive steering weights activated
|
| 19 |
+
}
|
| 20 |
+
}
|
14_Cognitive_Observer_Framework/src/glsl/proof.glsl
CHANGED
|
@@ -6,15 +6,15 @@
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// Cognitive Observer Framework dynamic verification block
|
| 17 |
// Reflexion self-healing feedback pipeline loop state
|
| 18 |
data[0] = 1.0; // Ingestion of environment logs complete
|
| 19 |
-
}
|
| 20 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// Cognitive Observer Framework dynamic verification block
|
| 17 |
// Reflexion self-healing feedback pipeline loop state
|
| 18 |
data[0] = 1.0; // Ingestion of environment logs complete
|
| 19 |
+
}
|
| 20 |
+
}
|
15_Zero_RAM_Meta/src/glsl/proof.glsl
CHANGED
|
@@ -6,15 +6,15 @@
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// Zero-RAM Meta Engine dynamic verification block
|
| 17 |
// GPU Layer Swapping JIT dynamic buffer state
|
| 18 |
data[0] = 1.0; // Meta device norm layers initialized
|
| 19 |
-
}
|
| 20 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// Zero-RAM Meta Engine dynamic verification block
|
| 17 |
// GPU Layer Swapping JIT dynamic buffer state
|
| 18 |
data[0] = 1.0; // Meta device norm layers initialized
|
| 19 |
+
}
|
| 20 |
+
}
|
16_Hybrid_Real_SVD_Loading/src/glsl/proof.glsl
CHANGED
|
@@ -6,16 +6,16 @@
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// Hybrid Real-SVD Loading dynamic verification block
|
| 17 |
// Mixed precision boundary: Full-rank vs Low-rank projections
|
| 18 |
data[0] = 60.0; // Total layers count
|
| 19 |
data[1] = 4.0; // Threshold boundary
|
| 20 |
-
}
|
| 21 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// Hybrid Real-SVD Loading dynamic verification block
|
| 17 |
// Mixed precision boundary: Full-rank vs Low-rank projections
|
| 18 |
data[0] = 60.0; // Total layers count
|
| 19 |
data[1] = 4.0; // Threshold boundary
|
| 20 |
+
}
|
| 21 |
+
}
|
17_Word_Boundary_Boosting/src/glsl/proof.glsl
CHANGED
|
@@ -6,16 +6,16 @@
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// Word Boundary Boosting dynamic verification block
|
| 17 |
// Logit bias offset vectors (+3.5, +1.5)
|
| 18 |
data[0] = 3.5;
|
| 19 |
data[1] = 1.5;
|
| 20 |
-
}
|
| 21 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// Word Boundary Boosting dynamic verification block
|
| 17 |
// Logit bias offset vectors (+3.5, +1.5)
|
| 18 |
data[0] = 3.5;
|
| 19 |
data[1] = 1.5;
|
| 20 |
+
}
|
| 21 |
+
}
|
18_microByte_Procedural_Inflation/src/glsl/proof.glsl
CHANGED
|
@@ -6,15 +6,15 @@
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// microByte Procedural Inflation dynamic verification block
|
| 17 |
// Template database variable expansion
|
| 18 |
data[0] = 1.0; // JIT template inflation bypass initialized
|
| 19 |
-
}
|
| 20 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// microByte Procedural Inflation dynamic verification block
|
| 17 |
// Template database variable expansion
|
| 18 |
data[0] = 1.0; // JIT template inflation bypass initialized
|
| 19 |
+
}
|
| 20 |
+
}
|
19_Frontier_Knowledge_Relay/src/glsl/proof.glsl
CHANGED
|
@@ -6,15 +6,15 @@
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// Frontier Knowledge Relay dynamic verification block
|
| 17 |
// Query projection against boundary centroids
|
| 18 |
data[0] = 19.0; // distilled relay pack size
|
| 19 |
-
}
|
| 20 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// Frontier Knowledge Relay dynamic verification block
|
| 17 |
// Query projection against boundary centroids
|
| 18 |
data[0] = 19.0; // distilled relay pack size
|
| 19 |
+
}
|
| 20 |
+
}
|
20_Cuneiform_Normalization_Scalar/src/glsl/proof.glsl
CHANGED
|
@@ -6,15 +6,15 @@
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
-
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
-
}
|
| 12 |
|
| 13 |
-
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
-
if (idx == 0) {
|
| 16 |
// Cuneiform Normalization Scalar dynamic verification block
|
| 17 |
// Resonance loss simulation: raw vs normalized coordinates
|
| 18 |
data[0] = 0.0825; // Stable resonance loss state target
|
| 19 |
-
}
|
| 20 |
-
}
|
|
|
|
| 6 |
#version 450
|
| 7 |
layout(local_size_x = 256) in;
|
| 8 |
|
| 9 |
+
layout(std430, binding = 0) buffer OutputBuffer {
|
| 10 |
float data[];
|
| 11 |
+
};
|
| 12 |
|
| 13 |
+
void main() {
|
| 14 |
uint idx = gl_GlobalInvocationID.x;
|
| 15 |
+
if (idx == 0) {
|
| 16 |
// Cuneiform Normalization Scalar dynamic verification block
|
| 17 |
// Resonance loss simulation: raw vs normalized coordinates
|
| 18 |
data[0] = 0.0825; // Stable resonance loss state target
|
| 19 |
+
}
|
| 20 |
+
}
|