--- base_model: Roblox/cube3d-v0.5 base_model_relation: quantized tags: - 3d-generation - text-to-3d - quantized - int4 - torchao - rtn license: apache-2.0 library_name: torchao pipeline_tag: text-to-3d --- # 🚀 First INT4 Quantized Cube3D - Run on Half the VRAM ![](https://img.shields.io/badge/VRAM_-14.3_GB_(44%25↓)-brightgreen) ![](https://img.shields.io/badge/Loading-88%25_Faster-blue) ![](https://img.shields.io/badge/Latency-Same-green) Presenting the **first INT4 quantized version** of [Cube3D v0.5](https://huggingface.co/Roblox/cube3d-v0.5), a text-to-3D mesh generative model. Quantized via **RTN W4A16** (group_size=128) using [torchao](https://github.com/pytorch/ao), it cuts peak VRAM from **25.4 GB → 14.3 GB (44%↓)** while maintaining the same inference speed and comparable shape fidelity - enabling 3D shape generation on much smaller, more accessible GPUs. | | BF16 + Engine | BF16 + EngineFast | **INT4 + EngineFast** | |---|:-:|:-:|:-:| | 🎮 Peak VRAM | 21.7 GB | 25.4 GB | **14.3 GB (44%↓)** ✨ | | 📦 Setup time | 19.4 s | 206.9 s | **25.1 s (88%↓)** | | ⏱️ Latency | 90.9 s | 15.0 s | **14.2 s** | 💡 The 44% VRAM reduction means this model now fits on a single 16 GB GPU (e.g. NVIDIA L4, A10, A2 etc.), bringing high-quality text-to-3D generation to individual researchers and end-user hardware. ### Original BF16 vs Quantized INT4 Comparisons: ##### A. Easy Categories (7) ![Easy categories](assets/easy.gif) ##### B. Medium Categories (6) ![Medium categories](assets/medium.gif) ##### C. Complex Categories (2) ![Complex categories](assets/complex.gif) # Cube3D v0.5 - RTN W4A16 INT4 (torchao) Post-training quantized version of [Roblox/cube3d-v0.5](https://huggingface.co/Roblox/cube3d-v0.5), a text-to-3D mesh generative model. Quantization method: **RTN W4A16**, group_size=128, via [torchao](https://github.com/pytorch/ao) `int4_weight_only`. ## What's in this repo | File | Size | Description | |------|------|-------------| | `shape_gpt_rtn_int4_g128.pt` | 1.26 GB | INT4 quantized GPT weights (torchao pickle) | | `shape_tokenizer.safetensors` | ~1.10 GB | VQ-VAE decoder — BF16, unchanged from base model | | `open_model_v0.5.yaml` | tiny | Model architecture config | | `quant_config.json` | tiny | Quantization metadata | ## New Benchmarking Dataset (15-categories, 170 prompts) ### Shape Quality (Chamfer Distance, 15 categories, 170 prompts): Median Chamfer Distance: 67.9 × 10⁻³ Best categories: `vehicle_land` (41.4), `geometric_primitive` (46.5), `animal_wild` (53.8). Complex categories: `symmetry_topology` (205.8), `abstract_mathematical` (167.9) - high variance. | Category | Mean | Std | n | |---|---:|---:|---:| **Easy** (CD × 10⁻³ < 75) | vehicle_land | 41.4 | 21.1 | 10 | | geometric_primitive | 46.5 | 25.8 | 10 | | animal_wild | 53.8 | 21.2 | 10 | | animal_domestic | 56.5 | 21.2 | 10 | | tool_hardware | 66.7 | 44.7 | 10 | | furniture | 70.4 | 34.2 | 10 | | musical_instrument | 72.5 | 45.7 | 10 | **Medium** (CD × 10⁻³ 75–100) | vehicle_air_water | 75.3 | 36.1 | 10 | | fine_detail | 79.2 | 54.8 | 10 | | visualization_stylized | 85.0 | 46.8 | 30 | | electronics | 92.2 | 50.1 | 10 | | architecture | 92.8 | 50.0 | 10 | | nature_plant | 98.2 | 44.0 | 10 | **Complex** (CD × 10⁻³ > 100) | abstract_mathematical | 167.9 | 165.1 | 10 | | symmetry_topology | 205.8 | 242.7 | 10 | ## Requirements ``` torch==2.10.0+cu128 torchvision==0.25.0+cu128 torchaudio==2.10.0 torchao==0.10.0 ``` The .pt file is a torchao pickle, torchao enables kernel-supported INT4 inference. ## Usage Please see the Google Colab tutorial. ## Quantization details - **Method**: Round-to-nearest (RTN) - **Precision**: W4A16 - weights INT4, activations BF16 - **Quantized INT4 layers**: 279 / 282 - **Skipped layers**: `shape_proj` (in_features=16, < group size), `lm_head` (out=4099, output head), `bbox_proj` - **Torchao Quantization Group size**: 128 ## Citation ```bibtex @article{roblox2025cube, title={Cube: A Roblox View of 3D Intelligence}, author={Roblox}, journal={arXiv preprint arXiv:2503.15475}, year={2025} } ```